Adventure Game Studio | Forums

Creative Production => Recruitment => Topic started by: Papiea on 30 Dec 2008, 15:18

Title: Recruit A Team - need help with your game/project?
Post by: Papiea on 30 Dec 2008, 15:18
So, you're stuck for programmers, artists, animators, writers and musicians? Here's a thread for you to ask for them!

As threads of asking help for games clutter up the main forum we're trying to stick to one thread, but here's the mini-catch (or not so much of a catch).

>> PLEASE REPLY USING PM OR EMAIL TO THE AUTHOR OF THE POST! NO REPLIES IN THIS THREAD, PLEASE!

>> IF YOU FIND SOMEONE TO HELP YOU, PLEASE REMOVE YOUR ENTRY OR EDIT IT SO I CAN PRUNE THIS THREAD EFFICIENTLY! THANKS :D

Preferably use the strikethrough option to indicate your post is no longer valid!

If you can provide a detailed synopsis with screenshots or prelimnary sketches, feel free to start a new thread asking for help.

If you just have a paragraph or so of what you are looking for, please use this thread for it. Threads created in this forum which ask for help but don't provide screenshots will be moved to the General forum. So, as a rule of thumb - whip up some sketches, be they in Ms Paint or scanned from paper.

People will be more likely to help you work on your game if you've got something to show.

So, ask away! Please remember to give an email address or other way of contacting you (perhaps simply through PM).

Other useful things to remember;

- Ask people directly, don't expect people to come to you!
- Outline the project, the story etc*
- Give details of what you're looking for in the person you need
- Explain the benefits (if any) of working on your project

* Unless of course you need help with the story!

:)
Mods

Some helpful hints, if you're going to be pro about it!
» If it's just an idea, it's worthy in a notebook - not here
» Don't ask for art unless you've got a proper design document
» No point asking for musicians until you have a working build
» Character animations may be your biggest nightmare
» Don't ask for beta testers until you're almost finished making it

Refreshed for 2011

I will also add other industry related jobs to the thread, including paid opportunities and jobs.

The merge didn't go so well tho...

View 2004-2008 "Recruit A Team" announcements here:
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=30347.0

If you're working on a commercial project please don't stitch people up and not tell them in the first instance that you'll be making money from it.
Title: RAT moving doing stuff shh
Post by: Peder 🚀 on 30 Dec 2008, 19:19
Sons of Gaia is recruiting!!

After.... must be almost 3 years soon I have decided to remake my first ever finished game Fallen Angel:
http://www.adventuregamestudio.co.uk/games.php?action=detail&id=702

Id like to transform this rushed MAGS game into a nice short game!
What do I need?

1-2-3. I need a master mind of a story writer, a puzzle creator and a dialoge writer to transform this "boring" and "confusing" adventure into a interesting mind taking adventure!

4. I also need an artist to do some decent background art!

5. Also needed is someone to make/design me a new interface/GUI!

(6. A musician? maybe, maybe not!)

Do you think you got whats needed?
Send me a PM or an email to cupgage[at]hotmail.com.


Best regards,
Peder Johnsen
Sons of Gaia
www.sonsofgaia.net
Title: RAT moving doing stuff shh
Post by: resonator on 31 Dec 2008, 14:20
Hi...complete failure at making even the most basic of games...but would dearly like one...before March 2009...for a charity event in Brighton UK.
A very basic game with not too many locations would be ideal,a big game with lots of twists and puzzles could be developed at a later date if there was the "market"...I can supply the music(if required),a rough plotline and a pic to use for the template of the lead character.....It would be aiming for any age group so nothing too risque...The finished article would be raffled at said charity event......and all monies raised going to a registered UK charity( www.rainbowtrust.org.uk  ),I would arrange packaging etc.
Any profits which might arise from further developments would be yours to do with as you pleased!!!

If you are able to help please PM me for more details...fingers crossed there is a saviour out there!!!
Title: doh
Post by: m0ds on 02 Jan 2009, 15:44
So, you're stuck for programmers, artists and animators? Here's a thread for you to ask for them!

As threads of asking help for games clutter up the main forum we're trying to stick to one thread, but here's the mini-catch (or not so much of a catch).

>> PLEASE REPLY USING PM OR EMAIL TO THE AUTHOR OF THE POST! NO REPLIES IN THIS THREAD, PLEASE!

>> IF YOU FIND SOMEONE TO HELP YOU, PLEASE REMOVE YOUR ENTRY OR EDIT IT SO I CAN PRUNE THIS THREAD EFFICIENTLY! THANKS :D

If you can provide a detailed synopsis with screenshots or prelimnary sketches, feel free to start a new thread asking for help.

If you just have a paragraph or so of what you are looking for, please use this thread for it. Threads created in this forum which ask for help but don't provide screenshots will be moved to the General forum. So, as a rule of thumb - whip up some sketches, be they in Ms Paint or scanned from paper.

People will be more likely to help you work on your game if you've got something to show.

So, ask away! Please remember to give an email address or other way of contacting you (perhaps simply through PM).

Other useful things to remember;

- Outline the project, the story etc*
- Give details of what you're looking for in the person you need
- Explain the benefits (if any) of working on your project

* Unless of course you need help with the story!

:)
Mods

Refreshed for 2009

The merge didn't go so well tho...

View 2004-2008 "Recruit A Team" announcements here:
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=30347.0
Title: Re: Recruit A Team - need help with you game?
Post by: paolo on 05 Jan 2009, 14:00
EDIT: I now have a background artist (yay!).

I am still looking for someone who is good at character art. My game contains around a dozen characters, all human, all in everyday clothing. The game is at 640 x 480 resolution and the characters will need to be drawn fairly large (maybe 250-300 pixels high) so that they don't have to be scaled up in close-up views.

The game uses portrait-style speech, so ideally you would be good at drawing faces too. There won't be any lip synch but a variety of expressions will be needed for most characters.

If you are also good at animations, that will be a bonus as some of the characters will be animated in certain cutscenes.

Please PM me if interested.

Thanks!
Title: Re: Recruit A Team - need help with you game?
Post by: Tailgunner on 07 Jan 2009, 14:49
Hi everybody!

We've searching for a background and animation artist for an old-school graphic like Curse of Monkey Island, in 2D but no pixel art. The project is in production but we don't have much. We're an italian team. If you're intersted, reply or send me an MP. Thank you for the attenction and, of course, sorry for the bad english.  :)
Title: Re: Recruit A Team - need help with you game?
Post by: MoodyBlues on 08 Jan 2009, 06:14
I'm currently holding voice acting auditions for Atapi!  The game currently has fourteen speaking roles, and the first three are major parts.

Voice acting for this game, however, is a little different - it's all in a constructed language.  So if you want a unique and challenging role, this is your audition!

Here's how it works:

1)  Choose from the list of characters.  You may audition for as many roles as you like.
2)  For each character, choose three from the list of lines.  Your submissions should be in the conlang, not English.
3)  PM me with your name, the characters you're auditioning for, their lines, and your recordings.

If you want additional information about the characters, please let me know.

Thanks for your help!
-Kristin "Moodyblues" Moody


Characters:
----
1 (Oko)
Gender: Male
Age: 30
Personality: Shy, gentle, warm, fatherly

2 (Kiri)
Gender: Female
Age: 7
Personality: Curious, athletic, outgoing
Note:  I would prefer that the voice actress is close to the character’s age.

3 (Boma)
Gender: Female
Age: 60
Personality: Grouchy, curt, no-nonsense

4
Gender: Male
Age: 18
Personality:  Wild, courageous, chivalrous
Note:  Character 4 is a foreigner and doesn’t speak the main character’s language very well.

5
Gender: Female
Age: 25
Personality: Vengeful, bitter, slightly sad

6
Gender: Male
Age: 25
Personality: Warm, strong, gentle

7
Gender: Female
Age: 35
Personality: Sad, weak, hopeless

8
Gender: Female
Age: 20
Personality: Gentle, kind, motherly

9
Gender: Male
Age: 55
Personality: Stern, wise, formal

10
Gender: Male
Age: 15
Personality: Passionate, excited, courageous

11
Gender: Female
Age: 45
Personality: Cold, noble, proud

12-14
Gender: Female
Age: 25-35
Personality: Outgoing, gossipy, fun-loving


Lines:
----
1
Do you understand?  If we do not do something, he will die!
Bi-igun bor?  Go kuso-on pa un, obi wo bo-in ir!

2
Thank you.  If I can do anything to help you, you need only ask.
Sobor.  Go kuso-a ji jashi wod bordwa, utobki-igun bordwa.

3
Hey, that’s not fair!  You tricked me!  Come back here!
Ah, idgia pa gaj!  Jikidu-in wun bor-un ji!  Bu-in bor!

4
It’s my fault.  I should have been there to stop it.
Idgia ji-ujo.  Gia-a wun ji kwa modjidu id.

5
No!  We’re not leaving this forest as long as they’re alive!
Pa!  Tudupa-on ok pa un amikaki ikos witu-idin atir!

6
I’ve never seen anything like you before.  What are you?
Ti-a ji jashi shaoja bor.  Gia-un bor idok?

7
Stop them!
Modjidu-igon kidwa atir! 

8
Me?  Eat you?  Don’t be ridiculous.  You’re too small.
Ji?  Sokkik bor?  Gia-un pa bor jijam.  Gia-un bor jobas.
Title: Re: Recruit A Team - need help with you game?
Post by: Le Woltaire on 12 Jan 2009, 14:37
I need help for the translation of "A Second Face" into following languages:

English
German
Spanish
Italian
French
Russian
Polish
Arabic
Japanese
Korean
Chinese
Portugese
Dutch
Turkish
Greek
Hungarian
Romanian
Bulgarian
Swedish
Finnish
Norwegian
Icelandic
Any other language...

It is a lot of work (10 000 lines of dialogues) therefore a lot of patience and time is necessary...
Title: Re: Recruit A Team - need help with you game?
Post by: DrWhite on 13 Jan 2009, 19:51
Hi there...
I´m looking for an english native speaker who could take a look on my translation ... just to proof if it doesn´t sound stupid and if the jokes "work".
It´s just about 2000 words, as it will be a very short game.  ::)

If someone could help me with this, just send me an e-mail.

Edit: Wow, that was fast.  :o Ok, I found someone. Thanks.
Title: Re: Recruit A Team - need help with you game?
Post by: deltoran on 13 Jan 2009, 23:57
yer, i need help i on my game. but i've got most of story line finshed, but to finsh it i need to know if it is possable to make fighting minigames and stuff like that.

i need artist that make characters and backgrounds. i dont really mind what style.

the game I'm making is called unknow: the portal

its about a guy who finds him self in strange world.
after walking through some strange places he finds him self in a strange fog and in the distance he can see a robed figue, so he talks to him.

the robed figue tells him that he is in the portal, the unknow land.
(i cant remember what else i made the robed guy tell him)

in the next place he comes to find a grave yard and on a tomb stone it says his name and that he had fallen down a hole and his body had never been recovered.

the place he comes to is the bottom of the hole he had falllen down. his body is at the bottom and there is a strange blue light coming out of it with heaps of colours.

and thats how much i've done so far

but i was thinking that he then goes into the strange fog he again talk to the robed guy.
he says that it seems the portal is helping him but the grim reaper wont be happy and that he might have to fight his way out.
i hoping that i might be able to make it that your guy has to fight some ghost then next he gets in a chariot and the grimreaper is following him in a black chariot with dead horses and you have to make your chariot dodge rocks and ghost and out, well ride, the grim reaper

and that finds out more about is past and that he's is the son of someone important (maybe a greek/roman god?) and then he finds out that robed guy is the brother of the grimreaper and he lets you out of the portal

also i would like to know is makeing fighting scence and the chariot race possable

any help would much appreciate

heres the link for what i have done so far but i will change it later
http://www.megaupload.com/?d=YXODSOQ6
Title: Re: Recruit A Team - need help with you game?
Post by: ahadHaYam on 18 Jan 2009, 10:04
Hey,

I'm 2nd year computer science student. i'm a great fan of old adventure games and i really like to work on some project.
i have some time now and more in the summer.
send me personal msg

thanks
Title: Re: Recruit A Team - need help with you game?
Post by: Jraman1 on 19 Jan 2009, 20:51
I have written a short story (Kinda like a pirate story) and would like to get a team to make this game happen! I have no Game creating experience so need some good people to transform my story into a game. The story is pretty short so you could sxpand on it with the game version.

Contact me at pspmail64@yahoo.com or JraManCool on AIM
Title: Re: Recruit A Team - need help with you game?
Post by: Jakerpot on 28 Jan 2009, 19:03
i needed someone to create a mini game for me. It will be a hack computer minigame to unlock doors.
It function this way: a background with a 8x8 grid will be show. In a grid will be a computer and in another a security system symbol, and in other grids will be some doors. What you need to do is: link all the doors to the security system using the priovided tools.
Provided Tools;
*GPU = can connect up to 3 grids (explain later)
*Conecting Lines = Are the lines used to connect the GPU, the doors, the system and computer. Each line ocupe 1 gride, and can be straight, curved (like a L) or in a T format.
*Hack Tool = Can split a straight line in a T line.
*Power Hack Tool = Can turn a curved line into a straight line, can turn a T line into a straight line and can turn a straight line into a curved line (one use only).

Well, each tool ocupe 1 Grid:
                     
                    Door or Line
                       I                     
GPU = [GPU]--}--Door or Line
                       I
                   Door or Line
 
Line Tools = -- or L or T

Hack tool = -- to T

Power Hack Tool = -- to L or -- to T or L to --

Understood  ???

If someone (God scripter!) can help me... PM me!
PS: I will provide the grafics, and interface and other will be discussed later.
Thanks! J-
Title: Re: Recruit A Team - need help with you game?
Post by: Alarconte on 02 Feb 2009, 22:52
I need a Spanish to English translator.

The game is the demo of  Galactic Battlefare.
this is the thread:
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=34663.0

Comunicate with me and we talk about.
Title: Re: Recruit A Team - need help with you game?
Post by: pants_catalog on 07 Feb 2009, 05:16
I have an idea for a unique adventure game, but I don't have much going for me right now.  I would like to get some help together to work on a surreal science-fiction comedy set in a department store in a mall.  My area of expertise would be artwork for the game; however, I would need some help in the following areas:

Programming (I am completely AGS illiterate, but am willing to learn)

Character Design (I have general ideas of what I want, but cannot seem to simplify them to my liking)

Animation (which I am terrible at)

Story (again, I have ideas, but am unsure how it will advance)

Music

Voice Acting (eventually)

I am willing to help in any areas necessary and am open to suggestions.  Please e-mail me at pants_catalog@yahoo.com

Please note these points:  I want a cartoony look to the game, but I don't want it to look like it was drawn in MS Paint.  The game will be a comedy, but I am not wanting anything vulgar or risqué, I want it to be a family-friendly game (but cartoon violence and general slapstick is okay).  And again, I am not trying to get everyone to do everything for me, I want to be involved in any areas I can, and I will be doing a lot of the artwork and general production ideas.

Update 2/20/09
I'm envisioning a game with several different chapters where you play as a different character in each chapter, but the time frame in each chapter is simultaneous, so each chapter will tie in somehow with all the others.  It seems like it would be an interesting concept.  Let me know what you think if you're interested.
Title: Re: Recruit A Team - need help with you game?
Post by: Dualnames on 16 Feb 2009, 11:57
Hitchhiker's Guide To The Galaxy wants you!!

For what?

Voice Acting:
-Can you do
Barman,News Host(8 lines), Hostess(5 lines), Gag Halfrunt (1 line) Zaphod,GGVunt leader, Vl'Hurg Leader,Engineer Robot, Whale? Apparently not all of them yourself :D

Eddie taken by Babar.
Narrator taken by Trihan.
Arthur Dent taken by DC.
Marvin taken by ShadeJackRabbit.
Trillian taken by VertigoAddict.
Ford taken by Mr Flibble.
Prosser taken by Cryxo
Title: Re: Recruit A Team - need help with you game?
Post by: Fedx on 24 Feb 2009, 03:53
Hi everyone! I had an idea for making a Guitar Hero/Rock Band game like, but I'm gonna need some help. I need someone to create the backgrounds, some menus/GUIs, and someone to help me with scripting. If you want to help, here's the game forum: http://guitargamemaster.foroactivo.net
Just create an account and PM me. If I don't recognise you, I won't activate your account. Thanks!
Title: Re: Recruit A Team - need help with you game?
Post by: Intense Degree on 28 Feb 2009, 13:28
Hi all.

Beta testers wanted for my first attempt at a game to be released! It's quite short and probably won't take you too long.

PM if interested.
Title: Re: Recruit A Team - need help with you game?
Post by: mouthuvmine on 20 Mar 2009, 04:41
Sprite artist / animator needed. We're not looking for someone to do the whole job, just to help share the burden a bit. Here's a sample of what we have so far.

(http://i70.photobucket.com/albums/i111/imthamouth/Stand-1.png) (http://i70.photobucket.com/albums/i111/imthamouth/107---Codgers-Hut-Exterior.png)

A lot of the sprites are created, but the game calls for a lot of unique animations. The game takes place on an alien world, in a kind of retro sci fi setting, so there's room to stretch creatively. PM me for more info and samples.

EDIT: I suppose it'd be good to credit the team members thus far so I'm not taking credit for someone else's labor=]
The Backgrounds were done by Scotch, and Matt Rollins created/ wrote/ and is scripting.

I'm personally hoping to have the art assets finished by the end of April, if not much sooner, so this is NOT a stalled project.
(I hope it's just Firefox making that sprite blurry. =] )
Title: Re: Recruit A Team - need help with you game?
Post by: mouthuvmine on 28 Mar 2009, 21:34
Looking for a scriptor for board game type of project. The game will be a 1 player (obviously =] ) versus board game, chess-like in that the small amount of pieces each have different moves and limitations, and the computer will have to be able to play within the same rules. I have a few neat ideas that should seperate it from from the average "game piece + board = game" formula. Sorry to be a little vague, but anyone interested enough to pm can check out the design doc thus far.
A large reason I'd like to keep it in AGS is that while it'll be it's own release when done, I'd really like to include it as a mini game in a future project I've been writing for a while.

It's a pet project on the side for me, so it's an easy going type of attitude toward development scedule, so if you're interested but busy, still feel free to contact me. I just want to see it someday done.

To the mods,

I made a seperate post just because I didn't want the images on my last post to cause someone that might be interested in this, but not the adventure game, to pass it by.

Thanks All!
Title: Re: Recruit A Team - need help with you game?
Post by: JNSlay on 15 Apr 2009, 20:25
Hi I am busy with remake for Police Quest 1-3, put together in a single game with roughly the same graphics as PQ3, or maybe a total graphics overhaul.

(http://www.fileupyours.com/files/241842/Preliminary%20Logo.gif)

Team needed:
1.  Backgrounds Artist
2.  Character Animator

Help will be much appreciated.

Kind Regards!
Title: Re: Recruit A Team - need help with you game?
Post by: Dualnames on 15 Apr 2009, 21:53
I need some beta testers for a small project which is finished. HHGTG fans might be needed. (First book).
Title: Re: Recruit A Team - need help with you game?
Post by: .. on 15 Apr 2009, 22:43
It's been a while since I've been active in the AGS community and I've been handed a game idea I'm really keen to turn into a full game.  If the project starts off well, there's a chance for it to be released commercially, so anybody involved will be welcome to a share of any profits.

At the moment I'm looking for a background artist, preferably a colourist too, but if you're only able to provide pencil sketches I'd be happy with any help you could provide.  I'm happy for the artist to bring their own style to the game and to work at their own pace, have a quick read of the synopsis below and get back to me if you feel like you'd be up for it.

The idea was pitched to me as a kind of pastiche of the traditional 'boys own' storytelling.  Set in Victorian England (Though the location could be changed to suit an art style if it was completely necessary)  it's the story of a boy who ventures to find the 'greatest hero of his generation' Sir Randwich Dodge to get his father out of some trouble.  

I've got the whole plot pretty much sorted right now.  I see the game as having four distinct 'chapters' that could be released together or seperately, and the puzzles and plot for chapter one are all ready to go.

If you're interested you can either PM me or e-mail me (1990jordan@gmail.com) and I'd be happy to give you any more details.
Title: Re: Recruit A Team - need help with you game?
Post by: Tailgunner on 16 Apr 2009, 13:42
Hi, everybody. We're still searching for someone who want to join in our team as background artist or/and animator. The project is called Return to Monkey Island. Here's an in-game screen from the demo:

(http://www.returntomi.altervista.org/3big.jpg)

As you can see, we have an artist, but we need someone who can help him with the animation because he can't do everything. If you're intrested send me a private message here in this forum. ;D

So, if anyone want to know more about the game, here's the official site: www.returntomi.altervista.org

Ah, and sorry for my crappy english but i'm italian.  ;D
Title: Re: Recruit A Team - need help with you game?
Post by: (deleted) on 21 Apr 2009, 13:32
Is there, out there, an AGSer fluent in Ukranian and/or Russian?

I'm needing some guidance regarding these languages - possibly some light translation. Thank you!
Title: Re: Recruit A Team - need help with you game?
Post by: Moresco on 22 Apr 2009, 09:11
Looks like this thread was massively pruned.  Oh well, I still need some help so if anyone is interested, hit me up in this thread or PM me:

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=33685.0 (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=33685.0)

-------

The Game:  Police Quest II - Extended Edition

I could use help with the following:

Background assistance - Someone who can produce basic sketches or better, of backgrounds with proper proportions, a good grasp on value.  Must have a decent understanding of perspective, and it would be highly beneficial if the person also understood composition.  --- You will be doing thumbnail sketches and we'll pick the best choice for the scene together.  I will be doing most of the final work on the backgrounds, but a boost in production time would rock.  Res is 640x400.

Animation assistance - There are a lot of things to draw, and even more frames of those things to be drawn as well.  So help here would be great, it would get the game done a lot faster.

Art style changes!
I'm switching from photo-realism to a high-resolution version of Sierra style paintings.  You can see samples on the thread linked above.  The photo-realistic version is still going to be done, but it's taking the back seat right now.

If it helps you to know, I am skilled at coding, background art, graphics, animation, music, sound, and really only need a little bit of help with those things mentioned above.  I have a hardcore work ethic and I do like to get things done.  If you're that kind of person, we may work well together and finish this remake quickly - if not, you may want to pass on this.   There's also no pressure to join theRedPress team, but I'm also looking for individuals to stay on and help create oodles of classic adventure games, ala' Sierra's "Quest" games.

That's it, thanks for reading,
-Brent

Title: Re: Recruit A Team - need help with you game?
Post by: Czar on 27 Apr 2009, 23:20
Hi.

I was typing a really nice post earlier which got deleted and so I don't feel like typing it anymore.  :P

I'm looking for a teacher let's say. An entusiastic (or not) and patient mentor who could show me the basic coding process in AGS, and in between we would make a few short, maybe one room games, just so to make some.  :)

I'm a potentially fine artist (like sketching) but that isn't the point. The point are them fun short games.

Thanks in advance.

Peas. :)
Title: Re: Recruit A Team - need help with you game?
Post by: NsMn on 28 Apr 2009, 18:40
Hi,

I'm still looking for background and character artists for my game. The grahpics are in 320*200, for a example of style I'd say - something like in Gabriel Knight 1 or "The forgotten element". Interested...or just nothing else to do?  ;D
PM-Me!
Title: Re: Recruit A Team - need help with you game?
Post by: Fedx on 03 May 2009, 03:37
Hi, I wanted to tell you about a proyect in wich we are working.

It's a pre-secuel of Maniac Mansion about Dr. Fred and his story.
It will feature a Scumm gui like Day of the Tentacle
We need musicians, background artists (pixelart ones) and betatesters.

Screenshots:
(http://img207.imageshack.us/img207/6052/fredi.png)
(http://img212.imageshack.us/img212/9450/tapa.png)

More info: quiky2007@hotmail.com
Title: Re: Recruit A Team - need help with you game?
Post by: xenogia on 22 May 2009, 01:24
The Jonestown Conspiracy Needs You

I am currently looking for voice actors for the first episode of my game that is scheduled for release early August.  You can check out the game here (http://www.xenogiagames.com) for background information.  What I am looking for are actors who can pull off american accents quite well and who would love to help out.

These are the characters as follows:

Narrator - A strong voice (doesn't have to be american)
Evan Michaels - Warm, kind and very naive. Has a sarcastic tone his voice.
Thomas - An ex cop who gets excited a bit too easy.
Monica - A felow work colleague who has a dry sense of humour and has an extremely sarcastic tone to her voice.
Ward Bushee - Your boss and editor-in-chief.  An impatient man that has a sense of anger to his voice but has a heart of gold.
Grace - A scared woman that is on the brink of suicide
Barry - Grace's husband, an elderly man who is confused about her wife's well being.
Courier - A young man who just doesn't like his job at all. Comes across jaded (minor role)
Mailman - A man with a strong southern voice (minor role)
Sean - A young IT guy who rambles on a bit about technology. (minor role)
Receptionist - An elderly women who gets frustrated over people asking her too many questions.
Mysterious CIA Agent - Dark, forboding and intimidating.

If your interesting in doing this email me at support@xenogiagames.com or PM me.  Also to note the subject matter is disturbing for the game and there is some minor language also.  I would love your help :)

-- Dean


Title: Re: Recruit A Team - need help with you game?
Post by: Vince Twelve on 30 May 2009, 23:43
Hey everybody, the Resonance team is looking for another artist to help out with some closeup screens.  Basically, the main background artist knocks out all these great backgrounds, but sometimes I'd like to flesh them out more with additional closeups of the items in the screen.  These closeup screens are almost always interactive, like zooming in on a security panel to enter a passcode, or zooming in on a valve to turn a crank.

I'd rather have the artist spend the time he has available on the remaining backgrounds and get someone else to work on these closeups.  Currently, I've been kind of filling some of them with programmer art just as placeholders so I can get the interactivity in place.  But I'd like to have someone make them real purdy.

Requirements: you must be able to make the closeups match the existing style of the backgrounds.

Examples:  Two released screenshots show one of the closeups:

The room background:
(http://xiigames.com/wp-content/uploads/2008/01/Res_Child.png)

Closeup on the chest's lock:
(http://xiigames.com/wp-content/uploads/2008/01/Res_Combo.png)

Here's another example with my crap programmer art.  The room background:
(http://dl.getdropbox.com/u/38322/draftBG.png)

Closeup on the computer on the desk:
(http://dl.getdropbox.com/u/38322/ProgrammerGraphx.png)

I need someone to fix those up.  Are you up to the task?  Send me an email at vince.twelve@gmail.com hopefully with some examples of your work.
Title: Re: Recruit A Team - need help with you game?
Post by: DeviantGent on 03 Jun 2009, 14:35
Sup folks. A new project over at the Reality on the Norm subforum could use some additional people, preferably those with some experience of the series. The project is called Virtual Reality and is intended to be a developer's tool that combines all of the backgrounds and characters to have been in a RON game so far, along with encyclopediac style entries on the characters and locations.

If you're interested, head over to the Virtual Reality topic (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=37832.0) and download the beta version. Make a post if there's a character/location you want to make a submission for.
Title: Re: Recruit A Team - need help with you game?
Post by: MRollins on 03 Jun 2009, 23:41
Sprite artist/Animator needed. We've had a few people interested but they somehow seem to disappear after they tell you they plan on working on the project.  ;)

All of the abckgrounds are completed and Mods has agreed to do some music so we are really only missing an animator to get this thing completed.

A lot of the sprites are created but the game calls for a lot of unique animations. The game takes place on an alien world in a retro sci fi setting so there's room to stretch creatively. PM me for more info and samples.

(http://i70.photobucket.com/albums/i111/imthamouth/Stand-1.png) (http://i70.photobucket.com/albums/i111/imthamouth/107---Codgers-Hut-Exterior.png)





Title: Re: Recruit A Team - need help with you game?
Post by: Michigami on 05 Jun 2009, 08:32
i need someone with a moderate to advanced knowledge of coding to help in the production of a game currently codenamed "michiquest".

i am capable of the minor and basic code script elements, but as the game progresses i find myself haunting the forums looking for tips and modules anyway, so I might as well find a part-time coder to help out.  I've already got 60% of the sprites, backgrounds, and basic rooms completed for the full game, but i need some help adding the more complicated gameplay features i need.

PM for more info and to apply if interested.

i MAY also need some musical assistance if my current composer vanishes (once sims3 comes out, i know we'll never see him in person again. -_- )

examples of the kind of more complicated resources i'll need are as follows:

-character stat/info screen (either as GUI or another temp room, i don't care anymore, it just needs to WORK.)

-evolving characters and buyable job classes, and view changes for each. (i have all the sprites and basic changes for them, but i need assistance with other functions also associated with them.)

-day counter/ calendar tracker (pick and apple, in 2 days it respawns and can be picked again, ect...)

-want-ads, readable town bulletin board, and "active quest" counters/log.

-LOTS of diceroll/randomized upon entry type settings, and some assistance with inventory structuring.

contributors will receive listing in the game credits, my undying adoration, and the right to brag to their friends about having worked on this project.  possibly a keychain themed from the game if i like you/your work enough.
Title: Re: Recruit A Team - need help with you game?
Post by: Helme on 06 Jun 2009, 14:14
Currently I'm working on a game that connects 2 subjects, that simply had to be connected: zombies & fastfood!
The game is medium sized and I try to create a feeling of weird humor like in day of the tentacle or Sam&Max: Hit the road.

The game ist already nearly finished, but I'm not satisfied with some of my cutscenes, the look of some backgrounds and some animations.  So I need help with that.

The game is in german (I will translate it in english, maybe also french, as soon as everything else is done), so it would be easier to work with someone who speaks german.

Title: Re: Recruit A Team - need help with you game?
Post by: Dualnames on 12 Jun 2009, 10:40
I require someone to help with creating walkcycles for around 10 characters (4 directions), for the Hitchhikers Guide to the Galaxy.
PM me.

The style of the sprites is this

http://i133.photobucket.com/albums/q53/JustLedZep/Pic16.png

(The ones on the right)
Title: Re: Recruit A Team - need help with you game?
Post by: MoodyBlues on 21 Jun 2009, 20:04
I'm looking for an artist to help with Atapi 2!  His or her responsibilities will include creating backgrounds, sprites, and character portraits.  The ideal candidate will "paint" images that capture the natural beauty of plains and forests as well as bring characters to life.

If you are interested, please send me a private message with some samples of your work.

Thanks!
Title: Re: Recruit A Team - need help with you game?
Post by: Dualnames on 22 Jun 2009, 10:24
Okay, well, I need someone who has read all the five books of Hitchhiker's Guide to The Galaxy, as an advisor of certain issues. He/She should also have very basic knowledge of games (being able to play games that is). PM me if interested.
Title: Re: Recruit A Team - need help with you game? PAID
Post by: MRollins on 23 Jun 2009, 14:03
Sprite artist/Animator needed.

This is a PAID position. I will pay up to $250 for animations (Don't tell my sprite artist :)). This is how bad I want to complete this game.

The game will still be freeware so no one's going to be able to retire on this but I am willing to give a fair price for the animations needed. PM me for details.


All of the abckgrounds are completed and Mods has agreed to do some music so we are really only missing an animator to get this thing completed.

A lot of the sprites are created but the game calls for a lot of unique animations. The game takes place on an alien world in a retro sci fi setting so there's room to stretch creatively. PM me for more info and samples.

(http://i70.photobucket.com/albums/i111/imthamouth/Stand-1.png) (http://i70.photobucket.com/albums/i111/imthamouth/107---Codgers-Hut-Exterior.png)





Title: Re: Recruit A Team - need help with you game?
Post by: Scarab on 29 Jun 2009, 10:34
Hey all. I've had an idea for my first game for a while now, and I've decided to commit to this and make it. I can handle the story and probably most of the coding myself... but my artwork leaves much to be desired. I can get all my ideas down onto paper, but I have a lot of trouble turning them into rooms and characters that look nice, be that due to primitive software or poor artwork skill.

I need someone to help me with the Lucasarts speech panels and the rooms, or at least take what I have so far and pretty it up a bit, and help with the sprites would be preferable, though not essential.

The graphical 'style' I was hoping for is somewhat serious, however if you've got something 'cartoony' and it works, then I'm willing to look at that too.

No real time preassure, as this is mostly just a casual project for me,

However, more people on the team would also help me to become more productive.

PM me if you are able to help or if you'd like to see what I've got so far.

Assistance is much appreciated

Peace
Scarab
Title: Re: Recruit A Team - need help with you game?
Post by: TandyLion on 13 Jul 2009, 07:18
Hey all, I was hoping to have a volunteer to assist with story development and puzzle implementation. I have the first chapter of my game already penciled out, but I would like to stay consistent with what would be considered intelligent game design. Does the flow of my game make sense. Is the character doing what would be natural? Am I making unnatural assumptions that the player should just  understand his directives?

Anyone interested just send me a message here.

FYI: The game is in the spirit of an old classic early 90s game.
Title: Re: Recruit A Team - need help with you game?
Post by: joelphilippage on 13 Jul 2009, 14:37
The first job is taken but if you would like to make a pixely kid like this one
(http://www.2dadventure.com/ags/big.png)
just download this folder and recolor or make your own to look like a kid wearing a halloween costume. you will get a credit in my game and have my thanks.
http://www.2dadventure.com/ags/Devil.zip
Title: Re: Recruit A Team - need help with you game?
Post by: musicMan on 17 Jul 2009, 02:28
hi,

i must apologize, i posted in the wrong spot.
this post has been edited to get rid of the post that i made.
sorry guys,

cheers,
musicMan
Title: Re: Recruit A Team - need help with you game?
Post by: Takyon on 19 Jul 2009, 20:51
.
Title: Re: Recruit A Team - need help with you game?
Post by: Fireball16 on 26 Jul 2009, 10:24
I need some 2d running sprites in amour ;D ;D
Title: Re: Recruit A Team - need help with you game?
Post by: Joseph DiPerla on 26 Jul 2009, 22:42
OK. I am looking for some help here. All these years I have been trying to make a game. I have absolutely no graphical talent. NONE! I have had an idea for a Star Wars game for years now. I have scrapped my idea's and developed new ones. I have finally come up with something I want to make a reality and I need help, desperately. The game graphics are to be 320x200. I have come up with a story. I have developed puzzles and I have also decided on characters, GUI options and such. So the game idea is well underway. I also have (Crappy) game sketches to work with as well. Unfortunately I cannot pay anyone, but this is what I am looking for to begin with:

Main game idea: 320x200 32bit graphics. Based on Star Wars Coruscant Nights Trilogy. It will be a continuation of Jax Pavan and his gang. The graphic style I am trying to imitate is a cartoonish style ala DOTT or similar. The game will be freeware.

CHARACTER ARTIST(s): Looking for someone who can draw and color characters as well as animate them. Basic walking and talking is needed. Some expressions may need to be drawn as well. Must have the ability to work in a team. Must be able to draw alien type creatures as well. Looking for good animation detail for this one. 1 or more can fill in this position.

GUI ARTIST: I just need one person to help me design an animated GUI appropriate for Star Wars. This includes your basic action GUI with verb actions, An inventory GUI, Text GUI  Force GUI, Weapons GUI, etc... Just so you know, there will be more than one playable character and each will have different GUI's. Only one person is required for this. But I am accepting teams if you come in teams.

INVENTORY ARTIST(s): Looking for inventory artists to help me design animated inventory items based on Star Wars.

BACKGROUND ARTIST(s): Looking for an artist who can create detailed backgrounds and compile them into a room with the appropriate walkable area's and such. Must also have the ability to draw room objects and create some simple animations.

If your interested, Please PM me. DO NOT PM ME FOR OTHER POSITIONS. I WILL ASK FOR THEM WHEN I NEED THEM.  

When you apply, I will ask you for your sample work. Please note that the quality of the images must be comparable to DOTT or COMI. Thanks for looking. I hope we can come to some arrangement.

Title: Re: Recruit A Team - need help with you game?
Post by: Fireball16 on 27 Jul 2009, 12:09
ive had an idea for a game called adventure world where you travel round a massive world collecting items, wepons and monster friends it would be 800 x 600.

i need:

A spritis has to be good at animations and can make very good objects

a background artist needs to be very experienced in background making

a scripter needs to know nearly all the scripting commands

a inventory artist needs to be able to draw detailed small images

a gui needs to have made quite a few gui's befor

pm me if you'd like to help and i'll get back to you next week because i'm going on holiday today.
Title: Re: Recruit A Team - need help with you game?
Post by: Joseph DiPerla on 27 Jul 2009, 18:51
I changed my request above for an artist who can do 320x200 since hi-res seems to be too time consuming.
Title: Re: Recruit A Team - need help with you game?
Post by: Jim Reed on 30 Jul 2009, 17:46
*removed*
Title: Re: Recruit A Team - need help with you game?
Post by: Radiant on 31 Jul 2009, 07:34
I'm looking for someone who can do translations from English into Spanish.

Specifically, for the games Quest for Yrolg (http://crystalshard.net/index.php?g=8), and Warthogs (http://crystalshard.net/index.php?g=11).

The games aren't that large, about 20 and 40 kb of textfile respectively. PM me if interested, thanks!
Title: Re: Recruit A Team - need help with you game?
Post by: Synok on 01 Aug 2009, 22:23
Hello,

I am currently seeking graphicians that can create good graphics and animation cycles (Walk, Pickup, Use, etc.) for our next project called Tales of Time. For questions about the game, check the announcement topic about it.

Regards,  :)

// Synok
Title: Re: Recruit A Team - need help with you game?
Post by: musicMan on 02 Aug 2009, 06:53
hi guys!

i'm making my first game and i can do everything except for the characters.... well i can actually draw characters but its getting them to walk thats the problem.......
so if you are interested in helping me out, please PM me!  The project might not challenge you alot, but its a good opportunity to get known for your skills!

Cheers,
musicMan (who is now becoming a gameMakingMan......  :D)
Title: Re: Recruit A Team - need help with you game?
Post by: Ultra Magnus on 03 Aug 2009, 12:54
I be looking for a writist.

