Adventure Game Studio

Creative Production => Competitions & Activities => Topic started by: Sparky on Tue 06/03/2007 17:16:57

Title: Release Something - (March 26)
Post by: Sparky on Tue 06/03/2007 17:16:57
ABOUT RELEASE SOMETHING:
This isn't a competition as such, just a big free-for-all where we can all showcase our talents. Basically, a date is set for "Release Something!" Day and on that day, people are invited to post to this thread anything they like, really. For example, some sprites,  screenshots of your game, music, sound effects, backgrounds, rooms, a plugin, a storyboard, a demo, or if you can manage it, a full game. Heck, even if it's 95% done or 1% done, if you wanna release it, you go for it!

This round will begin March 26, and end on April 5. Hopefully that will be long enough, but feel free to ask for an extension if you really need one. Anyone working on a project is encouraged to post. Best wishes to all!

Edited:Date changed.

Title: Re: Release Something - (March 26)
Post by: Gilbert on Wed 07/03/2007 05:45:10
Right, this is approved activity, I'll stick and lock this thread for the time being.

BTW, Sparky, 10 March is probably too early, I think it should be at least about 2 weeks from announcement, so people can get more stuff ready when the day arrived. You may PM me to modify the date when you have decided about it.


The time is NOW!
Title: Re: Release Something - (March 26) NOW!
Post by: on Tue 27/03/2007 02:02:56
And no crappity crap, either!  ::)
Title: Re: Release Something - (March 26) NOW!
Post by: LGM on Tue 27/03/2007 02:15:19
Introducing...

(http://www.aedmark.com/pics/rs.bmp)

ROOM QUEST (in color)

Coming in March 2007!

Title: Re: Release Something - (March 26) NOW!
Post by: nihilyst on Tue 27/03/2007 02:40:04
Okay, here is some shit:

This is an experiment with an Secret of Mana 2 style graphics (with colours more or less taken from screens of SoM 2)
(http://www.gwebspace.de/hassu-irc/andere/rs_01.png)

This should have been a Monkey Island 2 style bg. It isn't nearly, but it's something.
(http://www.gwebspace.de/hassu-irc/andere/rs_02.png)

You've probably seen that on the last BBlitz, and it's basically just another attempt at MI2-style (or something in that direction). Although some forms are rather shit, I quite like it.
(http://www.gwebspace.de/hassu-irc/andere/rs_03.png)

My first attempt with my new bullshit tablet. Just some forms and colours, no textures, since that takes most of the time, which I don't want to spend on pics, that will never be seen in any of my games.
(http://www.gwebspace.de/hassu-irc/andere/rs_04.png)

Second attempt with tablet. Again, it's just some forms and plain colours.
(http://www.gwebspace.de/hassu-irc/andere/rs_05.png)

I'm currently planning on a new game, but -- in fact -- nothing is done, no scripts, no bgs, no nothing. It's just an idea floating in my mind, but it doesn't evolve yet. Perhaps, when I'm back to university and the time of relaxing is over, my creative senses will come back to life ^^

Until then ...

cheers
nihilyst
Title: Re: Release Something - (March 26) NOW!
Post by: Da_Elf on Tue 27/03/2007 12:34:01
here is my contribution. i just sort of animated my photoshop layers. this image is to go with the demo of my game found at .....

http://www.adventuregamestudio.co.uk/games.php?action=detail&id=832

(http://www.elfpro3d.com/Asterix/docks.gif)
Title: Re: Release Something - (March 26) NOW!
Post by: FSi++ on Tue 27/03/2007 14:17:53
Okay, Tech Demo for my forthcoming crap called

Smokey the Bear vs. Stalin's Floating Head
(http://siliconfluorite.fatal.ru/stuff/scrnshot.gif)
Not much of a game there yet, just the engine and intro.
What would it be? 2D adventure with keyboard control, (hopefully) retro graphics and (hopefully) chip as hell music.
You may look at what it is now at http://siliconfluorite.fatal.ru/stuff/stb_td_5.exe (http://siliconfluorite.fatal.ru/stuff/stb_td_5.exe) (win32 installer).

