HIGHSCORE MODULE VERSION v1.0 for AGS 2.72++
successfully tested with ags 2.72 and 3.01
Features:
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This module allows the creation of multiple highscore lists with multiple score entrys.
It uses the Encrypten Module from HeirOfNorton to save the data, and its based on the Highscore Sources from Macon.
Easy to use: (only 2 functions)
FUNC_ROC_HS_Submit_Score(12342); // With this function you can submit a score to the first table.
FUNC_ROC_HS_Draw_Table(); // With this function you can display the first table highscore list
DOWNLOADS
AGS-Highscore Module -> AGS Highscore Module (http://virtual-illusion.com/download/files/AGS-Modules/highscore_module_1_0.zip)
AGS-Project (Ver. 2.72.920) with Module included -> AGS Project with Highscore Module (http://virtual-illusion.com/download/files/AGS-Modules/HiScore.zip)
Big thx to:
Chris Jones - AGS,
MACON - Basic Highscore-Script
HeirOfNorton - EncryptedFile
naltimari & KhrisMUC - Forum help
I hope this module is useful and come in handy one day.
It this happens, I would be very pleased if the game creator sends me a message when thei game is finished
so i can play it. :-)
Cool ;) Im sure that will prove very useful.
I wonder why nobody moves the MODULEs postet here, in the MODULE Board as it was before?
So they will fall into oblivion very soon, and the motivation run low to release other ones for the public. :-\
That's because Strazer has disappeared and I'm just lazy. :=
Anyway, moved. :D
THX, :)
Please dont forget the other Modules and Plugins,
released in the last months and years from the other board. :=
Both links don't work. :) :cry:
Now, they do.
http://duals.agser.me/Modules/Highscore_v1.0.rar
Yup. It does work now. Thank you.
I need help with this module.
I only get random scorepoints when I used this code.
FUNC_ROC_HS_Submit_Score(12342); // With this function you can submit a score to the first table.
But I want the real scorepoint instead.
Does anybody here know how that is done?
Room script and tutorial would be fine.
Still no answer.
Try shooting Rocco a PM. He may have just missed your post.
I believe that is for entering the player's name. Just so happens that I'm playing around with this module for a game I'm working on, and the code below works for me.
function room_a() // script for Room: Player enters (after fadein)
{
FUNC_ROC_HS_Draw_Table(); // show the score gui
int score = 100; // submit score
FUNC_ROC_HS_Submit_Score(score); // ask player for name
}
Thanks. I'll try it out soon.
The Download Links are fixed and working again.