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=35358.msg505683#msg505683
Title: Re: Recruit A Team - need help with you game?
Post by: Nahuel on 04 Aug 2009, 01:13
UPDATE 2009/08/04!!

Hi!! I'm just looking for  (here too ... oops )  (http://www.adventuregamestudio.co.uk/yabb/index.php?PHPSESSID=65v1jslf251d4gd77o8fscqtg6&topic=38457.msg505794#msg505794) people how make a game with me (I have the story, but I am open to any modification)

Primarily need characters and backgrounds
Programmers

Later the Music and Sounds

If you want to be a part of the game email me npeillat@yahoo.com.ar

Thanks for your time!

Nahuel.

I make a forum for the Staff of the game. http://staffags.freeforums.org/index.php :=
So don't forgert visit!

EDIT: Have musician!! :=

EDIT 2: Have 1 Programmer! :=
Title: Re: Recruit A Team - need help with you game?
Post by: Peder 🚀 on 04 Aug 2009, 19:37
I am currently working on a tech demo for one of my games (Sons of Gaia) and I am in need of a few things:

Background artist
There is a total of 4 backgrounds, and I don't think there will be any need of more! We allready have those 4 backgrounds done before, but we want to change the style a bit. Also they aren't 100% how we want them.
The style should be similar to the quality of the blackwell games!

Sorted!


Music/SFX
We offcourse need some music and sounds for it! ;D. Some orchestral stuff would be nice!

Sorted!


Voice actors
We would also like to release the demo WITH speech, so we will need several voice actors! More info will come soon! Though we for sure need 1 male and 1 female actor (prefferebly a Norwegian male (with good english) and a french female (with good english). There will also be a couple more male actors needed!


GUI design
We need someone to help us design a good and easy to use interface!


PM me for more info/screens if your interested!


The game has influences from Indy, The DIG etc.
Title: Re: Recruit A Team - need help with you game?
Post by: Fireball16 on 06 Aug 2009, 14:14
Im going to create a game called adventure world its baisically a cartoony world that you walk around collecting stuff and doing quests
i'm currently looking for some people to join the team i need:

A spritist has to be good at animations and can make very good objects

a background artist needs to be very experienced in background making

a scripter needs to know nearly all the scripting commands

a inventory artist needs to be able to draw detailed small images

 a gui needs to have made quite a few gui's before

the game is going to be 800 x 600.

pm me if you'd like to help and i'll get back to you as soon as i can.
Title: Re: Recruit A Team - need help with you game?
Post by: Ethan D on 10 Aug 2009, 02:42
I previously posted here for a character artist/ animator.  I'm now looking for a background artist as well however the games resolution will now be in a 320x240 resolution.  The size of the characters would be a bit larger than those from A Night to Remember.  Obviously the backgrounds need to be done in a similar style but with more detail.
Title: Re: Recruit A Team - need help with you game?
Post by: n3tgraph on 10 Aug 2009, 21:12
Hi there,

You probably never seen me on the board before, but I have been a member for quite some years now!
I have been inactive for some time and I thought I'd visit the ol' AGS scene again, it's like a magnet.
Anyhoo, I see you still need some music, and I got a bit interested.

Perhaps I could help you out a bit.
Like to hear from you.

Greets from Jan (holland).



I am currently working on a tech demo for one of my games (Sons of Gaia) and I am in need of a few things:

Background artist
There is a total of 4 backgrounds, and I don't think there will be any need of more! We allready have those 4 backgrounds done before, but we want to change the style a bit. Also they aren't 100% how we want them.
The style should be similar to the quality of the blackwell games!

Sorted!


Music/SFX
We offcourse need some music and sounds for it! ;D. Some orchestral stuff would be nice!


Voice actors
We would also like to release the demo WITH speech, so we will need several voice actors! More info will come soon! Though we for sure need 1 male and 1 female actor (prefferebly a Norwegian male (with good english) and a french female (with good english). There will also be a couple more male actors needed!


GUI design
We need someone to help us design a good and easy to use interface!


PM me for more info/screens if your interested!


The game has influences from Indy, The DIG etc.
Title: Re: Recruit A Team - need help with you game?
Post by: Matti on 11 Aug 2009, 02:31
Netgraph, this thread is for recruiting people for your team. If you just want to generally offer your services, there's an "Offer your Service"-Thread. If you find an interesting request and want to help someone, send him or her a PM. Also, there's so need to quote so much stuff.
Title: Re: Recruit A Team - need help with you game?
Post by: esper on 11 Aug 2009, 04:47
Looking to recreate my classic AGS game ESPER: The Town on the Edge of Darkness. If it goes well, I'd like to make a series. I need an artist/animator and a musician. The original game is currently available here: http://superdownloads.uol.com.br/download/66/esper-the-town-the-edge-darkness/

Artist doesn't need to be able to do the original style, but it does need to be dark and atmospheric... darker and more atmospheric than the original. Also, the original game didn't have much in the line of animations. You need to be comfortable doing advanced animations.

For the music... I got the most comments originally for the great atmospheric story and the music, but I'd like a creepier and more unique soundtrack. If you've played the original you know what I'm talking about.

I was working on a sci fi game, but my computer crashed and I lost ALL my progress on it. I only just now got my computer back up, and I've decided my forte is the horror genre, so that's what I'll stick with.

The original game has gotten some very favorable writeups, one of which can be found on Abandonia. I can assure you, this game will be successful.
Title: Re: Recruit A Team - need help with you game?
Post by: babybear121 on 14 Aug 2009, 17:47
i need help with my game Detective mattixz cleveland heights murders,

Dt. Matt the cleveland heights murders is about a boy named matt some call him mattixz who is 15 he has a knack for writing murder mysteries, he reads one in his English class for the entire class, and the next day his friend Eric is found dead in the shower, The killer threathens matt saying very hurtful things to him because he’s gay, his friends are all suspects including the one friend he has a crush on Zakye Williams, the neighborhood they live in once peaceful now full of murder, love, and the start of a Jr.
Detective,

 I need a character designer and background artist, I will give you credit for your work,

 the neighbor hood consist of 12 streets, 5 enterable houses, and one store that’s always open,

Matt’s friends are different in manyways


Blane the 19 year old, red haired, muscular, white guy with a hairy back and red beard,


 Sean a black athletic homophobic,

Matt is not your average kid he’s smart gay, and always quick on his feet, the killer always wears a hood,

 Zakye is every man or womans dream, cute black with an afro, mike tall white, walks kinda lanky,

I also for character and background artist people who are good at close-ups of characters dead,

Matt sadly has to rummage his dead friends,
And Sean dies in the classic shower scene
Nudity can be censored I don’t care,

Kevin is matt’s rival, but close friend, wears glasses and the same brown shirt everyday light brown skinned and wear cut jeans




So if anyone wants to help message me or whatever please I really want to make a game based on one of my detective stories, if it goes well I might ask you to help me with book 2

matt wears a silver jacket over a t-shirt, with brown pants he also wears a backpack
Title: Re: Recruit A Team - need help with you game?
Post by: Privateer Puddin' on 19 Aug 2009, 20:32
Howdy, I'm looking for an animator and a musician for a fixed version of my one week game, The Secret of Hutton Church of England Grammar School: http://www.adventuregamestudio.co.uk/yabb/index.php?topic=38150.0

Since it's an AGI style game, animators will need to be happy working with double width pixels and a set 16 colours and musicians will need to be able to produce suitable late 80s sound

Here's a before and after of one of the background:
(http://custardsclutter.com/TSoHCoEGS.gif)

PM me if you're able to help!
Title: Re: Recruit A Team - need help with you game?
Post by: NsMn on 20 Aug 2009, 11:42
Since I'm currently working on a small AGS-Version of Monopoli, I'm looking for a sprite/background artist who can draw sprites similar to the background of Jones in the fast Lane.

If interested, PM me! Thanks  ;)
Title: Re: Recruit A Team - need help with you game?
Post by: spc1208 on 21 Aug 2009, 02:09
Hello Ags world ;), I have made a game called "the agency" It was ok could have been so much better, I'f I would have asked for HELP! ( and if I wouldnt have set a password by mistake ) lol, but anyway I have this game idea in which I would kind of be the director for, it would be a game based on the ever so prominent series BATMAN!! Yes Batman, I't would be a detective based game. featuring different villains and heroes from the Batman series. I would need scripter's, Artists ( Character, Background's, and Main Menu's ), some good Dialog people, some storyboard people to talk about where I would like the story to go, and some cutscene people.   I can assist with music, Storyboard, some scripting, and Dialog. I'f anyone is interested contact me, I'd love to meet you on here and start some production on this game.


Sincerely, Spc1208


Ps. I have a title in mine to, But I'm open for many suggestions about everything!

Here is a vid to get you guys pumped for this game idea!!  ;)

&index=0
Title: Re: Recruit A Team - need help with you game?
Post by: m0ds on 25 Aug 2009, 01:06
Beta testers for my game Lost in Paradise (http://www.screen7.co.uk/games/game_lostinparadise.htm) :)
Title: Re: Recruit A Team - need help with you game?
Post by: NsMn on 26 Aug 2009, 15:06
Since I'm currently working on a small AGS-Version of Monopoli, I'm looking for a sprite/background artist who can draw sprites similar to the background of Jones in the fast Lane.

If interested, PM me! Thanks  ;)

I'm sorry that I have to "push" that post, but why aren't there any answers? Lazy bums!  ;)
Title: Re: Recruit A Team - need help with you game?
Post by: Indosity on 31 Aug 2009, 03:19
I have gone through some time and now have a working draft on an Indiana Jones fan game I want to create. I have small bits and pieces but need some help!
Positions avalible are:

> Backround Artist (I might help with this)
> Programers
> Animators
> Story Help (I will be Editor of this)
> Music
> Translators
>Sprite Artist (I will help with these)

PM me if you wish to apply for one of these, send me a Sprite of Indy, music sample that suits Indy, animation of Indy or backround draft of New Delhi set in the 1930's.
Title: Re: Recruit A Team - need help with you game?
Post by: Llama Val on 01 Sep 2009, 13:38
:)
Title: Re: Recruit A Team - need help with you game?
Post by: Stee on 06 Sep 2009, 18:25
Hi folks,

I'm looking for a good artist to work on some backgrounds and characters for a series of short sci-fi games I am making. Other than good art skills, you will have to be keen on the idea that this stuff will be released open source. My plan is to release the source for every episode after the following episode is in development (I'm working on the second episode story now, so this one will be instant). There just isn't enough open source material available for AGS, and I'm hoping to have some stuff worthy enough to change that.

This first episode Im working on consists of 8 backgrounds (6 locations, 2 close up cutscenes), 7 characters and a hovering sprite, of which only 3 characters need to be animated and 7 inventory items. It is a pretty short game to test the market for future episodes in the series (all of which will be open source).

I am currently creating some programmer art (I really can't draw), just in case it helps the cause.

I'm hoping this will at the least help aid others in the development of their own titles if nothing else. PM me if your interested.

EDIT: Liked the dude below me's "boldifying" of words
Title: Re: Recruit A Team - need help with you game?
Post by: Rahakasvi on 07 Sep 2009, 21:16
Hello.

My name is Pauli Suuraho. I'm developing new tool for creating 3D adventure games, called Dage.
The tool is in the stage where it needs a full quality demo game that will show the world what Dage is all about.

I'm gathering a team to create small 10-20 room adventure game. The game will be traditional point and click style game in 3D. I'm especially interested in story, character and puzzle design. I will be project leader and leading tool programmer and scripter. I will call for concept artists and modelers once initial designs has been completed.

Do you have short story ideas in back pocket, you write smooth English dialogue with humor added, you master describing environments, and just love to create interesting characters?

I'm looking for Leading Game Designer and Game Designer.

Leading game designer will have responsibility to design the story, puzzles, characters (included dialogues) and locations (as needed by story).
Required to know how to create sketches also. If you are interested in filling this position, please send your possible design document samples, at least one short story sample, minimum two page dialogue sample with character descriptions in English to address below.

Game designer will have responsibility to write additional dialogues and puzzles and generally help leading game designer.
If you are interested in filling this position, please send your two page dialogue sample between two characters in English to address below.

Note that this is non paid project. The game will be published as freeware, but closed source. If we get the right people and the team will work well together, the possibility is to create another, commercial game using the engine.

General requirements for both positions:
- Fluent English writing/reading
- Responsibility
- Will to learn new and work in a team.
- Obsession for adventure games is plus ;)
- All the work will be done as remote working, so access to internet is compulsory. We are going to use forums and Microsoft Live Messenger for communication.

Please send an email, where you tell little about yourself, list your past projects and have all needed documents as PDF attachment to pauli.suuraho (ä) helsinki.fi
Set the topic to which position you are applying. If you are filling for both positions, please send two separate emails.

The positions will be filled as soon as right candidates are found.

Pauli Suuraho
Developer of Dage
Title: Re: Recruit A Team - need help with you game?
Post by: mouthuvmine on 08 Sep 2009, 04:08
Hey, guys! I'm starting from scratch now that my laptop bit the dust with all my work on it. Read on...

What I'm looking for right now is a collaborator to help with writing, and fleshing out, a pretty decent sized story. The setting is sort of medieval, and the story is based on a group of characters, lead by a wizard. NOTHING like LOTR, I promise. The only story that's been really stuck in my head as I write this is Bone.
The wizard is the center of the story, and very much out of his wizard-element. The (very) general idea is that he's lost a lot of power, and has to go through a lot of guff to reclaim it. All kinds of self-discovery and friend-making ensues.

This will be a game eventually, but right now I'm only looking for a writing buddy, someone that has a bit of free time, and, preferably, has read Bone, as I'm drawing a lot of inspiration from that story's BIG heart. This isn't a paid position or anything, but should the story get big on us, and make any money, in anyway, it'd be half your creation, so half your profit. :)

I have begun writing already, so I'll have something to send your way already if you'd like to see if it's something you'd like to be a part of. The story is humorous enough, a bit whimsical, and will hopefully be something unique in a familiar setting.

PM me if you're interested. Thanks for reading. :)
Title: Re: Recruit A Team - need help with you game?
Post by: joelphilippage on 21 Sep 2009, 23:46
I am working on an Adventure game to be released by Halloween called On All Hallows Eve based on the book by Grace Chetwin and need voice actors. The Game is now beatable but there is still a lot of work to do especially with cutscenes. You will not get paid for this project. But as I said, all lines must be done by Halloween.

Possible Characters are:

Meg Wilson: A twelve or thirteen year old girl. She is proud and quick to anger. Must be a British accent. This is the main character and has about 300 lines.

Audition Lines:

   1. Cheek! He needs a good punch in the nose.
   2. Who are you? What are you?
   3. Don't! Listen, you are supposed to be the senseable one. Don't trust them.

Sue Wilson: Meg's ten year old sister who gets along with everyone easily. Also British with not as many lines.

Audition Lines:

   1. Stop it! Stop it both of you! Your frightening me!
   2. I don't like this place. You know what? I think something bad is about to happen.
   3. Oh Meg! They aren't I bet! She's a queen! And their her subjects.

Kenny Stover: A fourteen year old bully who flunked sixth grade. Is usually angry or jovial. He lives in New York with an American accent and will have much fewer lines than Meg or Sue.

Audition Lines:

   1. Tell you what Wilson! Why don't you go back to where you came from! You don't belong here!
   2. Ha Ha! How bout that! It prickles like the pins and neddles I got it my legs!
   3. What do you know? One minute my hand goes right through it, the next it grabs on to you like it was a solid one of us.

Greylin: A mystical woman who is a Queen of an enchanted forest. Very wise. Must be Brittish as well.

Audition Lines:

   1. I am Greylin of the Birchen Tree, and these are my friends.
   2. Just, The Wood. It is any and every wood that ever was, and ever will be. Save for one differnce.
   3. Very well. Four of you came in here this night. Is it truly your wish that only two of you leave?

Mother Bauldry: Tom's mother who is caring and hospitable. A motherly figure.

Audition Lines:

   1. Well! Sit down. Suppers done. You like stew?
   2. Times I've put on my coat and gone out there to look for him, and somehow somethings always got in my way.
   3. Mother Bauldrys the name. Just leave them dishes be. Your a REAL good gal.

If you would like to apply, please send the sample in mp3 wav or ogg to joelphilippage@gmail.com

Well I have not gotten as many auditions as I would have liked to so Auditions are now open until otherwise stated.
The Part for Tom is taken.
Title: Re: Recruit A Team - need help with you game?
Post by: GreenBoy on 22 Sep 2009, 08:03
Position filled!!  Thanks everyone.   ;D
Title: Re: Recruit A Team - need help with you game?
Post by: Blobby 101 on 04 Oct 2009, 00:15
Hi, I'm working on a Red Dwarf game at the moment. Here's a shot:
(http://i113.photobucket.com/albums/n220/blobby101/REDDWARF1.jpg)

I can make the game fine and i've come quite a way with it, I can also handle the backgrounds. My only problem is characters. Although i'm quite happy with the Lister character i made, I can't for the life of me make a side or back view, let alone animate him!

For that reason, i'm looking for:

A Character Artist
An Animator

If one person is able to fill both these roles then that would be especially good but if it needs to be two separate people then it's no problem for me :)

I just need an animator now :)

INFO ABOUT THE GAME:
This game is set on the mining ship Red Dwarf. In it you will play as David Lister, A messy, bad mannered yet somehow likeable Liverpudlian. Joined by the rest of the ships crew; Arnold Judas Rimmer - The hologram of Lister's dead room-mate, Kryten - A Sanitation droid with a missing Sanity Chip and a head shaped like a novelty ice-cube, and Cat - An incredibly fashion concious Cat-human who descended from 'Frankenstein', A tabby sneaked aboard the ship by Lister.

I don't want to give too much away about the plot but it will involve a lot of the TV show's elements including a sequence involving Lister, his guitar and a hoard of aliens ;)

I think overall i'm just over half way finished with the game and i'm in drastic need of these sprites so that i can fine tune the cutscenes and rooms.

Although this game is non-commercial I would be willing to pay around £5 to whoever takes this if they have paypal.

Oh and BTW: The game is in 640*480 and the sprites would be best if they fitted in (at least roughly) with my current backgrounds.
Title: Re: Recruit A Team - need help with you game?
Post by: doomtroop15 on 13 Oct 2009, 02:13
hey i would like to know if someone want to help me make my game i just need someone good at Scripting does anyone want to help?
Title: Re: Recruit A Team - need help with you game?
Post by: Crimson Wizard on 13 Oct 2009, 15:01
hey i would like to know if someone want to help me make my game i just need someone good at Scripting does anyone want to help?
doomtroop15, I suggest you do following:
1) Explain what kind of game are you doing, how long it is supposed to be, etc, give some details of what you expect to get.
2) Show people what you can do, like how can you draw, and similar. People would usually like to know what they are joining for before anything else. Maybe try to draw some character sprites or backgrounds and put them here for display.
I guess this will increase your chances to find someone who is interested.
Title: Re: Recruit A Team - need help with you game?
Post by: Vince Twelve on 13 Oct 2009, 18:59
Hey everybody!  I'm in the middle of the mad dash up to the IGF deadline, and need a teensy bit of help! 

A portion of the game takes place in a hospital and I'm looking to have a stable of soundclips of secretaries/whoever over the hospital intercom saying stuff like:

Quote
"Doctor Hansen to the OR. Doctor Hansen to the OR."

"Paging Doctor Nielson to ICU 43. Doctor Nielson."

"Doctor Kotou, you have a call on line three.  Doctor Kotou."

"Shepard line seven.  Shepard line seven."

"Nurse Keeling to room C.  Keeling, room C."

Then, with a big collection of those, I can just play one randomly every minute or so.  It helps the atmosphere and helps bring the game to life!

So, if you want to have a bit of fun with a microphone, I'd really appreciate your help!

You can say whatever you want, work in an inside-joke or whatever, just make it something that you might hear over the intercom in a hospital.  Of course, I reserve the right to not use any that are inappropriate or might detract from immersion for whatever reason. ;)

Help me out by either posting it in this thread (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=34190.msg514367#msg514367), or by emailing it to Nik at nikolasideris at hotmail dizzitydot com who will clean them up and balance audio or whatever magic he does.

Thanks!!!

Edit: By the way, I'm sending the game in to IGF around the 25th, so before then!  The sooner the better, of course!
Title: Re: Recruit A Team - need help with you game?
Post by: thethryll on 14 Oct 2009, 18:37
Hi folks, I hope I'm not exercising poor forum etiquette for this question, but my business partners and I are looking to make a short (maybe four-to-five screens) adventure game to use as tongue-in-cheek supplemental material for our website. We're writers in Los Angeles launching a comedy web series in November and thought having one of those vintage "Quest" games would be funny.

It doesn't need to look terrific by any stretch of the imagination, we just want it to be funny. We'd provide you with a story and some direction but want to give somebody a lot of creative control.

We're extremely low budget, but could offer payment of like $150 for 4-5 screens worth of material.

Feel free to contact me at thethryll@hotmail.com if this appeals to anyone. We'll get you some materials and see where it goes from there.

Thanks for reading!

-Will
Title: Re: Recruit A Team - need help with you game?
Post by: Helme on 16 Oct 2009, 20:09
I'm planning to continue my Celtic Chaos Series.

Episode 1 was a MAGS-Game and I didn't have enough time for proof reading. So, it would be nice if someone would like to do that:
Celtic Chaos 1 (http://www.adventuregamestudio.co.uk/games.php?action=detail&id=1197)

For the upcoming game I would appreciate some help with backgrounds and animations.
Title: Re: Recruit A Team - need help with you game?
Post by: TerranRich on 24 Oct 2009, 06:36
Hello everybody,

I'm currently working on the first game in the By the Sword series, titled Foreword. I am planning on creating some videos to help generate buzz and interest (kind of like a viral campaign). They will be personal log entries, telling a little bit of the backstory of the series before the first game is released.

Two people will have personal log entry videos: the main character, Ronald Garner; and a Mystery Woman character that Ron will meet in the first game, Foreword. I am personally doing the voice of Ronald Garner, but I need somebody else to do the voice of the Mystery Woman.

(Click the below thumbnail to enlarge)
(http://i35.tinypic.com/2n0u54j_th.png) (http://i35.tinypic.com/2n0u54j.png)

Here is some information about her:


If you require any other information about the character, let me know. Please come up with one or more voice samples and upload them (I'd suggest using my own personal file upload site, http://shutupload.com), then send me the link(s) via PM, or email (TerranRich82@yahoo.com).

Thanks a ton!
Title: Re: Recruit A Team - need help with you game?
Post by: Lufia on 25 Oct 2009, 10:52
Hi everybody,

So, I have was given a general idea for a game from somebody who has sadly been run over by a bus. Or left the internet. Whatever.

Thing is, I kinda like the general theme and this could unfold into a Phantasmagoria-ish kind of game (main character moves to a new place, bad stuff happens, etc.). My problem is that I know where the story starts, I've a vague idea of where it ends, but I've no idea what happens in between.

That's why I'm looking for a scenarist and a game-designer (if you can be both, that's even better) to help me out with this. Bear in mind I only have an overall theme and maybe some gameplay ideas, all open for debate, so you'll have to build up that world all on your own. Or bounce ideas with me, whatever sounds good.

If anybody is interested, pm me.
Title: Re: Recruit A Team - need help with you game?
Post by: Fireball16 on 25 Oct 2009, 15:33
i need a background artist to make me some backgrounds of inside of a house for 640x480. it has to have living roon, bathroom,garage,kitchen,seperate bedroom and a bit of a garden with a few swings maybe a bench it needs to be the same style as this
http://img44.imageshack.us/img44/5711/home3.png

pm me if you are interested
Title: Re: Recruit A Team - need help with you game?
Post by: Basti on 27 Oct 2009, 22:21
Hey there,
The Indiana Jones and the Secret of Pandora Team needs another Background artist. So if your interested send a PM at me. Here are some of your great charakter sprites which now need a area where they can move around.

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=36362.0
Title: Re: Recruit A Team - need help with you game?
Post by: Bad Asp on 29 Oct 2009, 15:19
Hi everybody!

I need help working on a Sam and Max "fangame"... well, actually, I plan to interview Bill Farmer and Nick Jameson, the original voice actors of Sam and Max.

My "game" is called "Sam and Max Speak Out".

STORY:
Sam and Max (the original Sam and Max from Hit the Road) are playing one of the new games from Telltale, but are dissatisfied with the new voices in the games.  So they head over to Telltale Games and plead their case as to why their original voices should be brought back.

WANTED:
Sprite rippers, animators (useful for getting a lot of Sam and Max sprites)
Background designers

ALSO WANTED:
Questions to ask either Bill Farmer or Nick Jameson (or both).  Make sure they're Sam-and-Max-related!
(I'm trying to see if I can convince both of the actors to talk entirely in character during their interviews as well.)

PM me if you're interested, kthxbai!  ;)
Title: Re: Recruit A Team - need help with you game?
Post by: m0ds on 10 Nov 2009, 15:51
Hello! I'm interested to know of any AGS programmer that may have some experience in, or is willing to try some basic ball physics in AGS. Power setting, directional setting and ball realease, bouncing & collisions/walls would all be necessary for a series of mini-games I'd like to put together with someone. I'm not sure if AGS is capable but I would not be surprised if it is, so I thought I'd ask :) Feel free to PM me, and even if it's just advice!

Somebody looking into it :)
Title: Re: Recruit A Team - need help with you game?
Post by: auriond on 13 Nov 2009, 03:38
I'm looking for translators and voice actors for The Marionette.

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=39287.0

I would like to translate the game into French and Italian first, if possible. If you're willing to translate it to any other language feel free to PM me as well.

Also, voice actors: I would prefer that potential voice actors have played the game before to get a feel of the characters. If you have completed the game and you're interested in trying out for voice acting in this game, PM me with the character(s) you have in mind and I'll send you some lines to try out. :)

Thanks!

edit: Translators and voice actors for Martin and Giuseppe have been found. Female voice actors are still welcome!
Title: Re: Recruit A Team - need help with you game?
Post by: zenobia on 19 Nov 2009, 11:09
Hi guys

I always fancied myself as a bit of a writer, and since I was a child I have always thought that if I had a crack team of programmers and artists I could make a better game than Sierra or lucusarts any day of the week.

Here’s my proposal

I have written a basic script for a game I have called it legends and lore, I have very little programming experience, although I have read the tutorial on this site, so I'm quite sure I'm capable in assisting with the programming side of things. My problem is the drawing - I can’t draw to save my life.

Anyone who has an artistic bone in their body and feels like making the game to rival all games and quite possibly make people say Sierra who? lease feel free to hop aboard!

To view my script  kindly contact me at franm@yebo.co.za

Kind regards
Richard Francis
From
South Africa


Title: Re: Recruit A Team - need help with you game?
Post by: (deleted) on 19 Nov 2009, 17:05
Private Beta / Demo:

I'm seeking some feedback on a small game which is nearing completion. It's not exactly "beta testing" type of material, since the game isn't complete enough to be called a beta, but I'm interested in hearing some feedback from other folks before I start applying coats of varnish on it.

Title: Re: Recruit A Team - need help with you game?
Post by: GreenBoy on 22 Nov 2009, 00:10
Positions filled thanks.   8)

Oh Yeah.  Danny Dread us On Call Forever.  It's teh bestest.
Title: Re: Recruit A Team - need help with you game?
Post by: NsMn on 26 Nov 2009, 17:41
I'm looking for a composer who's capable of making SID tunes and music.

Just PM me, thanks!

(....yes, I'm posting here again. I actually am ashamed of that. Whatever.)
Title: Help Wanted
Post by: Danman on 27 Nov 2009, 20:52
I need help making this game. it is for my sister for Christmas cause she is half across the world.  :'(  :)
I can draw the concept but need help with details and touching up
help with

1.Characters,Animation

1.5.Really need help with backgrounds
(Well basically just art) I can sketch them first.

2.Sound
3.Music

4. I have got a story already but could be made a lot funnier & interesting  ;D.

I can do all scripting and can help with other things
Thanks for reading this. will be a good deed for me  :-X  ;D
I just want someone or some people who want to do this just for fun (I am broke  :'(  ;D  ). I don't want some professional game of note ( unless its free  ;D)  8) .

Please send a personal message to my Danman2321 here on the A.G.S site. Thanks Danman
Title: Looking for a 3d modeller...
Post by: DoorKnobHandle on 06 Dec 2009, 22:13
This is not AGS related, I hope I can still put this here. If not, I'd have to create a thread in the General Discussion area...

I'm looking for a good 3d modeller.

I have recently finished up a nice, small and compact little engine I wrote in D3D9 and pretty much all I need now is a simple tech-demo to show it off. I'm looking for some nice assets (that can be hallways, objects in there, maybe a character or an enemy, whatever), what style or setting is 100% up to the artist, all I care about is that it looks nice. I'd need the models either directly in .FBX format or in a format I can open and then export with 3d MAX. I need textures and animation as well, not just the meshes. Extra points for people capable of working with normal/bump maps and other shader effects although that doesn't matter that much for the moment.

This is a QUICK job, I just need a simple scene with some action going on, I'm not looking to create a game here.

Here's a quick shot of the best model I have lying around in the actual engine, it was created by Howard Day for another old project. This is a placeholder and your assets would replace this:

(http://i8.photobucket.com/albums/a7/dkh2/razorblade_screenshot2.jpg)
Note that, while this model happens to be in a retro low-poly with pixel art textures style, I'm looking for all styles, as I said, it doesn't matter and the engine is capable of a lot (ie. millions polygons+, huge textures, everything up to today's standards).

I really hope to find somebody through here, it seems impossible to find decent modellers or I don't know where to look. Most places that used to have a "jobs" section for unpaid stuff now don't anymore for some reason and on other places my offer was just ignored. I hope this goes better here.

Cheers!

EDIT: Please send me a PM and do attach some portfolio-like screenshots of your work etc., visual quality is what matters the most for this little project. I can't offer money for the job but you will get full credit and get to see your work in a nice 3d environment as well.
Title: Re: Recruit A Team - need help with you game?
Post by: Czar on 07 Dec 2009, 01:23
Need everybody, except a sketch artist, which would be me.  := I have never finalized anything in digital, and have nor time nor the energy to try it now, but I want to be involved in a game making process nevertheless.

The game should be relatively short, dominantly humorous and what I would like, inventive.
So, non typical settings, hidden areas and so on would be most welcome. Anything non monotone. (e: that means more animations..)

So, colorists, story people, scripting people, music composers, voice actors (??), animators, directors (!) ...anybody PM me.  :)

Hope to hear from you soon.
cya
Title: Really urgently need Character artist,animator
Post by: Danman on 14 Dec 2009, 22:38
I need a character artist, animator quite urgently for a character of mine. I have
completed the game just need a couple of characters animated quickly.

Please pm soon coz I have 10 day to complete this game   :o  .
Title: Re: Recruit A Team - need help with you game?
Post by: Bror_Jon on 15 Dec 2009, 08:22
So, colorists, story people, scripting people, music composers, voice actors (??), animators, directors (!) ...anybody PM me.  :)

When you are asking for PMs maybe the nice thing to do is to answer them too.
Title: Re: Recruit A Team - need help with you game?
Post by: Atelier on 15 Dec 2009, 15:51
I'm reviving an old game I started earlier this year, and so would like a few testers to give feedback on the first build. The game is Text Quest - I made a GiP thread HERE (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=38364.0) which will tell you what it's about. Most of the screenshots are obsolete for the new version.

If your fingers are super-charged and you don't mind typing then send me a PM!
Title: Re: Recruit A Team - need help with you game?
Post by: Jakerpot on 22 Dec 2009, 01:48
I'm sorry, deleted my post :P
Title: Re: Recruit A Team - need help with you game?
Post by: Atelier on 29 Dec 2009, 12:07
If anybody is interested in designing a new high-res GUI for my game Text Quest (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=38364.0), then please PM me for more details.
Title: Re: Recruit A Team - need help with you game?
Post by: doctorfargo on 29 Dec 2009, 19:39
Hi Everyone,
I'm working on a new AGS Indy fan game - Indiana Jones and the Seven Cities of Gold.

This project has been in development since April. And I am very committed to this project.

The game will be in done in the classic Fate of Atlantis style.

The year is 1940. Hitler's forces are steam rolling across Europe. Meanwhile, Indiana Jones returns to Barnett College from yet another adventure. Indy receives a telegram from Marcus Brody asking him to meet him in Arizona. Indy travels there, and along with Marcus discovers clues that catapaults him into another adventure... This time in search of the legendary Seven Cities of Gold... And of course the Nazis want to find the cities as well...

Main characters in the story:

Indiana Jones
I think we know who he is. :-)

Marcus Brody
Indy’s friend. Curator of a museum.

Erik Von Schroder
The villain. Evil Nazi agent bent on world conquest and the usual Nazi stuff. The poster child of Nazism. He is an evil sneering and gloating type.

George Stenson
Professor who is an expert on the lore of the Seven Cities. Brainy, but absent minded at times.

Elizabeth Stenson:
George’s sister. She is brainy but beautiful as well. Like her brother, she also tends to be absent minded at times. In the course of the story she becomes the Indy Girl of the story. While Marion Ravenwood and Sophia Hapgood mirrored the adventuresome side of Indy, Elizabeth will mirror more of the scholarly side of Indy.

Planned game features:
-True Indy style gambit featuring Indy in his college years with Abner Ravenwood
-Control Indy and also at times his friends in the adventure.
-Travel across the world in the course of the adventure - Spain, France, Jerusalem, England, and Africa are among the places Indy visits.
-IQ point system with more than one way to solve some puzzles.
-Nazis! (Of course...  :) )

Right now, a draft story script for the game has been written (11 pages worth of text with 12 point Times Roman) and the GUI for the game has been completed.

I have someone helping with scripting, but now I need others for the team.

If anybody out there wants to help with this project they are welcome to.

The project especially needs:
Background artist(s) who can draw Fate of Atlantis style backgrounds
Sprite/character artist(s)
Musician(s)

If you want to be part of the Seven Cities of Gold Team, contact me here on the AGS forums by sending me a PM or email me at:
sammymarlo@yahoo.com

January 2, 2010 edit:
Danman has offered to help draw backgrounds. He is good at coloring and textures but needs a sketch artist to help him out. So I'm putting out a request for a sketch artist to draw basic outlines of backgrounds for the game.
Title: Re: Recruit A Team - need help with you game?
Post by: Kaworu Nagisa on 01 Jan 2010, 01:42
Looking for a coder to light-on-puzzles adventure game!

(http://sadmoons.com/mackenzie/1.jpg)

(http://sadmoons.com/mackenzie/2.jpg)

(http://sadmoons.com/mackenzie/3.jpg)

(http://sadmoons.com/mackenzie/4.jpg)

Games is called Sadmoons: Mackenzie Adventures (chapter 1) and, well, it's something different, I believe. First of all story is quite linear and I do not bother too much with the puzzles as I believe they only stop me, as a designer, from building the tension and exposing player to the plot the way and in pace I want, not the pace that is determined by quality of my puzzles or how good my reasoning matches particular person. Then, I set the game in the world I create in which I set all of games I work on (and plan to constantly do that for next few years [which actually makes me think that a few years is plenty of time :) I don't change my mind, though]). If there is one thing that I ever missed in games that is shallow and infantile plot (generalization, I'm not intending on saying that there are no mature games or, especially adventure games). Adventure game seems to be closest to movie, book or a play in terms of how much plot matters, plus it is suppose to be about an adventure. That's my interpretation of the genre.

I divided whole story into 3 chapters because of few reasons. It's easier to finish smaller games than one big game. Main character will travel through different country in every chapter (3 chapter, 3 countries, 3 cultures).
I've worked on the project somewhere in summer-autumn until a coder quit (lack of time) and I lost my motivation for a while + I felt like it would be good to gain some perspective and get back to it later (I moved on to other projects of mine). Fortunately, script seemed better after a few months than when I've been actually writing it and so I became confident to get back to it.

Story tells about a young man living in a country known as Gothia (it's sort of a slightely steampunkish British Empire's capitol; that's simplest way to describe it but it also takes away a lot of its originality). He is in his early 20s, History is his major. He is a grandson of famous Gothian explorer. His name is Philip Seymour Mackenzie.
Game is set in times when Gothia's Steam Age is at its peak. Philosophy (or human thought) had its huge impact on society and science, to the point where intellectualists (highly educated and "by nature") subscribe to the point of view that nature has to be tamed as it prevents man from his natural domination over the world.
The game contains some strong ecological, philosopical messages. Through script I tried to played a bit with two contradicting concepts that inspires me very much (love to natural world, and belief that nature is poor evil that has to be terminated; in other words: belief that man is part of everything, and belief that man and nature are divided).
Although game is set in a fictional fantasy world, I've done my best to make the meaningfulness of the story as universal as I only could. If you do not appreciate this sort of experiments within game medium, I guess you shouldn't send me an e-mail. But if you do... Voila! :)

Game should not be difficult to code as it contains pretty much only one puzzle.
I have finished about 70% of backgrounds, little of chara designs and no animation at all. Also a few music themes that I intend to work on more and add a few more.
This game has been my playground in terms of learning simple pixel art (you can see what I do now here: http://sadmoons.com/letters/). I decided to go with platformer camera angle (if that would make hotspots hell I'm willing to convert images into perspective ones) for simplicity and difference.

I'm not sure if I have covered everything so, please, feel free to ask anything you want/need.

http://sadmoons.com/excerpt.txt :: Excerpt from the script to give you an idea of my writing style (right mouse and Save As... [it's a txt file])
http://sadmoons.com/medley.ogg :: Music medley that is far from being polished but I catched the atmosphere and emotions I was looking for which matters to me most.

