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AGS Games => Completed Game Announcements => Topic started by: thezombiecow on Mon 22/06/2009 14:58:40

Title: Time Gentlemen, Please!
Post by: thezombiecow on Mon 22/06/2009 14:58:40
Time Gentlemen, Please!, the sequel to last year's Ben There, Dan That! is  out now. (http://www.zombie-cow.com/tgp)

There's a free demo for you to sample, but the whole thing costs a whopping £2.99/ $5ish, for reasons explained on the game page. That’s about the same as a pint of frothing Lion’s Roar Real Ale in an overpriced London Boozer, which isn’t much really for several hours of joyous gameplay.

If you donated anything to Ben There, Dan That! then for heaven’s sake whatever you do don’t buy a copy: there’s one waiting for you free of charge in your email inbox.

(http://www.zombie-cow.com/wp-content/uploads/2009/06/ss_08.png)

Featuring stuff and bits by The Forgetful Elephant's own 'Lemmy and Binky' and some glorious art from lovely Mashpotato, PARTICLE EFFECTS and everything by Nickenstein, a full soundtrack, and some adorable puzzles. It's longer than Ben There, Dan That!, with better puzzles and sheen and all sorts.

It's stated on the gamepage, but worth reiterating:

Q: Does Time Gentlemen, Please! contain any naughty swears?
A: Time Gentlemen, Please! was designed and written as an adventure game for grown-ups. As such, it contains all the naughty swears, and contains adult themes. If that sort of thing isn’t your cup of tea, or if you’re a tiny child, TGP isn’t for you :)

Other than that: enjoy, hopefully :)

(http://www.zombie-cow.com/wp-content/uploads/2009/06/ss_06.png)

(http://www.zombie-cow.com/wp-content/uploads/2009/06/ss_05.png)

EDIT: the AGS game page is now set up, here (http://www.adventuregamestudio.co.uk/games.php?action=detail&id=1172).

www.zombie-cow.com/tgp
Title: Re: Time Gentlemen, Please!
Post by: Play_Pretend on Mon 22/06/2009 15:36:55
Paid my monies, downloading now!  Woohoo! :)  Congrats on the release, guys!
Title: Re: Time Gentlemen, Please!
Post by: thezombiecow on Mon 22/06/2009 16:02:23
Quote from: Strange Visitor on Mon 22/06/2009 15:36:55
Paid my monies, downloading now!  Woohoo! :)  Congrats on the release, guys!

ALSO: Strange Visitor cameos in it, as Mr. Blow the Sexual Education Clown, and should have received a free copy, but I got caught up in the release and forgot.

SORRY SV! I'll make it up to you with a pint, one day ;)
Title: Re: Time Gentlemen, Please!
Post by: Play_Pretend on Mon 22/06/2009 16:18:45
Pish tosh!  And, conversely ironic, I am also a teetotaler. :)
Title: Re: Time Gentlemen, Please!
Post by: MashPotato on Mon 22/06/2009 17:46:15
Just want to chime in with my official endorsement of TGP:

*OFFICIALLY ENDORSED BY MASHPOTATO*

Now you'll definitely have to check it out, right? ;)
Title: Re: Time Gentlemen, Please!
Post by: Eggie on Mon 22/06/2009 18:35:45
U've never played Ben There, Dan That but you know I am buying it anyway because I WANT you succeed! Because I CARE!!

(And because it looks fun.)

EDIT: You should really mention the VAT on the site, it pushes the price to maybe just under an overpriced small ice cream at a cinema)

EDIT2: Whoo! It's mine!
Title: Re: Time Gentlemen, Please!
Post by: Dualnames on Mon 22/06/2009 19:19:52
Great, just as I posted a blog post about the traffic, congrats on releasing this!!
Title: Re: Time Gentlemen, Please!
Post by: Takyon on Mon 22/06/2009 19:59:19
The art looks really appealing. Going to download the demo then probably buy the full version.