By the way, I'm looking for artist, pm me if interested.
Title: Re: Release Something - (March 26) NOW!
Post by: fentongames on Tue 27/03/2007 14:39:26
Okay, here's some graphics from my current game(s) Time Kid. (It will now be released in two parts. The first part meeting my deadline of April 15th):
(http://fentonfilms2.byethost18.com/graphics/indeximageags.png)

And now for some animations:
(http://fentonfilms2.byethost18.com/graphics/jacobshot.gif)
(http://fentonfilms2.byethost18.com/graphics/jacobshot.gif)
The main character's (Jacob's) animation for when he is shot in the head.

(http://fentonfilms2.byethost18.com/graphics/jupiterblobanimation.gif)
(http://fentonfilms2.byethost18.com/graphics/jupiterblobanimation.gif)
One of the villains animations. He is firing a laser here.

(http://fentonfilms2.byethost18.com/graphics/manrun2.gif)
(http://fentonfilms2.byethost18.com/graphics/manrun2.gif)
This animation is of a man running to his bomb shelter in World War Two.

And now, a new screenshot:
(http://fentonfilms2.byethost18.com/graphics/chairzoom.PNG)
Jacob landing his time machine on an alien planet.

One new background:
(http://fentonfilms2.byethost18.com/graphics/ROMANHALLWAY.PNG)
Of a hallway in Jacobs school. (St Henry's school of History and Fact)

And my website:
www.fentonfilms.co.uk (http://www.fentonfilms.co.uk)

I suppose I'd better update the progress thread too.

fentonfilms
Title: Re: Release Something - (March 26) NOW!
Post by: Akatosh on Tue 27/03/2007 16:53:04
A fine piece of propaganda. No, that's not the name of the game.

(http://i8.photobucket.com/albums/a23/FAMILIAR_QUEST/citsolbro.png)
Title: Re: Release Something - (March 26) NOW!
Post by: SpacePirateCaine on Tue 27/03/2007 17:46:08
After the recent Sprite Jam, I had an odd idea for a game, so here's a promotional image for it.
The title of the game, tentatively, will be Broken - hailing to the title of the jam that got me started.

(http://www.garlic.com/~rideout/spacepiratecaine/Promo.gif)

I wonder if anyone recognizes the two characters in the background? - heavily inspired by a certain series of music videos.
Note, this is still in infancy in the purest sense of the word. Aside from story, this is *all* I have to show for the project.
Title: Re: Release Something - (March 26) NOW!
Post by: Colxfile on Tue 27/03/2007 19:41:31
When I started with AGS, I played with the RON resource pack and was part the way through a game before pushing it to one side and foolishly constructing an unplayable MAGS game and another non-adventure game.

I recently came back to it and was disappointed. It wasn't awful, but it was poor. I've lost my motivation for finishing it, but I have spent some time making it suck less than when I started about a month ago.

(http://www.geocities.com/colxfile/Stuff/entscrn.jpg)

Get it (<1MB) (http://www.geocities.com/colxfile/Stuff/Entrapment.zip)
Title: Re: Release Something - (March 26) NOW!
Post by: Peder 🚀 on Tue 27/03/2007 19:53:21
I present to you:

(http://www.sonsofgaia.net/companion/companion2.gif)


A screenshot:
(http://www.sonsofgaia.net/companion/screen.png)
GFX by the great Nihilyst!

And a small tech demo to show you the mouse system.
http://www.sonsofgaia.net/companion/CompanionTechDemo.rar

(left click = current action, right click = look)


Peder Johnsen
Title: Re: Release Something - (March 26) NOW!
Post by: markbilly on Tue 27/03/2007 20:41:02
So, this doesn't have to be a finished product? Well, I'm hoping to get the first section/level of my game finished completely by the end of April, for another deadline, but here are some shots...

(http://www.freewebs.com/markbilly/game3.png)

(http://www.freewebs.com/markbilly/game2.png)

(http://www.freewebs.com/markbilly/game1.png)

It's a sci-fi conspiracy adventure, not definitively named yet, and I don't want to give too much away in terms of story line.

This demo level will be available soon, but it represents only 10% of the game. 