English is not my mother tongue thus if you expect astonishing writing you might be rather disappointed.
I'm looking for someone who might be still a semi-rookie in AGS but who is reliable and knows that he can finish the project with me (there is nothing worse for me than unstable collaboration so please no time wasters; I'm putting my whole wit and heart into what I do and I expect at least 50% of the same from you). In other words: you can improve on your AGS skills much easier than improve on your personality.
I will take care of backgrounds, sprites, animation (they will most likely be simple but I consider the plot most important part of the game), music and sounds. And most likely I would love to have voice acting to strengthen the emotions and make it a bit more serious / appealing serious. Right now I work on other project where I've begin to gather voice actors and if this one go well I will definitely aim at fully vocalized game.

My website: http://sadmoons.com
If you are interested into collaborating with me on this project please drop me a mail at kaworu (at) sadmoons.com. Thanks.

If you have to here, thanks for reading! :)

Happy New Year!
-Kaworu

P.S. Please excuse me if the post is a little chaotic, I worked about 10 hours today.
Title: Re: Recruit A Team - need help with you game?
Post by: Danman on 03 Jan 2010, 13:28
I need someone to help me remake my game episode 1:The Hunt for shaun binda.
I want some help with

1: Dialog/ Story

2: Puzzles ( Lots of fun puzzles)

I want to make my game With more puzzles and a better story cause right now it is way too easy. So please message me. I am also redoing the characters and backgrounds.
Title: Re: Recruit A Team - need help with you game?
Post by: Jyan on 04 Jan 2010, 15:37
I am searching for a team to make a Monkey Island Fan Game
ill need bacground drawers and music composers..
And an animator and a programmer (that uses AGS)
The game is going to look like MI3..
Please send me a private message if you want to help me!
Title: Re: Recruit A Team - need help with you game?
Post by: ddq on 04 Jan 2010, 23:58
I'm looking for someone interested in making Trans-Siberia, a game that will never be finished if it's up to me. That's where you'd come in. I have the story nearly complete, as well as some dang original gameplay ideas.

Core facts about Trans-Siberia:
Needs in a creator:

I've got writing, music, and most of the puzzle design covered. So if you'd be very interested in creating a dramatic mystery set on the Trans-Siberian Railway, contact me.

EDIT: I also have a four-page design document of sorts outlining the complete story, major characters, gameplay mechanics, and needs in a creator. Also, if you would be interested in either scripting or art but not both, I think that if we got together three guys, one for art, one for scripting, and me on drums (er, writing), we might have ourselves a power trio of game design! Adventure powers... activate!

And now, to pique your interest further, a picture.
(http://i715.photobucket.com/albums/ww158/ddq5/wip3.png)
Title: Re: Recruit A Team - need help with you game?
Post by: Crimson Wizard on 05 Jan 2010, 00:45
  • Must not be racist.

WTF? Discrimination! You should be more tolerant towards racists.
Title: Re: Recruit A Team - need help with you game?
Post by: ddq on 05 Jan 2010, 01:03
  • Must not be racist.

WTF? Discrimination! You should be more tolerant towards racists.

But... but everybody hates racists, right? E-Except for racists. http://www.qwantz.com/index.php?comic=682
I guess I said that since the main character is African-American and the majority of other characters are Russian.
Title: Re: Recruit A Team - need help with you game?
Post by: Crimson Wizard on 05 Jan 2010, 01:59
Sorry, I was just kidding  ;)
Title: The Odyssey of Failure
Post by: aventurero on 13 Jan 2010, 08:46
Hi! I'm looking for people willing to help me for my project called "The Odyssey of Failure", whose protagonist is Nacho Travé, a young man whose mission is to destroy the school board of his town, so he can get rid once and for all of the "evil" that he's suffering.

I need help for the following:
*Background art (the most important thing)
*Character and objects design
*Animations
*Translation to english

The background art is the most important thing, remember. I speak spanish and english, so you're all welcome.

EDIT: btw, there are only four backgrounds I need to get done by the time, all from Nacho's house: his room, the living room, the bathroom and the kitchen.
Title: Re: Recruit A Team - need help with you game?
Post by: Takyon on 16 Jan 2010, 22:12
Little Scroll

Hello everyone.

Between working on my Mapoco Mountain (http://www.mapocomountain.tk) creation, I've decided to create a very short freeware (obviously lol) 3 room pixel art ags game to teach myself the AGS coding as I love the community and have a bigger project in the pipeline that I'd love to program myself through AGS.

I'm quite a quick learner but I'm struggling so I think I may need a small team just to help me (pathetic I know lol).

Firstly I need a character animator who can create something from this piece of concept art of the main character.

(http://i45.tinypic.com/2rqoak3.png)

(http://i50.tinypic.com/2wlvej6.png)

It doesn't need to be anywhere near as complex as this at all it's just the head and cloak I like, also I'd prefer him quite a bit shorter. I need a walk-cycle and a few basic animations like talking and pick-up. Oh and minus the sword lol.

The background art is all already done.
(http://i45.tinypic.com/jhabl3.png)


It's taken me a while to start this little game and some help would be much appreciated.

If you're interested the quickest way to get in contact would be to email me at j.hanrahan@live.com

Thanks,
J.H


Title: Re: Recruit A Team - need help with you game?
Post by: Crimson Wizard on 17 Jan 2010, 15:40

I am looking for a composer who could write atmospheric music (MP3 or MIDI, MP3 better, but I can survive good MIDIs as well :P) for a very short horror game. If you feel you can create appropriate tracks for a dark and mystic story, please PM me ASAP, for I am trying to make a fast MAGS entry now (actually there's no hurry now, because I am late for MAGS anyway ;).

Here's one screenshot of the in-game scene: http://img687.imageshack.us/img687/2941/openeyesscreenshot001.png


Sorry, this vacancy seem to be closed ;)
Title: Re: Recruit A Team - need help with you game?
Post by: Cryxo on 17 Jan 2010, 16:21
Hi everybody! I am looking for a composer who is willing to write and create some jazz type music (mp3, midi etc...) or something similar for a non-profit (freeware) game.

I and a friend of mine are working on a game called My Neighbour is a Serial Killer. It's a somewhat mental, crazy, wacky etc... little production. The protagonist empathizes with the "serial killer" and decides to help him out. Sam and Max springs to mind (Hit the Road). It is that sort of style of gameplay/atmosphere/mood.

We are thinking of some snazzy, jazzy, wacky type music. Something similar to... Sam and Max: Hit the Road music
  ::)

The game itself we think will last about an hour and a half. So if you are interested, please PM me or send me an email to sam.storey93@googlemail.com (preferably ASAP).

Thank you for your time!
Title: Re: Recruit A Team - need help with you game?
Post by: abstauber on 20 Jan 2010, 10:14
Hi there,
just in case you love to do low-res animations and haven't noticed we're looking for you...
here's the thread
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=35304.msg525897#msg525897

-- edit: position filled :)
Title: Re: Recruit A Team - need help with you game?
Post by: Thren on 27 Jan 2010, 13:43
Im preparing a adventure game with my friend. Nothing has been done yet, we are building story. We may need animator to make our characters as real as it gets in movement also maybe backgrounder, but i will inform when its time for that.

We are looking graphics more into Broken Sword 2 like and Curse Of Monkey Island 3. Let see what happens.

Thanks for all of you in advance.
Title: Re: Recruit A Team - need help with you game?
Post by: Crimson Wizard on 28 Jan 2010, 19:21
I need help with drawing and animating a single character in a fantasy/fairy-tale manner from scratch for a very short game of mine.
For more information please refer to this thread: http://www.adventuregamestudio.co.uk/yabb/index.php?topic=40009.0


Closed.
Title: Re: Recruit A Team - need help with you game?
Post by: Digital Mosaic Games on 31 Jan 2010, 00:07
Hello AGS-Friends,

I need help with my John Sinclair-Project:

At the moment I´m working on the "Intro-Story"(wich is playable) and the planning of the rest of the story.
Anyway, in the game there will be often the point where John must dissolve Riddles/Puzzles in the
"Indiana Jones-Temple of Doom-Style". That is to say he must uncover secret passages, press buttons, dissolve mechanichal coherences, conquer traps and so on.

I need a "Riddle/Puzzle-Designer", who knows mechineries/physics and enjoys to design tricky riddles.

If someone has intrest, please write me an E-Mail(tolgaocek@yahoo.de).
Those I´ll bespeak full particulars.

Regards,

Tolga(NEON-GAMES)
Title: Recruiting - The Secrets of Barberry Village
Post by: JabberwockyAi on 31 Jan 2010, 03:02
Greetings and salutations~

I'm looking to recruit a small team to work on a project I've been planning out for about a year now. I was originally working on it in RM XP but that wasn't working for what I wanted. AGS was recommended to me, so I've just started learning how to use the program.

I'd mostly be looking for someone who's good at scripting and a sprite artist to help with some of the side characters.

The overall look of the game is to be very painterly, with heavy influence by the art nouveau movement - particularly Alphonse Mucha. A lot of emphasis will also be put on atmosphere.

If you're interested so far, you can check out the work I've done so far
here (http://community.livejournal.com/barberryvillage/).
Title: "Leader wanted" for general game direction.
Post by: hans80 on 01 Feb 2010, 11:35
hello you friendly people.
first of all, i want to make money, money money ;D

i want to do a noir type adventure á la Tim Burtons "Sleepy Hollow" or "Sweeney Todd".
Meaning dark twisted humour, and a mid-age/gothic world, and put a bit of Dickens on top of it with Terry Pratchett, or something.

I've played Monkey Island(s) and Discworld(s).
I like the kind of puzzles which make sense in the adventure world, but don't in real life.
if you've played the mentioned adventures, you know what i mean :D
broken sword would be the opposite, where logic gets you further.

I like the Character Cartoon Style of Monkey Island 3, and that's the kind of art i can draw.

(http://i47.tinypic.com/2j621s8.jpg)

i can help with all the other stuff, but character art is my main strength.
anyone interested in seeing this through?

i think, that's about it,

hope to hear from that enthusiastic someone out there :)
Title: Re: Recruit A Team - need help with you game?
Post by: amuse on 07 Feb 2010, 13:30
Hi,

I have been a member for 1 week now. I downloaded the programme, did the tutorial, created my own Test easy-quick-simple-one-day-game. Now I am ready to fill my time with the creation of a more complete game.  I will do all the graphics in 3D, and I started to write out the idea of the game. I understand the basic scripting and I will handle that.

Here are some images of the project so far  :

http://www.amusefilms.com/ward9.jpg


What am looking for is someone that can script the more complex puzzle ideas. - let's say the puzzle is a locker combination, I can do the graphics, but I want the coder to make my graphic turn in 2 different directions and get the input of the 3 combination number then unlock the locker -  this is not a puzzle but an exemple :)

I plan so far the game to be first person, the theme is medical psychological genre with nice lighting and ambiance, slow paced, not to much dialogue. Something a bit dark with some humour.

thanks for reading

Title: Re: Recruit A Team - need help with you game?
Post by: Ethan D on 20 Feb 2010, 20:38
[Removed]

-Ethan
Title: Re: Recruit A Team - need help with you game?
Post by: Privateer Puddin' on 21 Feb 2010, 18:23
Hey, looking for a couple of beta testers for my AGI game, The Secret of Hutton Church of England Grammar School. It's pretty short, but since it's a parser game, am trying to get a good idea of what people are typing and that kinda stuff :)

PM if interested!
Title: Re: Recruit A Team - need help with you game?
Post by: Basti on 24 Feb 2010, 20:27
hey folks
I worked on the "Indiana Jones and the Secret of Pandora" project which some of you might noticed in the past. This project is now definitely dead. But some of the old team members (as a matter of fact 3 of them including me) decided to start a new Indy project. One of us is Kaioshin which some of you might know because of his great graphicskills.
The new project will be completely different from SOP. That means new story, better advantage of the teammembers and more innovation. So if one of you want to help us, we are very pleased with every kind of help and are looking for some new partners.
So if you interested in creating another Indiana Jones adventure just report here in this tread.

You can find our new forum here: secretofpandora.org (http://secretofpandora.org)
Title: Re: Recruit A Team - need help with you game?
Post by: sun on 03 Mar 2010, 04:01
Hi everyone!!

I've got a fantastic, FANTASTIC idea for a game that i've been tinkering with for ages now - and after narrowing it down to AGS as the proper medium, i tried doing it myself - but can't get past the scripting involved.

I'm looking for a partner to work with on this, someone who knows even the basics to get by. It's going to be great. I have the music & text covered, but am in desperate need of a background artist who can deliver old school 8-bit style Paint backgrounds - nothing crazy here :)

I'm also looking for a scripter who can take all of these wonderful pieces and make it happen in AGS.

I don't want to give away too much, but i'm a very creative individual and this is a bold new updating on old 8-bit NES classics such as Deja Vu, Uninvited & Shadowgate - this will truly be an innovative way of using the AGS Editor.

I can't stress how serious I am on this, it will be a ton of fun, and am hoping that someone out there with some knowledge of this program will be willing to work alongside me on this!

Please get back to me on here, or give me an email at
mancalledsun@gmail.com
 
:)
Title: Voice actors needed
Post by: Trumgottist on 03 Mar 2010, 12:41
(No more actors needed. I can't find how to remove a post, so I guess only moderators can do that.)
Title: Monkey Island Clone
Post by: Jyan on 03 Mar 2010, 18:42
Hi iam making a monkey island clone..
Cause of copyrights the name is now Danligo - The Lost Treasure.
We need more people to work on project.
This is what we need to have a full crew:
1-2 Animator
A music composer
a bacground drawer
and a character concept artist
some voice actors
and finally a programmer in AGS.

What we have got:
A animator
Junior programmer
And a junior animator..
And a senior bacground drawer..

As you can see we need all the help we can get!
Please send me a PM if you are interressted!
NOTE: The game is going to be a point and click game.
And you will not earn money on your job.


-Jyan
Title: Re: Recruit A Team - need help with you game?
Post by: Daniel Thomas on 06 Mar 2010, 23:21

(http://www.danielthomas.se/upload/JoI/misc/presentation/logo.png)

The Journey of Iesir is looking for people!
Hi everyone!
The Journey of Eisir Fantasy Comedy adventure game in the the spirit of Monkey Island and Discworld.
For more information check HERE
 (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=41440.0)
We are looking for talented people who are ready to invest time in this project which will bring, except from experience and working with a talented team, a great game that would be a strong commercial product.


____________________________________

We are currently looking for:

Character Animator: You will get a character concept supplied which you would be able to work from. Flash animations would absolutely be acceptable. Style if animation is cartoony with squash and stretch and good timing.

____________________________________

Contact: If you are interested or have any questions, contact me by zyndikate@hotmail.com or by PM with a little information of yourself and with work-sample you have done.

Thanks!
Title: Re: Recruit A Team - need help with you game?
Post by: bicilotti on 13 Mar 2010, 20:15
Ok, here's the story:

a couple of months ago I was ill and decided to make a simple stupid game while ill. Turned out that it was quite difficult to do something while having a flue / I didn't had much time to finish this side-project.

It was meant to be a 1 man project, with me doing pretty much anything from script/music/art/etc.

Now I'm ill no more and back to my main project (a team effort with JimReed), meaning that I need someone helping me to finish it.

I include a very polishless very before alpha compiled.zip

warning: Oric/Bright ZX palette
http://shutupload.com/dl/283c9e765141/

What do i need?

-Animation guy: there are 3 or 4 animations I really can't be arsed to do. If you like to draw and aren't scared to use just 8 colours, well, maybe you could!
-Music guy: a couple of tunes will do!

The game is quite simple (1 room), so it will not eat much of your time
Title: Re: Recruit A Team - need help with you game?
Post by: Questionable on 22 Mar 2010, 13:27
Looking for a coder that can put together the assets I built for an hour game. I've got everything done: animations, puzzles, sprites, background.

It's a one room type affair and it's very short. Since I have more time than one hour I might add a few more animations but over all I'm pretty much done with everything BESIDES coding.

PM me if you're interested! I'll be out of the house most of the day 03/22 and 03/23 so give me a little bit to respond.  Thanks in advance for any help!
Title: Contributors for Adventure Game needed! Scripting and Artwork needed!
Post by: mysteryjack1 on 22 Mar 2010, 17:46
Hello everybody! I have had an idea for an Adventure point-and-click game! I am, however completely hopeless at scripting. I am okay with the artwork, and I can come up with a story for sure  All I need are some clever people to be able to script the game, some people to contribute artwork, and possibly some people to contribute some plot ideas or funny/sarcastic remarks  So, here's my ideas for the game:

The game is called Lisa Hargreaves and the French Menace. It is about a crime solver who goes around the world on adventures defeating bad guys - in this case, the French Menace. Lisa lives in a detached Georgian house in London. She hears about the villain when she is on holiday in France, with her best friend, Edith. She wants to stop him, because he has stolen the world-famous recipe for Crêpes aux fraises (Strawberry Crepes/Pancakes)! This being Lisa's favourite food in the whole wide world, she feels like she needs to stop him. She follows this menace all over the world to stop him!

So, there's the basic idea for a story. I'll work on a script as soon as people want to contribute  Anyway, it's best to list the statistics of the main characters, so anyone wanted to contribute artwork can know what everybody actually looks like.

Name: Lisa Hargreaves
Age: 27
Skin Tone: Pale White
Hair colour: Blonde
Hair Length: Down to Elbow.
Hairstyle: Loose, let down
Build: Skinny
Eye colour: Blue
Height Range: Medium-Tall
Personality: Artistic, Excitable, Clever
Other Attributes/Information: Is a vegetarian, has a famous sister (who is also a WAG), is British.
Normal Clothing: Sky blue sleeveless dress with white spots and brown UGGS (occasionally wears high heels)
***
Name: Edith Rhodes
Age: 27
Skin Tone: Light Brown
Hair Colour: Medium-Brown
Hair Length: Down to Elbows
Hairstyle: In plaits
Build: Slim, slightly muscular
Eye colour: Hazel
Height Range: Medium-Tall
Personality: Artistic, Serious, Extremely Clever
Other Attributes/Information: Is from Chinese heritage
Normal Clothing: White shirt, blood-red sweater vest, black pencil skirt and black boots.
***
Name: French Menace (Mauvais Cambrioleur)
Age: 31
Skin Tone: Pale White
Hair Colour: Black
Hair Length: Short
Hairstyle: Concealed under black beanie hat
Build: Muscular
Eye colour: Brown
Height Range: Tall
Personality: Evil, Clever, Athletic
Other Attributes/Information: Is French (but speaks English), Steals the recipe to give to his mother (who owns a French Cuisine restaurant in London)
Normal Clothing: Black beanie hat, black eye mask, black jumper, black trousers and black trainers (wears a lot of camouflage to prevent himself from being seen by police/blonde adventurers) 

Here's what I am looking for in each job:

Programmer: To be able to script a lot of stuff! I hope for the game to be quite long, possibly one that takes people up to a week to finish maybe. It doesn't matter if you can't program everything! If more people offer to program the game, the easier it will be :D

Artist: I would prefer it if the drawings are not too simple, but not too complex either. No vague stick figures, but no masterpieces. I think you get what I mean :D

Writers: I would really like some clever plots, and also some funny remarks :D Nothing too rude though, because it would be better if the game was suitable for almost all ages :D

That took me a long time to write... So if you are looking for a game to contribute to, then please reply, I would love to be part of a game! I am also doing it for my nan, who is a BIG fan of point and click games. It would mean the world to her if a whole bunch of people made a game for her :D So please reply! Many thanks :D

Oh, and here's a quick cartoon I made of Lisa:

(http://twitpic.com/1a9zpe)

http://twitpic.com/1a9zpe
Title: Re: Recruit A Team - need help with you game?
Post by: King Bill Murray on 23 Mar 2010, 15:27
  I'm looking for anyone with design/game skills, ha. I don't have the proper art or music programs to produce a high caliber game, like many of you have.  :-\ I have the story and characters all written down and typed up. My game/story is about a zombie 'disease' outbreak. It's entitled "In the Dead of Night". The all whole event/story takes place in 20 days, broken down in 21 time intervals. Example:

10/08/2010 - 11:06a.m. - 3:06p.m.

  It's takes place from the dates 09/27/2010 to 10/16/2010.

20 Days= 480 Hours. I only use 334 hours for the story.

  There are six locations, containing 4 main rooms each.

(1) 4298 James Avenue (Living Room, Kitchen, Bathroom, Upstairs Bedroom)
(2) Red Falls Police Station (Main Lobby, Office, Cells, Roof)
(3) Red Falls Metro Station (Main Stairwell, Women's Bathroom, Subway Platform, Connecting Hallway)
(4) Antony's "Rent-A-Space" (Parking Lot, 'Rentable Hubs', Field, Front of Business Building)
(5) St. Paul's Hospital (Hallway, Waiting Area, Elevator, Trauma Room 1)
(6) The Ozburg Government Building (Main Lobby, Stairwell, 7th Floor, Roof)

  All of these locations have more 'rooms', such as streets, front porches, alleys, but these named ones are the main interactive ones.
  There are five main characters. A Black 38 male police officer stuck in (1), a White 32 male police officer stuck in (2), a White 34 female construction worker stuck in a (3), a White 27 male security officer stuck at (4), and a Hispanic 42 male janitor stuck in (5). With these five PC's, there are an additional nine NPC's in the game. (Not counting probably 10-20 different zombie characters they'd be encountering) I have all 14 character's names, height, weight, race, occupation, age, location in story- all written down. I have character death times, location, and how/why. I have a full story. Start to finish. (A full game idea too.) So, story, ideas, etc., I don't have much of a need in. (I won't turn any away though.) But what I do NEED is:

-Background development
-Item design
-Layout design
-Character design and walking models. (I'd prefer models that resemble design like: 6 Days, or Longevity Gene, or Annie the Android, etc.)
-Music
-Sound effects (Possibly voice talent as well)
-Anything of use  :)

  I understand that this is a lot to ask; and I may possibly be able to work out some sort of payment, if needed. If you want to know more of my ideas on this, help, contribute and/or see how I have it laid out in my mind-- PM me. Thanks.
Title: Re: Recruit A Team - need help with you game?
Post by: Baron on 28 Mar 2010, 04:20
According to the Mags April Competition (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=40476.0) rules posted recently:

Quote
Topic: ONE ROOM ONE MONTH

Quote
Keep it two people team MAX!

I'm a busy guy, but I think I can handle half a room in a month.  I'm looking for a collaborator on this; someone interested in only a short-term commitment.  Moderate-to-nil work ethic an asset, music skills preferable (though not a necessity), crazy ideas imperative.  PM me a two sentence plug of your idea and the first full sentence on page 83 of whatever book you're reading right now if interested -I'll make my decision based on that information and get back to you with a yea or nay by April 1st.

Baron

EDIT: It's April 7 -stop PMing me already!  Our project is well underway.
Title: Re: Recruit A Team - need help with you game?
Post by: loontje on 08 Apr 2010, 16:48
For a remake of king's quest 5 I'm looking for:

artists (if you know how to animate sprites that's a huge plus)

people who can help me code/script/program (in other words the "technical stuff" that I have no experience with whatsoever)

musicians

the more people who want to help me out on this the better. If you're interested please PM me
Title: Re: Recruit A Team - need help with you game?
Post by: Pixelton on 09 Apr 2010, 16:51
I'm currently working on a game with another forumer (Def) and I'm looking for someone to compose some midi music for the game. Currently I'm using some Midi music I've downloaded from somewhere and the music I have is great as placeholder but, I'd love to work with someone to create some original tunes.

The game
The game is called 'The Visitors' and is set in 1959 around a sleepy Wisconsin town. One night something strange falls from the sky and lands deep in the Ottawa forest and the player must investigate whats going on and find the truth behind the strange object.

The Mood
The style of the game is all first-person with the player chatting to NPC's traveling around different locations using a map system and completing a number of mini-game events. The Visitors has a Drive-in, B-Movie feel to it and music should represent that feel and the game's period.

Artwork
(http://www.blacktreeuk.net/visitors/v_title.png)
(http://www.blacktreeuk.net/visitors/game_screen.png)
(http://www.blacktreeuk.net/visitors/sammys_shack.png)

If your interested please send me or Def a PM

Cheers!
Title: Re: Recruit A Team - need help with you game?
Post by: tzachs on 17 Apr 2010, 18:05
Hello, I'm looking for testers to get some feedback on my football game.

(http://img227.imageshack.us/img227/9503/screen1o.png)

You can see more details about the game in the GIP thread (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=40639.msg537209#new).

If you're interested in testing it, please PM me and I'll send you a link(along with my thank you  :)).


Strike that, I'm all set now  :)
Title: Re: Recruit A Team - need help with you game?
Post by: Vince Twelve on 23 Apr 2010, 23:50
Resonance needs a specialized font made of a bunch of abstract symbols which I will sketch for you.  If you know how to make ttf fonts and want to donate some of your time in exchange for a free copy of the game, a place on the beta team, and your name in the credits, shoot me a PM/email!  Thanks!
Title: Re: Recruit A Team - need help with you game?
Post by: xenogia on 26 Apr 2010, 10:14
Looking for a pixel artist/or any artist to help me redesign the gui on "The Face of Corruption" which is located at http://www.adventuregamestudio.co.uk/yabb/index.php?topic=39974.0 (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=39974.0)

To be more exact, it is only a small job.  Just need some to design some text box guis.

As you can see from the below image that is the current text box I have created.  I am looking to create a somewhat comic book style caption.

(http://xenogiagames.com/images/38fe5e5dscrn.png)

PM me if anyone is interested, and I'll also put you on the beta team as well.
Title: Pro Wrestling Epic
Post by: studiostu on 04 May 2010, 04:10
Hey guys!  I'm looking for some pro wrestling fans that would be interested in helping with an adventure game.  To practice, I was wanting to create a short game surrounding the events of the Montreal Screwjob in which you can play as either Shawn Michaels or Bret Hart.  Then after that I'd like to create an original story.  I've just learned I'm horrible with creating pixel art characters and scenery!  I'm really only asking for about 3 or 4 backgrounds and the characters.  If anyone wants to team up, please PM me.  Thanks! 
Title: Re: Recruit A Team - need help with you game?
Post by: spc1208 on 08 May 2010, 19:15
I am not a very experienced Ags Game maker in aspects of drawing, and scripting animation.  However, I have recently
Played the Video Game SplinterCell: Conviction for the X-Box 360, and I loved every minute of it!  So I thought why not make a game!  I am looking for Artist ( Sprites, Backgrounds, Ect. ) Scriptors ( Animations, gui's, ect. )

I believe I can handle the music, and I already have kind of a story but I am wide open for many suggestions!

If anyone is interested please PM me or something!

 :)
Title: Re: Recruit A Team - need help with you game?
Post by: joelphilippage on 09 May 2010, 23:16
I need beta-testers for my game. Send me a PM if you're interested. I'll upload pictures in a bit.
Title: Re: Recruit A Team - need help with you game?
Post by: Cryxo on 11 May 2010, 16:46
Hi everybody! I am looking for a composer who is willing to write and create some jazz type music (mp3, midi etc...) or something similar for a non-profit (freeware) game.

I and a friend of mine are working on a game called My Neighbour is a Serial Killer. It's a somewhat mental, crazy, wacky etc... little production. The protagonist empathizes with the "serial killer" and decides to help him out. Sam and Max springs to mind (Hit the Road). It is that sort of style of gameplay/atmosphere/mood.

We are thinking of some snazzy, jazzy, wacky type music. Something similar to... Sam and Max: Hit the Road music
 

The game itself we think will last about an hour and a half. So if you are interested, please PM me or send me an email to sam.storey93@googlemail.com

Title: Re: Recruit A Team - need help with you game?
Post by: Trumgottist on 12 May 2010, 20:08
*post removed*
Title: Re: Recruit A Team - need help with you game?
Post by: Czar on 13 May 2010, 12:30
Once again I'm trying to finish what I've started, and this time it is only a few months since my last try. :)

I have a better vision of how to make it work, so what I am looking for is:

A short story.
   You can send me your short stories and I'll choose the most appropriate one.
The genre is not important as long as it is short and interesting. Also the author should be open to smaller changes and adaptation :).


This way I'll find inspiration for the artwork and we can go from there.

Peace and love.

EDIT:
Ok, I thought some more on the direction I'd like the game to go, and would definitely be satisfied with a noir style story, so those with experience in this sort of genre are welcome to share ideas, even if only as a consultant.
Title: Re: Recruit A Team - need help with you game?
Post by: Dualnames on 18 May 2010, 22:23
BETA-Testers Required. 6 days from now. The more the merrier. Special skills: hunting bugs ability +4. Charisma: 14+

PM me if you're interested. Beta period 18-24.
Title: Re: Recruit A Team - need help with you game?
Post by: Da_Duke2000 on 21 May 2010, 22:38
I'm in need of some basic character and environment sprites for our AGS Point and Click game called Forge.

Forge is being developed by Quill O' The Wisp, and is a sequel to the game of LOOM.
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=40526.0

Our site is here:
http://forge.freeiz.com/

Examples of the art style we need can be seen here:
http://oeo.la/_50oHC
(Its a RAR file on my host)

A small list of needs are:
-Walking/Talking Character animations
-Object transformations
-Misc animations including animals, background atmosphere enhancements

Its a relatively small job, maybe 10-15 animations, some have 4-5 frames, some are 10-20. If this raises your interest, please email me at Da_Duke2000@hotmail.com, or MSN me at the same address.



Title: Re: Recruit A Team - need help with you game?
Post by: Warren on 23 May 2010, 05:03
The project:   House Md

About: this is going to be about the famous tv show doctor, House.
Solve medical mysteries and generally making all the doctors around
you miserable.  I'm looking to grasp the 'essence' of house, so if
you're not passionate in house, you need not apply.

In search of: an Animator/Artist who can put together a panel of
characters, you'll be working from scratch, so this is a big undertaking I think.
The characters basically just have to blend in with the background quality provided.

Anyone else who is willing to contribute, please reply.
I'm open to all avenues of creativity, sound artists or writers.

The game so far is only a prototype and is a crude setup of backgrounds and sounds.
I have only 4 room designs so far and only a rough draft for a story. There is also no game logic yet
so any scripters... Welcome.

I realize I should have more to show, but I really want to recruit others to
assist in this undertaking.

Thanks for your time.

(http://www.purplespore.com/ZMMM/househousemd.png)
Title: Re: Recruit A Team - need help with you game?
Post by: m0ds on 24 May 2010, 13:09
Hey folks, this thread is for recruitment, not chit chat. Please continue it elsewhere!
Title: PROJECT: The Daleks - Art Help wanted..
Post by: barefoot on 24 May 2010, 15:25
Hi

I have made a few games with AGS and my background graphic skills are not as good as i would like, which tends to spoil the game..

The Game I am working on is based on Dr Who's enemy: the Daleks... (No real running title yet). I have made a few Dalek sprites which are ok (slight alteration to their looks will be implimented to make them a litttle different..ie wings on head etc)... the story line is simple: The Daleks are coming to steal all of our resources before destroying the planet...

Unfortunately the Doctor has been suspended and his TARDIS taken away by the Master Time Lords and is unable to come here to help.... but he can teleport stuff.

A young enthusiast picks up the Daleks signal of their intentions.. but no one believes him!

What I would like is if somebody would be prepared to design a few backgrounds based on particular scenerios..eg Water dam... Power station....and maybe a few objects etc etc

Basic shot:
(http://www.apple-media.co.uk/daleks.png)

If anyone would like to assist me on this new project that would be great. Credit will be given....

Please give indication of skills you can help with.

Game 640x480 and 16-bit

cheers
barefoot



Title: Re: Recruit A Team - need help with you game?
Post by: m0ds on 26 May 2010, 17:32
I'm looking for a GUI artist to make my one themed and better looking for the game I'm working on! PM me :)

(http://www.screen7.co.uk/games/images/lip_shot1.jpg)

The work-in-progress interface. It's a GUI for 320x200 res and should follow a fairly similar layout to the original.
Title: Re: Recruit A Team - need help with you game?
Post by: Codex on 27 May 2010, 23:08
Project: Indiana Jones and the Shade of Odysseus

Recruiting: LEAD ARTIST for BGs and Sprite work

Thread: http://www.adventuregamestudio.co.uk/yabb/index.php?topic=40919.0
Site: http://www.shadeofodysseus.com

I'm kind of at a place where I can finish the game on my own rather quickly, but would be more than thrilled if anyone wanted to come in and really rock the art.  I'm not skilled at pixel work.  I have a full script with a linked Room/Sprite manifest, and the story is killer!  All I need is YOU!

If you aspire to create FOA-style-worthy art and need a framework to do so, please PM me!  I'm comfortable with using Googledocs to collaborate, I'm a really hard worker, and a good project leader.

Thanks! ~Codex
Title: Re: Recruit A Team - need help with you game?
Post by: Blobby 101 on 02 Jun 2010, 23:26
Red Dwarf fangame - Back in production

After a short break for school related things (exams mostly) and a large graphical redesign, the Red Dwarf adventure game is back in production. Due to the fact that i quickly realised my old graphical style (although nice) was unmanageable I decided to do what I'm good at - 3D modelling. With the new 3D look I will be needing 3D characters - unfortunately this is where my 3D art skills fall down, on characters, So i'm looking for someone who would be willing to make 4 characters (no complicated texturing or animating required - i can do this myself) and a head ;)

Obviously I know how hard 3D modelling can be so i'm not expecting anyone to do this for free - I'd be willing to offer between £10 - £15 for the models. Knowledge of Red Dwarf would be preferable but is not required - there are plenty of Red Dwarf images and clips available online to use for reference.

The characters I need would be: David Lister, The Cat, Arnold Rimmer and Kryten. I'd also need the head of Holly (the male, Norman Lovett version). These should be in a semi-cartoony style to match the backgrounds (picture below).

New background:
(http://i167.photobucket.com/albums/u157/rtyper/cabin1.png)


And here's a link to the thread to show my progress on the game and some old pictures of it: http://www.adventuregamestudio.co.uk/yabb/index.php?topic=40312.0 (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=40312.0)


Thanks for reading this, please PM me if you're interested ;)
Title: Re: Recruit A Team - need help with you game?
Post by: Atelier on 03 Jun 2010, 16:40
I'm looking for a MIDI maker to work on a soundtrack for Text Quest, my text-based game. It's a medieval fantasy, with a hint of RPGness :=

There are 12 rooms in total, and I would provide the descriptions of each, which the player will be reading, to help you get a feel of what kind of atmosphere needs to be created. I'm never working to any deadline so I can be flexible in that respect.

Cheers, and please PM me if you're interested!


Musician found.
Title: Re: Recruit A Team - need help with you game?
Post by: Moogle on 04 Jun 2010, 22:33
   Hello all. As of now I am currently helping a members with 2 games but for now he wants to work with 1.Fatal board seems to be a really great game from what I here. It reminds me of the game heavy rain & indigo Prophecy. It seems hes just starting out on the game, but it's a big game so we may - need a little help Smiley. If any one would like to join this creation then please do say or just pm me.I will keep everyone posted with art & scripts for this game.Oh let me list what he need from people below
...ill have to ask him later
Title: Re: Recruit A Team - need help with you game?
Post by: ddq on 05 Jun 2010, 06:03
I'm in need of seven voice actors for an Oceanspirit Dennis game. The roles I'm looking to fill include 1) Strong Texas accent, 2) Professional news anchor,  3) Telephone operator, 4) Female celebrity gossip TV host, 5) Batman, 6) Cloud Strife, and 7) a dumber than a bag of hammers 18-years-and-one-day-old girl nothing anymore.  

EDIT: All set.
Title: Re: Recruit A Team - need help with you game?
Post by: Ethan D on 11 Jun 2010, 01:50
I'm looking for a sprite artist/animator. (All background art is covered.) I can sort of do sprites myself but they take me forever and so I was hoping someone could help out.  If anyone can I can probably finish my game in about a month if not it'll take like 2-3 months.

Anyway, I can supply you with the few sprites I have now to show the style or you can make sprites that fit with the background. (Whichever you like.)

I know it's bad to be picky when looking for an artist but here goes:  Artist must be hardworking and able to meet deadlines. 

Anyway, more details on the game:   The Johnson Report: Prologue (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=41072.0)

If your even remotely interested I would love to know and to work with you!
Title: Re: Recruit A Team - need help with you game?
Post by: cat on 12 Jun 2010, 12:49
I want to improve my MAGS game "Head over Heels" before adding it to the database. So I'm looking for a MIDI-composer. If you are interested, pm me for details.

(http://img168.imageshack.us/img168/7162/screenshotsmall.png) (http://img168.imageshack.us/i/screenshotsmall.png/)

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=40771.msg542203#msg542203 (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=40771.msg542203#msg542203)



Edit: Position filled!
Title: Re: Recruit A Team - need help with you game?
Post by: gonzo29 on 13 Jun 2010, 06:33
I need the help of a programmer.  Nevermind, I think I can probably manage on my own.  Will post further questions in the technical forum.  Thanks Steve.

The game is called "Circle the Aardvark in the Back of the Pickup Truck"

It is an arcade game roughly based off of the game "Whack-a-Mole".  There is a 3X3 grid of pickup trucks, from which randomly appear either an aardvark, a sand lark, or Otto von Bismarck.  The objective is to use the mouse to draw a closed figure that encloses any aardvarks on the screen, but misses any sand larks and Bismarcks.

Two functions basically make up the core of the game, and I am having trouble writing them.

One recognizes when a closed figure has been drawn by the mouse.  I actually have a decent working version of this function, but it makes mistakes occasionally and I can't pinpoint quite why.

The other function identifies which objects are within the closed figure that has just been drawn.  I have an idea of how this might be accomplished, but I haven't written any code because I suspect that my method is more complicated than necessary, and I don't think the array handling in AGS is fast enough for it to be a feasible option.


Any help would be greatly appreciated.

(http://www.sean.jamesbucher.org/TitleScreen%20copy.jpg)
Title: Re: Recruit A Team - need help with you game?
Post by: Kweepa on 13 Jun 2010, 17:47
gonzo,
Firstly, I think you have posted in the wrong forum - unless you actually want a programmer to join your game team - but I'll leave it up to a moderator to decide where to put this.
Secondly, you have chosen a pair of somewhat tricky problems to solve.