EDIT: Damn my graphics card doesn't support pixel shader 1 lool.
Title: Re: Time Gentlemen, Please!
Post by: Igor Hardy on Mon 22/06/2009 22:34:19
Fresh interview with Da Creators! http://hardydev.com/2009/06/22/time-gentlemen-is-up-ben-ward-dan-marshall-interview/
Title: Re: Time Gentlemen, Please!
Post by: Wayne Adams on Mon 22/06/2009 22:34:55
terrific art style..
has lots of character.. be proud :)
Title: Re: Time Gentlemen, Please!
Post by: lemmy101 on Mon 22/06/2009 22:54:16
Congrats on the release Danbrush and Bengo! :D

I can confirm it's awesomeness btw :D
Title: Re: Time Gentlemen, Please!
Post by: lemmy101 on Mon 22/06/2009 23:07:39
Quote from: lemmy101 on Mon 22/06/2009 22:54:16
Congrats on the release Danbrush and Bengo LeWard! :D

I can confirm it's awesomeness btw :D
Title: Re: Time Gentlemen, Please!
Post by: Stupot on Tue 23/06/2009 02:17:40
Played and enjoyed the Demo.
Just downloaded full game.  Will play tomorrow :)

[Edit]
Tomorrow arrived.  I'm part-way throught the game and am really enjoying it.  Already had three or four laugh out loud moments (and I'm very stingy with my lols on the best of days).

One thing though, is that my computer has crashed twice while playing... the monitor went all funny colours and the music stopped and I basically could not progress without reebooting.  Luckily I save often.  This could of course be my laptop (it is pretty freaking hot at the moment).  But has anyone else had a similar problem?
Title: Re: Time Gentlemen, Please!
Post by: G on Wed 24/06/2009 01:19:04
Played Ben There, Dan That and enjoyed it to death. Now I paid my bucks for this sequel...

And it ROCKS!

But I find that Dan's movement is somewhat buggy. Even to the point that it can become an endless loop, as happened to me while playing.

Spoiler

While getting out of the Pal robot-thing's Lab, Dan's movement became an endless loop. As the game waits him to reach one point instead of Ben itself (the leading char) it becomes impossible to quit the room.
[close]
And if you save frequently there's no problem, but for a spoony bastard like me (who eventually forgot the meaning of the concept "Save game") is quite bad.

Anyway. Good job on this guys!
Title: Re: Time Gentlemen, Please!
Post by: thezombiecow on Wed 24/06/2009 07:15:25
Hmm. That's weird, I'll look into it. Thanks!
Title: Re: Time Gentlemen, Please!
Post by: IndieBoy on Thu 25/06/2009 19:51:35
I dunno if any of this is much of a spoiler, but anyway STOP READING IF YOU WANT TO PLAY THIS GAME.

BUG: I got stuck as Dan in PAL's lab at the corner closest to Ben of the bench. I couldn't move, and Dan kept facing away from the screen. I'm gussing its a walkable area issue. But, great game so far. Laughed at some things maybe too much and too hard  ;D
Title: Re: Time Gentlemen, Please!
Post by: voh on Fri 26/06/2009 09:38:30
Paid and tested on Windows 7 (it works). Obviously I need to finish BTDT because I'm missing out on some in-jokes.

Loving it regardless, though.

Good show!
Title: Re: Time Gentlemen, Please!
Post by: on Fri 26/06/2009 16:05:34
Quote from: voh on Fri 26/06/2009 09:38:30
Paid and tested on Windows 7 (it works).
What now: the game... or Windows?
;)


Will give the demo a spin first, but I'm already sold to the game. And that money could hardly buy me a decent Sub anyway. Congrats on the team effort btw, reads like a rich list of famous names! (better'n a famous rich, listed name)
Title: Re: Time Gentlemen, Please!
Post by: voh on Fri 26/06/2009 16:24:37
Both and together ;)
Title: Re: Time Gentlemen, Please!
Post by: thezombiecow on Wed 01/07/2009 11:40:03
9/10 at Eurogamer! (http://www.eurogamer.net/articles/time-gentlemen-please-review)

Yay! :D
Title: Re: Time Gentlemen, Please!
Post by: ThreeOhFour on Wed 01/07/2009 12:36:21
I wasn't going to comment here until after I finished playing it, but seeing as I can't believe how few people have commented here...