And, yes. He does look a bit like Guybrush!
Title: Re: Release Something - (March 26) NOW!
Post by: Sam. on Tue 27/03/2007 20:50:48
IT looks like a sprite would look if you traced over guybrush. Shocking.
Title: Re: Release Something - (March 26) NOW!
Post by: Nacho on Tue 27/03/2007 20:52:05
Your crits are allways so helpfull, Zoot  ;)
Title: Re: Release Something - (March 26) NOW!
Post by: Disco on Tue 27/03/2007 23:38:24
That wouldn't happen to be a Monkey Island meets Star Wars meets Firefly game, would it? That character looks like you tried to make Malcolm Reynolds out of Guybrush  :P
Title: Re: Release Something - (March 26) NOW!
Post by: Darth Mandarb on Wed 28/03/2007 03:37:23
This may come as a bit of a surprise to some but ... Amulet of Kings is still in production.  Things have really been draggin' the last few months, but Team Hasselhoff is still around and AoK will be made!

Here's a previously unrelased screenshot I made (w/ Farlanders new sprites in it!)

(http://www.twin-design.com/aok/graphics/decembers_office.png)

Hope you like it!
Title: Re: Release Something - (March 26) NOW!
Post by: Sparky on Wed 28/03/2007 05:53:18
Nihilyst: Wow, you've been busy. Nice work all around. You mention The Secret of Mana 2- have you played the third game in the series? If you like the art in 2 I'd definitely recommend it.
Darth Mandarb: I'm happy to see that Amulet of Kings is alive and well. I like the new sprites- I think the less cartoony proportions will work well in your game.
Peder Johnsen: Is that first person? It looks interesting. I'll download your mouse demo as soon as I can (I'm on a mac for the next week or so).
SpacePirateCaine: nice artwork. I look forward to more on this project in the future.
Akatosh: I was wondering what your avatar was about. I like the premise. I can't tell, but it seems like there are two storylines in parallel. That sounds fun.


These are from a previously unannounced project that has been in progress for a number of months. The placeholder title is Placeholder:

(http://img263.imageshack.us/img263/9594/screenshotze9.gif) (http://imageshack.us) (http://img175.imageshack.us/img175/402/characterxm5.gif) (http://imageshack.us)
The room belongs to an elderly housekeeper with a gardening hobby. The accompanying image is an early sprite of the main character (in a sailor suit). He's an intelligent, somewhat quiet child with an active imagination. His placeholder name is also Placeholder.

Placeholder travels from his home to a faraway jungle research station where his parents are posted. Faced with busy parents and a brother with a terminal illness, he responds the way any intelligent, sensitive person will; by reading a lot of fairy tales and imagining he lives in a fantasy world. The story has a fantasy setting with a vaguely British 1840's-ish flavor with a few misplaced elements like zeppelins and gender equality. The game will be relatively short, with the focus on detail rather than length.
Title: Re: Release Something - (March 26) NOW!
Post by: Peder 🚀 on Wed 28/03/2007 09:24:24
Quote from: Sparky on Wed 28/03/2007 05:53:18
Peder Johnsen: Is that first person? It looks interesting. I'll download your mouse demo as soon as I can (I'm on a mac for the next week or so).

Yes it is :).


Peder Johnsen.
Title: Re: Release Something - (March 26) NOW!
Post by: auriond on Wed 28/03/2007 10:54:55
I've hit a busy patch recently so I haven't really done much recently. All I have to show is the next room in the gallery that I posted a screenshot of before, and a concept drawing of Eshana as a sad clown.

(http://themarionette.game-host.org/gallery/images/scr013.jpg)

(http://themarionette.game-host.org/gallery/images/eshana_sadclown_med.jpg)
Title: Re: Release Something - (March 26) NOW!
Post by: Shane 'ProgZmax' Stevens on Wed 28/03/2007 22:33:55
Wow, lots of stuff here.  Might as well toss in mine with the rest.

Anyone for some Leisure Suit action?

Sail the ocean in your never ending quest for women of loose morals!
(http://members.cox.net/progzmax/scrnshot1.png)

Meet new and interesting cleavage!
(http://members.cox.net/progzmax/scrnshot2.png)

Learn aerobics from a true master!