Here is how I would go about it:

To recognise a closed loop:
record the mouse position every time it travels more than, say, 12 pixels, in an array
define a line segment as the last recorded position to the current mouse position
work backwards in the mouse position array, making a line segment from adjacent points at each step
test for crossing (or touching) of the two lines (and trim the lines if they cross)
http://local.wasp.uwa.edu.au/~pbourke/geometry/lineline2d/
 - you have your closed loop

To test for inside/outside the loop:
start at the position of an aardvark/sandlark/bismarck
count the number of line segment crossings from the point to the edge of the screen, in any direction (left/right/up/down)
if it's odd, the point is inside the closed loop
This article explains how to handle edge cases: http://en.wikipedia.org/wiki/Point_in_polygon

PM me if you need any more help!

[EDIT]
I knocked up some code that can be dropped in an empty room script to do basically what you want. When check_inside is called, call check_xy for each object to determine if it's inside or outside the loop.
Code: Adventure Game Studio
  1. // room script file
  2.  
  3. struct Point
  4. {
  5.   float x, y;
  6. };
  7.  
  8. Point ps[128];
  9. int p = 0;
  10.  
  11. int loopStart;
  12.  
  13. bool breset = false;
  14.  
  15. function reset()
  16. {
  17.   p = 0;
  18.   ps[p].x = IntToFloat(mouse.x);
  19.   ps[p].y = IntToFloat(mouse.y);
  20. }
  21.  
  22. function move_down()
  23. {
  24.   if (p < 127)
  25.   {
  26.     p++;
  27.   }
  28.   else
  29.   {
  30.     int i = 0;
  31.     while (i < p)
  32.     {
  33.       ps[i].x = ps[i+1].x;
  34.       ps[i].y = ps[i+1].y;
  35.       i++;
  36.     }
  37.     loopStart--;
  38.   }
  39. }
  40.  
  41. bool check_xy(int x, int y)
  42. {
  43.   // make sure there's no possibility of touching
  44.   float fx = IntToFloat(x) + 0.5;
  45.   float fy = IntToFloat(y) + 0.5;
  46.   int i = loopStart;
  47.   int nc = 0;
  48.   while (i < p)
  49.   {
  50.     float x1 = ps[i].x;
  51.     float y1 = ps[i].y;
  52.     float x2 = ps[i+1].x;
  53.     float y2 = ps[i+1].y;
  54.    
  55.     float dy1 = fy-y1;
  56.     float dy2 = y2-fy;
  57.     // y1 --- fy --- y2
  58.     if (dy1*dy2 > 0.0)
  59.     {
  60.       float s = dy1/(dy1+dy2);
  61.       float cx = x1 + s*(x2-x1);
  62.       if (cx < fx)
  63.       {
  64.         nc++;
  65.       }
  66.     }
  67.     i++;
  68.   }
  69.  
  70.   if ((nc%2) == 1)
  71.   {
  72.     return true;
  73.   }
  74.   return false;
  75. }
  76.  
  77. function check_inside()
  78. {
  79.   DrawingSurface *surf = Room.GetDrawingSurfaceForBackground();
  80.   if (check_xy(160, 100))
  81.   {
  82.     surf.DrawingColor = Game.GetColorFromRGB(255, 0, 0);
  83.   }
  84.   else
  85.   {
  86.     surf.DrawingColor = Game.GetColorFromRGB(0, 0, 0);
  87.   }
  88.   int i = loopStart;
  89.   while (i < p)
  90.   {
  91.     surf.DrawLine(FloatToInt(ps[i].x), FloatToInt(ps[i].y), FloatToInt(ps[i+1].x), FloatToInt(ps[i+1].y));
  92.     i++;
  93.   }
  94.  
  95.   surf.Release();
  96.  
  97.   reset();
  98. }
  99.  
  100. function repeatedly_execute_always()
  101. {
  102.   if (!breset)
  103.   {
  104.     breset = true;
  105.     reset();
  106.   }
  107.   float mx = IntToFloat(mouse.x);
  108.   float my = IntToFloat(mouse.y);
  109.  
  110.   {
  111.     int i = p-2;
  112.     while (i > 0)
  113.     {
  114.       if (ps[i].x == mx && ps[i].y == my)
  115.       {
  116.         // easy closed loop
  117.         loopStart = i;
  118.         move_down();
  119.         ps[p].x = mx;
  120.         ps[p].y = my;
  121.        
  122.         check_inside();
  123.       }
  124.       else
  125.       {
  126.         // test for crossing
  127.         float x1 = ps[i].x;
  128.         float y1 = ps[i].y;
  129.         float x2 = ps[i+1].x;
  130.         float y2 = ps[i+1].y;
  131.        
  132.         float ox = ps[p].x;
  133.         float oy = ps[p].y;
  134.        
  135.         float ux = x2-x1;
  136.         float uy = y2-y1;
  137.         float vx = mx-ox;
  138.         float vy = my-oy;
  139.        
  140.         // a + s*u = b + t*v
  141.         // two simultaneous equations
  142.         // x1 + s*ux = ox + t*vx
  143.         // y1 + s*uy = oy + t*vy
  144.        
  145.         // s = (ox-x1 + t*vx)/ux
  146.         // y1 + (ox-x1 + t*vx)/ux*uy = oy + t*vy
  147.         // (ox-x1 + t*vx)*uy = (oy-y1 + t*vy)*ux
  148.         // (ox-x1)*uy - (oy-y1)*ux = t*(vy*ux - vx*uy)
  149.         // t = ((ox-x1)*uy - (oy-y1)*ux)/(vy*ux - vx*uy)
  150.        
  151.         // vx*t = x1-ox + s*ux
  152.         // (y1-oy)*vx + s*uy*vx = vy*(x1-ox) + s*ux*vy
  153.         // s = ((y1-oy)*vx - (x1-ox)*vy)/(vy*ux - vx*uy)
  154.        
  155.         // each of these must be between 0 and 1
  156.  
  157.         float d = vy*ux - vx*uy;
  158.         if (d > 0.000001 || d < -0.000001)
  159.         {
  160.           float s = ((y1-oy)*vx - (x1-ox)*vy)/d;
  161.           float t = ((ox-x1)*uy - (oy-y1)*ux)/d;
  162.           if (s > 0.0 && s < 1.0 && t > 0.0 && t < 1.0)
  163.           {
  164.             // crossing, so tidy up
  165.             loopStart = i;
  166.             float cx = x1 + s*ux;
  167.             float cy = y1 + s*uy;
  168.             ps[i].x = cx;
  169.             ps[i].y = cy;
  170.             move_down();
  171.             ps[p].x = cx;
  172.             ps[p].y = cy;
  173.            
  174.             check_inside();
  175.           }
  176.         }
  177.       }
  178.       i--;
  179.     }
  180.     float dx = mx - ps[p].x;
  181.     float dy = my - ps[p].y;
  182.     if (dx*dx + dy*dy > 144.0)
  183.     {
  184.       move_down();
  185.       ps[p].x = mx;
  186.       ps[p].y = my;
  187.      
  188.       DrawingSurface *surf = Room.GetDrawingSurfaceForBackground();
  189.       surf.DrawingColor = Game.GetColorFromRGB(0, 255, 0);
  190.       surf.DrawLine(FloatToInt(ps[p-1].x), FloatToInt(ps[p-1].y), FloatToInt(ps[p].x), FloatToInt(ps[p].y));
  191.       surf.Release();
  192.     }
  193.   }
  194. }
  195.  
Title: Re: Recruit A Team - need help with you game?
Post by: Atelier on 14 Jun 2010, 16:27
Um... don't want to be an @ss hole but shouldn't this have been done in pm?
Title: Re: Recruit A Team - need help with you game?
Post by: Pinback on 22 Jun 2010, 06:16
Hi,

I'm making a small-medium length game in AGS (freeware of course), thought I might poke around and see if I could find some people interested in working with me on this one. It's not a big game, my deadline is a couple of months off, so I want to make it very polished.
It's kind of a sci-fi setting, lots of robots and a little black humor.

Here's an early test SS.

(http://img804.imageshack.us/img804/8300/robotbg1controls1animro.gif) (http://img804.imageshack.us/i/robotbg1controls1animro.gif/)


I'm looking for a writer, musician and a programmer.

Whether you want to input a little or a lot is fine, although what I'm really hoping for is to hook up with someone likeminded whom I can work with on future projects too. So yeah, if you have skills in writing, music or programming and are interested, send some samples to this address;

gobletleechen@gmail.com

I will of course reciprocate for any help given, I can do almost any graphics you might need.

EDIT) Thanks to those who have applied, I'll be getting back to all of you eventually. I'll be keeping applications open for some time though, so if you think you'd like to help don't hesitate to email me.

EDIT) Also need a programmer to help with the more complex things like dialogue trees and global variable functions. And anything else that baffles me along the way:)

EDIT) Thanks to all who applied! I have found several talented people to work with on this project now.


Title: Re: Recruit A Team - need help with you game?
Post by: DrewCCU on 24 Jun 2010, 19:11
LOOKING FOR VOICE ACTOR(s)

We are looking for someone who is REALLY good at impressions - in particular someone who can nail the original cast and crew of Star Trek the original series.  More specifically than that even, being able to do Kirk (William Shatner), Spock (Leonard Nimoy), Dr. "Bones" McCoy (DeForest Kelley) are ESSENTIAL.  We would also really like to have voices for Scotty (James Doohan), Sulu (George Takei) and Uhura (Nichelle Nichols).

If you can do most or even just one of these voices pretty good (and i don't mean just being able to sound like the character saying one line.  You have to be able to read dialog.  I mean anyone can sound like arnold schwarzenegger saying "I'll be back!".  We need you to be able to speak in this characters voice.) Anyway - if you can do any of these characters let us know.  You can send me a PM and while you're at it go ahead and send us a sample of your impersonation in a sound file to startrekadventures@gmail.com. 

Thanks,
WWW.StarTrekAdventures.Com  Team
Title: Re: Recruit A Team - need help with you game?
Post by: Dualnames on 25 Jun 2010, 22:14

No idea for the length of the game at this point.
But I'm looking for:

Character Artists+Animators

I'm working on a horror game, more details will be given to those interested. It's more of a psychological horror game, rather than a shoot em up. Below is probably the first screen of the game, it's more of a first person thing anyway, the rest of the game will have more 3rd person perspective backgrounds, but you can see the style.

If you're interested, pm me.
Title: Re: Recruit A Team - need help with you game?
Post by: HereticGamer on 26 Jun 2010, 20:45
I'm currently working on a sci-fi/post-apocalyptic/cyberpunk game and I need a background artist for the game.

I'll post the original advert from TIGSource on here:

So I'm looking for a background designer for a sci-fi/post-apocalyptic/cyberpunk adventure game, with a design aesthetic similar to TimeSplitter 2's NeoTokyo and Robot Factory levels, mixed with a Fallout flavour.

The backgrounds need to be at 320x200, and if you want to have a look at the various influences there are a few links here:

Robot Factory Video (http://www.youtube.com/watch?v=f-IiGnGohfM&feature=related)
NeoTokyo Video (http://www.youtube.com/watch?v=cw_olElRObk)

The first room is a cell where the main character is being held. There is a cell in the top-left hand corner and the rest of the room is open-plan. The ceiling is tiled and there is a mechanical door in the right wall. A medium-sized generator machine is placed in the center of the room. It should use the same greenish-gunmetal scheme as in the Robot Factory and look as if it has been derelict for a while.

If you could make tht room I'll consider it a trial basis, and see if it would match up to the rest of the game :)

Thank you in advance guys.
Title: Monkey island 3 Clone
Post by: Jyan on 27 Jun 2010, 11:23
Hi!  ;D
Iam making an good old Mi3 clone.  (Same coin style movement, Art, Music, Character)
The game title is "Danligo - Lost at Sea/The lost Treasure"..
If you love MI and can do anything to help us please pm me or send a mail to:
Johannessteinsbo@hotmail.com
We need all help we can get!

-Jyan
Title: Re: Recruit A Team - need help with you game?
Post by: TerranRich on 29 Jun 2010, 02:54
Hey everybody!

This is a very specific request. If you are good at Poser or DAZ Studio (and I mean GOOD, not just somebody who's played with it once or twice and might be able to pose a sphere, LOL), then I could really use some help with my project, By the Sword. I'm using Poser 8 for the graphics, and have a HUGE library at my disposal. I could let you "borrow" whatever 3D assets, add-ons and models you might want.

Basically I'm looking for somebody to help me pose and animate characters for basic animations such as walking, running, idling, speaking, bending down & picking up, reaching out, etc. I could do them, but to be honest having help would greatly reduce the workload and speed things up a bit. PM me if you're interested!
Title: Mare - Circus
Post by: Jyan on 08 Jul 2010, 17:40
Hello we are a not very known game developer team and we are
working on a big project, based on a book written by a norwegian author.
We have gotten permission of the author too
make a game with his characters in the game.

We are not sure if we are going to sell this game,
thats based on how good it is..


Story:
Esmeralda (a fat and bearded lady) finds Mare in a river and save his life. (From drowning)
Mare has forgotten Who he is and how he got there. (In the river)
Esmeralda works on a circus and the she takes care of mare,
but the circus director does not like Mare so well, he says he gets chills when the Mare is close to him.
The director then gives him the name Mare.
(Mareritt ('MARE'ritt) = Nightmare in norwegian thats why he gets the name Mare)

The game is divided into several chapters that we are going to give out a once a month. (Maybe sell)


Characters:
Mare ( The main character)
Esmeralda (Fat and bearded lady)
Vlad (Vampire guy)
Rom and Rem (Two twins that loves to make fun of people)
Alf (The world strongest man)
Caravigo (The Circus director)
Angelo (An Flying angel)
And some more that i dont remeber right now..




We really need someone to join the team..
We are about 3-4persons working on the project.
We need basicly need all the help we can get.
If your interested please join and send me (TheWemoth at the forum) a message..

Forum:
www.thewemoth.tk/
or
www.thewemoth.motionforum.net/


ARTWORK FROM THE ACTUALLY BOOK:
http://olvesblog.blogspot.com/2008/06/mare-circus.html


We are desperate after animators! (Yes, both 3d and 2d)
Thanks!

-TheWemoth
Title: Re: Recruit A Team - need help with you game?
Post by: Da_Duke2000 on 18 Jul 2010, 16:14
Hey all. Duke here. We're making excellent progress on Chapter 1 of the game, but We're not sure who has offered to help with what, so we're asking here.

We currently would like a volunteer with Dialogue or Characterization experience to help us review the script for Chapter 1.

Please email inquiries to da_duke2000@hotmail.com.

Thanks all!
Title: The Silver Lining is Recruiting
Post by: neocronNV on 20 Jul 2010, 17:55
Team name:
We are Phoenix Online Studios, a game development company dedicated to making engaging, compelling, cutting edge and generally awesome games. We have a dedicated team of individuals from all over the globe, who are so passionate about what we do they've given up their day jobs to pursue their dream of becoming game developers. Sounds crazy, doesn't it?

Gifted, brilliant, astonishing, unbelievable--we have yet to be called these things, but that hasn't stopped us from pursuing that dream! After two cease and desists from two different companies, we have come through and published our first non-commercial game, The Silver Lining, the first of an amazing line of games that will leave you wanting to come back for more!

Project name:
The Silver Lining

Brief description:
Inspired by the King's Quest series of the 1980's and '90's, The Silver Lining is a non-commercial game that follows King Graham of Daventry as he searches for a cure to a terrible curse laid on his children by a sinister cloaked figure, and begins to learn that not everything in their lives and pasts is as it seems.

The first of five episodes was released on July 10th, 2010 and has been covered by major news and media outlets including CNN, PC Gamer, Computer Gaming World, and MTV.

Target aim:
Freeware, non-commercial

Compensation:
Volunteer-based.

Technology:
The Silver Lining utilizes the Torque Game Engine.

Talent needed:
We are looking for qualified and talented individuals to fill the following openings on our team. Please note that all positions are on a volunteer basis.

ANIMATOR
Job Responsibilities:

Responsible for animating 3D character models in a fantasy environment with realistic and fantasy looking characters and environments.
Set up the mainframe for the in-game cutscenes and work directly with the content programmers to implement them in the game.
Polish current animations as needed.
Experience in great lipsync animation a plus

Job Requirements

Must be proficient in Maya.
Brings high level of artistic / animation accomplishment to the solution of artistic problems.
Excellent communication skills with the ability to take critiques
Portfolio/website demonstrating your skills.
Solution oriented and proactive
Ability to meet deadlines.
Must be set up for conversations over Skype and MSN Messenger.
Ability to put in at least 15 hours of volunteer work weekly.
Strong interest in computer games and knowledge of the King's Quest saga a plus.

Environment Artist
Job Responsibilities:

Assist the Art Directors in finishing amazing environments that feel akin to the fantasy setting.
Polish modeling and texturing of environments as needed.
Lighting and baking of the environments.
Optimize environments for performance.

Job Requirements

Strong understanding of form and composition, color and lighting.
Comprehensive knowledge of Maya and Photoshop.
Experience with modeling, texturing, and UV mapping ability.
Understanding of lighting and baking techniques, including Ambient Occlusion.
Excellent communication skills with the ability to take critiques
Portfolio/website demonstrating your skills
Solution oriented and proactive
Ability to meet deadlines.
Must be set up for conversations over Skype and MSN Messenger.
Ability to put in at least 15 hours of volunteer work weekly.
Strong interest in computer games and knowledge of the King's Quest saga a plus.

Navigation Programmer
Job Responsibilities:

Work with the Art Director to improve the path finding on the main character.
Fix the walking areas in the game.

Job Requirements

Basic TorqueScript and C++ skills required
Skills in linear algebra and graph theory required
Previous experience with pathfinding algorithms a definite bonus.
Experience with Maya a bonus.
Excellent communication skills with the ability to take critiques
Solution oriented and proactive
Ability to meet deadlines.
Must be set up for conversations over Skype and MSN Messenger.
Ability to put in at least 15 hours of volunteer work weekly.
Strong interest in computer games and knowledge of the King's Quest saga a plus.

Tools Programmer
Job Responsibilities:

Work with the Designers, Art Director and Animators to create a cinematic tool that will allow direct interaction with the engine.
Create tools that will facilitate and speed up the production cycles.
Help with other programming tasks as needed.

Job Requirements

Good TorqueScript skills.
Proficient in the Torque UI system
An understanding of OOP principles
Thorough knowledge of the TGE architecture a definite bonus.
Excellent communication skills with the ability to take critiques
Solution oriented and proactive
Ability to meet deadlines.
Must be set up for conversations over Skype and MSN Messenger.
Ability to put in at least 15 hours of volunteer work weekly.
Strong interest in computer games and knowledge of the King's Quest saga a plus.

Video Editor
Job Responsibilities:

Capture video from in-game.
Edit video for in-game purposes or promotional material.
screenshots from the game for promotional material or references.

Job Requirements

Good TorqueScript skills.
Proficient in the Torque UI system
An understanding of OOP principles
Thorough knowledge of the TGE architecture a definite bonus.
Excellent communication skills with the ability to take critiques
Solution oriented and proactive
Ability to meet deadlines.
Must be set up for conversations over Skype and MSN Messenger.
Ability to put in at least 15 hours of volunteer work weekly.
Strong interest in computer games and knowledge of the King's Quest saga a plus.

QA Tester
Job Responsibilities:

Accurately and efficiently perform checklist passes against expected game functionality.
Effectively perform creative / destructive testing across multiple episodes.
Able to write clear and concise bug reports in the QA Database (following established bug-writing guidelines)
Work closely with Production and Development teams to provide both quantitative and qualitative feedback throughout the development cycle.

Job Requirements

Excellent communication skills
Excellent English grammar skills.
Windows XP, Vista or Windows 7 user (Please specify)
Various different versions of Windows ready to test a plus.
Self-sufficient.
Ability to meet deadlines.
Must be set up for conversations over Skype and MSN Messenger.
Ability to put in at least 15 hours of volunteer work weekly.
Strong interest in computer games and knowledge of the King's Quest saga a plus.

Team structure:
Our team currently has over 50 volunteers spanning the globe, with many of the people in our team having gone off to high caliber studios in the industry, after building their skills sets with The Silver Lining. We will ensure that your experience will be unique, and that you will learn invaluable information.

Website:
Phoenix Online Studios Website (http://www.postudios.com)
The Silver Lining Website (http://www.tsl-game.com)

Contacts:
To apply, please send your resume to jobs@postudios.com
For portfolios, we prefer online portfolios. Either send us a link to your website, or a link to download the files.

Previous Work by Team:
The Silver Lining Episode 1: What is Decreed Must Be (released July 10, 2010)
Title: Re: Recruit A Team - need help with you game?
Post by: Technocrat on 26 Jul 2010, 14:15
THE LEAGUE OF NATIONS NEEDS YOU

Operation: Forklift is finally getting to the stage where it's looking more like a game than a mess-around project, but it's still awfully quiet.

I have a fair idea where to find things like gunfire noises, but I'm useless useless useless when it comes to music. Therefore, I'm looking for anyone who can help provide music by whichever means.

I'm thinking both of Advance-Wars kind of music for the goodies, and rousing Soviet-style tunes for the baddies. Drop me a message if you've any interest in aiding the war effort!
Title: I want to make a game...
Post by: LGM on 27 Jul 2010, 03:29
Who wants to help me make a game?

I have free cookies. Cookies for coding. There you go.

Anyone? Anyone?

Bueller?


(Seriously, though, anyone wanna take a crack at a game with ol' LGM. I'm looking for someone who wants to share in this adventure of making an adventure, which is why I'm not posting this in the request help thread...)
Title: Re: I want to make a game...
Post by: Wonkyth on 27 Jul 2010, 12:03
Sure.  ;)
Title: Re: I want to make a game...
Post by: Chicky on 27 Jul 2010, 16:45
You're not special LGM. Ezboard or not, get to the back of the line (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=36479.0).  ;D

Title: Re: I want to make a game...
Post by: TerranRich on 27 Jul 2010, 17:41
Do you have a specific idea in mind for a game, LGM? Or are you looking to jump on board with an existing project? ;)
Title: Re: I want to make a game...
Post by: LGM on 28 Jul 2010, 00:46
I want world peace and a bucket of chicken. But beyond that... Yes, I have a specific idea in mind but I don't know enough about game design to fit together all the pieces. I've had some response on this already, but the more the merrier.

Oh, and chicky... I don't have a clever comeback but I'll just leave you with this: "You make me pee."

Please DM me if you are interested in hearing my idea. It is very epic!

For those who are curious, I will say this idea is like a hybrid of LArts' The Dig, and the films Frequency, Pandorum, and Back to the Future.

It'll take a lot of work...
Title: Re: I want to make a game...
Post by: Jonathan Wedge on 28 Jul 2010, 02:57
im in...
Title: Re: I want to make a game...
Post by: TerranRich on 28 Jul 2010, 09:01
I read your idea, LGM... I'm very much interested... especially in the parts that remind me of, as you said, Frequency, Pandorum and BTTF. I LOVE time travel elements, and have always wanted to see/make a game with that in it.
Title: Re: I want to make a game...
Post by: Chicky on 28 Jul 2010, 11:10
Oh, and chicky... I don't have a clever comeback but I'll just leave you with this: "You make me pee."

I seem to have that effect on everyone.

Anyway, with TerranRich, Wonkyth and Iceygames you can't fail!  :=

Title: Re: I want to make a game...
Post by: Dualnames on 28 Jul 2010, 11:16
I want world peace and a bucket of chicken.

One Vision - Queen? Sorry but I was itching to ask..
Title: Re: Recruit A Team - need help with you game?
Post by: babybear121 on 02 Aug 2010, 14:13
I'm looking for a develoment team to help with a game based on a book, i wrote a year ago. It's called Boy Alice,  http://www.writerscafe.org/writing/Mattixz13/539881/ you can read it here to get a summary of the story...I need a character designer and animator. background artist, and a scripter....this will be my first Ags project. I want the game to have cartoon backgrounds and all the wonderland characters will be really colorful, but the two main characters will be realistic looking. Thanks for listen to this and i hope to work with a team on this. contact me by pm or email. matthewcody84@yahoo.com.au
Title: Re: Recruit A Team - need help with you game?
Post by: Peder 🚀 on 08 Aug 2010, 00:36
Univert Games is looking for a character artist and a character animator for a full length 2D point & click adventure.
The game is inspired by Indiana Jones and will most likely end up being released as 3 seperate chapters (undecided).
(We will be making a demo now first so we will need around 5 characters fully animated to start with before we start work on the full game next year.)
Style should be around same quality as games like Beneath A Steel Sky, Resonance, Blackwell Convergence.

We have a background artist and this is one of the backgrounds made so far:

(http://www.sonsofgaia.net/cell.png)

The game is likely to be in 640x480 resolution, but could be changed to 320x240.

An old sprite of the main character made by ProgZmax:
(http://www.sonsofgaia.net/thomas-sprite.png)

This is a paid position!

Show your interest through PM!


Best regards,
Peder Johnsen.
www.univertgames.com
Title: Re: Recruit A Team - need help with you game?
Post by: Armageddon on 08 Aug 2010, 05:26
Looking for a background and character artist to do 2-4 backgrounds and 3-6 characters (Only 1-2 need to have walking animations) for this months MAGS de-make comp.
Title: Re: Recruit A Team - need help with you game?
Post by: Diath on 12 Aug 2010, 19:24
Im curious to see if there are any background artists that are around and would like to help me speed up the slow process that is of making backgrounds.  

(http://i121.photobucket.com/albums/o227/Dayne007/ProjectRoomwindow.png)


(http://i121.photobucket.com/albums/o227/Dayne007/Elddridgefoyer1coloring-3.png)

These images are a work in progress but if you can match this art style or better feel free to PM me and ill give you more details.

The games resolution is 320x200
The game theme is going to be on the darker side and the inspirations that come to mind while doing this game is Alone in the dark or Eternal Darkness but minus all the intense action.

Thanks!
Title: Re: Recruit A Team - need help with you game?
Post by: NsMn on 12 Aug 2010, 19:37
- PLEASE DELETE -
Title: Re: Recruit A Team - need help with you game?
Post by: Dualnames on 12 Aug 2010, 21:33
Info on the game:

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=41575.0

http://i133.photobucket.com/albums/q53/JustLedZep/bedroom6.png[/img]
http://i133.photobucket.com/albums/q53/JustLedZep/troicalogo.png
http://i133.photobucket.com/albums/q53/JustLedZep/spacecadet2copy3.png

General Info on the Job:

I require someone that can create 3d models and animations using the *.ms3d format(Milkshape 3D), or exporting to it from a different program (MAYA, 3ds MAX). We will be using a plug-in to handle the characters and textures in the AGS engine. More details can be discussed via PM.

or if you have decent animation 2d skills, we'd love to hear from you.
Title: Re: Recruit A Team - need help with you game?
Post by: Peder 🚀 on 13 Aug 2010, 08:26
Looking for some writer to help me finish "Companion" a first person point & click adventure game!
I need help with story, puzzles and dialog!

I am basically looking for someone to take over the work in those "sections" so I can concentrate on scripting it!
It is a short/medium length game and has GFX made by Nihilyst.

Some of the story is done and there is a small amount of finished puzzle ideas.
But I would prefer to have the story rewritten but in a way so all the backgrounds allready made can still be used.
 
Some screens:
(http://www.sonsofgaia.net/companion/titlescreen.png)

(http://www.sonsofgaia.net/companion/screenie1.png)

(http://www.sonsofgaia.net/companion/screenie2.png)

(http://www.sonsofgaia.net/companion/screenie3.png)


Contact me by PM or by email at cupgage[at]hotmail.com.
Position currently taken!


Best regards,
Peder Johnsen
www.univertgames.com
Title: Re: Recruit A Team - need help with you game?
Post by: Jyan on 20 Aug 2010, 22:54
Hello, iam the leader of a very not known game developer team.
We are currently working on a game based on the book Mare by an norwegian author.
We need somebody too animate the characters in the game.
Here is a picture that one of our drawer drew:


(http://i37.tinypic.com/11h3uqo.jpg)




NOTE: This is NOT a paid job!





Title: Re: Recruit A Team - need help with you game?
Post by: Jonathan Wedge on 21 Aug 2010, 08:24
(http://memberfiles.freewebs.com/77/88/61068877/photos/game-preview/scrnshot.png)
Hey people,I am back with a new project! Pub master quest.2 -online-.Thanx to Dualnames because him and mog.net add the online support to the game witch will have full online chat and maybe more ;].right now the game is only 25%
and I have all the puzzles planed out but what I need to do is build a team for each part of the game[music,puzzles,sounds,scripting] the game will have all art done me and me and mog.net will look for voice actors off of you tube.

Notice*
[there is about +15 and they are not really hard you just have to think a little bit.i will show you the plans over a PM]

Notice*
[Right now i have about six music making programs on my pc but I have no clue how to use them,I only understand garage band but i don't have a MAC.for music entries I will send the finish copy of the game to you and you can make music that fits the moment or setting in the game.]

Notice*
[I need some who can make the AI[fake online users]move around on the screen and go inside houses without blocking the player character.the easy & hardest job in the game but It should go quick for someone who doesn't have to focus on the whole game/;].]

Notice*
[even though I hate pushing back date I will if i have to.if i can build a team and get it done with in this year that would be great!]

Notice*
[hers a chance to make a few bucks!when we are done with the game I will start getting more people to join our team that way we can start working on the full game.the full game will consist of 4 severs and inside each sever is 1/4 of the game[in order]each server will allow 16 players via Mog.net[online] and in total that is 64 players :[).making this will take a year at MAX so all that time working and for what nothing!?! the game will be put on amazon or maybe it's website.and from there it will consist of 5$ per copy and all that help on this project will get an equal amount so don't reject just yet.]
Title: Re: Recruit A Team - need help with you game?
Post by: mouthuvmine on 24 Aug 2010, 05:48
Hey, all!

I've been working and working on filling the hole in my heart (hard drive) where Jerk Perkins used to live, and I'm happy to say, it completely got away from me! I've managed to stifle my enthusiasm until the plot was at least first draft "done", and it's now time to start getting a team together. My initial plan was to get a game or two out first, as that seems to be the way to get everyone to see you're actually serious, but just about EVERY project I've either started, or gotten behind, has fizzled to some degree. That, coupled with the requirements I'm going to be asking of team members, means opening the wallet! That's right, these are PAID positions.

What I'm looking for now...

Sprite animator

I'd like to do this game at 640 x 400 AT LEAST. Any higher would depend on the Spriter and BG artists' abilities, but no lower than this.
The best way to describe the character style I'm looking for would be to show you...

(http://i70.photobucket.com/albums/i111/imthamouth/Wes001Web.png)

I'm already working on some character concepts, but I have a lot of artistic shortcomings that can obviously be improved upon.
I have a few other concepts at this point, as well as a partially assembled design document to share with anyone interested.
To be clear...

I need ONE person to do sprites for now. Animations and all.
The game will be 640x res, with larger characters (think Curse of Monkey Island)
Though YOUR final art will be in the game, I do have a general idea of what everyone / everything already looks like, so I'll be throwing drawings at you too!

Background Artist

I'm not a great background artist, and have no cool examples for this, but if you've read thus far, you probably have a rough idea of what I'm looking for generally (640x, so on...), so let's get to the interesting stuff. The game has a sort of medieval setting, so there'll be some wooded area, first off. In fact, a lot of wooded area, but I'm sure we can figure out a way to cut back. I have high hopes for some VERY large scrolling BGs in certain areas, and there's a location planned where the artist would have a lot of room to get very creative, visually.

More Info

I have a lot more info available on the game, but seeing as I'm so far out from even getting art together, I'm choosing to not get over excited and start talking about things that aren't even close to happening just yet.

Money is something I will cover personally, between myself and the artist, but I will say this:
I don't like to pay up front (I'm sure no one does), as I've been burnt before.
I DO think getting paid as a lump sum in the end sucks, especially on a long project, so I like to use milestones.

The Prologue

There's sort of prologue game ready to be made, a one room demo / team trial, which will serve as a good way to see if this project will work for you, so if you're interested, let me know. If we get the short game done, but you don't want to continue on, I pay you for your great work, and find someone to take over. :)

If you're interested, or have any fun questions, just shoot me a PM.

Thanks for reading, and let's make a game!
Title: Re: Recruit A Team - need help with you game?
Post by: Pixelton on 28 Aug 2010, 13:56
Hello people, I have been working on a game project with two other forum users Def and Gravity and I'm looking for another coder to assist Def in is programming tasks. The project we were originally working on was The Visitors (a 1950's style adventure puzzle game), sadly a was seconded away to work on an iphone title and the project went into hibernation. Well its kicked off again and the project is no longer The Visitors but a post apocalyptic action/adventure game. Think STALKER on the PC or Metro2033 with factions but underground. We also have SVN set up for this project too for people who know what SVN repositories are :)

Some artwork!
(http://www.blacktreeuk.net/visitors/gun_stuff.jpg)
The action elements are a series of Doom style shooting games - abit like Resident Evil Gaiden on the Gameboy (check that out). The bare bolts of the combat is in and working...and alot of fun :D but far from finished, Def is working on this.

(http://www.blacktreeuk.net/visitors/mock.JPG)
This is the exploration, chatting to NPCs and the general adventuring side of the game, NPC and enemies wonder about and when you target them it goes to the Combat game (displayed in the link above).

(http://www.blacktreeuk.net/visitors/dudes.jpg)
These are various armour types you can equip yourself with - the animation sequences for these have all been completed!

(http://www.blacktreeuk.net/visitors/grav.jpg)
Dialogue will not be to different to whats already in AGS although portraits will be used (here is an unfinished portrait test)

Alot of art has gone into this so far but Code wise we could do with someone to support Def and work on other mechanics of the game (especially areas in AI but theres lots of other things that need implementing. i.e stores, Factions and other fun stuff).

Well thats it, I have had alot of interest and offers of help from sound guys but we're really not at that stage yet so if you could help at all in coding then give me a shout, I appreciate it! :)

Cheers guys
Title: Re: Recruit A Team - need help with you game?
Post by: auriond on 02 Sep 2010, 03:13
Looking for an AGS scriptor

I think it's high time I quit fumbling with ifs and elses for my side project, and start looking for someone who actually knows what he's doing. :D I need someone who preferably has had experience with coding games with text input. Lots of scripting wizardry will probably be needed as the puzzles are heavily code-based.

Generally, the game takes on the appearance of a program interface, and gameplay proceeds in the form of breaking and learning a code, and being proficient in reading and sending messages in said code. The specific types of puzzles will be very much dependent on what the scriptor can do, as I may not even think of possibilities which are, well, possible. So yeah, I will be working with the scriptor on puzzle design as well.

It'll be a short game, but I don't guarantee that development will be short. So if you're often very busy with other work, I'm fine with that. I just need your long-term commitment to the project, because I prefer to stick with one scriptor for the duration of this project.

Please contact me via PM if you're interested, and I'll let you have more details :)

Thanks!
Title: Re: Recruit A Team - need help with you game?
Post by: Radiant on 10 Sep 2010, 13:41
A bit unusual for this thread, perhaps...

I'm looking for someone to proofread, edit, and generally improve the walkthrough for ATOTK (http://crystalshard.net/?f=atotk_wt). It was written a few years ago by Kuroshiro, a fan of the game, and I recently realized its layout could use some improvements and the style isn't always as clear as it should be.

I don't have a lot of experience as an editor but I'm sure some people here do. Any help would be appreciated!
Title: Re: Recruit A Team - need help with you game?
Post by: mode7 on 12 Sep 2010, 14:46
Hi everyone!

I'm making a game for the running MAGS competition. It's an Adventure Game which plays a lot like a 16-bit platformer.
My only problem is, I don't know much about composing  and I don't have enough time to learn it within the time limit.

So I would really really appreciate if someone could help me out with only one track for the music.

I had something reminiscent of the 8 or 16bit era in mind but actually I'd take everything (Yeah , I'm desperate). The MAGS competition runs until the 30th of September.

Here's a screen shot to draw your attention.
(http://img641.imageshack.us/img641/491/wipshot.jpg)

 If you're interested to help out or you want more information on the project send me a PM or write ma an email at: mode7[at]gmx.net

Thanks in advance

 
Title: Re: Recruit A Team - need help with you game?
Post by: Seb on 14 Sep 2010, 19:45
Hi all,

Myself and a friend are currently in the process of making a light hearted adventure game and we are a bit stuck for an animator

We are ok for all other roles and are just need someone to do character and world animations.

The games script is done and we are ready to start putting everything together.

If anyone is interested in helping us out please send me a PM!

Here are a couple of screen shots of backgrounds we have so far -

(http://img715.imageshack.us/img715/1532/townhub.png)
(http://img843.imageshack.us/img843/9808/castlepreview.jpg)


Thanks!
Title: Re: Recruit A Team - need help with you game?
Post by: Crimson Wizard on 16 Sep 2010, 17:58
I am looking for the character artist and animator.

There's a very small project I started about half a year ago, but it was totally forgotten (I recall a character artist/animator was too busy to continue working with me, or something). Now I became desperate about not being able to finish anything on AGS for a while, so I decided to ressurect the old game of mine.

The project is the "remake" (or rather fixed version) of my short MAGS game "The Deed". You can check project thread here:
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=40009.0
(But please, do not post there, or moderator will lock it, it wasn't updated since February :))

To make things more clear: it should be same game with character art and GUI totally replaced (and certain fixes).

Only change in plans is resolution: I was going to change it to 640x400 (all backgrounds fit that perfectly anyway).

Additionally, here is some artwork done by previous artist:
http://www.mediafire.com/file/aichnnyn113ab32/TheDeed_Art.zip

You may or may not use these; I am ok with either way, as long as sprites are nice and fit the game.
I am not sure about previous artist's opinion on using his work though... but unfortunately I cannot get his response for some time.

(BTW, Vukul, if you are reading this and you want to continue your work, you are welcome :))

Just FYI, I also had some thoughts about making a longer game based on the same story with better graphics (read - better backgrounds) after I finish this remake.