I've thoroughly enjoyed what I've played through thus far - the puzzles are better than in BTDT by a long way and I've been very impressed by some of them. The graphics are still very colourful and I found the special effects were very snazzy.

It's fun! It's naughty enough to make me giggle but tame enough to show my dad (well, some bits anyway)! It's cheap - I bought it and I'm a pikey bugger! I have to say I'm a little sad that the game hasn't gotten more attention on here than it has so far.

Anyways...

Nice work, and shame on you for the dead mouse puzzle!
Title: Re: Time Gentlemen, Please!
Post by: Wesray on Wed 01/07/2009 14:10:00
Although I rarely buy commercial AGS games, I rather enjoyed Ben There, Dan That. So I decided to give the sequel a go. And now that I've finished it... what a great game! Highly recommended!

The puzzles were very clever and had just the right difficulty - many of them reminded me of the LucasArts games of old. The humor was awesome too, much funnier than the first game in my opinion. Moments like Dan's solo mission, the Alien encounter on Anubis or Hitler's kitten trap had me in stitches. ;D

The age warning is fitting though, there were several moments were I couldn't believe that the game creators went there. Then they went a step further. ;) But that makes the game only funner. It's almost like the LucasArts adventure that LucasArts never dared to publish... and I think the game should be given an award for the craziest inventory items.
Title: Re: Time Gentlemen, Please!
Post by: thezombiecow on Wed 01/07/2009 16:23:48
Really pleased you enjoyed it, guys! Thanks for your support :)
Title: Re: Time Gentlemen, Please!
Post by: Stupot on Wed 01/07/2009 19:10:07
Congrats on the 9/10!
That's brilliant news.

I still haven't finished the game, but I'm really enjoying it and the puzzles are very clever and very funny.  It's well worth the money, which is a token gesture really... you could've got away with charging several times more than that, to be fair.
Title: Re: Time Gentlemen, Please!
Post by: Kweepa on Thu 02/07/2009 04:35:33
Hooray, a sequel! Looks great too!
Fourth of July weekend is coming up. Seems like the perfect time to kick back and enjoy another madcap Ben and Dan caper.
On the price, I agree with Stupot. Once you've overcome the inertia of getting someone to actually pay for something, $5 seems too low. Perceived worth and all that. [EDIT: Ah, I see you can buy the game with warranty for more. Done!]

(Did the Eurogamer reviewer really have to hate on Ags three times in the review? Once was more than enough, surely.)
Title: Re: Time Gentlemen, Please!
Post by: Wesray on Thu 02/07/2009 22:53:51
Quote from: SteveMcCrea on Thu 02/07/2009 04:35:33
(Did the Eurogamer reviewer really have to hate on Ags three times in the review? Once was more than enough, surely.)

Hating on AGS? Blasphemy!
Title: Re: Time Gentlemen, Please!
Post by: Dualnames on Fri 03/07/2009 00:56:01
Nice demo, really.. funny!!
Title: Re: Time Gentlemen, Please!
Post by: GreenBoy on Fri 03/07/2009 12:03:07
Just finished.  What a wild ride of adventure game references,  odd object combinations,  brain twisting puzzles and my personal favorite the comrodery between two pals  (awwww) :'(.  I laughed, I cryed then realising crying wasn't appropriate I laughed again.

Thanks for a great game Ben an Dan.  Worth every penny.
Title: Re: Time Gentlemen, Please!
Post by: Nickenstien on Sat 04/07/2009 02:46:38
Quote from: Ben304 on Wed 01/07/2009 12:36:21
I found the special effects were very snazzy.

YAY! Thanks! :D
Title: Re: Time Gentlemen, Please!
Post by: i k a r i on Sat 04/07/2009 03:11:26
I love supporting indie developers, even more when they make such great games, and even MORE if they make it in AGS xD...

Im definetely buying this, in fact I'm doing it right now (it costs me $38,49 >_<) damn third world country...
Thx for this!.. and I hope you make more  ;D

-------
Quote
Dear 1,

HELP:
If you like Time Gentlemen, Please!, please help me out by spreading the word and getting more people to buy it. Sing its praises online and from the rooftops. Convince your mum to buy a copy.