Get drunk and stumble around, uttering unintelligible profanities!

And much more (okay, not MUCH more but some more)!


Be aware that this demo is missing many things, like full voices by such talents as Dave Gilbert and his acting buddies!

This game is a style experiment for me, and as such don't place too much hope in it being very long or involved.  This was originally meant for February mags so it will be a rather short game.

If you ask questions answered in the readme I will kill you and eat your heart!  If you have questions not answered in the readme send them to me via private message.  This includes stuff you think is a bug.  I am particularly interested in hearing your thoughts on the interface, since I put considerable time into making it hands-free (from the keyboard) and easy to use. 

And no, I'm not worried about Sierra and their big corporate machine trampling me.  I'm poor and have nothing they could sue me for, anyway.

http://www11.asphost4free.com/veradinx/LSL-LIL-DEMO.rar
Title: Re: Release Something - (March 26) NOW!
Post by: Grundislav on Thu 29/03/2007 01:10:48
(http://www.grundislavgames.com/case7ben.gif)

Spinny spinny.
Title: Re: Release Something - (March 26) NOW!
Post by: Baron on Thu 29/03/2007 02:20:03
(http://www.vanwijst.com/games/Published/droid.gif)

Charlie Foxtrot : April 2007.
Title: Re: Release Something - (March 26) NOW!
Post by: Azaron on Thu 29/03/2007 04:34:09
Since I've been lurking for a while, I thought I'd participate here. :) These are almost all unfinished, but I've been working with sketchup to produce stills with 3d models to capture and repaint in 2d. I've been able to create several nice scenes this way. Here are some 2d shots of some of my models:

An unfinished scene:
http://web.bvub.com/~azaron_flare/ship2.png (http://web.bvub.com/~azaron_flare/ship2.png)

The ship from that scene:
http://web.bvub.com/~azaron_flare/back.png (http://web.bvub.com/~azaron_flare/back.png)
http://web.bvub.com/~azaron_flare/shipfront.png (http://web.bvub.com/~azaron_flare/shipfront.png)
http://web.bvub.com/~azaron_flare/side.png (http://web.bvub.com/~azaron_flare/side.png)
http://web.bvub.com/~azaron_flare/bridgedome.png (http://web.bvub.com/~azaron_flare/bridgedome.png)

A shuttle carried on that ship:
http://web.bvub.com/~azaron_flare/shuttleback.png (http://web.bvub.com/~azaron_flare/shuttleback.png)
http://web.bvub.com/~azaron_flare/shuttlefront.png (http://web.bvub.com/~azaron_flare/shuttlefront.png)
http://web.bvub.com/~azaron_flare/shuttleside.png (http://web.bvub.com/~azaron_flare/shuttleside.png)
http://web.bvub.com/~azaron_flare/shuttletop.png (http://web.bvub.com/~azaron_flare/shuttletop.png)

A (very unfinished) interior (ground-based) hangar:
http://web.bvub.com/~azaron_flare/bay1.png (http://web.bvub.com/~azaron_flare/bay1.png)
http://web.bvub.com/~azaron_flare/baydoor.png (http://web.bvub.com/~azaron_flare/baydoor.png)
http://web.bvub.com/~azaron_flare/bayfab.png (http://web.bvub.com/~azaron_flare/bayfab.png)
http://web.bvub.com/~azaron_flare/bayfabpanel.png (http://web.bvub.com/~azaron_flare/bayfabpanel.png)
http://web.bvub.com/~azaron_flare/baydroidcells.png (http://web.bvub.com/~azaron_flare/baydroidcells.png)
http://web.bvub.com/~azaron_flare/bayshelves.png (http://web.bvub.com/~azaron_flare/bayshelves.png)

A crawler that will fit in the hangar:
http://web.bvub.com/~azaron_flare/crawler1.png (http://web.bvub.com/~azaron_flare/crawler1.png)
http://web.bvub.com/~azaron_flare/crawlerback.png (http://web.bvub.com/~azaron_flare/crawlerback.png)
http://web.bvub.com/~azaron_flare/crawlercannon.png (http://web.bvub.com/~azaron_flare/crawlercannon.png)