Feel free to PM me anytime if you want to work with me on this.
Title: Re: Recruit A Team - need help with you game?
Post by: Jonathan Wedge on 27 Sep 2010, 04:03
PMQ.結晶の前に                                                    Voice acting                                                                  EDR: 10/01/10
_______________________________________ _______________________________________ _________________
                                           (http://pubmembers.webs.com/box%20art.png)
_______________________________________ _______________________________________ _________________
This is a prequel to my first AGS game pub master quest.This will be the first PMQ game with voice acting because it is a short game.This game only need 5 voice actors.

 - some one who can voice the main character(age 18 male)

 - the light hearted girl,close friend to main character(age 16 female)

 - need the voice for dark warrior that has seen many wars(age some were between 28-32 )

 - rich old woman

 - rich old man

 PM me for more information.
Title: Re: Recruit A Team - need help with you game?
Post by: joelphilippage on 28 Sep 2010, 16:16
I need someone to test and proofread my MAGS Game before the 30th. If you could test a game really quick, please volunteer.
Title: Re: Recruit A Team - need help with you game?
Post by: Calin Leafshade on 30 Sep 2010, 02:28
So All Hallows Eve is nearly upon us and I'd like to make the scariest, balls-to-the-wall, pants-wettingly scariest adventure ever seen (on AGS)

Themes include mental hospitals, medical experimentation and the supernatural

I want to have the game released on October 31st so this is a 1 month long sprint.

I am looking for a background artist and animator (who may or may not be the same person) with a messed up head and a fondness for the colour red and dingy environments

I should also say that 1 month is not a long time so if you would like to work on the project then you need a Ben304 level of commitment/craziness.

PM me if youre interested.
Title: Re: Recruit A Team - need help with you game?
Post by: m0ds on 02 Oct 2010, 01:02
the scariest, balls-to-the-wall, pants-wettingly scariest adventure ever seen (on AGS)


Your avatar compiled into an exe? 5 cups   ::)
/me does poop pant
Title: Re: Recruit A Team - need help with you game?
Post by: Calin Leafshade on 02 Oct 2010, 01:28
(http://screen7.adventuredevelopers.com/images/avatars/matches.jpg) ARRRGGGGGGGHHHH!!!                            (http://www.thethoughtradar.com/avatar2.png)
Title: Re: Recruit A Team - need help with you game?
Post by: Dualnames on 02 Oct 2010, 13:29
The theme to the game is that, from what Calin told us on IRC.

Title: Re: Recruit A Team - need help with you game?
Post by: Atelier on 03 Oct 2010, 13:21
I'm looking for a background artist to work on a backdrop for my text game (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=41098.0). Please PM me if you're interested, I will of course credit.
Title: Re: Recruit A Team - need help with you game?
Post by: InCreator on 06 Oct 2010, 19:44
I need a musician for my tower defense project.

Full thread and specifics here:
http://www.enclosedtd.com/forums/index.php?topic=2.0

Since project is supposedly commercial, but I have no clue will it sell any copies at all, I cannot offer much, however, I'm open for discussion.

Nikolas offered his help, which would have been super of course, but cost seems way above what I can offer.
Title: Re: Recruit A Team - need help with you game?
Post by: Dave Gilbert on 06 Oct 2010, 21:52
Hi everyone!  I've never posted here before, so hopefully people read this thread.  I'm looking for a new background artist for the next game in the Blackwell series.  We had a background artist, but it wasn't working out so we are going with someone new.

The backgrounds will be LOW-RES (320 x 240), and be mostly urban environments - apartments, street scenes, and the like.

We are able to pay $50 per background, for a total of around 35 backgrounds.

You can read more about the Blackwell series on our company website: http://www.wadjeteyegames.com.  Don't worry if your style does not match the screenshots.  Every Blackwell game has been drawn by different artists and this will be no exception.

If you are interested, please contact me at dave@wadjeteyegames.com (or PM me on this forum) with a link to your portfolio.

Thanks!

-Dave

EDIT: This position has been filled now.  Thanks!
Title: Re: Recruit A Team - need help with you game?
Post by: elliot87 on 12 Oct 2010, 01:15
TSL is looking for Animators!

We are Phoenix Online Studios, a game development company dedicated to making engaging, compelling, cutting edge and generally awesome games. We have a dedicated team of individuals from all over the globe, who are so passionate about what we do they've given up their day jobs to pursue their dream of becoming game developers. Sounds crazy, doesn't it?

Gifted, brilliant, astonishing, unbelievable--we have yet to be called these things, but that hasn't stopped us from pursuing that dream! After two cease and desists from two different companies, we have come through and published our first non-commercial game, The Silver Lining, the first of an amazing line of games that will leave you wanting to come back for more!

With the successful launch of two episodes, we are looking for Animators to make the game even better! If you are interesting in applying please contact jobs@postudios.com . Job Requirements are available below.

ANIMATOR
Job Responsibilities:

Responsible for animating 3D character models in a fantasy environment with realistic and fantasy looking characters and environments.
Set up the mainframe for the in-game cut scenes and work directly with the content programmers to implement them in the game.
Polish current animations as needed.
Experience in great lip-sync animation is a plus

Job Requirements

Must be proficient in Maya.
Brings high level of artistic / animation accomplishment to the solution of artistic problems.
Excellent communication skills with the ability to take critiques
Portfolio/website demonstrating your skills.
Solution oriented and proactive
Ability to meet deadlines.
Must be set up for conversations over Skype and MSN Messenger.
Ability to put in at least 15 hours of volunteer work weekly.
Strong interest in computer games and knowledge of the King's Quest saga a plus.
Title: Re: Recruit A Team - need help with you game?
Post by: mikdog on 12 Oct 2010, 15:02
Hiya, so I'm getting (hopefully) Win XP soon. I'm on Mac. I fiddled around with AGS years ago. The bug has again bitten.

I'm mainly doing animation, 2D. I have a strong video-game bent in my work.

Some animation stuff: http://www.bruandboegie.co.za/animation.php and here's my latest bit:


(http://www.bruandboegie.co.za/random/stilll_1.jpg)

(http://www.bruandboegie.co.za/random/132_walkanim.gif)

So I wanna make a game. I would please like to know if there are any proficient coders of AGS out there who can do a snap goody job, can take direction, I'll provide everything else. Also, if you can recommend anyone you know who's awesome at coding, I can do pretty much everything else. At the moment what I'd be interesting in doing is just making ONE ROOM with a character walking around to test things out, see if we can work it nicely.

Been playing through some old Lucasarts games - Full Throttle, DOTT, Sam & Max: brilliant stuff.

SO, if there are any coders out there who know what they're doing and would like to work with me on making something awesome, please let me know.
Title: Re: Recruit A Team - need help with you game?
Post by: m0ds on 18 Oct 2010, 16:41
Background artist for KI needed. You'll be the lead background artist, constructing 20-30 in-game backgrounds (at most). You will have support from the other artists. You should be able to draw a semi-realistic style which must compliment the characters. You will adapt the style of art already captured by Cornjob and Miez, but hopefully bring your own style to the table. You will also be re-drawing various well known adventure game scenes.

Background & character art examples here: http://screen7.co.uk/games/game_kinkyisland.htm
or you can of course see them in the demo by searching "kinky island" on the games database.

You will earn a percentage of the sales of the game (as it will not be freeware) roughly £2 per copy sold.

(http://docs.google.com/File?id=dgghkmbj_192gdhzxgtf_b)

You should have enough motivation to see through all thirty backgrounds between now and Easter 2011.

Some animation experience would be good, as we want the backgrounds to be "alive" where possible.

For more info or to apply, please send samples of your work to me: speilbergjnr@hotmail.com or via PM on this forum. If successful you will need to register at the FoY forums for access to the KI dev board.

Thanks!
Title: The Silver Lining is Looking for Animators!
Post by: CatDaCosta on 02 Nov 2010, 21:30
Team name:
We are Phoenix Online Studios, a game development company dedicated to making engaging, compelling, cutting edge and generally awesome games. We have a dedicated team of individuals from all over the globe, who are so passionate about what we do they've given up their day jobs to pursue their dream of becoming game developers. Sounds crazy, doesn't it?

Gifted, brilliant, astonishing, unbelievable--we have yet to be called these things, but that hasn't stopped us from pursuing that dream! After two cease and desists from two different companies, we have come through and published our first non-commercial game, The Silver Lining, the first of an amazing line of games that will leave you wanting to come back for more!

Project name:
The Silver Lining

Brief description:
Inspired by the King's Quest series of the 1980's and '90's, The Silver Lining is a non-commercial game that follows King Graham of Daventry as he searches for a cure to a terrible curse laid on his children by a sinister cloaked figure, and begins to learn that not everything in their lives and pasts is as it seems.

The first of five episodes was released on July 10th, 2010 and has been covered by major news and media outlets including CNN, PC Gamer, Computer Gaming World, and MTV.

Target aim:
Freeware, non-commercial

Compensation:
Volunteer-based.

Technology:
The Silver Lining utilizes the Torque Game Engine.

Talent needed:
We are looking for qualified and talented individuals to fill the following openings on our team. Please note that all positions are on a volunteer basis.

ANIMATOR
Job Responsibilities:

Responsible for animating 3D character models in a fantasy environment with realistic and fantasy looking characters and environments.
Set up the mainframe for the in-game cutscenes and work directly with the content programmers to implement them in the game.
Polish current animations as needed.
Experience in great lipsync animation a plus

Job Requirements

Must be proficient in Maya.
Brings high level of artistic / animation accomplishment to the solution of artistic problems.
Excellent communication skills with the ability to take critiques
Portfolio/website demonstrating your skills.
Solution oriented and proactive
Ability to meet deadlines.
Must be set up for conversations over Skype and MSN Messenger.
Ability to put in at least 15 hours of volunteer work weekly.
Strong interest in computer games and knowledge of the King's Quest saga a plus.
Title: Re: Recruit A Team - need help with you game?
Post by: Baron on 03 Nov 2010, 02:14
Sorry Cat, I'm going with elliot87 on this one.
Title: Re: Recruit A Team - need help with you game?
Post by: CatDaCosta on 04 Nov 2010, 21:54
Sorry Cat, I'm going with elliot87 on this one.

lol, didn't realize how close I was to Adrienne's post! Oops! Anyway, I did go ahead and update my post to clean it up and add a little bit of information. Hopefully it's a little clearer now :)
Title: Re: Recruit A Team - need help with you game?
Post by: Vince Twelve on 04 Nov 2010, 22:12
I'm toying with the idea of getting someone to help me program Resonance.  I don't know if I could trust someone with my baby, but the amount of free time I've had recently has greatly slowed progress.  If there's someone who is super-enthusiastic, excellent at AGS scripting, willing to work for ridiculously low sums of money, send me an email or PM.

You get to work on an awesome game (If I do say so myself) (And I do) and I'll pay (though, again, I can't offer much).

Definitely hoping for someone with proven AGS skillz like finished games or modules.

Mostly, you'll be implementing gameplay.  It's more complex that your average AGS game since it uses all kinds of custom systems (inventory, camera, character switching, dialog) plus has four playable characters.  I'll give you the room and graphics.  You put in all the "this guy walks here, does this animation, this happens" stuff.  You may also be importing sprites and putting them in views, etc.

If I find somebody, gravy!  If not, I'll keep slowly moving forward on mah own!
Title: Re: Recruit A Team - need help with you game?
Post by: zakontipac on 07 Nov 2010, 23:15
Hey there. I'm working on an awesome game but am in need of a good 2d character designer, artist and animator. The art of the game is not pixel art so it should be fully drawn. If you have anything to ask or if you are interested in the job PM me.
Title: Re: Recruit A Team - need help with you game?
Post by: Scarab on 09 Nov 2010, 09:39
Hi,

I'm currently looking for a (preferable MIDI) composer for a short game I am about to release.

I'm hoping for approximately three tracks (Intro, Gameplay Loop and Outro) with a light hearted medieval vibe to them.
I have a few ideas for what they could sound like, but you will of course be given plenty of creative freedom.

Also, the game is currently in beta stage, so you can play it through to get a feel for the atmosphere.

Screenshots for the game can be seen here:
(http://scarab117.webs.com/photos/Misc/DragonScreen3.gif) (http://scarab117.webs.com/photos/Misc/DragonScreen2.gif)

If you're interested, swing me a PM, and I'd love to hear what you can come up with.  :)

Regards, Scarab.
Title: Re: Recruit A Team - need help with you game?
Post by: Calin Leafshade on 10 Nov 2010, 10:44
G'Morning n that.

I'm looking for a pixel artist to help with a commercial, XNA, orthographic, low res, RPG game.

Primary duties would be tilesets although some character design may also be needed.

The graphic style would be brought by the tile artist of course but I'm really looking for someone who can pull of that lovely tales of phantasia look.

The tiles are 16x16 and the palette is unrestricted.

Payment is negotiable.

Spoiler: ShowHide
I presume i have not spelled negotiable correctly


PM me if youre interested.

Title: Re: Recruit A Team - need help with you game?
Post by: mikdog on 14 Nov 2010, 21:05
Hiya,

I've done some tests for a room. I'm looking for a coder.

Here's the room:

(http://www.bruandboegie.co.za/random/gametemp_2.jpg)

If someone can take the files and make an AGM little test out of it? If it works like I think it does then I'll carry on and possibly plan out a more interesting thing. Guy takes fishbowl. It'd also be cool to get some scaling in the room with him getting bigger as he comes nearer to the foreground.

(http://www.bruandboegie.co.za/random/gameanim_1.gif)

Any coders wanna work with me on this? Here are the graphic files:

http://www.bruandboegie.co.za/random/game_images_2.zip

Look forward to seeing this in action,

Mike
Title: Re: Recruit A Team - need help with you game?
Post by: mikdog on 14 Nov 2010, 23:50
Ok, found a coder.

Thanks. He was quick like a ninja. Now if I could just get the EXE to work in Windows on my Mac. Doh.
Title: Re: Recruit A Team - need help with you game?
Post by: Chicky on 17 Nov 2010, 01:07
Duty calls! Looking for a programmer/consultant/motivator for a long term project. Lots of gfx ready to play with, comedic fantasy setting, needs some fresh blood. PM me if interested. 
Title: Re: Recruit A Team - need help with you game?
Post by: m0ds on 17 Nov 2010, 01:34
Try Dualnames. He loves it!
Title: Re: Recruit A Team - need help with you game?
Post by: Baron on 17 Nov 2010, 03:05
Duty calls! Looking for a programmer/consultant/motivator for a long term project. Lots of gfx ready to play with, comedic fantasy setting, needs some fresh blood. PM me if interested.  

   Are we talking this (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=40778.msg539542#msg539542) or this? (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=25233.0).  Either way you could throw me down as a consultant/motivator.  The programming bit I probably don't have time for....  Er, not to mention the requisite skills.   Good luck!

-----------
EDIT- Dammit!  I thought I'd gone PM on this one.  Well, I stand by it in public nonetheless.
Title: Re: Recruit A Team - need help with you game?
Post by: Jonathan Wedge on 17 Nov 2010, 03:21
To all OSD fans. I am working on one of the biggest parts in the OSD series. I also want to finish this by the end of the year.

                                                                (http://oi51.tinypic.com/2vazaf6.jpg)

Have you ever wanted to add to the OSD universe or just make a game? Well don't miss this chance because this will be the best game ever!!!

here is a list of what I need for the game & how many people we should have in a group.

- Background music  Size(1-5+)
I want to use original music for this game not music on the web.I would like to have a lot of music in this game to fit the environment,scene, or place.

- Sound effects Size(1-5+)
I would like for people to find sound effects that may fit the environment,scene, or place.

- Cut scene setup Size(1+)
I might be able to do this my self but it may be easier to show people how I would like the event to be setup so they can do it fast,better, & easy.

- world animation Size(1+)
There is some what a lot of little things that will be going on in this game that I would like to work with people on to show that the city is not really "flat" or just a picture but more of an everyday view(winter time)

- AI animation Size(1+)
Like what I said up top. There will also be people around the city who may be walking,talking, or just standing there but the still need a sort of idle view like yawing,calling someone,or waving.Or a main view like reading newspapers talking to another AI & more.

- character animation Size(1+)
The main characters of the game will have the most idle& main views.I will draw up the main characters Then draw them in game form with a list of action for there views.Then the members of this group will receive them in a pm &/or email.

- proofreaders Size(2+)
At the end of the project I would like to send the game to two people and have them read over the game and see if there is a typo.

- scripters Size(1-5+)
Scriptwriters will be need because everyone has there set knowledge on AGS and I find it necessary that we can get at least 3 people with who is good and more fond of ags then others.

- snow/rain plugin v2.02+ setup Size(1+)
It will snow all the time so I will need some one to add snow effects to the game that look some what real.

- world scripter Size(1-5+)
Like I said before there is a lot of little things that will go on in the world or in each room. But to make every thing meet right I need world scriptwriters to make every thing "come to life."

- Ai scripters
Like I said before there is a lot of little things that character will do in each room. But to make every thing meet right I need Ai scriptwriters to make every one "come to life."

- TCP/ip setup
like most OSD games, I would like to include an iphone which will have an app on it called "Chat Me"
This will allow players to chat with other players on a server.

I really want this game to go well and I know I can only get 20% far by myself doing the stuff I stated at the top. Hopefully this team thing will work  ;)




 
Title: Re: Recruit A Team - need help with you game?
Post by: Dualnames on 17 Nov 2010, 09:14
Try Dualnames. He loves it!

Yeah, try Dualnames! Wait, what?
Seriously Chicky if you need any help, you know where to get me. ;)
Title: Re: Recruit A Team - need help with you game?
Post by: mode7 on 17 Nov 2010, 09:24
To all OSD fans. I am working on one of the biggest parts in the OSD series. I also want to finish this by the end of the year.

                                                                (http://oi51.tinypic.com/2vazaf6.jpg)

Have you ever wanted to add to the OSD universe or just make a game? Well don't miss this chance because this will be the best game ever!!!

here is a list of what I need for the game & how many people we should have in a group.

- Background music  Size(1-5+)
I want to use original music for this game not music on the web.I would like to have a lot of music in this game to fit the environment,scene, or place.

- Sound effects Size(1-5+)
I would like for people to find sound effects that may fit the environment,scene, or place.

- Cut scene setup Size(1+)
I might be able to do this my self but it may be easier to show people how I would like the event to be setup so they can do it fast,better, & easy.

- world animation Size(1+)
There is some what a lot of little things that will be going on in this game that I would like to work with people on to show that the city is not really "flat" or just a picture but more of an everyday view(winter time)

- AI animation Size(1+)
Like what I said up top. There will also be people around the city who may be walking,talking, or just standing there but the still need a sort of idle view like yawing,calling someone,or waving.Or a main view like reading newspapers talking to another AI & more.

- character animation Size(1+)
The main characters of the game will have the most idle& main views.I will draw up the main characters Then draw them in game form with a list of action for there views.Then the members of this group will receive them in a pm &/or email.

- proofreaders Size(2+)
At the end of the project I would like to send the game to two people and have them read over the game and see if there is a typo.

- scripters Size(1-5+)
Scriptwriters will be need because everyone has there set knowledge on AGS and I find it necessary that we can get at least 3 people with who is good and more fond of ags then others.

- snow/rain plugin v2.02+ setup Size(1+)
It will snow all the time so I will need some one to add snow effects to the game that look some what real.

- world scripter Size(1-5+)
Like I said before there is a lot of little things that will go on in the world or in each room. But to make every thing meet right I need world scriptwriters to make every thing "come to life."

- Ai scripters
Like I said before there is a lot of little things that character will do in each room. But to make every thing meet right I need Ai scriptwriters to make every one "come to life."

- TCP/ip setup
like most OSD games, I would like to include an iphone which will have an app on it called "Chat Me"
This will allow players to chat with other players on a server.

I really want this game to go well and I know I can only get 20% far by myself doing the stuff I stated at the top. Hopefully this team thing will work  ;)


Sorry to say this, bur this yells "OVERAMBITOUS" in my ear. Anyway - I could help you with the coding.
Title: Re: Recruit A Team - need help with you game?
Post by: Jonathan Wedge on 17 Nov 2010, 10:41
ok. I should have all the sprites done by Friday.
Title: Re: Recruit A Team - need help with you game?
Post by: m0ds on 17 Nov 2010, 13:35
I swear if I see that baubles picture once more someone is going to get shot!!  :=
Title: Re: Recruit A Team - need help with you game?
Post by: LuciferSam86 on 18 Nov 2010, 15:50
Hi. I'm searching:
* AGS Programmers
* Artists for graphics (inventory items, backgrounds, characters)
* Writers for story, dialogs and puzzles
for a Space Quest VII project. For now it's ready a draft of the introduction.
If you are interested please answer to: unmak1@gmail.com (or via PM)

EDIT: Since this project will be amatorial, you will NOT retributed with money.
Sorry for the eventual inconvenience.
But you will appear in the credits and you will have my eternal gratitude

Thank you.
Title: Re: Recruit A Team - need help with you game?
Post by: Grim on 20 Nov 2010, 05:40
Hello,

I'm looking for someone to record just two or three lines of dialogue for the upcoming Cat Lady trailer. It's got to be a woman, between 20 and 50, preferably with a really sad, melancholic voice, with a good quality mic.

Just realized this sounds like a personal ad in the man-seeking-woman section of a newspaper.....:)  But I assure you it's not:) I have no interest in romantic getaways, friendships or possibly more, and such. I just need the 3 short audio files...

I know there aren't that many female AGSers (although now I know there are more than I used to think there were) so maybe someone's got a girlfriend or wife (or sister) who'd fulfill these criteria? If you do, that'll be a twenty minute job and a great help for me, as the trailer's nearly finished, just little touches like this are  now needed to make it great, instead of just good:)

  In return I offer my eternal gratitude ( and mention in the credits).

    Thanks:)
         Grim
Title: Re: Recruit A Team - need help with you game?
Post by: arj0n on 24 Nov 2010, 13:01
I would like to have one or more persons to test my puzzle game Blockz.
For now I've build 25 levels and before I continue to build [way] more of them I'd like to have these 25 levels tested.
This is because before I continue to build more of them I want all possible flaws I might have overlooked pinpointed and fixed.
After having done that I can continue to build the way I do without having to fix all levels afterwards  ;)

So, I need you to have a good look at the following points:

* While playing a level a block should never overlap another one while moving
* When finished a level the next level should start up
* When starting a level, the level should be unlocked in the levels overview
* When starting a level the level wil be auto-saved.
   Quit the game after entering a new level and restart the game: the last unlocked level should be started.
* When selecting an unlocked level from the levels overview, that level should start up.
* When selecting a lower unlocked level [e.g. level 2] while having higher levels already unlocked [e.g. level 3 and 4],
   the higher * unlocked levels should stay unlocked after finishing the lower unlocked level [level 2].
* And of course all other strange game behavior and weird issues.

PM me if interested.

Of course your name will be in the game credits when the final version will be released.
Title: Re: Recruit A Team - need help with you game?
Post by: m0ds on 25 Nov 2010, 14:53
The Fountain of Youth team are urgently looking for a new experienced pixel artist to work on characters, mostly creating them from scratch and undertaking some of their animations.

You'll be assisted by Kai, talented AGS forum member. Sadly, Nacho, our lead, is very busy for a long while so we're looking for someone to fill his shoes for now and become a permanent member of the character art team.

You'll be required to follow the FoY/FoA/Nacho/Kai style of artwork:

(http://1.2.3.12/bmi/i10.photobucket.com/albums/a147/kaio89/th_journal.gif)

Your first task will be to work on our additional characters in the intro, which is nearing completion but requires work on the character side of things. Proficiency in design of characters for low res is a must. If you're interested please get in touch with me right away, with examples of your work. Thanks!
Title: Re: Recruit A Team - need help with you game?
Post by: Jonathan Wedge on 25 Nov 2010, 15:52
I need some one to take girl character in my game and finish off her moving sprites + her 2 idle views. She only walks left and right so you can just add the left walking sprites to her. She already has her main view so you can add from there.

Her idle views are her taking out a clipboard and writing some down then putting it back.

Her next idle is her brushing her hair back with her hands.

PM me if you want to help with this.
Title: Re: Recruit A Team - need help with you game?
Post by: Da_Duke2000 on 27 Nov 2010, 07:11
Hey all, with Forge in heavy scripting mode I thought it would be time to add another dimension to the game.

Sound Effects Needed:
Assorted animal noises, beasts and birds.
Distorting metal.
Crumbling rocks.
Magic whooshings.
Other fun stuff.

Help could come from:
1) Personally being able to record more specific needs, or
2) Referring other functional resources such as SoundFont.

Thanks all!
Title: Re: Recruit A Team - need help with you game?
Post by: Atelier on 18 Dec 2010, 10:08
For a while I've been conceptualising an idea for a medieval simulator, which gives you the chance to run your very own kingdom! You will have full control over everything that happens!

The general idea is decision making, diplomacy, resource harvesting, and controlling a medieval economy. I aim for it to be as historically accurate as possible - this part I have no problem with, I'm willing to put in time to make it as realistic as possible. I will be just as educational as it is entertaining.

On the coding front, I need a partner who I can work with to pull this thing together. You can work at your own pace because there is no rush. As far as I know, there isn't anything as in-depth as this available, so the project will be quite unique.

Please PM me if you're interested, it will be bags of fun! :) :D

Kind regards,
AtelierGames
Title: Incinerations needs MUSIC!
Post by: Scorpio82 on 29 Dec 2010, 04:15
Oh-boy!  Recruitment time!

This is for my game "Incinerations" (you can view the announcement thread here (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=42411.msg562833#msg562833) which includes screen-shots and a trailer) and all I'm looking for are: musicians.

 That's right.  Just musicians.

 The game itself is mostly complete.  This includes animation, scripting, cut-scenes, etc.  However, since there's a whopping 40 minutes of video that needs music, I need a talented team of musicians to help bring this game back up to speed.  The music produced will be for video cut-scenes mostly, so it'll be more like producing music for film or television rather than in-game loops.  It is a freeware volunteer project, so I can't pay anyone, but I gather it will sound great in your portfolio nonetheless.

 The soundtrack in question is meant to have a modern cinematic style to match the game's visuals so if you're interested in the challenge, fire me a PM and please provide a link to a sample or two of music you've composed.  I look forward to having you on the team!

Title: Re: Recruit A Team - need help with you game?
Post by: Jonathan Wedge on 29 Dec 2010, 22:53
Hi, I was wondering if anyone can set up the lake module in one of my room.
I dont know how to add the effects.

PM me if you want to help.
Title: Re: Recruit A Team - need help with you game?
Post by: m0ds on 30 Dec 2010, 19:48
Further opportunities this week:

General
Quote
Due to overwhelming response you will all be very pleased to know that Coca Cola “Energizing Refreshment” contest has now been extended!
For those of you who have already submitted, do feel free to send in your other works if you feel inspired!

Sign up to http://www.eyeka.com

For those whose entry got rejected, we would like to emphasize that, please focus on the contest brief “Energizing Refreshment” and don’t forget that your work must be able to express these 3 essences: ENERGY, FORWARD MOMENTUM, POSITIVE. For video/animation, music is mandatory to communicate ENERGY as well.

And to remind you once again: besides these great prizes:

Best Video/Animation: USD 30,000
Best Design/Illustration: USD 20,000
Best Photography : USD 15,000
Winning works will be nominated for Cannes Lions 2011!

Bastien Péan
Assistant Chef de Projet e-Marketing
& Community Manager

Art & animation
Quote
Award winning director Vicki Psarias (Channel4 Talent Best Filmaker) is looking for talented 2D animators/background artists for her debut 10 minute traditional 2D animation short.

Film is exec produced and storyboarded by eminent artist and animator Peter Western (Who Framed Roger the Rabbit, Space Jam) Although this is a non-paid job it is an excellent opportunity to work with a friendly team of professionals! Successful candidates would be working from home, experience with Flash/Toon Boom is essential.

Animators would be working around their own schedule, however we would expect each animator to produce at least one minute of animation over the next 4 months. This is an excellent opportunity to add some lovely shots to your showreel and we expect to enter various festival worldwide!

If interested please send us your cv with a link to your showreel/stills. Please only apply if you are an experienced 2d animator/background artist with excellent drawing skills. Only 2d animators will be considered.

More Info: http://www.vpsarias.co.uk
Title: Re: Recruit A Team - need help with your game/project?
Post by: DrSlash on 04 Jan 2011, 19:13
[removed]
Title: Re: Recruit A Team - need help with your game/project?
Post by: lilinuyasha on 04 Jan 2011, 20:48
I'm creating a series, Hetro Vs. Metro, more information on the "Games in production" page, under the same title. i was wondering if anyone would be interested in possible making it a series, much like ROTN. the premise consist of heterosexuals facing off against metrosexuals. i'm currently working on part one, but if anyone would be interested in helping with any part of it, such as music, sprites (i'm currently using the ROTN sprites.) or would be interested in adding their own game to the series. it would certainly be interesting to have people make game for the side of the metrosexuals. if interested, reply or PM.
Title: Re: Recruit A Team - need help with your game/project?
Post by: m0ds on 06 Jan 2011, 16:22
Further oppurtunities:

Music
Quote
We are currently looking for a score (either brand new or existing music which can be tailored for the edit) for a new feature film, which is in Post Production.

We are looking for a dynamic ambient score, to add weight to many of the dramatic scenes within the film. Composers which have influenced some of the styles we are seeking range from Brian Eno (for example his work on Apollo: Atmospheres and Soundtracks), Elliot Goldenthal (Heat), Jonny Greenwood (There Will Be Blood), Eric Serra (Leon). These scores/composed pieces evoke an atmospheric and unobtrusive quality which we feel will add an very subtle yet dramatic element to the feature.

We are extremely limited financially due to the low budget nature of the film, but there is some money available. A full credit will be provided, including the poster, title sequence and DVD cover.

Our feature, “The Grind”, is a modern urban drama, set in world of sex, drug dealers, dance nightclubs and loan sharks. Vince (Freddie Connor) is the nightclub manager of The Grind in Hackney, East London and having fought his way to a decent living and respectable lifestyle he is determined to settle down and take life easier. Upon meeting and starting a relationship with Nancy (Zoe Tapper) Vince’s dream of running a casino for his Boss and getting married looks set.

Bobby (Gordon Alexander), Vince’s best friend from school, is released from prison and their friendship soon falls apart, Bobby’s addiction to cocaine and gambling spirals out of control and he now owes a huge amount of money to Vince’s boss, Dave (Jamie Foreman); owner of The Grind and an East End loan shark. Vince's life takes a dramatic turn for the worse. Loyalties are tested and friendships are pushed to their limits.

‘The Grind’ features a commanding ensemble cast including Jamie Foreman (Layer Cake, Nil By Mouth), Danny John-Jules (Red Dwarf, Lock Stock and Two Smoking Barrels), Zoe Tapper (Survivors, Desperate Romantics) and Kellie Shirley (Eastenders, The Office).

If you are interested please contact us at info@thegrindmovie.com

You can also visit the website www.thegrindmovie.com for more information.
Title: The Silver Lining is Needing Environmental Artists
Post by: CatDaCosta on 11 Jan 2011, 18:48
We are looking for an enthusiastic Environment Artist to join our team. You will be working alongside the team that created the ambitious King's Quest inspired fan game The Silver Lining.

Our current team is comprised of professionals in their fields, and many of the people in our team have gone off to high caliber studios in the industry, after building their skills sets with The Silver Lining. We will ensure that your experience will be unique, and that you will learn invaluable information.

Please note that this position is completely on volunteer basis.

Job Responsibilities:
Assist the Art Directors in finishing amazing environments that feel akin to the fantasy setting.
Polish modeling and texturing of environments as needed.
Lighting and baking of the environments.
Optimize environments for performance.


Job Requirements
Strong understanding of form and composition, color and lighting.
Comprehensive knowledge of Maya and Photoshop.
Experience with modeling, texturing, and UV mapping ability.
Understanding of lighting and baking techniques, including Ambient Occlusion.
Excellent communication skills with the ability to take critiques
Portfolio/website demonstrating your skills
Solution oriented and proactive
Ability to meet deadlines.
Must be set up for conversations over Skype and MSN Messenger.
Ability to put in at least 15 hours of volunteer work weekly.
Strong interest in computer games and knowledge of the King's Quest saga a plus.


To apply, please send your resume to jobs@postudios.com
For portfolios, we prefer online portfolios. Either send us a link to your website, or a link to download the files.
Title: Re: Recruit A Team - need help with your game/project?
Post by: m0ds on 13 Jan 2011, 15:47
Further oppurtunities in the game/tv/film industry:

General

Quote
Everyone knows a teacher. Find one and make something amazing happen in the classroom using Microsoft.
Today we are really happy to announce a very original call for entries for Microsoft, which will demand a new kind of creation for you to put into effect with more than 50 prizes to win! Partner with a teacher to use Microsoft Products in his/her class and share your story through a mini-documentary video (up to 3 minutes long), a collage or a PowerPoint in 3 parts: Discovery, Challenge & results, Assessment.

More than $15,000 to win:
Join http://www.eyeka.com to participate before February 24th!

Here are the different prizes:
- 1st Prize: $5,000 USD
- 2nd Prize: $2,000 USD
- 3rd Prize: $1,000 USD

More than 50 additional prizes (can be cumulated)
- Early Birds: $100 USD each for the first 40 contributions that are accepted in the call for entries and comply with the brief
- $250 USD each for up to 12 contributions that also best capture reactions from students

Good luck!

Art/animation

Quote
We are looking for an animator to animate our company logos. these animations will act as an audition if you like, therefore unpaid.
the best animation i.e the most creative will earn its animator the chance to work as one of the animation team in the feature film 'FUTURE'S PAST' being shot this summer in the UK. for further details
contact David Henson at avlk19@dsl.pipex.com

our website is still under construction but can be viewed at

http://www.futurespastmovie.com/

Quote
Volunteer Photographer required on the 13th January 2011 for a Hip-Hop music event at 'The Parish' in Huddersfield; run by The Oxiigen Club.

The Oxiigen Club is a music promotional business run by David Rangel, who has had over eight years experience within the music industry. As a photographer for this event, you will have the opportunity to mingle with other Hip-Hop artists, create contacts with other people in the industry and of corse have fun!

You are required to take shots of the event; from the artists performing to the audience having a great time!

However, due to the vast ammount of investment The Oxiigen Club has put in, we are unable to give you any payment. However, if you do a fantastic job, then garantee work for future events will be a definate as we have so many other events planned for this year!

If interested, please contact David Rangel himself on
07540368866 or davidjrangel@hotmail.co.uk

Quote
Hello Modellers,

We’re producing a self funded sci-fi short and require a number of spacecraft to be built in CG or as practical models.

CG modellers: Max, Maya or Cinema4D skills would be ideal.

Practical model makers: A Yorkshire UK base be preferable (we are in Leeds). Materials cost will be covered for models.

This will be a great showcase on a fantastic project.
You get a copy of the completed film for your showreel and a listing in the screen credits.

Looking forward to hearing from you.

More Info: http://www.wotr.co.uk

Writing:

Quote
Obsessed With Film require a news editor to report on all things going on at the movies.

Role is fully paid. Send CV to editor @ obsessedwithfilm.com.

More Info: http://www.obsessedwithfilm.com

Quote
We are a film production company looking for talented and experienced scriptwriters with a firm grasp of plot structure to work on comedy sketches, shorts and feature film scripts.

We have several concepts and ideas ready to be developed into scripts that we would like the right person to work on.

Please provide your current CV and examples of your work, preferably one short film script and one feature script which have been produced.

Please contact Alex via email at : krusz@hotmail.co.uk

We look forward to hearing from you!

Programming:

Quote
Smoke & Mirrors are a London-headed global post production company.

We're looking for a developer for several projects with a view to make them permanent.

The right applicant will have skills with;

- MEL / QT UI programming, Maya/XSI/3D API's
- Python scripting to support 3D utilities
- Shell scripting (BASH)

The lovely skills we'd like to have in addition would be:

- C++
- Shader languages
- Mental Ray

Please do apply via email, we're looking for someone for an immediate start, and it could be just the opportunity you're looking for.

More Info: http://www.smoke-mirrors.com

Other:

Quote
Fantastic Opportunity for a Creative and Dynamic Media professional with experience in all aspects of Post Production including Motion Graphics.

Type of Contract: Permanent
Salary: BOE
Location: Newcastle upon Tyne
Start Date: ASAP

Mere Mortals Moving Image is an award winning Media Company based in Newcastle upon Tyne with clients ranging from Corporate through to Advertising Agencies and many more. We are a renowned and established business with over 10 years experience across television, radio, feature film and interactive.

We are now looking to recruit a Creative Lead to join our dedicated team of talented professionals prior to our international expansion in 2011.

The ideal candidate will be client facing, competent, dynamic and have the ability to give a creative and innovative approach to delivering solutions whilst giving care and attention to every detail of a clients need. Solid understanding of design for advertising and television as well as being familiar with television production, processes and procedures is essential. You should also be able to work closely with clients, responding to real-time feedback and delivering under pressure in time-sensitive situations.

In order to apply, you must have professional experience. A keen interest in Moving Image, TV Production and CGI is essential and a technical understanding is advantageous. However, applicants must have previous experience of a similar role, working with After Effects, Final Cut Pro, Photoshop and possibly Maya. In addition, it would be advantageous to have experience with various digital delivery platforms and process management and be able to draw storyboards.

The ideal candidate for this role will be very interested in people and will possess excellent communication skills and enjoy working collaboratively.

If you believe that you have great interpersonal skills ad a creative vision, as well as the ability to deliver as part of a team and on a solo basis please apply.