I hope my neighbors don't mind it... *climbs the rooftop*
Title: Re: Time Gentlemen, Please!
Post by: Kweepa on Thu 09/07/2009 03:19:47
Bug:
In room19.asc, line 240
Error: AnimateCharacter: invalid loop number specified.

This happened when
Spoiler

I tried to 'use' the stuck parrot on the branch.
[close]

Loving the game up to here. Wishing I'd saved more frequently!
Title: Re: Time Gentlemen, Please!
Post by: thezombiecow on Thu 09/07/2009 08:47:22
Thanks Steve. That issue has been fixed in the most recent release - I'm happy to re-activate your download if you like, just send me an email.

:)
Title: Re: Time Gentlemen, Please!
Post by: Angel Dust on Thu 09/07/2009 11:19:25
Just finished it and all in all I give it a solid 8/10 :) The humor is not quite to my taste, although I certainly got some good chuckles out of it (the intro recap was brilliant), but the plot was strangely compelling and the characters charming and well developed (
Spoiler
The part where you say goodbye to PAL was suprisingly poignant
[close]
). The art is great with some really nice effects, and the music catchy without being grating. Best of all however was the puzzles. It's been a long time since I've played an adventure game, professional or indie, with absurd puzzles that make sense and put a smile on your face when you figure out what you have to do. I think people forget that the puzzles don't have to just be the obstacles halting your progression through the story but should be a huge part of the entertainment factor also. That whole 'boss' battle sequence was simply stunning and is quite possibly the best one room puzzle sequence I have every played.

So yeah, I liked it a helluva lot and would not hesitate to purchase future adventure games from you gentlemen!
Title: Re: Time Gentlemen, Please!
Post by: thezombiecow on Thu 09/07/2009 11:42:59
Thanks Angel Dust! Most kind!

Don't forget to fill in the game's AGS page (http://www.adventuregamestudio.co.uk/games.php?action=detail&id=1172), everyone! There's voting and comments and stuff to do, if you get a sec.

;)

Cheers,

D
Title: Re: Time Gentlemen, Please!
Post by: i k a r i on Sat 11/07/2009 01:07:26
You didn't thank me  :'(. I loved the game too you know...


xD
Title: Re: Time Gentlemen, Please!
Post by: thezombiecow on Sat 11/07/2009 10:32:12
Quote from: i k aare i on Sat 11/07/2009 01:07:26
You didn't thank me  :'(. I loved the game too you know...


xD

THANK YOU ALSO, in all caps.

:)
Title: Re: Time Gentlemen, Please!
Post by: Takyon on Sat 11/07/2009 21:16:59
Finally got to play the demo/ Really enjoyable although the control GUI drives me mad with changing each thing to walk grab etc but the game looks great I wish you luck.
Title: Re: Time Gentlemen, Please!
Post by: Play_Pretend on Sun 12/07/2009 09:38:49
LOVING the game so far, guys, just had a weird bug to report:

Spoiler
If you use the glasses on the pig to set it on fire twice, they loop through the whole "Hoorah, it worked!" bit again, but instead of showing the caveman guard changing to the nerd guard, it warps back to Dan and Ben falling into the trapdoors outside the warehouse at the beginning.  Then it goes back to the outside-warehouse room, only you can't see Ben and Dan.
[close]
Title: Re: Time Gentlemen, Please!
Post by: thezombiecow on Sun 12/07/2009 15:46:10
Quote from: Strange Visitor on Sun 12/07/2009 09:38:49
LOVING the game so far, guys, just had a weird bug to report:

Spoiler
If you use the glasses on the pig to set it on fire twice, they loop through the whole "Hoorah, it worked!" bit again, but instead of showing the caveman guard changing to the nerd guard, it warps back to Dan and Ben falling into the trapdoors outside the warehouse at the beginning.  Then it goes back to the outside-warehouse room, only you can't see Ben and Dan.
[close]

This has been addressed; the latest cut won't do that. Drop me a line if you want it, but your save games won't carry across. Sorry!