Some of you may remember a cell scene I drew eons ago, here it is in 3d:
http://web.bvub.com/~azaron_flare/cell2.png (http://web.bvub.com/~azaron_flare/cell2.png)
http://web.bvub.com/~azaron_flare/cell.png (http://web.bvub.com/~azaron_flare/cell.png)
http://web.bvub.com/~azaron_flare/celloutside.png (http://web.bvub.com/~azaron_flare/celloutside.png)
http://web.bvub.com/~azaron_flare/cellpanel.png (http://web.bvub.com/~azaron_flare/cellpanel.png)
http://web.bvub.com/~azaron_flare/cellsink.png (http://web.bvub.com/~azaron_flare/cellsink.png)

And last but not least, a flarecraft plane (designed as a mix between high and low tech, hence the sharp edges over most of the model as rounder edges give the impression of increasingly advanced technology. Didn't want it looking too high tech :) )
http://web.bvub.com/~azaron_flare/messenger45.png (http://web.bvub.com/~azaron_flare/messenger45.png)
http://web.bvub.com/~azaron_flare/messengerback.png (http://web.bvub.com/~azaron_flare/messengerback.png)
http://web.bvub.com/~azaron_flare/messengerside.png (http://web.bvub.com/~azaron_flare/messengerside.png)
http://web.bvub.com/~azaron_flare/messengerfront.png (http://web.bvub.com/~azaron_flare/messengerfront.png)
http://web.bvub.com/~azaron_flare/messengertop.png (http://web.bvub.com/~azaron_flare/messengertop.png)

And there we go! Hope you like them. I know the resolutions are a bit off, but that won't really matter. Feel free to let me know what you think with PMs or whatever.
Title: Re: Release Something - (March 26) NOW!
Post by: Gord10 on Thu 29/03/2007 22:52:02
Wow, such great works in Release Something! I liked them very much, especially the works by auriond and Sparky.

There are some artworks of mine for a project that I started working after canceling Lost in the Nightmare 2.

(http://coolbluegames.com/magnum.jpg)


(http://coolbluegames.com/snowwhitess.jpg)

(http://coolbluegames.com/dark5cc.png)

They are photomanipulation/vector art like LitN 2, and the game is still in the same style.

But I must confess that the project is stilil on a very early phase even though I made that artworks a long while ago. Many things about this game are still unclear.
Title: Re: Release Something - (March 26) NOW!
Post by: The Ivy on Fri 30/03/2007 19:43:36
Hey, I already posted this in the gen-gen (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=30727.0) but I figure it works here too.

I've got a website now!

www.LivelyIvy.com (http://www.livelyivy.com)

(http://i8.photobucket.com/albums/a18/The_Ivy/iconic.gif)

Title: Re: Release Something - (March 26) NOW!
Post by: esper on Fri 30/03/2007 22:00:55
I've spent the past month working on the backgrounds for my new game. So far, I've got 50, and I still have ten to go. I've devoted half of the next month to character and inventory art, the next month for programming, and the half month after that to draw all the cutscene art, which I've decided will be in a comic book style since the game is based on a comic I drew and distributed in high school. The release date for Alpha - X is supposed to be July 1st, and at my pace everything should be done by then (I can't speak for those of you I've got doing "odd jobs" for me, but that's the date on my contract, so please everyone push for then!).  When the game comes out, it shouldn't be too expensive (4 to 8 bucks at the most), but I still hope everyone would support a fellow indie developer. For those of you who CANNOT afford it, please let me know by email and you'll get a copy of the game for free (this only applies to forum regulars).

I didn't feel like resizing everything, and I didn't want to put too many large pictures here, so this is my favorite of the backgrounds I've done... a government-sanctioned church that teaches the philosophies of Jonas Bilderburg, brother of the president of the Federated Colonies of New America. The black area you see is where the GUI goes...

