Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: InCreator on Sat 03/04/2004 19:57:40

Title: Suggestion about animating cursors
Post by: InCreator on Sat 03/04/2004 19:57:40
I think It would be useful to add a feature to make mouse cursors animate with *specific* loop. So far, I must create different views for every cursor. It would be more useful to have one view and different loops for different cursors.

edit: another nice addition would be "only when over walkable area"-checkbox to cursor animation properties. But that's not very important.
Title: Re:Suggestion about animating cursors
Post by: Ginny on Sat 03/04/2004 22:18:23
Yes I second that, that one loop looks so lonely.. :P
I tend to use animation loops for higlighting cursors, using the "Only when over hotspot" option and having one frame, so all my cursors are "animated". Specifying the frame too would be a bit silly though.
Title: Re:Suggestion about animating cursors
Post by: Pumaman on Sun 04/04/2004 17:52:38
Yeah I'd like to do this - there's a problem with the file format that makes this more complicated than it appears, but I'll try to get round to it at some point.