:S
Title: Re: Time Gentlemen, Please!
Post by: Play_Pretend on Tue 14/07/2009 01:31:54
Oh!  Uh...yeeeahh...see, I got...a copy from the past...sent forward into the future...and de-aged again from the distant future...bugs are hard to fix in time travel.
Title: Re: Time Gentlemen, Please!
Post by: Snarky on Sun 19/07/2009 04:54:39
Great fun! To those who say that this is up there with the classic LucasArts titles... well, my first reaction is that that seems about right. Will it hold up 10-15 years from now? Who knows? But right now that looks quite plausible. Congratulations and kudos, guys!

I did face one technical glitch that forced me to kill the app and reload from my latest save:

Spoiler
I walked over to the computer and tried to insert the floppy just as Dan was walking there. Somehow he got trapped in the corner, and I couldn't get past him to complete the action. Ben and Dan just kept bumping into each other indefinitely, there was nothing I could do (since I didn't even have the cursor). Lost about an hour's progress that way. Fortunately replaying is much quicker.
[close]

Quite a lot of the puzzles were pretty tough for me, but in most cases I could see the hints in retrospect. The one thing that seemed unfair was:

Spoiler
The pig's tail as a separate hotspot. How was I supposed to realize that?
[close]
Title: Re: Time Gentlemen, Please!
Post by: Trihan on Sun 19/07/2009 20:27:30
I'm loving this so far, though unfortunately I just hit a snag where I tried to exit PAL's basement and got stuck in an infinite walking loop, and I haven't saved at all...

Back to the beginning I go!
Title: Re: Time Gentlemen, Please!
Post by: ThreeOhFour on Sun 02/08/2009 04:14:53
I finally finished it  :D

Some of the puzzles took me a fair while to figure out, but that's by no means a bad thing - I felt that the puzzles were for the most part all very well designed. I really liked some of your ideas - particularly the text adventure.

Good show, and I really look forward to buying the next game from you chaps!
Title: Re: Time Gentlemen, Please!
Post by: blueskirt on Sun 09/08/2009 08:37:26
Best. AGS. game. ever. And I totally mean it.

Like with the previous game, it got the thousands of different messages for every action/object/hotspots possibilities, the totally awesome graphics and animations and bajillion jokes, on top of that you add the music, those awesome little emotions on Ben's and Dan's faces during conversations, and the best puzzles I have ever seen in an indie adventure game and in many adventure games from the golden days as a matter of fact, it's quite possibly the first time an adventure game actually got close to the brilliant puzzle design of Day Of The Tentacle.

My favorite moments:
Spoiler
The frantic moment where Ben is unconscious and begining on Anubis the fun skyrockets and never stop 'til the end credits.
-Edit-
How could I forget? Every times the Wits, Fists and Stealth path were mentionned. That was brilliant!
[close]
I can't find anything bad to say about that game. It's flawless.
Title: Re: Time Gentlemen, Please!
Post by: thezombiecow on Sun 09/08/2009 18:42:39
Yay! Thanks! Glad you enjoyed it :)
Title: Re: Time Gentlemen, Please!
Post by: MillsJROSS on Mon 10/08/2009 05:20:06
Great stuff! I remembered really enjoying the first game you made, and it isn't often that a sequel meets expectations, but you managed to do it. There was very little I didn't like in this game. So little, that I can't even remember what I didn't like.

You guys do an excellent job of polish. It's always the little things that make a game great. There were so many times I was caught off guard and thought to myself "I can't believe they coded for this. Excellent!" It truly is refreshing to see object x and object y mix together and not get a generic message about how those objects don't mix.

Give yourselves a pat on the back, and then get back to working on another game. I'll certainly buy the third installment!

-MillsJROSS

Title: Re: Time Gentlemen, Please!
Post by: thezombiecow on Fri 14/08/2009 11:53:29
Hello! Thanks for all your support everyone - hope all of you that bought TGP have enjoyed it. Thought some of you might be interested in some of the lovely press the game's been getting.