In the first instance please email a copy of your current CV with a covering letter to:

cbates@mere-mortals.com

For more details on Mere Mortals Moving Image please take a look at our website:

www.mere-mortals.com

More Info: http://mere-mortals.com
Title: Re: Recruit A Team - need help with your game/project?
Post by: Knox on 14 Jan 2011, 21:46
Hi,

I know there a few good programmers here that could help me with something. Someone started a while ago this thread:
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=37030.0

I was wondering if anyone here is capable + willing to write a plugin that uses the graphics card (so its not laggy)...it would simulate this effect more or less:
&feature=related

Its for a full-screen 1024x768 "drunk" effect applied over everything in the game (gui's, characters, animations, etc), that I would later combine with other scripts (like a drunk-mouse that Im getting help with, and custom drunk-walk animations, etc)...is it possible to do this so that the FPS doesnt go below 30?

If someone is interested (with pay) please PM me!
Thanks!!

ps: Im serious about pay, negotiable (via paypal).
Title: Re: Recruit A Team - need help with your game/project?
Post by: barefoot on 19 Jan 2011, 17:28
Hi

UPDATE.. No one needed now...

I need a brilliant code scripter to compose and incorporate some script for me.

The game is underway and I need help with the following:

The player goes around getting cash and goods then checksout (can checkout at anytime but only once).

SUMMERY
The ability to check player's inventory, give a price depending on what they have and finally have a final price for what they have... This is all done in the checkout room.

So its a type of Add-up game..

ie

Inv credit cards worth $100
Inv travel ticket worth $100
Inv pearl necklace worth  $500

and so fourth...

I will send a list of items that can be got along with its price for you to add to the script..

Full credit will be given.

cheers for any offers.

barefoot

Title: Grim Quest
Post by: Construed on 26 Jan 2011, 11:38
We need help in all development positions.
All contributions are greatly appreciated, big or small.
Grim Quest is and will always be a free game.

Please check us out at:
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=42705.0
You can contact me Via forums or Ags irc channel, My name is jar.
Title: Re: Recruit A Team - need help with your game/project?
Post by: Suro on 28 Jan 2011, 21:29
For the currently in the making "The Elder Stone" (working title), a new original adventure, I'm looking for a background artist.

Bullet(point)time!

- the artstyle needs to work with pixelated (but rather detailed) characters (this is very important)
- the resolution will be 320x240
- there are about 8 - 10 backgrounds
- there is a small payment per background (it's all privately funded, don't expect to make a living)
- the backgrounds will be medieval style (meaning castles, villages, inns, blacksmiths and so on)

My email is  th.fietzek(at)gmail.com (subject "TES - Backgrounds" (the subjectline is, so that I can easily find it :) )

If you are interested, shoot me an email to see if things can work out.
Title: Re: Recruit A Team - need help with your game/project?
Post by: Joseph DiPerla on 29 Jan 2011, 00:46
Currently I am remaking Zak McKracken and the Alien Mindbenders. This has been a life long dream of mine. This is the project I want to put ahead of all other projects, but I need graphical help for it. I have specifically cancelled this project 2 times already because of lack of a good graphic artist. So I desperately need help here.

Features of the Game:

*Updated puzzles and Jokes
*Updated Graphics
*More but I want to keep it a surprise.

What am I looking for? Well, I have seen the talent around here for AGS'ers and I am looking for a fresh and modern look for Zak. It can be DOTT Style, COMI Style, EMI Style, Journey Down STyle, Professor Neely style, MI 1 2 special edition style, Full throttle, etc... It just needs to be good and modernish.

What specifically do I need:

*Graphic artists to work on GUI's, items, animations, characters and backgrounds.
*Musicians to work on the soundtrack.
*Graphics will be 320x240 or whichever the artists prefer.
*There are atleast 12 or so characters that I will need done for the game and about 55 backgrounds.
*I can not afford to pay anyone.
*There is no deadline. We work on this in our spare time and have fun with it.
*I will take all input from all members who join my team.

If you are interested, PM Me please.
Title: Re: Recruit A Team - need help with your game/project?
Post by: barefoot on 02 Feb 2011, 15:51
Hi

I'm looking for a beta tester for my new game..  11/12 rooms...  

if you can spare the time to go over it that would be great..

please pm me

cheers

barefoot
Title: Re: Recruit A Team - need help with your game/project?
Post by: m0ds on 03 Feb 2011, 16:50
Further opportunities (paid positions):



Artwork

Quote
Dendelion Blu produced a short film named "I Hate".

"I Hate" is about Gloria -- an intelligent, pretty, disturbed girl bursting in a multiple personalities crisis in front of the camera.

The film is now complete, and I want a creative & inventive artist to take care of the end titles!

I'm looking for a person that can give personality to the end titles, express Gloria's cracked psyche, and carry the dramatic impact of the picture on to the end.

This job is paid. As the budget for the film was small, so is the budget for this last piece of work.

Please check Dendelion Blu's website for current -- and temporary!! -- posters.

Please send me examples of your work, and if I see something I like, I will reply with finished clips from the film!

Looking forward to seeing your work.

Best.

Edoardo L'Astorina
Film Producer
Dendelion Blu

More Info: http://www.dendelionblu.me



Writing

Quote
Production company Squarebox Yellow - with access to funding and distribution - are searching for their next project. Our last production, a low budget feature, has been gathering a large amount of press and distribution interest and we are now looking to begin pre-production on a follow up project. At the moment we are looking for a strong Drama, a performance lead piece. If you have a feature length script you are looking to get produced then please get in touch with us on mara@makingugly.com

More Info: http://makingugly.com

Quote
looking for treatments + screenplays

Videonoir is a production company with some experience in the application for grants by Italian Film Commissions.

In the next 20 days we have to apply for three projects and are looking for ideas for feature film:
fiction (no horror),
documentary,
animation.

Treatments should be at least 10 pages, better if supported by a screenplay in an advanced stage.

Production will take place in Italy (specifically in Veneto).

After choosing three of the submitted projects, together with the writers we'll produce business plans and everything necessary for a successful application.

Payments will start only after receiving the grant.

More Info: http://www.videonoir.it




Other

Quote
Reference: 520692

Please visit our website at www.bbc.co.uk/jobs/apprenticeships before making your application to find out more about this scheme and what we are looking for. Youll also find some top tips and advice on how to complete the application.


BBC 2012 – London Apprenticeships

Job Description
Base: London
Pay: £11,000 pa – leading to academic qualification

Context

The BBC 2012 – London Apprentices will be based in London, helping to make television programmes and websites at the BBC or on placement in commercial television or with an independent production company (one placement will also have the opportunity to work in radio production). They will work for one year. During this time they will gain all the skills and knowledge needed for a Creative and Digital Media Apprenticeship Level 3.

Main Duties

To support the programme-making team with general office duties, including:
• collecting tapes, equipment, and other deliveries
• photocopying
• answering telephones
• faxing and filing
• answering emails
• keeping track of costs
• booking meetings and travel / accommodation

To support the programme-making team by:
• helping to set up Television shoots by ordering equipment, arranging insurance, etc
• helping in the studio
• helping on location
• contributing ideas to programmes and helping researchers on projects
• making sure all information about programmes is kept up to date and recorded in the right way
• finding old clips and pieces of music, and making sure they are cleared for copyright

To meet visitors and be a first point of contact for enquiries, providing a good impression.

To make sure the production office runs well and safely, by understanding BBC Health and Safety policies and making sure they are carried out. Spotting any possible problems and letting their manager or the right team member know about them.

Skills, Knowledge and Experience

Apprentices will need to be 18 or over.
Apprentices will be educated up to GCSE level

• Punctual and responsible
• Well organised, good at planning ahead, and can meet deadlines
• Knowledge of BBC television programmes, websites, mobile phone services etc
• Can solve problems and work on their own
• Full of creative ideas
• Works well in a team, and gets on well with many different types of people
• Good IT skills and can learn new systems
• Able to understand and put into practice BBC policies on Health and Safety, and the values behind BBC programme making, for example treating people fairly and making sure we get our facts right
• Show an interest in the BBC and the wider media industry
• Good written and spoken communication skills
• Good numerical skills

You can apply for this role and learn about how we do things at the BBC, by visiting bbc.co.uk/jobs.
Alternatively, please call 0370 333 1330. Textphone 02890 328 478.

More Info: https://jobs.bbc.co.uk/fe/tpl_bbc01.asp?newms=jj&id=36843
Title: Re: Recruit A Team - need help with your game/project?
Post by: Jonathan Wedge on 10 Feb 2011, 02:54
I am looking for a animator who can animate sprites & an someone with good knowledge of AGS coding.

Just drop a PM if you are interested.
Title: Re: Recruit A Team - need help with your game/project?
Post by: silverwolfpet on 11 Feb 2011, 21:02
Hi everybody!

I'm looking for a background artist. I'm looking for a cartoony style, like Day of the Tentacle had, but not pixelated.
1024x756
colorful (most of the times)

If we work together you can have this much fun:
100%
and this much money
0%

Well, not 0%, because we plan on selling the game and give you your right share and credit, of course. But before we do that we need background.

If you are interested in showing your best stuff, e-mail me at     silverwolfpet (at) yahoo (dot) com

I will tell you about the game in private. Wouldn't want to ruin the surprise, now, would we? :)
Title: Re: Recruit A Team - need help with your game/project?
Post by: Jackpumpkinhead on 18 Feb 2011, 15:54
Looking for some midi musicians to remake a few of the songs in the game "the curse of monkey island" for my classic edition remake please pm me if you are interested in awaiting me
Title: Re: Recruit A Team - need help with your game/project?
Post by: Calin Leafshade on 20 Feb 2011, 00:30
Looking for a C++ programmer to help me integrate FMOD into AGS.

Specifically with the save state system.
Title: Re: Recruit A Team - need help with Viking backgrounds..
Post by: barefoot on 22 Feb 2011, 13:45
Hi

I am and producing a game of Norwegian fantasy  ie wizards and stuff..

I have made some characters and have the story line virtually written out.

My biggest downfall is backgrounds.

What I would like is a few (don't know how many yet) Viking style village scenes.

If someone can spare the time to run me some up that would be great.

I will tell each story for each scene required.

If you can help me please PM me.

cheers
barefoot












Title: Re: Recruit A Team - need help with your game/project?
Post by: WHAM on 22 Feb 2011, 17:10
Looking for a developement team for Infection - Episode II - The Station, which I am rebooting as a project due to previous version's poor documentation, issues with design and the fact that woking alone on such a large game is simply impossible.

If any of the three roles mentioned below interest you, send me an e-main to wham@whamgames.com and we can talk and see if our interests meet.

The game we are talking about is pretty big (over a hundred rooms), will feature randomly generated content, many characters, many puzzles and a large portion of action oriented content and resource management.

Types of people required:

> Sprite artist
I already have basic walkcycles and standing frames for most characters done. This job would mostly consist of re-skinning existing walkcycles to create new variations of existing characters (differently coloured or detailed uniforms, for example). I will also need some new and fairly difficult unique animations, so if you're up for some challenges, this is for you. I am NOT asking you to do things alone for me, I am asking for you to at least actively participate with either drawing the graphics or experienced critique and ideas on how to improve graphics without creating a massive workload.

> Background artist
I have a good number of (mostly) ready backgrounds. If you are interested in enhancing existing work, critiquing my work and perhaps contributing with variations of existing backgrounds and even some new art, this could be for you.


And lastly, the most important role
> Design assistant

I need someone to go through the game's design documents as I create them, provide critique, new ideas and improvements. I don't need help with the story, of that I already have a good idea and the script is forming all the time. What I really need is someone to help me work with implementing some non-adventure gameplay mechanics so that they work as seamlessly as possible with the game's other aspects.

If you are interested in this part you MUST have completed at least one AGS game before, or at least participated in a game in a constructive way.
Title: Re: Recruit A Team - need help with your game/project?
Post by: Peder 🚀 on 24 Feb 2011, 12:18
Looking for someone interested in web design/development to help me design a new look for AGSArchives.com.
The person should also be interested in assisting/helping me come up with features and how to perform them (maybe even help code). I am mostly looking for someone to work with as a team, both design wise and code wise but any offers are taken seriously and followed up!

This position is not paid unfortnatly but credits and a potential partnership will be considered.
(AGSArchives.com has of today 0% income and all future income is planned to cover expenses and help fund AGS game developers go commercial with their games).


Anyone interested can drop me a PM!

Best regards,
Peder Johnsen.
Title: Re: Recruit A Team - need help with your game/project?
Post by: Jonathan Wedge on 28 Feb 2011, 01:06
Hey Studio3 here.

I am making a custom avatar maker as seen in the Video (http://www.youtube.com/watch?v=P9S-eJij7cE)

I have the sprites finished and the menu Gui as well I just need some one to take a look at the layout img of the customize menu to see how I have it planed out. It's easy I just dont have the time right now to look into it.

However you will get credited for it as it's a big part in the game but a small thing to make.

P.S. The Customize menu has already been started and all you need to do Is Connect the Avatar parts Icons to the Listboxs & from there to the Avatar.

The Gui is finish you just need to add the text to global script so the options can be added to the list and I should be able to finish the last part.

Title: Re: Recruit A Team - need help with your game/project?
Post by: RoliX on 03 Mar 2011, 23:49
Hello,
I need a minigame script, a puzzle like this: http://silverlightgames.org/game/klotski/play/
The graphics doesn't matter, I deal with that :)

My game has 800x600 resolution, so a 4x5 grid with 80x80 px squares + edges would be good I think.

The control of the puzzle would be good with dragging the blocks. However, I saw similar puzzles, where all the blocks are at least 2x1 square long(logs, for example), and then the player can slide them by clicking on the side of the block. That control is also cool, but I can't find an example to show :/

I would be very happy if somebody could write me this minigame's script.
I want to release my game in 3-4 weeks, so it would be very cool if you could help me before that time :) If you can help, but later then 3-4 weeks, then I will skip this part from my game, and use the minigame-script later :)

You can contact me in pm, if you consider to help :)
Title: Re: Recruit A Team - need help with your game/project?
Post by: dbuske on 15 Mar 2011, 15:15
http://www.mediafire.com/i/?60o18c95585lb5o

I am starting to make a game with AGS that is interactive\documentary.
I plan it to be a bit symbolic and at times abstract.
The subject is  Jeanne D'Arc or Joan of Arc.  The girl was not named Joan, but Jeanne. So name of the game is "Jeanne D'Arc."
Above is a picture of the main character.  I need 2 people to work with me on the game.
One to take the image above and make a series of walking png's of the character.  More characters later.
The other person to do the scripting and if they can do the work for the symbolic and abstract video or running picture sequences.  These would represent Jeanne's being called by angels and "voices.

Person to script
Person to do Character walk cycles
person good with videos and moving pictures

Please contact me at dbuske@gmail.com if interested

I decided to just make an interactive\documentary of Joan of Arc.  An adventure game of her whole life would take years!
Title: Tiny bit of Italian translation needed.
Post by: Antipas on 23 Mar 2011, 01:28
Parli Italiano?

If so, you might be able to help!

I have a small amount of text (one paragraph) which I'd like translated from English into Italian for my game, "Sophie Malone and the Unholy Legion" (screenshots etc. can be found on the "Games in Production" forum.) Bad past experiences mean I don't trust Internet translation programs. If you'd be happy to do this for me in exchange for a mention in the credits, please PM me. It's not much text at all, and if your English and Italian are decent it'll take literally five minutes.

Grazie mille,

Antipas.
Title: Re: Recruit A Team - need help with your game/project?
Post by: Scorpio82 on 01 Apr 2011, 03:03

The freelance game "Incinerations" (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=42411.0) is seeking a background artist!  Or concept artist!  Or anyone who can draw better me!  :)

Basically, I need someone who can create some nice hand-painted graphics for use in the opening credits, similar to those found in the opening credits of Spider-man 2. (http://www.youtube.com/watch?v=iSDU2tu7rpk)  The images don't need to look extremely realistic or detailed, but an eye for dramatic presentation is required (lighting, use of angles, composition, etc.)  There's about 17 images needed, as well as a couple of backgrounds that I need for the opening video (with photo reference available.)

If you're interested, and can get these finished before the summer, please send me a PM and a link to some of your samples.
Title: Re: Recruit A Team - need help with your game/project?
Post by: Atelier on 04 Apr 2011, 18:33
I'm looking for an animator to work on a couple of walk/talk cycles for a one-room game on the verge of release. Suffice to say I tried myself but art isn't my strong point ::)

If you're interested just PM me and I'll send you a screenshot of the game and more info. I've got cookies!

Regards
Atelier
Title: Re: Recruit A Team - need help with your game/project?
Post by: TCD on 07 Apr 2011, 20:49
Hey all,

I'm looking for background/charecter artists for my first game that I shall be developing over the next few months.

The story revolves around a demon hunter who had been imprisoned due to killing an innocent but is released for one final job.

PM me if your interested or if you're not sure whether you would be interested PM me anyway for a more detailed plot as well charecter biographies.

Hope to hear from you soon.

TCD
Title: Walk cycles
Post by: dbuske on 10 Apr 2011, 13:37
I really, really need someone to make a walk cycle for me for my Jeanne d'arc interactive documentary.
I have an image of Jeanne taken from a painting.  It is just a forward facing image.
I would need all 4 views and the walk cycle for each one.
I know it is alot to ask, but I have just failed everytime I tried.  I am not good in drawing.
Maybe I can do some work for someone who helps me.  Trade work.
dbuske@gmail.com
Title: Re: Recruit A Team - need help with your game/project? * Tester wanted
Post by: barefoot on 14 Apr 2011, 10:41
Hi

I am looking for someone to do a game's test (game partly done).

Report bugs, usual stuff... Identify and possibly advise course of action..

Dedicated, serious testers only please..

Please PM


cheers

Les

Title: Phoenix Online Studios - Still in need of Environmental Artists!!
Post by: CatDaCosta on 18 Apr 2011, 19:12
We are looking for an enthusiastic Environment Artist to join our team. You will be working alongside the team that created the ambitious King's Quest inspired fan game The Silver Lining.

Our current team is comprised of professionals in their fields, and many of the people in our team have gone off to high caliber studios in the industry, after building their skills sets with The Silver Lining. We will ensure that your experience will be unique, and that you will learn invaluable information.

Please note that this position is completely on volunteer basis.

Job Responsibilities:
Assist the Art Directors in finishing amazing environments that feel akin to the fantasy setting.
Polish modeling and texturing of environments as needed.
Lighting and baking of the environments.
Optimize environments for performance.


Job Requirements
Strong understanding of form and composition, color and lighting.
Comprehensive knowledge of Maya and Photoshop.
Experience with modeling, texturing, and UV mapping ability.
Understanding of lighting and baking techniques, including Ambient Occlusion.
Excellent communication skills with the ability to take critiques
Portfolio/website demonstrating your skills
Solution oriented and proactive
Ability to meet deadlines.
Must be set up for conversations over Skype and MSN Messenger.
Ability to put in at least 15 hours of volunteer work weekly.
Strong interest in computer games and knowledge of the King's Quest saga a plus.


To apply, please send your resume to jobs@postudios.com
For portfolios, we prefer online portfolios. Either send us a link to your website, or a link to download the files. :)
Title: Re: Recruit A Team - need help with your game/project?
Post by: Atelier on 20 Apr 2011, 13:06
Looking for play tester for Text Quest (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=41098.0). It's been on the back burner for ages and need feedback on gameplay.

Qualifications: must be able to read.
Title: Re: Recruit A Team - need help with your game/project?
Post by: Ladron on 22 Apr 2011, 17:01
Huzzah, fellow explorers!

Do you have what it takes to bravely venture into the unknown?  Yes? 

Well, strap on your knickerbockers and venture to the world of 'Tales of the Extraordinary'! (Please visit us @ < emptysea.net >)
 
The online Radio Adventure Series is recruiting a few stalwart souls to travel to the heart of blackest Africa with our hero, Little Dickie Broughton.

If you have the courage to quest for glory, and you are thirsting for adventure, please drop us a line (extraordinarygame@gmail.com)!

We are currently in need of:

- Programmers of all and languages, and fonts
- Artists of all colors, and textures
- And mystical Sprite animators (apparently magical forces are needed to complete this adventure)

Let us know by May 15th, and you could have your name indelibly etched all over the aether-net.

Thanks!!!
Title: Re: Recruit A Team - need help with your game/project?
Post by: Baron on 27 Apr 2011, 03:21
Tired of slaving endlessly on your game and getting nowhere?  Yearning for instant game-making gratification?  Then this project is definitely for you!

Based on the discussion in this thread (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=43340.0), a small but curious band of AGSers is undertaking an experiment in swarm development.  Basically, the idea is that many AGSers contribute just ONE HOUR (1) of their time to the project, resulting in a game that is so much more than the sum of its constituent contributions.  Theoretically we were playing with the notion of this happening mostly simultaneously, but as an experiment in feasibility we're going to spread it out over a couple of weeks to find out a) what kind of project can result from a very loose collaboration and b) where the real kinks in the process crop up, so that we can discuss how to streamline them.  To get to the point, we're looking for AGSers who have ONE HOUR (1) to contribute to this experiment in collective game-making.

This is just a SMALL experiment: the result will no doubt be.... interesting.  But we'll release it nonetheless.  The result will be freeware, of course, but all contributors will be credited.  Remember just spending ONE HOUR working on this project will make you a part of the biggest team in AGS history!

  [Direct Quote from the Swarm Development Thread] So to get the ball rolling I'm going to create a character.  He's a vampire, for no better reason than people want more vampire games to play.  No, he's a ROBOT vampire!  That would be cool.  He's some sort of army experiment that brings him back to his (human) senses, only now he is doomed to obsess over (as well as hunt down and destroy) his lost love, a sexy vixen who seduced him into becoming a vampire in the first place.  They can never be together now, but there's this platonic love thing (at least from his end).  To make things a little disorienting, maybe he's just woken up after the cyborg operation (thus accounting for weird perception difficulties as he moves between rooms with different styles).  Here I leave the torch, since no doubt I will sink well over an hour stitching together contributions, but from here in I want all contributors to exercise enough discipline to only spend ONE HOUR on the project. [/swarm thread quote]

Feel like stringing together a couple words or animating an arm for us?  PM me!

What do we need urgently?

Writers (approximately 3)
Sprite designer (1 right away)
Art Director (exactly 1)
Recruiters (people who can invest an hour getting other people on board!)
-------

What do we need down the road (over the next couple of weeks)?

Background artists
Texture people
Light & Shaders
Object Artists
More Sprite Designers
Animators
Sprite Importers (hey, it's only an hour!)
Dialog Writers
Interaction Writers
Editors
Proofreaders
Code Director
Coders
Sound Dudes
Musicians
GUI Designer
Inventory Designers
Producer
Director
Make up Artist
Marketer
Yes Men
Nay Sayers
Title Guy
Effects Artist/Coder
Custodial Staff
First Aid Responders
Assistant Crack Whores
Security
Back Room Power Broker
Professional Nagger
Voice Actors

...And so much more!  Basically if you've ever done ANYTHING with AGS, released or otherwise, I'm sure you have the skills to join the team.  Remember there is MINIMAL TIME COMMITMENT: the whole idea is that we spread the workload as much as possible.  You need only commit ONE HOUR!  Post in the original thread if you want more information about the project, or PM me if you would like to contribute.

**The Swarm reserves the right to modify or adapt all content submitted in order to fit in with other work submitted by the collective.  Contributors are warned that no contribution is completely safe from adulteration by another contributor.

Title: Re: Recruit A Team - need help with your game/project?
Post by: Diath on 29 Apr 2011, 10:01
I would like to find someone to Beta test my MAGS game. PM me for more details and a download link!

Edit: I have enough testers for now, thank you for the interest!
Title: Need scripter for new game
Post by: dbuske on 03 May 2011, 17:56
I am working on a very special game.  Eventhough I said I don't do standard adventure games, I really wanted to do this story.
It is the story of Dumbledore and Gellert Grindelwald.
It is a powerful story, that will have to be done for non-profit-free.  The openning scene gives J.K. Rowling credit for the story.
I have 5 rooms done to the point where Gellert comes to Godric's Hollow to look for Deathly Hallows objects.
I have all the characters edited and sized.  The inventory is made, and the objects to prettify rooms are done.  Backgrounds are being collected and used. I do not go into the gay thing.  Rowling said Dumbledore is gay, but never says he ever acted on it.  Although he was attracted to Gellert.
Showing sexual tension in an adventure game would be very hard to do.
What I will need the Scripter to do is take the basic scene and add any needed special effects.
Such as when Gallert disparates into Godric's hollow, or Albus and Gallert battle with wands in Ariana's room.
The scripter will get equal producer game maker credit.
The scripter will be able to add whatever he or she thinks would make this adventure more magical.
I am not sure how to have 2 people work on it.  Maybe I can finish the game then just hand it over to the Scripter.
Contact dbuske@gmail.com

Anyone interested?  The game won't be nearly as good without a knowledgable Scripting person.

I still need help scripting for the magic battle scripting.  Please if anyone can help?  Help!!!
Title: Re: Recruit A Team - need help with your game/project?
Post by: Rocco on 04 May 2011, 14:22
I need betatesters for my mags game.
This is urgent cause the deadline is today.
I will upload the betaversion in about an hour, so please pm me in the meantime if you want to betatest.

Attention: Its a burglar simulation and no typicall adventure
Title: Re: Recruit A Team - need help with your game/project?
Post by: joelphilippage on 05 May 2011, 00:11
I was thinking that it would be a fun job to add voice acting to A Woman For All Seasons since the majority of it is dialog.
There are three parts ranging from 150 to 60 lines.

If your interested, send me a personal message.

Update: I've had voices assigned.
Title: Re: Recruit A Team - need help with your game/project?
Post by: Jonathan Wedge on 05 May 2011, 20:13
Hey I am making a side game called GearBlade.DX

It has no music or sound effects. If you would like to help or see what I am making then just drop a PM.
Title: Re: Recruit A Team - need help with your game/project? (movie game)
Post by: Jet on 07 May 2011, 00:08
Hey AGS Forums,

My name is Joseph Torres and I am an independent filmmaker in New York. Currently I am wrapping up on my first feature film with my film company, Jet Central Productions. Below is a screenshot from the 90% completed film as well as the official website link.

(http://img838.imageshack.us/img838/5841/picture7mc.png) (http://imageshack.us/photo/my-images/838/picture7mc.png/)
MurderAvenue.yolasite.com


Basically what you now know about me is I'm a video camera guy, not so much a game designer. I have used RPG Maker in the past but never really learned AGS.

What I am asking is this. This movie will be done around June or July, and a sequel is currently in development as we speak. Soon, these series of movies are going to be a big deal and I really wanted a game made with AGS to go with the success of the feature films.

This is what I can offer. For one, the trailer of the video game will be on the movie dvd, with full credit and exposure sent to you. Secondly, you will get a free copy of the DVD once it is released to the public, as well as any potential sequels released on DVD in the future.

Basically the game will exist between the first and second movie, and the movies are pretty much about an underground group of hitmen who get money and valuables by making hits around new york. The first movie involves 6 people who come in contact with one of these hitmen throughout the course of a day, until they ultimately stop him from making a single man hit targetting a family of four in a hotel. Part 2 takes place in a party where 2 guys and 2 girls pass out (along with everyone else) and wake up the next day to find everyone else dead, realizing soon that they will now be the "un-finished business" new targets of this group simply known as...The Browns.

I don't expect the game to look extremely awesome or beautiful, I just request a good looking movie game. The story of the game is that a policeman's brother was recently killed in a recent Brown hit and now he is trying to gather the clues and uncover the mystery of this mysterious group in order to catch them before their next hit.

I really don't need alot of locations. The majority of the game will be in the police station and a city street. The characters would be the policeman, interviewed loved ones of Brown victims, and the Browns. The policeman from the game, if anyone chooses to help me out on it, will be mentioned in part 2 of the film. I can control most/all creative aspects, including story direction, character development, and other story elements. I just need a few people to help out with the rest.

This can be a very interesting and exciting project for all of us to do based on a soon to come trilogy of movies that will be screened all over new york and perhaps, more!

Even if you only want to do characters, or locations, or coding, or music (which I can provide if necessary), lets just put something amazing together!

PM me if interested or E-mail me at JetCentral@hotmail.com
Title: Re: Recruit A Team - need help with your game/project?
Post by: Jackpumpkinhead on 13 May 2011, 19:29
are you a fan of the original monkey island series
are you also a pixel background artist or are you a midi musician?

then you can help!!!
i am looking for some assistance on my project:
The Curse of Monkey Island: Classic Edition (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=42299.0)

if you are a background artist, i can provide sketches of what i am looking for
if you are a midi musician, i am looking to recreate some of the music used in "The Curse of Monkey Island" in midi greatness!

please email or pm me if your interested
thanx
Title: Re: Recruit A Team - need help with your game/project?
Post by: soualhi1 on 16 May 2011, 02:32
If anyone needs a proofreader, PM/e-mail me.
Title: Re: Recruit A Team - need help with your game/project?
Post by: Nergal on 19 May 2011, 10:10
TRANSLATOR

I need people to translate my Spanish game ("Quiero una identidad" - "I want an identity") to English. The game is fully completed in Spanish. It's a long text but other person started the translation and there're some lines translated. So, if you want to help me with the translation, write me to this mail:

akkadestudios@gmail.com

Or tell me with a PM.

If you want to know about the game, click here:

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=40263.0

Thanks
Title: Re: Recruit A Team - need help with your game/project?
Post by: mukk on 25 May 2011, 00:35
Hey there,

I'm about to finish my AGS adventure, a contribution to Maniac Mansion Mania (http://www.maniac-mansion-mania.de) and I'm looking for some beta testers who also would check the english spelling/grammar/generel sense-making of my translation.

I'd send you the game and the translation file, though I'd much prefered it if you would actually play the game in regard to above mentioned sense-making of the translation... and the sure to be found occasional bug ;)

Nonetheless a quick view over the translation file would be nice, too, to catch the stuff that didn't come up in the game.

If interested, pm me.
Thanks and greets, mukk
Title: Re: Recruit A Team - need help with your game/project?
Post by: babybear121 on 26 May 2011, 21:39
Hi, I'm a writer...and i'm a huge fan of adventure games, i'm working on a novel....i'm in highschool. But i'd really like to make a game that has the same characters just dosen't excactly follow the book. The thing is i'm a great story designer i just have no talent with ags, i've tried before and failed. So i'm looking for currently. An Artist for characters and backgrounds, just so i can see if anyone can invision the game the way i would want it.

I'm looking for someone who can draw in a Kings Quest VI kind of style, I'm a fan of the KQ and pretty much all sierra games. Please Help me someone.

I've only completed the first chapter of my novel and you can read it here for details about it http://www.writerscafe.org/writing/Mattixz13/726641/

I really hope someone is interested in helping me
Title: Re: Recruit A Team - need help with your game/project?
Post by: mukk on 30 May 2011, 22:35
I'm still in need of a proofreader for my translation. As soon as that is done, the game is ready to go.

Title: Re: Recruit A Team - need help with your game/project?
Post by: Stile on 31 May 2011, 23:58
I have always been enamored with the Quest for Glory series and I'm disappointed that no new true adventure games in that style have come out in a long time.

I'm interested in creating an original game that would hopefully be the first in a series of games. I write in my spare time so I believe I can come up with a decent cohesive script. I know this kind of project is a very time consuming thing so I would like to recruit some help for the project. I would like to make some changes to the original concept to account for a more recent age of adventure gamers though, so 1024x768 Resolution with 32 bit graphics for Alpha transparency.

Other details then that should be decided on as a group such as graphic style and programs to use in the design. But I'm throwing ideas out there for art such as Blender or Inkscape on the table (Both Free).

So if your interested in participating please private message me! Thank You.
Title: Re: Recruit A Team - need help with your game/project?
Post by: RayManiac on 07 Jun 2011, 19:20
(Help accomplished)
Title: Re: Recruit A Team - need help with your game/project?
Post by: markbilly on 08 Jun 2011, 20:04
Hi everyone,

I am looking for five testers for my short project. Just a couple of requirements:

1) You must be interested in, and have some basic knowledge of, UK politics and
2) be able to provide feedback within a couple of days.

The game is a non-adventure, play-once-through kind of affair and testing it a couple of times should take no time at all.

More info if you're interested - I'm wanting to keep it fairly hush-hush for now ;)

PM me,

Regards,
Mark
Title: Re: Recruit A Team - need help with your game/project?
Post by: Buckethead on 09 Jun 2011, 18:35
Hey people.

The game I've been working on Beauty of the Beast is progressing really slow. I would like some help to speed things up and maybe get it done one day. Here is what I need:

Story design:

I had made a story for the game but I find myself changing it over and over again. The plot and the dialog is just getting silly and I'm stuck on it. I really would like someone who could help me figure out the plot. There are only a few small things I would like in there (to prevent from having to remake too many assets)


Programmer:

I have two puzzles that I can't figure out how to script. I've asked help and tried numerous times but now it's giving me headaches. The two puzzles are both slider puzzles. One is like the AGS game: blockz http://www.adventuregamestudio.co.uk/yabb/index.php?topic=42259.0.
The other one is a traditional slider puzzle with nine tiles.

Hoping for a response. Here are some screenshots to show you what the game looks like (to get you interrested  :=)

(http://dl.dropbox.com/u/6325410/screen2.jpg)

(http://dl.dropbox.com/u/6325410/BOTB2.jpg)
Title: Re: Recruit A Team - need help with your game/project?
Post by: RayManiac on 12 Jun 2011, 15:19
(It's been solved.)
Title: Re: Recruit A Team - need help with your game/project?
Post by: ZacksQuest on 15 Jun 2011, 22:15
I hope this thread still allows job requests. I need help with my VGA graphical remake of the classic video game Zork I: The Great Underground Empire. As in, I need graphics and someone who will do it for little more than a name in the credits, a recommendation for other people, and the recognition of being part of the GRAPHICAL remake of Zork. I'll be the main scripter and lead story developer, also creator of concept art and whatnot. People I need for the team are...

1-5 Graphic Designers (Must be able to pull off VGA graphics, be highly varied in the type of backgrounds you can make and work for just a name in the credits. Only about 8 characters though.)
1-2 Music Designers (Must be able to make a fitting tune for quite a few different rooms.)
1-2 Extra Scripters (You know, people to help out with things like cutscenes and extra things and such.)
1+ MALE voice actors (Sadly, all the vocal roles in this game are male. The hero's should be british and somewhat medium. The troll should be low and menacing, with a growl to it. The thief should be dark, evil and cockney. The cyclops should just growl, and so on and so on.)

Characters:
Narrator:
The narrator has just a normal American accent.
(This is going to be a hard-to-get one, as I want to do this one myself). "Using his nimble reflexes, the troll grabs the sword. Not picky about his diet, he eats the sword. He pays for that soon after when the sword causes a fatal hemmorage: the troll dies and his carcass fades away into purple smoke."

Sir Generic (A.K.A the Hero, or You):
The hero is medium pitched and British.
"Please, Mr. Thief, whoever you are, give back those treasures!"

Thalbogor (A.K.A the Thief):
Dark and cockney
"So yee arr attemptin' ta toike these treasures back... to yer 'ome kingdom? Oi mah not be de most patriotic of moi people, but one ting oi most certainly amn't, is someone 'o less ou'soiders take arr treasures. So, fiend... prepah tah doi! (Proper English: So, you are attempting to take these treasures back to your home kingdom? I may not be the most patriotic of my people, but the one thing I am not is someone who lets outsiders take our treasures. So, fiend... prepare to die!)

YAGGDLIX (A.K.A the Troll):
Suprisingly proper British, but low
"Well well well, welcome to Zork, young lad! I am Yaggdlix, of the troll people in this fine city. I'm afraid this is a tad bit of unwanted news, but I'm afraid I will have to sever your neck and mutilate you until you look like a toasted danish! Sorry about this sad bit of information."

PINISSIUS (A.K.A the Cyclops):
As growly as possible, and use either a British or American accent. Either one works.
"RAAGH! Who dares try to enter Thalbogor's lair! Sayy, you look like a hero with a lot of meat on your bones. I'm gonna eat tonight!"

GHOST OF LOST ADVENTURER:
Whispery, but angry.
"Doo yooou miind? Haaaspito naaavariiix... your weeapons shall faaaaill yoooou when you neeed them moooooost. Kids theeese daaaaaysss..."

If you want to join up, go to this site: Zork I VGA Remake Website (http://thegreatundergroundempirevga.webs.com/index.htm)
Title: Re: Recruit A Team - need help with your game/project?
Post by: DBoyWheeler on 17 Jun 2011, 02:24
I'm needing a team for my first project.  It's called "Exploring AGS World", since this me getting my feet wet, so to speak, with AGS Software.

Well, folks, apparently, even for a small game (and my first), I may need help.

I've already prepared concept art of characters, as well as made the rooms and the items.  I just need sprites/views of the characters, sound effects and music, and a GUI for the final part of the game.

The main character is a young boy named Donald.

Here is the concept art for reference of sprites:
Front View: (http://img37.imageshack.us/img37/5848/exploringagsworlddonald.th.png) (http://imageshack.us/photo/my-images/37/exploringagsworlddonald.png/)
Side View: (http://img696.imageshack.us/img696/5848/exploringagsworlddonald.th.png) (http://imageshack.us/photo/my-images/696/exploringagsworlddonald.png/)
Back View: (http://img830.imageshack.us/img830/5848/exploringagsworlddonald.th.png) (http://imageshack.us/photo/my-images/830/exploringagsworlddonald.png/)

Sprites Needed: Walking about (all four directions), speaking (all four directions), picking things up (side views only), giving and getting items (side views only).



This is Christi, an Ice Skater that Donald meets in one of the areas.
(http://img191.imageshack.us/img191/5665/exploringagsworldchrist.th.png) (http://imageshack.us/photo/my-images/191/exploringagsworldchrist.png/)

All her animations will be side view, of course.
Sprites Needed: Standing still, speaking, going to and from the ice, ice skating, giving Donald an item.

(As for the "items" Christi and the other characters give, I'll explain soon)


This is a generic Dwarf Miner, whom Donald meets in another area.
(http://img855.imageshack.us/img855/103/exploringagsworlddwarfm.th.png) (http://imageshack.us/photo/my-images/855/exploringagsworlddwarfm.png/) (http://img231.imageshack.us/img231/103/exploringagsworlddwarfm.th.png) (http://imageshack.us/photo/my-images/231/exploringagsworlddwarfm.png/)

As you can see from the artwork, his animations will be him in side view or back view.