(http://img371.imageshack.us/img371/4053/churchsanctumct4.png)

EDIT: Don't worry about the character passing through the volumetric light... it's a first-person game.
Title: Re: Release Something - (March 26) NOW!
Post by: Steel Drummer on Sat 31/03/2007 16:37:53
Quote from: esper
(I can't speak for those of you I've got doing "odd jobs" for me, but that's the date on my contract, so please everyone push for then!)

Do those people get a free copy of the game?
Title: Re: Release Something - (March 26) NOW!
Post by: auriond on Sun 01/04/2007 02:31:32
I love these Release Something activities. I keep rediscovering stuff I'd forgotten are so awesome.

Love the church background, esper - looks like you put a lot of effort into it!

Sparky - that room looks beautiful. I really like the grainy effect.

And the Amulet of Kings screenie just makes me want to cry, because it's so beautiful.
Title: Re: Release Something - (March 26) NOW!
Post by: Sparky on Sun 01/04/2007 02:51:36
Esper: 50 backgrounds! You're an industrious sort.

TheIvy: neat website. I'm looking forward to having more than 'Spooks' in the games section.

ProgZmax: those sprites are pretty different from your usual style, but they're very consistent. Nice work!

Auriond: The Marionette demo had a lot of atmosphere. I'm looking forward to the release. Sorry to hear you've been busy lately, game development is fun.
Title: Re: Release Something - (March 26) NOW!
Post by: Steel Drummer on Sun 08/04/2007 00:26:04
These are some characters and backgrounds from a game I've been working on (title not yet known). I started a thread about this a long time ago, but I lost the game files in a hard drive crash. Fortunately, I recently found some sprites from the game, and I'm reworking the storyline, backgrounds, and giving the game a facelift.

Backgrounds:
(http://i79.photobucket.com/albums/j138/jonathangames/Skyline.png)

(http://i79.photobucket.com/albums/j138/jonathangames/office.png) 


This foreground object is inspired by a drawing Krysis did a while ago.

Characters (I posted a few of these in the last Release Something as well. The game has totally changed since then):
(http://i79.photobucket.com/albums/j138/jonathangames/dirt_biker_and_hag.png)
A dirt biker and an old secretary.
(http://i79.photobucket.com/albums/j138/jonathangames/dirt_biker__sans_helmat.png)
The dirt biker, sans helmet.
(http://i79.photobucket.com/albums/j138/jonathangames/2nd_biker_dwarf.png) 
A short biker.
(http://i79.photobucket.com/albums/j138/jonathangames/dwarf_wizard.png)
A short wizard.
(http://i79.photobucket.com/albums/j138/jonathangames/evil_photographer.png)
An evil photographer.

(http://i79.photobucket.com/albums/j138/jonathangames/german_gang_member__jamaca_surfer_g.png)
A German gang member, and a Jamaican surfer.

(http://i79.photobucket.com/albums/j138/jonathangames/goon_1_and_goon_2.png)
Two more gang members.

(http://i79.photobucket.com/albums/j138/jonathangames/old_guard1.png)
A tough, old guard.

(http://i79.photobucket.com/albums/j138/jonathangames/paranoid_passenger.png)
A plane passenger who is extremely paranoid.

(http://i79.photobucket.com/albums/j138/jonathangames/first_biker_dwarf_and_captain.png)
Another short biker, and the captain of a ship.

(http://i79.photobucket.com/albums/j138/jonathangames/woman_dwarf2.png)
A short lady.

(http://i79.photobucket.com/albums/j138/jonathangames/woman_dwarf.png)
A hot short lady.

(http://i79.photobucket.com/albums/j138/jonathangames/weekends_work.png)
A sprite sheet of various characters.

(http://i79.photobucket.com/albums/j138/jonathangames/main_concept1.png)
The main character.
(http://i79.photobucket.com/albums/j138/jonathangames/standingfront.png)
Front view of the main character.
(http://i79.photobucket.com/albums/j138/jonathangames/Sean1.png)
Another main character. You can switch player characters in this game. All these sprites, except the last two were made by lo_res_man, almost a year ago.

I'll modify/double post in the game's original thread as well, so stay tuned...
Title: Re: Release Something - (March 26)
Post by: Gilbert on Mon 09/04/2007 06:13:03
Time for closing.  :)