There's a ton of links to reviews here (http://www.zombie-cow.com/?p=672), including Eurogamer's glowing 9/10 and Wired's description of it as an 'indie masterpiece'. PCZone recently gave it 90% and a Classic Award, and PCGamer gave it 87%. We're also in IGN's 'Top Games of 2009 So Far' (http://uk.xbox360.ign.com/articles/101/1013202p3.html), which is exciting news. There's more to come in the next month or so, too...

So all going very well so far. Not a millionaire quite yet, I'm afraid. Sorry, this post just sounds like horrendous showboating now, I didn't really intend that.
Title: Re: Time Gentlemen, Please!
Post by: Vince Twelve on Fri 14/08/2009 14:38:21
Quote from: thezombiecow on Fri 14/08/2009 11:53:29
Not a millionaire quite yet, I'm afraid.

Maybe if you'd actually charge some money for it and not give it away for near-free, thus giving a bad rap to all us other commercial game makers who are going to try to fleece every last cent out of our customers' pockets.  Commies!

(I don't think it's necessary, but just in case, better include a smiley, right?)  ;D

...Of course I paid, (and donated!) and still have not found the time to play this game... The installer icon looks great though, guys.  For reals.
Title: Re: Time Gentlemen, Please!
Post by: thezombiecow on Fri 14/08/2009 15:20:59
I genuinely worked longer and harder getting that icon right than I probably should have. :)
Title: Re: Time Gentlemen, Please!
Post by: Frodo on Sat 15/08/2009 09:29:35
Having absolutely loved Ben There Dan That, and also playing demo for this game, I finally went ahead and ordered Time Gentlemen Please.   ;D

But it won't let me download it.   :(
The link I received just doesn't want to work.   :'(

Dan, I sent you email about this.  


EDIT
Thanks for the quick reply Dan, and for resetting the download link.   ;D
Cute wee desktop icon.  And I love the whole 'Previously on BTDT' thing.  All the coments that Ben & Dan make about things are wonderful - not just a generic 'I can't do that' kind of thing.  Wonderful!

Thankyou.    :D
Title: Re: Time Gentlemen, Please!
Post by: Matti on Sat 15/08/2009 12:47:50
Now that this thread is on top again, I guess I can give in my two cents too..

TGP was the first and only game I ordered online (and I think the only one I paid for since 2000 or something). I'm only half way through and don't have much time these days but I like it so far, it's worth the few bucks (4.41 â,¬ for me). There's a bit too much (silly) dialogs for my taste, but most of it is rather fun to read, so it's not really a problem.

Well, gotta finish it sometimes.. and I still have to play BTDN (which I only played half way through too), so thanks for the flashback intro.
Title: Re: Time Gentlemen, Please!
Post by: on Sat 15/08/2009 23:31:59
...but I already came in 2009?

I haven't played this yet, and don't have the money for it right now, but it's definitely on my "to steal" list :)
Title: Re: Time Gentlemen, Please!
Post by: thezombiecow on Tue 25/08/2009 23:19:13
Now available through Steam, should you prefer. (http://www.zombie-cow.com/?p=713)

:)
Title: Re: Time Gentlemen, Please!
Post by: Kweepa on Wed 26/08/2009 00:26:11
Wow, congrats!
Title: Re: Time Gentlemen, Please!
Post by: ThreeOhFour on Wed 26/08/2009 03:47:22
Hooray!

I already nagged one friend who loves buying Steam games and they agreed to purchase it!  :D
Title: Re: Time Gentlemen, Please!
Post by: Cryxo on Wed 26/08/2009 10:01:00
Well done you! To get one's game on Steam is like winning the national lottery. First AGS game on Steam?
Title: Re: Time Gentlemen, Please!
Post by: Huw Dawson on Wed 26/08/2009 19:00:27
I really think this is a major achievement and a huge boost to the AGS community, so I made a topic on Adventure Related Talk and Chat for folks to pat you lot on the back in. Amazing achievement guys.

- Huw
Title: Re: Time Gentlemen, Please!
Post by: magintz on Wed 26/08/2009 21:41:15
Quote from: Cryxo on Wed 26/08/2009 10:01:00
Well done you! To get one's game on Steam is like winning the national lottery. First AGS game on Steam?