Animations needed: Mining (back view), Getting and giving item (side view; again, the items will be revealed shortly), Forging special item (back view, kneeling), and Speaking (side view).


Finally, here are Damien and Elise, a newlywed couple that Donald meets (they're in a hot spring).
(http://img594.imageshack.us/img594/422/exploringagsworlddamien.th.png) (http://imageshack.us/photo/my-images/594/exploringagsworlddamien.png/)(http://img545.imageshack.us/img545/5998/exploringagsworldelise.th.png) (http://imageshack.us/photo/my-images/545/exploringagsworldelise.png/)

Animations needed: Damien talking to Elise (same direction as concept art); Damien talking to Donald (same, but slightly looking toward Donald); Elise talking to Damien (same direction as concept art); Elise talking to Donald (her head turns slightly to look at Donald); Elise giving item to Donald.

********

As for the Items, I made those already.  The main plot is Donald had slipped into a strange world and he's trying to get back home (an overused theme, but we'll go with it).  The five items (yes, five--again, I'm still getting used to the AGS software) are a green crystal and four keys (the green crystal Donald gives to the Dwarf Miner to forge into one of the keys).

The five rooms are the starting room, the Icy Vale (where you meet Christi), the Crystal Cave (where you meet the Dwarf Miner), the Misty Lake Shore (I tried to make up the mist and the special light that banishes the mist), and the Steamy Cave Spa (where you meet Damien and Elise).

I've programmed the flow of the rooms and what-not, but once Donald gets all four keys, I'll need a GUI so he can use them all to unlock the door back to his world.  Anyone willing to make the GUI for that?

Finally, the sounds and music.

For the Starting Room, just something generic and calm.

For Icy Vale, something wintery--maybe borderline Christmas-y.

For Crystal Cave, some jazz with mining effects.

For Misty Lake Shore, some mysterious-sounding New Age sounds good.

For Steamy Cave Spa, how about some romantic jazz.

Sound Effects... Walking (for Donald's walking), Snow Crunching (for characters walking in Icy Vale), Ice Skating sounds (for Christi's ice skating), Pick-Axe digging (for the Dwarf Miner mining), hammer and chisel (for Dwarf Miner making key out of crystal), gentle water splashing (for Damien and Elise in the spa), keys entering locks (for the GUI of keys in the door near the end), door opening (near the end), and some victory jingle for exiting and completing the game (yeah, I couldn't think of a good ending cutscene, since again, this is my first attempt at AGS).

So... anyone willing to help?

[Add on] Forgot to add in contact info for those interested in helping.  Send me a PM and I'll give you an email address to send stuff.  :)
Title: Re: Recruit A Team - need help with your game/project?
Post by: Jonathan Wedge on 18 Jun 2011, 14:58
Hey, I finally decided to put my game up for public testing. It would great to get a lot of Feed back even if you don't just state why you don't. Just PM me.

Enjoy: http://www.mediafire.com/file/dfb99lnycgcqqpw/PMQ.beta%202.0b.rar

Also if someone would like to offer to help proof read the game then just PM me as well.
Title: Re: Recruit A Team - need help with your game/project?
Post by: skitt2501 on 23 Jun 2011, 01:16
Do you like the Quest for Glory series?

Do you like the prospect of three distinct character classes and three vastly different gameplay experiences?

Do you like making adventure games?

If you answered yes to the above, then we want you to join the team for Peril Quest (working name).

Our goal is to create a series of games in the same vein as the amazing QFG series, including character classes, stat and skill progression, combat, and fantastic puns! As of now, our team consists of two members, and we have great plans for this series.

We've whipped up an example background for you to feast your eyes on.

(http://img269.imageshack.us/img269/5161/gateview10001.th.png) (http://imageshack.us/photo/my-images/269/gateview10001.png/)

As you can see, we are working with 3D models for the game, but fear not! The generic buildings you see above are just placeholders, and there will most certainly be a much larger variety to the models and backgrounds when the game is further along.

As of now, we need plenty of talented people who want to participate in a project like this, including:


Artists (2D or 3D)

Programmers (any language)

Scripters

Animators

Musicians

And anyone else who has something to offer for a project like this.


Thank you all, and PM either myself or Stile for more information or if you want to join the team!
Title: Re: Recruit A Team - need help with your game/project?
Post by: Dave Gilbert on 24 Jun 2011, 17:08
Hi all.  I need a tiny bit of graphical help with Blackwell Deception.  Specifically, the inventory items.  There are about sixteen 22 x 22 inventory icons needed to be drawn, and we need 'em fairly quickly.  We'll pay $50 for the trouble.  Drop me a PM or email with some samples of your work.  Thanks!

-Dave
Title: Re: Recruit A Team - need help with your game/project?
Post by: Zetsaika on 28 Jun 2011, 02:33
Hello people. How are you?

First a quick explanation of my game:

The name is "Tea Time of Terror"l. It will be a short-medium adventure. The history is about a guy, who hates tea from the bottom of his heart, getting invited to a party to see some old friends from school and remember some good momments and drink some tea. Not knowing about the tea he geos to the party. There is just one problem: whoever drink the Tea get transformed in a mindless Zombie. Because of his problem with tea, the protagonist is the only one left unnafected by the zombie-tea disease. Will he survive? Who knows?

I will be the programmer for the game. I am no expert, but i know a fell tricks that will do the job for the game.

I am looking for people to do the artwork, musics and sound sffects of the game.
If read till there i am thankfull, and i will be more if you have some spare time and are willing to help.  ;)

Send me a PM or email me at jose.candido@42bits.com.br

That's about it.
Thanks in advance.
Title: Re: Recruit A Team - Sherlock Holmes Game
Post by: barefoot on 29 Jun 2011, 07:05
Hi

New Sherlock Holmes game.

3 cases to solve.

Name the correct culprit(s) to move onto the next case.

I'm looking for some basic, short story lines.

Case 1 involves: Death of Earl Grey.

Suspects: Lady Grey, Alfred the butler, Charity the maid, Joe the gardener and Mrs Lewis the cook.

All ideas welcomed.

Please PM

barefoot





Title: Re: Recruit A Team - need help with your game/project?
Post by: Peder 🚀 on 05 Jul 2011, 19:39
I am currently eager to finish one of my shelved projects, and are therefore looking for some help!

The game in mind is called "Fallen Angel" and is storywise similar to a game I made for MAGS with the same name.
But will be how the game should of been!

It is a very dark themed game.


I'd like an artist to do all art needed (or one background artist and one character artist).
There is not alot of art needed to be done, 3 playable backgrounds and 2 characters. And some other art for "flasback cutscenes" (Static images).

I'm also interested in a musician!


I once tricked Ben304 into doing some sketches but was unable to trick him into finishing the backgrounds.
The sketches and an older document with the basic idea can be found here:
http://www.sonsofgaia.net/fallenangel/

PS! Try avoiding the .jpg files as that is the sketches I done for Ben304...
Title: Re: Recruit A Team - need help with your game/project?
Post by: silverwolfpet on 16 Jul 2011, 14:52
I need a background artist for a 1024x756 game.

Style: somewhere between Day of the Tentacle and Toonstruck. Not pixelated.

Story: 95% done.
Music: 90% done.
Characters: 95% done.
Coding: 80% done.

...I just need a good artist :)

You can contact me at silverwolfpet@yahoo.com
Thanks!
Title: Re: Recruit A Team - need help with your game/project?
Post by: Chaoswithak on 21 Jul 2011, 06:18
Hello, I'm beginning my first project with AGS an it seems like im going to need a team.
I need a -

Sprite Artist (There will be several characters)

Background Artist

Sprite Animator

GUI Designer

I am looking for a art style like the later Space Quest games, or the Chzo Mythos.
I have a treatment written for the story if you wish to read it. I will give you all the details needed if you choose to take one of the jobs.

 
Title: Re: Recruit A Team - need help with your game/project?
Post by: Radiant on 27 Jul 2011, 19:46
(http://crystalshard.net/img/quasar.png)

For Quasar, a science fiction game that focuses on character interaction and the ability to control multiple characters, we're looking for a portrait artist and voice actors. The scope is five characters, and approx 30 lines per character.

The game is currently in beta testing and is fully playable. If you would like to help, check this thread (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=44080) for more info, or send me a PM.
Title: Re: Recruit A Team - need help with your game/project?
Post by: Eric Oakford on 29 Jul 2011, 03:23
For Residence 44 Quest VGA (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=44050.0), a remake of the original AGI fan game, we're looking for:

A portrait artist (about 10 characters)
A background artist (about 20 gameplay rooms plus a few cutscenes)
A sprite artist

The game has a 600x400 resolution, is in 16-bit color, and will be in the style of the VGA Sierra games.

If you're interested, PM or email me at eoakford@live.com.
Title: Re: Recruit A Team - need help with your game/project?
Post by: bicilotti on 04 Aug 2011, 16:35
orow


I need a pixel artist who likes to work with retro palettes and level designers.

It will be simple and withouth many costraints (apart from the palette).

It needs to be delivered for Sunday morning, so you might want to have some free time in your hands.
Title: Re: Recruit A Team - need help with your game/project?
Post by: Peder 🚀 on 12 Aug 2011, 18:42
I'd like someone to help me design a logo for www.agsarchives.com. (I guess it is worth saying I have a design in mind allready. I would just like someone a bit better than me in logo design to help me :P).
Title: N.orth E.ast W.est S.outh
Post by: Gepard on 14 Aug 2011, 10:58
N.E.W.S. - RPG adventure game

(http://desmond.imageshack.us/Himg819/scaled.php?server=819&filename=66080763.jpg&res=medium)

For more info about the game go here: http://www.adventuregamestudio.co.uk/yabb/index.php?topic=44077.0

I am looking for:
- beta-testers
- music composers

Thanks!
Title: Re: Recruit A Team - need help with your game/project?
Post by: Daniel Thomas on 16 Aug 2011, 21:06
The Journey of Iesir

Scripting
- We're looking for some to help out with scripting. You would mainly be responsible to get puzzles, cutscenes and interactions done in AGS as well as getting acting and dialogues imported. You will need to be comfortable with working with AGS and it's scripting language.

This is not about solving a lot of complicated programing problems. We're mainly looking for someone with a artistic eye who know enough scripting to move the character around, play animations, script cut scenes in a good looking way. All the functions will already be provided by Ryan.

Things like:
Would the character move a little to the left, face the right direction.. Rub his chin. Would this dialogue line need a little pause after to make good comedic timing or natural pace.. Is this scene showing too long, would it feel better if we cut from it faster.

So if you have this artistic eye(like an director) and know how to _script_ in AGS with already created functions. Then you're our man/woman/boy/girl! :)

If you are interested or have any questions, send me a PM or email me


Position filled!
Title: Re: Recruit A Team - need help with your game/project?
Post by: Grim on 20 Aug 2011, 05:29


I would be really grateful if someone helped me with the following:

- I need one line of decent quality voice acting recorded: "Well, well... Look what the cat's dragged in..." That's all. It's for the upcoming Cat Lady trailer#2. Prefereably female, can be "male sounding like a female" too:)

It's being said by a very ugly nurse in blood stained uniform who is pretty much a cross between Silent Hill nurses and nurse (Edna?) from Maniac Mansion 1. And that's why a man would fit this role too.... ;)

I thought about posting on VA Allegiance forums... but I want to save myself trouble registering on "yet another forum" and I know there are great people here, always up for a challenge;)

Nah, not really. I hate you all... ;)



But please help me with this va so the world can see the eagerly awaited next trailer !  ;)
Title: Office Shenanigans
Post by: tzachs on 22 Aug 2011, 00:59
Hi, I am looking for an artist to make my little game, Office Shenanigans, into something pretty.
The game was made in a week for the OROW competition, you can find it here:
here (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=44094.140).

If you played it, liked it, and want to give the game justice, please pm me.

Every piece of graphics in the game will have to be redone, including The background, the objects, the inventory items, animations and the portraits with several expressions per characeter.
I have no objection with you picking your style of graphics, as long as I find it fitting for the game.
Title: Composer needed for "Unga needs Mumba"
Post by: Knoodn on 23 Aug 2011, 13:16
I'm looking for beta testers for my game "Unga needs Mumba (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=41998.0)".
The game is almost finished yet and testing phase will start early in September.


If you are interested, please PM me.


Title: Re: Recruit A Team - need help with your game/project?
Post by: CaptainD on 24 Aug 2011, 14:38
We still need another skilled 2D animator to help with The Journey of Iesir.  PM Zyndicate if you're interested (or PM me if you like, but Daniel (Zyndicate) is our slave-driver  :o... er, Team Leader  ::) I mean).

Now we've got another coder on board, if we can get another animator the project will really start moving forward towards completion.  I know how many of you are looking forward to seeing the finished game, so if you know a good animator, threaten / blackmail / bribe them or whatever it takes!  :=


Now filled. :D
Title: Re: Recruit A Team - need help with your game/project?
Post by: KodiakBehr on 30 Aug 2011, 16:28
I'm about to kick-start a new project (moving from a space-comedy to something far more contemporary) but before I do, I would love the opportunity to discuss puzzle ideas with anybody interested.  I typically find that more than programming or story-writing, strong puzzle design is one of my biggest challenges.  I've got a bar-napkin plot and some interesting ideas to bring some novelty to the genre, but I'm not married to anything at this stage.

Of course, I'm always looking for a partner to work with also, so if you happen to have talents to offer and nothing to lose, by all means drop me a line also!
Title: Re: Recruit A Team - Testers wanted
Post by: barefoot on 01 Sep 2011, 14:09

Testers wanted for new game....  short and sweet.

 :=

barefoot
Title: Re: Recruit A Team - need help with your game/project?
Post by: m0ds on 01 Sep 2011, 15:23
Fully paid jobs in the creative industries (UK based)

SOUND DESIGNER

Quote
We currently developing an iPad/iPhone app for a children's book - the UI design and animation are almost complete and we will shortly be commencing development. So we now need to source a sound designer/music designer!

Due to time constraints we need a demo completed by Wednesday 31st August. Preferably before the end of the day.

THE DATE HAS NOW BEEN CHANGED TO FRIDAY 2ND OF SEPTEMBER 2011

We're looking to take someone on for this project and will be part of our database for sound designers and will be thought of firstly for future projects.

We're looking for someone who is:

Creativity and imaginative
Ability to work conceptually
Excellent communication skills
Ability to work under pressure
Deliver work at an excellent standard

Please send your cv to jobs@bodlcreative.co.uk and we'll respond to you as quickly as we can, any application given to us after this date will not be considered.

Best of Luck and hope to hear from you soon

More Info: http://www.boldcreative.co.uk/

GRAPHIC DESIGNER

Quote
WANTED: GRAPHIC DESIGNER FOR MULTIMEDIA & AV PROJECTS

A bit about us …..
Centre Screen is one of the UK’s leading film, video and multimedia production companies. For over 25 years we have been producing innovative, intelligent and effective programmes for many of the UK’s leading corporate organisations, central and local government departments, and major museum and visitor attraction worldwide. We have offices in London and Manchester and apart from the odd commercial or title sequence, we DO NOT MAKE PROGRAMMES FOR BROADCAST TV. Please see www.centrescreen.co.uk for more information.

What we’re looking for…
With a number of exciting projects in production during 2011, we’re looking for a Graphic Designer to join our team on a freelance basis in our London office.
Working alongside our in-house graphics and multimedia development team, you’ll primarily be involved in a number of high-profile interactive projects for major visitor attractions worldwide.
The ideal candidate will have some experience of working in a busy production company. You’ll have a passion for creating dynamic, imaginative, creative and effective multimedia projects.
You’ll be fluent in After Effects, Adobe Photoshop and Illustrator.
Any knowledge of 3D or Flash would be useful but not vital....
You’ll be expected to be pro-active within the department, working alongside our senior Producer and Assistant Producer to explore innovative interactive solutions for museum and visitor experiences.

Interested?
Please send CV (including your daily rate) and examples of work to:
Alicia@centrescreen.co.uk

VIDEO PRODUCTION TUTOR

Quote
£17.44 per hour
Part Time -18 hours per week - working Tuesdays, Thursdays and Fridays, 11.00 am to 5.00 pm This is a fixed term contract for 1 year.

Based in London Bridge, Leonard Cheshire Disability in partnership with Kensington & Chelsea College run inclusive part-time courses for adults in our accessible Media Centre. We have a reputation for high quality teaching in a range of Media subjects.

If you have excellent communication and interpersonal skills, are able to work as part of a team and have an up to date knowledge, enthusiasm and interest in the subject; this role could be for you. A commitment to quality, heath and safety, equality and diversity, customer care and safeguarding are also essential.

In this role you will be responsible for planning, assessing, teaching and evaluating courses that meet the learning needs of students in the programme area.

Experience is required, together with up to date knowledge and professional experience of using Apple Final Cut Pro software for video production and working knowledge of using video camera equipment.
Applicants must have a teaching qualification PTLLS or higher.

For an application pack please contact Central Recruitment on 08458 720332 or email central.recruitment@lcdisability.org quoting reference SLR278.

Please note we do not accept CVs. An application form will have to be completed to apply for this position.

Closing date for completed applications: 12noon Thursday, 8th September 2011

More Info: http://www.LCDisability.org

FILM, SPORT & GAMING BLOGGERS

Quote
WhatCulture! a fast growing, UK based entertainment website which now hits 1 million hits per month is need of new contributors - specifically in the sport, tv, film & gaming realm. If you have interest in any of these areas and enjoy writing then get in touch with Simon at editor@whatculture.com.

We are looking for dynamic bloggers who can write well and have a real passion for the entertainment industry. We have both part time and full time roles available, so cite which you are interested in. The position meets the national minimum wage requirements.

Email us today at editor@whatculture.com with your CV and examples of your work! Don't forget to tell us a little about yourself too!

Simon Gallagher

More Info: http://www.whatculture.com

3D GENERALIST

Quote
We are a Visual Effects company based in Central London - main focus of work being Feature films & Promos.

Due to the high volume of 3D work coming in we're looking for a full time permanent 3D Generalist to come and join our team!

Initially the job offer will be on a freelance/trial basis with the intention for the right person to become a permanent member of our team.

This post will be starting as soon as possible as we have projects ready to start.

Please note we are looking for an Experienced 3D Generalist, with a proven track record and strong reel. You will be working closely with a small team and as a small company we can offer you great creative control.

Requirements:
Must have Excellent Knowledge of 3Ds Max (or Maya/Houdini/equivalent)
Strong Knowledge of standard design software (photoshop & illustrator)
Experience with 2D (Nuke/After effects) a distinct advantage
Knowledge and previous use of Massive an advantage.

Proficient in and have working examples of Modelling, Rigging, Lighting and Animation to a photo real standard.
You must be organized and able to follow instructions accurately and professionally.
Work to tight deadlines and be able to handle projects solely and work as part of a team.

And of course enjoy and take pride in your work.

Please note you will have the opportunity to have lots of creative input in projects, so the more ideas and creative you are the better!

PLEASE ONLY APPLY IF YOU ARE BASED WITHIN EASY REACH OF CENTRAL LONDON,and are looking for a permanent job. you will be working from our studio- this is not a remote post.

Please apply to jobs@brewery-vfx.com
With a link to your reel and cv attached and current salary

Best of luck!
Title: Re: Recruit A Team - need help with your game/project?
Post by: Atelier on 04 Sep 2011, 11:57
Looking for play-testers for Text Quest. Specifically I need feedback on the character creation system - you will not need to play the whole game := PM me.
Title: Re: Recruit A Team - need help with your game/project?
Post by: m0ds on 07 Sep 2011, 14:12
Recent careers & jobs in related industries (07/09/11)

VOICE ACTING (UK, PAID)

Quote
Director: Andrew J Cooper. Established film maker and classical theatre director seeks expert, multi-voicing and daring voice-artistes (male and female) for recording outrageous and sexy dialogue for innovative, erotic and cheeky educational game.
Only the highest standard of professional actor need apply, but a highly developed sense of adventure is a must, as is the ability to voice both everyday and erotic dialogue in up to 6 regional and/or international accents.
Depending upon the number of accents: £80/£100 day (pro rata) – but most especially come on board with us at the beginning of what will become a phenomenon.
Auditions Monday 12th and Tuesday 13th September in Blackheath London SE3 to record Thursday 15th September in Bluewater Kent.
Voice-reels + CV and please (a variety of dialects and accents essential) to David Samson
witheywarrencooper@gmail.com
This is a uniquely exciting and adventurous opportunity - we want to involve the most talented of artistes – enjoy !

"24 characters (MALE + FEMALE - voice over)- multiple British regional backgrounds, ethnicities and social strata - as well as some European, Asian, African and American characters"

VIDEO PRODUCTION COORDINATOR (USA, PAID)

Quote
Riot Games currently has a great opportunity for a Video Production Coordinator for League of Legends. This position will report to the Senior Video Producer and assist the Community team in the creation of professional video content. The ideal candidate should have experience driving video content forward in both the production and post-production stages.

Responsibilities:

•Gather assets as needed including video footage, graphic elements and sound resources
•Scrub raw video to assist in the post production process
•Assist in post-production by editing raw footage to create an initial string-out
•Assist in the production of in-studio and location-based production projects
•Operate camera during live events and closed set shoots
•Support post-production efforts by assisting in rendering, export and distribution as directed
•Support video producer in the creative process
•Attend and participate in creative and planning meetings
•Collaborate with other departments to assist in the creation of scripts, screenplays and storyboards
•Evaluate existing video content for areas of improvement
Requirements:

•Strong production skills including calendar management, vendor relations and basic production assistance
•Strong post-production skills utilizing programs such as Final Cut Pro, Adobe Creative Suite including Premiere and After Effects, Avid, Sony Vegas, Maya or their equivalents
•Willingness to work as part of a highly creative team
•Previous experience creating scripts and storyboards
•Basic familiarity live streaming or web casting both in-studio and on location
•Excellent time management skills and the ability to work well under tight deadlines
•Strong and demonstrable production skills including camera operation, light and sound
As a Video Production Coordinator, you’ll be responsible for the quality of video content released by Riot Games. You’ll be working on projects large and small that will be viewed by millions of players around the world. If you enjoy a fast paced, creative environment and want to share your talents with a large audience, we have the position for you.

To apply, please send resume, cover letter and link to your video demo reel with Video Production Coordinator | Name in the subject line to: community_recruiting@riotgames.com

More Info: http://www.riotgames.com/careers/

SOUND EDITING (USA, PAID)

Quote
Hello,

I have a completed micro-budget horror feature (82 min,) but the sound still needs work and I would like an editor who is able to bring this project to the professional level I know it can be. Experience is less necessary than a few good examples online of what you can do. The sound is all in place but needs to be tweaked so the project should not be a very long-term commitment. I do not have a specific number in mind for salary, but I do not want to skimp on this last section after fighting to get a 10k picture made.

The current edit is in FCP, so having FCP (and a way to send receive large files online) is probably necessary to complete this project.

All the best,
Sam

More Info: http://lostcauseent.com/
Title: Re: Recruit A Team - need help with your game/project?
Post by: Alarconte on 12 Sep 2011, 22:46
Hi!

I Need betatesters for my old but about to release game:

http://www.adventuregamestudio.co.uk/yabb/index.php?topic=34663.msg453503#msg453503

Send me a PM and I will text you with the links, when I fix a pair of minor problems

The game is in Spanish, so... In part is important to know spanish to get to the end! But I will publish a walktrought if is needed!

My interest is not only about bugs, it's too about gameplay
Title: Re: Recruit A Team - need help with your game/project?
Post by: Diath on 15 Sep 2011, 11:12
It seems that my artist for my past games will be unable to commit to my next project. As I am not satisfied with my art and would like to focus on other aspects of the game I would like to see if anyone is willing to do background art for me or most of the art aspects of the game in general.

I am not looking for jaw dropping graphics necessarily just pleasant enough to get the job done.

THIS IS A PAID POSITION since I really want this project to get off the ground.
Title: Need animator/artist - PAID
Post by: MRollins on 16 Sep 2011, 18:58
Sprite Animator/artist needed. We've had a few people interested but they somehow seem to disappear after they tell you they plan on working on the project.  All of the backgrounds but one are completed and a lot of the sprites are created but the game calls for a lot of unique animations.

Additionally, the game takes place on an alien world in a retro sci fi setting so there's room to stretch creatively.

I am set on completing this game. This will be a paid position and I will take bids on the job. PM me for the animation list/requirements.

 
Below is a sample sprite and background:

(http://i70.photobucket.com/albums/i111/imthamouth/Stand-1.png) (http://i70.photobucket.com/albums/i111/imthamouth/107---Codgers-Hut-Exterior.png)
Title: Re: Recruit A Team - need help with your game/project?
Post by: Dave Gilbert on 22 Sep 2011, 19:46
I'd like to get some fresh beta testers to check out a new project we're publishing.  I can't tell you what it is yet, but I will say that it's a commercial sequel to a well-received freeware AGS game.  The game is 100% playable and we are starting testing now.  If anyone is interested, register on the Wadjet Eye Forum (http://www.wadjeteyegames.com/forum) and PM me your username.  I'll give you access to the build.
Title: Re: Recruit A Team - need help with your game/project?
Post by: CTxCB on 29 Sep 2011, 07:52
Ok Guys and Gals, I have been planning a Video game for the Past Year or so on and off, Planning how it would be done, I didn't originally choose AGS, But I recently chose AGS When I started devoting time to the Project, The Game is Going to be FMV, Video, Mixed with backgrounds and Puzzles. This game will be Going Commercial, but it will not be sold for that much... Probably $2.99 or so, something cheap... Ok, So, This is what I need...

-I need a Coder/Programmer who is VERY GOOD at coding, (i.e: Can Code a lot of Code that works) Most Scenes will be with PlayVideo and Using .ogv Files, But They would also have to know a lot about rooms and using Sprite Files in place of video, for Character movement, they would also have to be very good at Coding Rooms and Animating Objects, Such as Puzzles, Since they are a Mix of 2D And 3D Objects, this is an Unpaid Job, The Person would be doling it for fun and would get listed in the Credits as the Main Programmer, But would get a cut of Each Game Sold, Probably 20-30%-

If you are Interested, Please PM, Thank you...
Title: Re: Recruit A Team - need help with your game/project? VERY BAD TASTE
Post by: steptoe on 01 Oct 2011, 16:00
VERY BAD TASTE requires testers..................

Del spots an alien dragging a victim!
(http://i1181.photobucket.com/albums/x423/qikfire/TASTE-DRAG2.png)

If you have the time to test game for me please PM me

cheers



Title: Re: Recruit A Team - need help with your game/project?
Post by: NickyNyce on 04 Oct 2011, 22:39
Hello everyone,

*The Visitor* is almost complete (see games in production thread)

I'm looking for someone to proof read the game for me. If anyone has the time,  please send me a PM.

Happy adventuring

Nickynyce
Title: Re: Recruit A Team - need help with your game/project?
Post by: Alarconte on 06 Oct 2011, 21:37
Searching Nature Background Artist for Galactic Battlefare Part II.


Hi! Meanwhile I'm finishing my first game (some touches here and there) I'm starting to make my second game (is the second part, but the style of the game is completely different.

this is how the game current aspect is:
(http://img4.imageshack.us/img4/7558/temporalimageqa.png) (http://imageshack.us/photo/my-images/4/temporalimageqa.png/)

As you can see, is a Text Adventure, but full of graphics, and movement based in a control pad. the graphics are mine, the natural backdrop is only for the tech work fo the game.

I need a Background artist, Is the only thing I need. The style could be varied, this is a preference of style, some classic Sierra/Lucas nature backgrounds
 (like Kingquest IV-VI, Space quest IV-V, or Indiana jones and fate of atlantis...)

All the backgrounds aren't very complicated (there's 16 in total), the most of them are not much detailed nature; the theme is REd-yellowish High-attitude cliffs in an alien world. four or five are cavern interiors.

the backgrounds are 420x265 pixels.


The game will have more backgrounds, but different nature-themed, at first I only seek help for this 15 first simple cliffy backgrounds.

Please, tell me if you one to help in this project.

Thank you!
Title: Re: Recruit A Team - need help with your game/project?
Post by: Eigen on 07 Oct 2011, 11:54
Hello AGSers!

I'm posting this here even though the project I'm seeking help for isn't AGS-related at all, but I just know there are many talented people around. So no better place to start my quest of epicness. First of all, I'm looking for an artist so if that's not your speciality read no further (or do, I'm not to tell).

So, I'm working on this game called something or the other and it's kind of like old-school management and tycoon games, think Pizza Tycoon or Theme Hospital. It's about running your chain of restaurants in a fictional city during a one-year competition. There's slightly more story to that but that's not important right now. So far I've been chuckling along quite nicely doing all game-design, programming, music and art myself but lately I haven't had as much time as before (job and whatnot). And recently I came to realize my art sucks. I'll show a few screenshots below. I think I can draw but I feel it's not good enough for the final product and I want it to be as good as possible, because I do hope to sell a few copies. Plus I recently decided having black outlines (or any strong outline at all) is not the style I want and I don't have the energy in me to redo the graphics already done. It's not a massive game but there will be around 15 backgrounds and quite a lot of UI elements + other misc pieces of graphics.

Result? I want to hire an artist to really take this game to another level visually. I'm looking for someone to do similar style, that is, cartoony and cheerful, fun and funny (you could put little funny details in the backgrounds) but not childish.

If you think you want to and could do that, contact me, show me some of your previous works and maybe do a quick sketch of the direction you'd take it artistically and if I like it we'll discuss it further and agree on the fee. I'm not the richest person alive so I might not be able to give you a million up front but I'm sure we can figure out some deal (a royalty deal maybe?)

(Click for full sized image)
(http://eigen.pri.ee/images/fff/1_thumb.jpg) (http://eigen.pri.ee/images/fff/1.png) (http://eigen.pri.ee/images/fff/3_thumb.jpg) (http://eigen.pri.ee/images/fff/3.png) (http://eigen.pri.ee/images/fff/5_thumb.jpg) (http://eigen.pri.ee/images/fff/5.png)


Take care,
Eigen
Title: Weird Science - Started by that new guy Hemlock
Post by: Lord Hemlock on 07 Oct 2011, 17:53
Hey folks, Hemlock here,

I'm obviously a bit of newbie around here, but I'm determined to get my game off the ground, no skimping.  The only problem is, I don't have the artistic talent to bring those images to life.  But more on that later.  For now, here is the game.

You heard the rumors about the mansion.  Screams at night, the flickering lights, the unearthly howls.  So what made you go there in the first place?  Was it the envelope that arrived at your doorstep?  Was it the weeping widow that hired you to investigate?  Or was it the pull at your soul, that tug on your very being towards that place, that drove you to the predicament that you're in?  There's only one way to get out... and that's to keep going in...

For those of you who read this before and wondered why it's different (which I assume is a grand total of no one) I got an epiphany when I was at work, and the story, the setting, and the ideas in my head just made me want to change this into a horror style, more serious vein of a game.  This allowed me to jump much deeper into the story, the plot, and the writings of the mythos within.  This WILL be done, come hell or high water. 

I've also got quite a few interesting play style changes that you don't see very much of in an adventure game.  I'm integrating a "if you don't need it, you can't pick it up" method of item collection.  This will eliminate the continual item hoarding that always seems to occur.  Not only that, when and if you need to go back to a room to find something, this will give the game an opportunity to open the player's eyes to more story.  Another thing I'm going to try to do, which isn't so much unheard of in the adventure genre as much as it is in the modern day horror, is to go for a no or little blood scenario.  You see all of the gore and filth through all the modern movies.  But why?  I want to create that creeping fear that you get without having to see nothing but blood and guts everywhere.  Granted I may have to throw it in every now and then for a few suspense aspects, but it's in no way going to be a center point.

So you're thinking, what do I get from working with this new guy?  You'll get a scripter who is willing to take an idea or concept and work on the code over and over and over until it works perfectly.  Because practice makes perfect, but obsession makes better.

Now, for those of you who are still interested, here are the kinds of people I would love to have join me on this project.

1.  An artist for sprites.  I'm going for the lo-res style.  Nice and dark and gritty.  I'm   

2.  A similarly styled artist for backgrounds.

3.  An animator, unless applicants 1 and/or 2 want to take care of that as well.

4.  Someone to do the sprites for the inventory items as well.

I know I'm asking a lot considering I don't have much to show for it, but I'm willing to take all the time it takes to make this work.  I'm not going to release a shoddy project, I want something that people will enjoy.  Just let me know at browndj3@gmail.com or just shoot me a PM here.  Thanks!
Title: Re: Recruit A Team - need help with your game/project?
Post by: m0ds on 08 Oct 2011, 13:45
ART COMPETITION, can you design a poster for Mr Barack Obama?

Quote
Obama for America is seeking poster submissions from artists across the country illustrating why we support President Obama's plan to create jobs now, and why we'll re-elect him to continue fighting for jobs for the next four years.

http://my.barackobama.com/page/s/artworks-submission
Title: Re: Recruit A Team - need help with your game/project?
Post by: KatieHal on 09 Oct 2011, 13:16
Hello everyone! I'm Katie Hallahan from Phoenix Online Studios (http://www.postudios.com/company), makers of The Silver Lining (http://www.tsl-game.com).

Episode 4 of TSL is releasing soon, and we've got some other exciting projects coming up quickly on the horizon, and we are looking to add some new people to our team! We are currently looking to fill the following positions:

    Environment Artist
    Associate Producer / Production Coordinator
    Animator
    Video Editor
    Audio Editor
    HR Representative
    Level Designer
    Cinematic Editor
    Web Developer/Designer
    Tech Artist

Full descriptions of some of these can be found on our Jobs (http://www.postudios.com/company/jobs.php) page, and the others will be up there soon. If you'd like to apply, please send a resume to jobs@postudios.com; if you have any questions, please ask away and we'll do our best to answer them!
Title: Re: Recruit A Team - need help with your game/project?
Post by: AnasAbdin on 18 Oct 2011, 07:42
hey all...
I'm looking for people with voice acting talents. please follow the link for more details:

http://anas-tronaut.blogspot.com/2011/10/sign-up-your-voice-talent.html

I will only accept youtube submissions. if you're shy, don't submit at all (sorry).


Title: Re: Recruit A Team - need help with your game/project?
Post by: m0ds on 18 Oct 2011, 21:28
3D artist - paid

Quote
Small production company looking for a Cinema 4D artist for the month of November. Needs to help create a series of videos with simple iconic media graphics.

200 GBP per day

Please email info@dhpstudios.com with your CV and examples of previous work

Title: Re: Recruit A Team - Tester for SINBAD Game wanted..
Post by: steptoe on 24 Oct 2011, 08:41
Hi

I need a tester for "SINBAD and the Island of Korkus.. "

Sinbad faces a cyclops!

(http://i1181.photobucket.com/albums/x423/qikfire/SINBAD-CYCLOPSNEW.png)


Please PM me for download.

Cheers



Title: Re: Recruit A Team - need help with your game/project?
Post by: Nikolas on 24 Oct 2011, 12:18
3d artist - short gig

Hi,

I'm looking for someone who is good with any 3d software (I think).

I have a couple of jpg images, of a score (printed directly from the software where they were created). I want these images\jpgs to look like in a book, so with curves, lightning, shadow, blurry the back, etc...

I would imagine that if one creates the right 'shape' on the back and applies the jpgs as textures this would be rather 'easy' (<-so says the ignorant... ;D).

Any takers, please?

And I kinda need it fast... Heh...

Thanks

Contact through PM. My homepage is still bigbluecup for the past 6 years or so... ;)

Nikolas
Title: Re: Recruit A Team - need help with your game/project?
Post by: blueskirt on 26 Oct 2011, 01:51
Quote
Infamous Adventures are looking for people to try and break our games!

We've got two games to get bug free. Our remake of Space Quest II is almost done, we're finished graphically, we're finished scripting, we're done with the music and SFX, we've even finished the voice pack! We just need to test it and make sure it doesn't crash or stupid things don't happen. It's a tough job, but somebody has to do it!

And our latest release of our King's Quest III remake is nearly as done as SQ2. In fact, I'd go so far as to say it's more complete and less buggy than our original release back in 2006! We've upgraded the graphics, pulled the game into a newer version of AGS and basically tweaked it so it rocks even harder. But with any changes, errors and problems arise.

To get these games out and released we need help! We need people willing to play these games over and over, try everything possible to break them, and then report to us exactly how they broke it. We went to know everything, game crashes, graphical glitches, even suggestions for improvements.

The only thing we ask is that you actually TEST the game and report the bugs to us. What we need are people who are dedicated, are ready to playtest and are able to make sensible reports. What we don't need are people who just want to play the game early. It's not about getting the game early, it's about getting it early and buggy and telling us what the bugs are so we can squash the crap out of them! And we don't need people to solely nitpick our grammar.

Infamous Adventures is a great group, we have a lot of fun! And we want you to join us and help make our games better!

To apply, send an email to testing.infamous@gmail.com with the subject heading "Play Testing Your Awesome Games" or something similar. Let us know if you have any experience playtesting software (either fan games or commercial), why you would like to playtest for us and your best joke.

Thanks and I hope to see you around IA soon!

~ Klytos
Title: Re: Recruit A Team - need help with your game/project?
Post by: steptoe on 30 Oct 2011, 08:55
Hi

I still urgently need a tester for "SINBAD and the Island of Korkus.. "

Sinbad faces a cyclops!

(http://i1181.photobucket.com/albums/x423/qikfire/SINBAD-CYCLOPSNEW.png)

Sinbad faces Sakurahs' children of the night!! Can you defeat the 3 killer boneheads???

(http://i1181.photobucket.com/albums/x423/qikfire/SINBAD-SKELETONS3.png)


Please PM me for download.

Cheers


Title: Re: Recruit A Team - need help with your game/project?
Post by: Snake on 31 Oct 2011, 00:40
Hello talented people of the AGS community!