Yes, although Dave Gilbert had ECC on Steam despite it not being made in AGS that is still and achievement.
Title: Re: Time Gentlemen, Please!
Post by: Ali on Thu 27/08/2009 23:03:10
Many congratulations chaps! Now if you would just share out your fame among the rest of us...

I recently finished the game, and it's another fine piece of work - with a little bit of character development too. I loved the hilarious facial expressions, and Dan's near-death experiences at the start were great. I would have loved to see them reccur throughout the game. As with BTDT, the multiplicity of responses for incorrect guesses made it fun to fail. Plus the 'Racism' slider was the first settings-menu joke I've seen since Curse of Monkey Island. Bravo!

The music was also very nice and the particles added an oddly effective slickness to the whole package. I also loved the sprite of the adventurer - he has the voice of Dixon Bainbridge in my mind.

I regret that I am compelled to add that the game had a little too much comic animal cruelty for Nelly's tastes (my actual girlfriend, not the cartoon version of her on my computer). Cruelty against other another species is a bit like racism, so maybe it was my fault for putting the slider up to maximum.

Overall, well done - bring on episodic adventures!
Title: Re: Time Gentlemen, Please!
Post by: Krimson on Mon 07/09/2009 13:02:02
Best £3 I ever spent! This just may be the funniest game I've ever played. Damn near every line was a hit, and I loved that fact that not once when I tried to use Item(x) on Item(y) was I greeted with the response: "That doesn't work." Even if you're no closer to solving a puzzle, the constant witty banter greatly mitigated the frustration factor. I'm really looking forward to the upcoming episodes!

Also, Ben and Dan kind of remind me of cruder versions of Dick and Dom, BBC's anarchic (children's :-[) television presenters. Admittedly, I haven't seen or heard of them for near 5 years now, but the memory remains.
Title: Re: Time Gentlemen, Please!
Post by: Cryxo on Mon 07/09/2009 19:20:27
Quote from: Krimson on Mon 07/09/2009 13:02:02
Also, Ben and Dan kind of remind me of cruder versions of Dick and Dom, BBC's anarchic (children's :-[) television presenters. Admittedly, I haven't seen or heard of them for near 5 years now, but the memory remains.

Jesus Christ! I just remembered about them! Wow... Ridiculous that they were banned.
Title: Re: Time Gentlemen, Please!
Post by: Krimson on Mon 07/09/2009 23:20:57
Quote from: Cryxo on Mon 07/09/2009 19:20:27
Jesus Christ! I just remembered about them! Wow... Ridiculous that they were banned.

Were they? Fuelled by a sudden rush of nostalgia, I looked them up on Wikipedia. They recently had a faux fantasy series called the legend of Dick and Dom, which is apparently still available on I-player. I don't dare watch it as they're probably not quite as funny as I remember them, and I'm not sure I want to ruin the fond memories I have of creamy muck-muck.

Interestingly, Al Murray was a guest on season five, which IS slightly suspect for a children's programme. But any TV show that decides to lock Treguard up in a cage as a background joke is fine by me.
Title: Re: Time Gentlemen, Please!
Post by: Leon101 on Sat 12/09/2009 21:03:47
I was thinking of purchasing it from Steam. Hurm...
Title: Re: Time Gentlemen, Please!
Post by: Ryan Timothy B on Fri 05/02/2010 02:54:11
Hey, just purchased this last night.

It's great, I'm absolutely loving it.  Not sure which version it is, but it's definitely the most recent (downloaded it from your site).

Anyway, same issue as Steve had back in July.  That bloody parrot.  Which is confusing because you said it was corrected?

Here's the image: http://www.bryvis.com/entertainment/other/agsf/tgp_crash.png

Any interaction to the parrot will cause this crash.  Interact, Talk, Look, Dan, or Inventory.  Now I need to find the solution so I can get past this glitch.


Edit:  Ok, so I used a walkthrough to find the solution since I wasn't going to go through 15 crashes in a row just to find out the solution.  Lucky it works without any further issues. :(