I am in need of an animator for walking views (up, down and sideways) and an animator for talking views (Lucasarts style) for my Bake Sale project.

I don't want to be a bother but if you can give me some examples of your past animations, that would be great!

I didn't want to ask for help, but I hate doing walking and talking animations because they take up a lot of time. The pleasure of having someone else do them for me would help me out greatly.

Please PM me and I will get back to you when I decide :=

Thank you!
Title: Re: Recruit A Team - need help with your game/project?
Post by: Gord10 on 06 Nov 2011, 18:06
Hello,

I need backgrounds and animated character sprites for a sample adventure game. These artworks don't need to be new, anything old works for me.

This sample game is not an AGS game, it's target platform is iPhone/iPad and it will be using my own adventure kit I made with DragonFire SDK. That's right, I am working on an adventure game engine/library and for iPhone and iPad (and an adventure game which is using this engine). I will announce my project after being able to provide you a sample adventure game that works in iPhone.

For now, I have got this sample test game you see in the video below.
http://ahmetkelesblog.net/nasrettin.mpg

All graphics and sounds belong to the commercial game I am working on, I don't want to use these materials for the test game I will be releasing.

Why I am starting this thread in AGS Forums is because my working will be open-source after it's completed and what I currently need are not new backgrounds and character sprites. Anything you did in the past and give me permission to use in my sample game is okay for me, even if everything in my sample game will be logically inconsistent.

Let me make a list of what I need:
*Player character's animated sprites: Walking left/right, standing, talking.
*One non-playable character's animated sprites: Talking, idle.
*Two room backgrounds, preferably as wide as allowing side-scrolling.
*Two or more inventory items

My intention is to make this sample game available in iStore, downloadable for free. Of course you will be credited. I'm not planning to gain money from this adventure library (besides my own games, which will be using their own materials). Though, we can talk about this if you wish to sell me your material.
 
Title: Incinerations Seek Beta-Testers
Post by: Scorpio82 on 08 Nov 2011, 22:29
Following in the tracks of the Space Quest 2 Remake and "Vohaul Strikes Back," "Incinerations" (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=42411.0) is also currently seeking a couple good beta-testers. This is a full-length game, so applicants should have prior experience in beta-testing. Knowledge in AGS scripting is a plus, and a high threshold for patience is a requirement. If you're interested in joining the project, please fire me off a PM and tell me why you'd be good for the position.
Title: Re: Recruit A Team - need help with your game/project?
Post by: RayManiac on 11 Nov 2011, 20:13
Hello there,

I'm looking for translators who speak fluent
Russian, Hungarian or Portuguese.
I want to translate my game from English in some of these languages above for a short adventure game.

If there are someone who would like to help me, please contact me by PN.


Raymaniac

Title: Re: Recruit A Team - need help with your game/project?
Post by: Radiant on 21 Nov 2011, 22:54
Crystal Shard (http://crystalshard.net) would like to have some music for the game Indiana Rodent: http://www.adventuregamestudio.co.uk/yabb/index.php?topic=44351.0

(http://crystalshard.net/img/rodent1.png)

It's a mario'esque platformer, so the best kind of music would be some sort of retro chiptune, but other suggestions are also welcome. What we're looking for is one-minute looping music that plays during a level, and it would be nice to have two or three different tunes for varying levels. Please send me a PM if you think this you can help with this.
Title: Re: Recruit A Team - need help with your game/project?
Post by: m0ds on 22 Nov 2011, 21:39
Paid work

Web design
Quote
ESA Films is a successful and expanding City based film production company.
We are looking to set up a new website for our TV commercials services and require a gifted Web Designer who can demonstrate a high level of creative flare with the ability to help us create a fresh look and feel for the site.
The ideal candidate will be able to work independently and have the ability to manage the whole production lifecycle including any development work required. You must have a strong portfolio of websites which showcase your creativity. Experience of on-line video highly desirable.
To apply for the role please email your CV to info@esafims.com or call 0207 638 6333 for more information.

More Info: http://www.esafilms.com

Graphics
Quote
We are looking for an ongoing freelance relationship with Cinema 4D animators, ideally with broad skills in 3D and motion graphics. Character animation experience is not essential.

Rates paid will be on a per project basis, but will be fair and at industry standard.

Dinnick & Howells is a small, multi-disciplinary design, motion graphics and video production company based in North London. We are looking to build up a wider range of talented collaborators as we grow, in all areas including design, motion and video.

More Info: http://www.dinnickandhowells.com/

Translating
Quote
We are looking for fluent Thai and Arabic speakers who can come to our office and sit with an editor as a translator for a corporate. Must have excellent spoken and written knowledge, preferably a native speaker but not essential. Knowledge of editing not required.

The dates would be most likely 29th and 30th November and possibly more on that week. Our office is in Farringdon, Central London. Payment at an hourly rate.

Thanks
Olivia

More Info: http://evidently.com
Title: Re: Recruit A Team - need help with your game/project?
Post by: DrewCCU on 23 Nov 2011, 17:24
WE NEED YOUR VOICE!

We are looking for people who are decent impressionists. That is- with moderate practice you can hear a celebrity voice and do a fairly accurate impression.

this is a fan game and includes characters that need to sound like (our close to) the actors that played these characters (many of the main cast, we've already found voice actors for but there are still some main characters we are taking auditions for). However, most of the characters in This game are characters we created so it doesn't matter what their voice sounds like as much. So even if you don't feel you can do justice to the actors we need, we may still be able to use you.

We are trying to keep information about this game limited to the people involved in the project but we are extremity organized and have a decent sized team working on this project. So, if you are at all interested then shoot me a PM and I'll give you more info.
Title: Re: Recruit A Team - Tester for MONEY CAB
Post by: steptoe on 25 Nov 2011, 08:57
Tester wanted for new quiz game 'Money Cab'

Screenshot

(http://i1181.photobucket.com/albums/x423/qikfire/NEWAGSPICTURE1.png)
Please PM for details and download.

cheers

steptoe


Title: We need YOU!
Post by: DrSlash on 25 Nov 2011, 14:50
Hello everybody!

Slash Studio is creating a Space Quest fan sequel - 'SQ XII: Vohaul's Revenge II'.
Currently we need help of:
-BG artists
-Portrait artists

(http://shot.photo.qip.ru/2009hQz.png)

If you need information about the game, you can find it here (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=40560.0).
Title: Re: Recruit A Team - need help with your game/project?
Post by: MUFFINinc on 28 Nov 2011, 14:45
Hello, all.

I'm looking to adapt a novel I started writing 5 years ago but never finished into an adventure game.  Basically, I feel that I have a solid idea, but I have no drawing skills whatsoever and need to find an artist/artists who would be willing to contribute their talents to the project.

What I need are:  character art and animation (need both), as well as backgrounds.  Ideally I would like to find someone capable of doing all those things just to keep the project small, but if you are willing to do just one that would be fine.  I had originally conceived the idea to be in an anime/manga style, but am open to different ideas; however, I definitely am looking for higher-res looking graphics.  I would like this game to be pretty.

The eventual game will be fairly long, but I'm thinking that I will probably divide it into chapters and release it in installments.  I have little income so I can't exactly pay anyone right now, BUT I am considering attempting to sell this game commercially, and if that's the case, everyone involved in the project will get a cut.  I know virtually nothing about the business end of, well, ANYTHING, really (which is why I have so little money in the first place) so I can't promise that you'll actually profit from this arrangement, but I can assure you that if you don't profit, I won't either.  Oh, yeah, that reminds me:  if you know anything about the independent game industry or business in general and would be willing to help with that end of things, I would appreciate that as well.

I don't have any sort of timeline or deadline, so whenever you have time to work on this is fine, so long as you can work at a more or less consistent rate.

If you are interested, please PM me, or send an email to scorkery25@gmail.com.  Let me know what you would be willing to do, how much time you are willing to devote to it, and include a sample of your work.  If I think you would be a good fit, I'll fill you in on the details of the project.

Please and Thank-you,
Styop Quoons (MUFFINinc)
Title: Re: Recruit A Team - need help with your game/project?
Post by: Lewis on 01 Dec 2011, 17:26
I'm looking for some testers to bug-hunt and generally advice-give throughout the production of a game.

So far it's about 25% complete. The game's unannounced as yet, and will remain that way for some time, so you need to be hush-hush about it.

If you're interested, though, please PM me for further details.
Title: Zombie Attack needs testers!
Post by: ShiverMeSideways on 05 Dec 2011, 16:51
Hello, everyone, so I'm going to reach the half-way mark content-wise of my bake sale game at the end of this week. I'm going to need testers to start balancing the game, so that I don't run into problems towards the end of development.

What you'll be testing:
* A top-down text-mode shoot 'em up inspired by cheesy '90s video games! - check out GiP thread. (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=44697.0)
* 2 episodes comprising a total of 4 randomly-generated levels!
* 12 bosses
* 24 special items
* 8 different weapons (rockets and chainsaws included!)
* 3 difficulty settings

I'm going to need 1 more person!

PLEASE treat this with RESPECT. We're on a DEADLINE, and the faster and more detailed feedback you can send will greatly increase our chances of reaching it and delivering a quality gaming experience.

PM for details and thank you very much in advance! :)
Title: Re: Recruit A Team - need help with your game/project?
Post by: Jonathan Wedge on 06 Dec 2011, 22:03
Hello all, I am desperately looking for a person who could do music for my game. I just need someone who can do fantasy music and a few battle tracks. When ever I am giving information on the type of track I need I all ways tend to send over a reference you tube video that will help you get the picture cause I am bad at explaining music. I'm not a picky person so I won't say things like "No that's not what I was looking for! do it over.", I rather just add it to the game cause I know after a while the player will get used to and may end up liking it.

(http://www.pictureshoster.com/files/dj6kdks8wnmhr75mrnko.png)

Please please please! if you have the time then why not be apart of something awesome :3

I will give you as much information as you need if your interested so just PM me or email me at isiahsweeting@gmail.com

Oh and the last thing is, like the last post. My game is on the same deadline so please only assist if you are sure you will be able to help out when need. Not that I'm gonna rush you though.
Title: Re: Recruit A Team - need help with your game/project? TESTER FOR SPIT BOY
Post by: steptoe on 14 Dec 2011, 07:31
Hi all you testers...

need tester for SPIT BOY.

Spit your way to become World spitting champion!

Expected launch date: Jan 2012

(http://i1181.photobucket.com/albums/x423/qikfire/spithard-name.png)


(http://i1181.photobucket.com/albums/x423/qikfire/spithard-arms.png)

steptoe



Title: Re: Recruit A Team - need help with your game/project?
Post by: dracony on 26 Dec 2011, 14:49
Hello. I need someone to draw me a "computer fairy" pressing a button. Willing to pay for the animation, details in PM if you are interested.

Quote
Hello everyone.
I need someone to draw a high quality animation of a "computer fairy" pressing a button.
I would need it in pizel art style and/or a-la "monkey island 3" style.
Please PM me if you are interested.

A little background: i am sort of an art director in a web development company, and was given a task to create a company mascot which shuld be implemented in a web game to present our company etc.  Being a web artist i have no experience in character animation myself, so i need a few initial designs to show our artists, who by the way have never played an adventure game =)

Please PM me or post your price and some examples of your work here.
Payment in PayPal or if you don't have one in Amazon gift cards =))) In anything you like actually)
Thanks.
Title: Re: Recruit A Team - TESTER WANTED
Post by: steptoe on 31 Dec 2011, 19:24
Hi

Tester for my present game - Jetpack Sam -  urgently required.

See: http://www.adventuregamestudio.co.uk/yabb/index.php?topic=45048.0

Please PM for details.

(http://i1181.photobucket.com/albums/x423/qikfire/AGSJETPACKSPLASH.png)

(http://i1181.photobucket.com/albums/x423/qikfire/AGSINFO.png)

(http://i1181.photobucket.com/albums/x423/qikfire/AGSJET1.png)

(http://i1181.photobucket.com/albums/x423/qikfire/AGSJET2.png)

(http://i1181.photobucket.com/albums/x423/qikfire/AGSJET3.png)

steptoe



Title: Re: Recruit A Team - need help with your game/project?
Post by: AGD2 on 05 Jan 2012, 13:39
Hey guys,

Himalaya Studios (http://www.himalayastudios.com) is on the lookout for an AGS scripter to help expedite progress on our upcoming RPG/Adventure game, Mage's Initiation: Reign of the Elements (http://www.adventuregamers.com/newsitem.php?id=2219):

(http://www.himalayastudios.com/images/Mages_Initiation_Screens/Mages_small_shot3.jpg)

Please note that this is a commercial paid project. A contractor arrangement will be worked out with the successful applicant. If you think you fit the bill, please send an application!

Applicants should have the following qualities:


1) Self-motivated.

2) Experienced with AGS scripting.

3) A passion for Role-Playing/Adventure games (like Quest for Glory and King's Quest) and be familiar with how both genres work. (Bonus points for clever puzzle design ideas & creative solutions).


If interested, please send an e-mail to contact@himalayastudios.com with the subject line "AGS Programmer" and let us know your skills, what AGS/Unity games you've worked on, and what you think you can bring to this project. Any questions, feel free to ask.

Thanks!
Title: Re: Recruit A Team - need help with your game/project?
Post by: KodiakBehr on 06 Jan 2012, 17:40
Hi all.

I've five months into my current project (a substantial re-imagining of the Infocom classic Bureaucracy) and I'm starting to come to terms with the fact that I could really use a hand with some of the background art.

These backgrounds are strictly two-dimensional and not particularly onerous.  In fact, due to stylistic choices made, most of the backgrounds are little more than 400x70.  There's less than 40 total, and half are already "sorta-done".  I'm just missing the details and skills neccessary from taking the quality from passable to pretty.

Comprehensive design documents are available for anyone who is interested in partnering up with me.  I'm easy to contact and not overly demanding or controlling.  Ideally, I'm looking for a volunteer who is interested in drawing a contemporary setting.

I know it's hard to get an artist excited about somebody else's project, but I'd hate to have to hire a professional when the possibility remains that somebody might be between games and willing to volunteer.

Anyway, drop me a line if you think you might be interested, or are interested in learning more about this game.

Best,

KB
Title: Re: Recruit A Team - need help with your game/project?
Post by: FrankT on 22 Jan 2012, 15:45
Right... you'll have to pardon me if I sound vague, but here we go..
I require a few musicians to compose a MIDI conversion of the music from Jeff Wayne's The War of the Worlds. Essentially, I want the separate beds and musical interludes and things. If you're familiar with their compilation on the stage plays, that'd be a bonus (since I'm trying to shoot for a Laura Bow-esque approach). And, if you could, I'd rather they started immediately, and looped seamlessly, since trying to make them play from a certain point is a little difficult for me.
Thanks!
Title: Re: Recruit A Team - need help with your game/project?
Post by: m0ds on 24 Jan 2012, 02:17
A selection of related creative jobs:

Writer - paid
Quote
We are looking for the writer of our up and coming TV Pilot 'Cast a Star'
we want it to be a scripted documentary style reality TV piece; that will cast our next film 'Dissection'. The short-listed actors will then be put into a house to do daily tasks, that relate to the filming process. The actors we like the best will be cast into roles.

The show will incorporates a range of shows that you would have already seen, for example: X-factor, Big Brother, The Hills, Made in Chelsea, The only way is Essex etc. By putting them together we will produce something that is new and exciting for audiences, interested in the arts.

The writer will be paid £300-500 plus 1% of net producers profit depending on experience.

More Info: http://www.ab-product.com

Photo re-toucher - paid
Quote
Alison Jackson is looking for an experienced photographic retoucher proficient in photoshop mainly to deal with topical shoots for The Sunday Times.

Alison Jackson makes films about celebrities doing things in private using lookalikes that are made to look convincingly real. Her style is voyeuristic. She shoots as if through windows and door cracks or as if on a blackberry etc. Interest in celebrity culture is therefore a must.

Much re-touching involves re-touching portraits, replacing/reshaping facial features, matching lookalike facial posures to those of real celebrities, inserting replacement body doubles into photographs.

The applicant must be able to work extremely fast. Often re-touching must be done on set or within half a day as the images are needed quickly for press.

We would love to look at showreels, cv's and can talk through if necessary. Please send cv's to aj@alisonjackson.com. Freelance rate to be negotiated. Work is based in London.
Many thanks.

Sound/music composition - paid
Quote

We have launched a high quality music licensing site, we are attracting alot of clients, and urgently need more content. We need tracks of production music and soundscapes for the "library" section of our website. visit www.museiq.tv for more info on our business.
Licensors receive 50% of all licensing fees.
please email augustus@museiq.tv or ronan@museiq.tv with your details.

More Info: http://museiq.tv

2D animator - paid
Quote
Style specific 2D Animator needed for freelance, ongoing temporary work with busy commercial production company in West London. Remote worker.
Style required is 2D line drawing / cartoon with ability to animate within both a fully graphical scene and with live action platform. Tracking and compositing elements on live action footage is a key requirement.

At least 2 years experience or significant proof of commissions.

Other requirements are - ability to deliver on time to brief, pre visualise work, sufficient render facilities for commercial work and where necessary mock up basic animation elements at pitch stage.

Use of Adobe After Effects or similar software necessary. Preferable that you are available from now for the next 6 weeks – please let us know in your response.

Rate TBC

More Info: http://www.spacecity.co.uk/

After effects - paid
Quote
After Effects Specialist required for high end corporate work with AE being your primary discipline.

You must be local to the Birmingham area, and able to work from our City Centre offices.

You will have a proven track record, and have credits in commercial, corporate or the broadcast sectors.

Please forward links to your work, with a covering letter and a full CV.
and your expected daily rate.

Please note We will only shortlist candidates from the West Midlands region, as travel is not paid.

More Info: http://www.slinkyproductions.co.uk
Title: Re: Recruit A Team - need help with your game/project?
Post by: Eleri on 25 Jan 2012, 10:54
Hey everybuggy! I desire to haul my old game project out of the mothballs, and actually finish it. (I started it back in 07? Augh!) First person point and click game- which I know isn't AGS' forte, but the other adventure game product out doesn't have the active community that exists here.

I have the plot, walk through & puzzles all laid out, just need to go back over them and make sure it all still flows correctly.  I am rebuilding the room and item graphics, there's no PC sprites (but there may be 1 NPC sprite, sorta) I haven't decided about music/sound yet- it will probably exist, but getting the graphics and code done is a priority.

What I need, is someone familiar and comfortable with AGS to translate Elerieese into working code and puzzles- because I'm not familiar enough with AGS, and I can't code my way out of a paper bag, I need someone who can look at my puzzles and happenings and say "Yes, we can do that- here's what graphics you have to make for me to make that work" or "Frak no, come up with something different."

Not entirely flaky, willing to really make this happen would be nice, too ;)

Right now, all I can promise is full credit and my eternal adoration, which isn't much, I know :(

If nothing else, DarkComet can attest to my mad storytelling and puzzle making skillz, so you at least know you wouldn't be working on something entirely sucky.
Title: Re: Recruit A Team - need help with your game/project?
Post by: FrankT on 26 Jan 2012, 19:20
Ok, I am now absolutely begging for help with my game. Art, music, animation, sound!! I can handle the programming, but I might ask for a few tutorials on a few things. This happens every time: I just don't have the patience to make a whole game on my own!! :o
(I could perhaps go down to EGA-scale... :-\)
Title: Re: Recruit A Team - need help with your game/project?
Post by: Sane Co. on 29 Jan 2012, 17:00
I am looking for an a programmer. I can handle the rest. I have the plot done the puzzles ready and the programing shouldn't take too long. The programer will receive between 1/3 (I have an artist too.) and 1/2 (I might help him with his game) of the profit I make. People who enter must be prepared to be finished by May, let's not rush it though, this is for a game bundle people will be paying for. If you are interested please PM me.
EDIT: This place has been filled. Thanks to all of you.
Sane Co.
Title: Re: Recruit A Team - need help with your game/project?
Post by: CaptainD on 31 Jan 2012, 18:38
Request for writers now filled - I have 3 good candidates.
Title: Re: Recruit A Team - need help with your game/project?
Post by: jman650 on 02 Feb 2012, 01:37
I'm looking for someone who can design the art (backgrounds and character sprites, generally) for my game. I can handle everything else, coding, music, whatever, but my skills with art are, well, shitty.

I don't really have any way I can reward you for helping except for that warm fuzzy feeling you'll get, so I'd appreciate it if someone did help.

I'm looking for sort of a 7 Days a Skeptic style, lots of grays and somewhat 16-bit looking.

PM me or shoot me an email if you're interested.

http://imageshack.us/photo/my-images/820/concepts1.png/ (http://imageshack.us/photo/my-images/820/concepts1.png/)

Just so you know what you're getting into, this is the concept art of the two main characters, the Prisoner and the Warden.

Sorry it's sideways XD
Title: Re: Recruit A Team - need help with your game/project?
Post by: Victor6 on 02 Feb 2012, 14:58

I've found myself in need of a person/persons to test an in game battle system, loosely based on Langrisser2 (Or Warsong in English).

(http://img197.imageshack.us/img197/3758/wscv002212.png)

Experience with TBS games along the lines of advance wars or Technocrat's awesome Operation: FORKLIFT would help.

Be forewarned that it's basically held together with duct tape , and full of pace-holder graphics I've borrowed from other, unfinished projects.

- Oh, and you'll need to have a numeric keypad,
Title: Re: Recruit A Team - need help with your game/project?
Post by: Perkele2012 on 05 Feb 2012, 16:03
I'm looking for anyone who would like to help with the graphics to a Horror/Drama adventure, i cant draw for sh** so if anyone is good or atleast better than me at drawing ( i cant draw a stick figure without people second guessing what it is... ) what i have in mind is a dark twisted theme

* story is 100% complete

all that remains is the rest 

The story is about a man who loose his daughter in a terrible car accident, a week after the loss, his wife commits suicide and he tries to kill himself by driving off a bridge, he survives and wakes up in a hospital with a severe memory loss and seeing things he cant explain, flashes of what he thinks are memories, slowly his memories are coming back to him.. but are they memories or dreams, and are they his!
The more he remembers the more sinister the plot of the game become.

this will be a very dark,emotional horror/drama game in the borderlands of sanity and insanity, what´s real and what´s possibly cant be real!

Violence,blood,gore,suggestive themes,alcohol 18+

anyone up for the challenge?

PM me  ;)
Title: Re: Recruit A Team - need help with your game/project?
Post by: Diath on 05 Feb 2012, 19:09
Hopefully not a long shot but...

I am looking to see if anyone is interested in doing Character art OR animations for said Characters. Wanting to do both is a plus of course. There is no deadline of any kind. I have been brooding on this game off and on for two years. This is forcasted to be a medium length game. PM If interested and I can send you a little design document about the game. Since I really would like to find someone, this could easily be turned into a paid position.

The background images shown below are done by fellow AGSer Gameboy!

(http://i121.photobucket.com/albums/o227/Dayne007/Library.png)


(http://i121.photobucket.com/albums/o227/Dayne007/BarRoom.png)
Title: Re: Recruit A Team - need help with your game/project?
Post by: DazJ on 09 Feb 2012, 14:18
Hi AGSers!

I need the following to join my team for an upcoming psychological thriller game.

JOBS OFFERED:

- Character artist/sprite designer
- Music/soundtrack composer


The game has 3D rendered backgrounds in 2D so I need 3D characters in 2D too. Much like Diamonds in the Rough, for example.

You can see a preview of the screen shots below to give you some flavour of the style I'm after. I need all characters created. You will of course be credited.

This is a game idea I've toyed with now for just short of 4 years and I'm extremely determined to bring it to fruition. This will hopefully be the first of a series of games, depending on the success of the first.

(http://www.halldesigns.co.uk/AGS/Example2.png)

(http://www.halldesigns.co.uk/AGS/Example1.png)

Please ignore the 'character' in these images, it's purely for scale reference.

I need someone who won't suddenly disappear so I need someone who's committed.

If you think you've got what it takes then please please please don't hesitate to PM me.
Title: Re: Recruit A Team - need help with your game/project?
Post by: Cleanic on 14 Feb 2012, 09:19
 Hi you all!
I'm looking for a midi composer for an entry in this month's MAGS: Espionage. The game is about a ninja mission so the music should be kinda oriental
(http://i40.tinypic.com/2quouvp.png)
If interested PM me!
Title: Re: Recruit A Team - need help with your game/project?
Post by: Radiant on 21 Feb 2012, 00:15
(http://crystalshard.net/img/quasar.png) (http://crystalshard.net?g=15)

For the Quasar Voice Pack I would like to have someone versed in editing sound files take a quick look at the samples used, and where needed clean up static and equalize the volume. Please PM me if you can help out, thanks!
Title: Re: Recruit A Team - need help with your game/project?
Post by: Takyon on 24 Feb 2012, 00:08
(http://i44.tinypic.com/axfi35.jpg)

Hi,

I'm looking for a background artist for a small game me and Mouthuvine are making.

It's called Dead Canary and consists of a man with amnesia in amongst the dystopian streets of Boston in the year 2201. He awakes in a warehouse with murdered secret police agents and vigilante meta-physicians around him. Confused, dazed and unaware of the knowledge they were after, the protagonist must escape the warehouse and retrace his steps to figure out what kind of trouble he was in.

Not the most original concept when typed out so briefly but the game will be heavy on back story, puzzles and narrative.

Although only short there will be around 6 - 8 rooms.

I'm looking for general pixel styled graphics. There will be no payment as it's just a small free game that'd help us all learn AGS a little more.

If interested please PM me.

Some sprites can be seen below.

(http://desmond.imageshack.us/Himg593/scaled.php?server=593&filename=namelessbzoomed.png&res=medium)

(http://i41.tinypic.com/14wtzif.gif)

Thanks.
Title: Re: Recruit A Team - need help with your game/project?
Post by: gamemaster468 on 06 Mar 2012, 23:46
Hello AGS users. I'm Arthur, and I'm making an Adventure game. However, I'm going to need some help with the program, as in, I'm going to need an AGS expert to help me out. I need someone who knows how to use the program inside and out. I was using Desming's video tutorial, but he stopped making them, and I'm pretty sure he's not going to continue it. So if there is an Adventure Game Studio expert somewhere out there, PLEASE send me a message, and let me know if you can help. As for the progress of the actual game itself, a couple of my friends and I have already come up with some ideas for puzzles, and the entire storyline is pretty much done. We've even got some background music set up. All we need now are some sprite animators, background artists, voice actors, and as I've said earlier, someone to help with AGS. I hope people come on by and help out with the game. I'm really excited about it Anyway, send me a message if you're an expert of AGS, and want to help out. You can even message me if you want to help out with the other things if you want. Anyway, I'm gonna end this post here. See you in the next post.   :)

EDIT: I got someone to help with AGS.
Title: Re: Recruit A Team - need help with your game/project?
Post by: Paul Franzen on 07 Mar 2012, 00:31
Hello all. My name is Paul. I'm working on the prototype for what is technically a licensed adventure game (it's based on a book that came out a few years ago about two friends traveling the country correcting typos; I don't think I should say any more than that here).

I need help with the art. It's just the prototype, so we're not (yet) looking at a full game. There's two basic "levels"; one's a tutorial, and one's a more advanced stage. We're looking at three screens, 3-4 characters (and accompanying animations), a bunch of inventory items, a couple cursors, maybe some help with the GUI, depending on how ambitious I get...stuff like that.

I can pay, but not a ton. I can also say that, if the project gets picked up and we both want to continue collaborating on it, there'd be a chance for you to keep working on the full game, if you wanted, which would be a commercial release.

I'll want to see art samples; I'm treating this like a big deal for me personally, so I want to make sure every aspect is as good as I can get it before I present it to the author (who's already totally on board with the idea). PM me if you're interested!
Title: Re: Recruit A Team - need help with your game/project?
Post by: gamemaster468 on 08 Mar 2012, 03:43
Yeah, so I re-posted my question on here, hoping it would take it to the FIRST page of this thread, instead of the LAST page. It didn't work. Sorry about that.  :-[ But just to summarize my question. I'm going to need an expert on AGS, some sprite animators, background designers, and voice actors. PM me if you want to help out with these things.

Update:

Hey guys! Me again. So I just read Domithan's reply to my post, and apparently my post isn't very well written. Well, it was my very first post, so can you really blame me?  := Anyway, he says I need to give more information on my game. So you know what Domithan? That's what I'm gonna do. Lets see. I might as well start with storyline. The story is about a stick figure named Rolph Stickowits, (Ha! Get it? XD) who's dream is to become a super hero. Rolph is the only stick figure in the entire. game (besides his parents) I know. Weird plot.  ::) Anyway, I think that's all I'll say on the storyline. There's only so much I can say about the plot without completely spoiling something. All the other things he mentioned are voice actor related, but I'm gonna hold off on voice acting related things until the game is more developed. So, I'm ending this post here. Hopefully this one is more informative then the other one. I do got someone to help with AGS, which is awesome, so all I need at the current moment, are Sprite animators, and background artists. That's all for now. See you next time everyone. :)
Title: Re: Recruit A Team - need help with your game/project?
Post by: LRH on 08 Mar 2012, 21:11
Paid position:

I need someone to animate the characters I am drawing. There will probably be 7 or so in total. All I need is a basic 4 direction walk-cycle for each and a few extra movements for a few of them. The position will pay $30 USD. The payment can be discussed. Here is an example of one of the sprites you will be working with:

(http://domithan.com/wp-content/uploads/2012/02/fronttest.png)

Please message me for further details as well as a quick demonstration of your ability to do this. Anything example of work you've done in the past will work, really. I'm just looking for something a bit more clean and neat than what appears in my games.
Title: Re: Recruit A Team - need help with your game/project?
Post by: LRH on 09 Mar 2012, 15:06
ig299, please post clear information about your project. Edit your post please.

gamemaster468, all new posts always go to the end page, and people are only checking the end pages of this thread anyway.

Wishy washy poorly written posts are going to be removed!  :=


 so what didn't you get in my question?


*Is it a male or female role? Both?
*How many lines do you need done?
*When is it due?
*What format should the files be submitted in?
*Is microphone quality an issue?
*What is your game about?

To name a few.
Title: Re: Recruit A Team - need help with your game/project?
Post by: m0ds on 09 Mar 2012, 15:33
Yep, please re-post with full information igg. Look at every other post in this thread to see what we expect of your advertisment, and include all the things from Dom's list (above) if you actually want a reply from someone.
Title: Re: Recruit A Team - need help with your game/project?
Post by: Construed on 10 Mar 2012, 23:06
Random In-Game screenshot:
(http://www.gamersplanet.tk/8.jpg)   
Some work one of our artists has begun:
(http://img19.imageshack.us/img19/4699/hero01r.jpg)


Looking for VGA artists on the GrimQuest project, We have decided to do a VGA overlay of the original EGA version to spice it up a bit.
We could also use another coder to help us bounce ideas.

Also looking artists of other types, voice actors, coders, etc for other projects, Including a HERO6 Revival!

And as always, BETA Testers are desperately needed as well and just everyday general users.

Keep in mind GrimQuest is an mmo, so we need people to come and play it on a daily basis so we can balance out the multiuser system.

Depending on the depth of modification to the game there may be a % based revenue sharing among top contributors.

Please join our forums at: http://www.GamersPlanet.tk if you would like to beta test or join our team.

visit our GIP page here if you just want to be a general user: http://www.adventuregamestudio.co.uk/yabb/index.php?topic=45418.0



Thank you ever so graciously,
-Jared
Title: Re: Recruit A Team - need help with your game/project?
Post by: Craftedblood on 19 Mar 2012, 02:53
Hello, my name is Devyn, and I am looking for some help. I'm new to AGS, but I am a quick learner. I certainly need an artist, for detailed rooms. I will also need someone decent with scripting. The story is still being made, but the type of game it will be would be kinda like this :

 - Survival
 - Combat
 - RPG elements
 - Many places to explore
 - Not modern
 - Fantasy-ish
 - Realistic

If you are interested in the development just reach me on skype or steam with this username: craftedblood
Title: Re: Recruit A Team - need help with your game/project?
Post by: HandsFree on 21 Mar 2012, 19:55
Hi all,

My Black Sect remake is 90% done. I'm using the original Lankhor graphics but I had to redo the gui screens.
So... does anyone want to draw a few gui buttons? The standard buttons look awkward on these backgrounds and it would be great if someone could help me out by drawing something that makes them blend in.

The game resolution is 320x200 16 bit.
The gui screens look like this and I need buttons for x, quit, play, ok and del.
pm me if you can help me out. :)
thanks
(http://i292.photobucket.com/albums/mm18/HandsFree1/inventory.png)(http://i292.photobucket.com/albums/mm18/HandsFree1/save.png)
(http://i292.photobucket.com/albums/mm18/HandsFree1/restore.png)(http://i292.photobucket.com/albums/mm18/HandsFree1/quit.png)
Title: Board Game
Post by: Renodox on 22 Mar 2012, 06:20
I'm looking for a programmer and an artist to help me make a board game using the AGS engine.

The game is called "Master of the Tarot."  It is a card/board game.  Normally, the game is to be played by 2 to 4 players but for this demonstration game program that I want, it will be 1 player against 1 to 3 computer players.

I will need someone who knows how to program for a card game that plays a little bit like the classic card game of "War" and who can program a board game that uses dice to move the pieces.

If you are willing to help me out with this, PM me and I'll send you a copy of the rules of the game so you can get a better understanding of what I am looking for.  Thank you.
Title: Re: Recruit A Team - need help with your game/project? in need voice actors
Post by: ig299 on 31 Mar 2012, 01:07

    
star wars the new generation
« on: 27 Mar 2012, 03:02 »   
 a star wars parody game

master Yoda   gets  hit by  a power lazar  and turns into crazy  and  try's to ruing his inter star ship  with no father hope his solders find two guys  with hopes that they'll find
a medicine  for master Yoda and see their true destines

voice actors needed both male and female
i need all lines done
Title: Re: Recruit A Team - need help with your game/project?
Post by: gamemaster468 on 03 Apr 2012, 00:15
I need a flash animator for cutscenes, a sprite animator, and a background artist.
Title: Re: Recruit A Team - need help with your game/project?
Post by: bicilotti on 06 Apr 2012, 16:48
I am developing a very, very simple/barebone games to announce the nominees for the AGS Awards 2011.
I need some artwork from you, AGS folks!

If you have got a half finished sprite/background or anything that is collecting dust on your desktop, please send it to me before Monday the 9th.

I also need a cheerful-puzzley tune.
Title: Re: Recruit A Team - need help with your game/project?
Post by: Tentacles on 10 Apr 2012, 06:48

If I may, there are thing I'm having some difficulty with. Particularly when it comes to character out. I already got a panelist for the graphic novel version. The story is as follows:

Silhouette Man is driving along a burnt forest road for what felt like an hour. The road landscape was like a lonely dying bush in the desert. In a split second, he was driving and then a blond girl in a white night gown walked across the road. He swerves off the road into crator.

Boom! And then blackout.

He waks up with his body tied up to a surgeons table, wrapped up with duct tape. A bright light shines in his face, and grows dimmer. He could see a reptilian skinned doctor smiling at him with his yellow colored black slitted eyes. He is grabbed by the other surgeons, and then held down while the chief was drawing a black line across my forehead.

And then his snapped open, and was lying on the cratored ground starring into the sun. He got up and saw a white void, and then saw a blond girl standing in front of him, with her back to him. She had her palms in her face, and was crying. And then he saw blond on her hands. He tries to walk to her, but she dissapeared.

He climbs out of the crator, and then walks into the forest. A deer walking along the forest trail, was starring at him. And then a storm erupted. The rain burned through his shirt. He needs to find the nearest cave....

Characters

Silhouette Man - has a surprising amount of knowledge about surviving out in the wild, and eating things one would not normally expect a man to eat. He was sent here on a rescue mission to save an MK731 operator.

Samantha - Hesitant to get to know Silhouette Man, as evidenced by the fact that she keeps pushing him off when he tries to take her somewhere save so the parasites wont get her.

Parasitic Girl - Due to living in near total darkness in the caves, she crawls around with her feelers and sonar to move around. She has some difficulty with speech.

The Blond Girl - Wears a white nightgown, with blood all over it. The fact that she always has blondy hands covering her eyes before she disappears for a time is as much as we know right now.

What I'm Doing:

  Outline (50%)
  The Prose Of The Story (10%)
  The Scripting Of The Story (Trying To Figure Out What A Video Game Script Is.)
  The Screenplay (Still figuring out if I need to worry about shots.)
  Rough Storyboard (6 Pages)
  Background Art (See me)

What I Need:

  Background Art (I explain the need for this if and when you contact me.)
  Character Artist (I'm doing one of the sprites, but for every other character I'm going to need some help.)
  Coding Assistance (I can do the basics, but battle system is tricky.)

If you wish to help out with graphics or coding, see me for email.^^ Hope this isn't to much information.
Title: Re: Recruit A Team - need help with your game/project?
Post by: m0ds on 12 Apr 2012, 16:26
I'm looking for translators for the epic task of translating all text for an upcoming commercial adventure game. A deferred payment is available once the game goes on sale! Additionally I would be interested to hear from proof-readers too. We are aiming for a big European audience, so the languages in question (English to x language) are currently:

Russian
French
Polish
Spanish
Italian

(Note: German is currently covered, except proof-reader)

Feel free to get in touch via PM or email me mark at screen7.co.uk to find out more. Thanks!

PS. I'd be interested to hear from people who might want to make translating a more permanent thing, rather than just a one off on this instance - although that is fine.
Title: Re: Recruit A Team - need help with your game/project?
Post by: LimpingFish on 13 Apr 2012, 01:43
Important information!

With the creation of a dedicated recruitment board, this thread is no longer needed. If you are looking to recruit for a project, please start a dedicated recruitment thread.

Before you do, though, please read the "Board Guidelines" (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=45753.0) and take a look at the "Example Recruitment Thread" (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=45754.0) to ensure your thread meets board standards.

This thread will remain open for now, to allow the more recent posts to be seen, but it will be locked within the next few days.