Adventure Game Studio

AGS Games => AGS Games in Production => Topic started by: markbilly on Wed 12/08/2009 22:42:13

Title: The Longevity Gene
Post by: markbilly on Wed 12/08/2009 22:42:13


<< CRITICS LOUNGE THREAD (http://www.adventuregamestudio.co.uk/forums/index.php?topic=53329) >>
(to continue discussion of the game's demo)



(https://dl.dropboxusercontent.com/u/161691975/promo/desktop.png)

The Longevity Gene is a sci-fi adventure I'm hoping to release in two parts, to make development less daunting. I'm making good progress with Part 1, so here goes...

The Story

You find yourself, completely unaware of your identity, trapped on a damaged cargo ship hurtling towards the surface of an industrial world. Flung into a dystopian world of corrupt corporations and a society divided by technology, you must find out who you are and why you were hidden as cargo.

Features

Character and dialogue driven puzzles and a deep, engaging story.
Detailed sprites and backgrounds, in 320x200 res.
Original MIDI music.

Some screenshots:

(https://dl.dropboxusercontent.com/u/161691975/promo/screenie1.png)

(https://dl.dropboxusercontent.com/u/161691975/promo/screenie2.png)

Some characters:

(https://dl.dropboxusercontent.com/u/161691975/promo/chars.png)

Development Progress:

Part 1:

Story: 100%
Scripting: 90%
Graphics: 90%
Dialogue: 80%
Sound: 50%
Music: 20%

All that is left now is adding dialogues and sound and making it all look nice.

EDIT: I underestimated how long the "tidying up" would take, so there is a new release date below.

Expected completion date: First half of 2011.
Title: Re: The Longevity Gene
Post by: Igor Hardy on Wed 12/08/2009 22:45:44
Nice graphics and dystopian atmosphere.
Title: Re: The Longevity Gene
Post by: Peder 🚀 on Wed 12/08/2009 22:50:09
And "its back!" ;D.
Looking lovely!!!
Title: Re: The Longevity Gene
Post by: markbilly on Wed 12/08/2009 23:05:34
Yeah, this little project has been knocking around the forums for a while... Thought I'd give it a proper announcing, now I've sorted the graphics direction and story out properly! :)
Title: Re: The Longevity Gene
Post by: Find Therma on Wed 12/08/2009 23:13:50
Wow, both looks and sounds really interesting. Good luck!
Title: Re: The Longevity Gene
Post by: Matti on Wed 12/08/2009 23:26:15
Nice. Looking forward to it. I was hoping for another sci-fi adventure to pop up and I really like your style. Also, I'm into dystopian future settings.   :)
Title: Re: The Longevity Gene
Post by: Wayne Adams on Thu 13/08/2009 01:43:27
very nice use of color palette..

good silhouettes on characters too. Looking forward to more...
Title: Re: The Longevity Gene
Post by: Ubel on Thu 13/08/2009 06:08:34
There's always room for more sci-fi adventures in this world. This one looks amazing!
Title: Re: The Longevity Gene
Post by: markbilly on Thu 13/08/2009 10:33:54
Thanks everyone for the lovely comments! :)
Title: Re: The Longevity Gene
Post by: Snake on Thu 13/08/2009 12:55:00
Looking and sounding great. Reminds me of SOL a bit. Were you inspired at all?
Title: Re: The Longevity Gene
Post by: ThreeOhFour on Thu 13/08/2009 13:56:52
Looks good :)
Title: Re: The Longevity Gene
Post by: on Thu 13/08/2009 14:39:58
Looks great, already feels like quite an epic adventure -- good luck! :)
Title: Re: The Longevity Gene
Post by: markbilly on Thu 13/08/2009 15:53:41
SOL ???

The main inspirations were Beneath a Steel Sky, Bioware RPGs and sci-fi films like Blade Runner. I have played a criminally small number of adventure games, despite a love and admiration for the genre. I'm just not very good at them. Hence the more character and story based direction I'm going for. I want players to be drawn in and intrigued, not just baffled and frustrated. ;)
Title: Re: The Longevity Gene
Post by: Privateer Puddin' on Thu 13/08/2009 15:58:06
SOL - http://www.adventuregamestudio.co.uk/games.php?action=detail&id=14
Title: Re: The Longevity Gene
Post by: Matti on Thu 13/08/2009 15:59:17
Quote from: markbilly on Thu 13/08/2009 15:53:41
Hence the more character and story based direction I'm going for. I want players to be drawn in and intrigued, not just baffled and frustrated. ;)

Sounds good, but be aware that it's more fun to solve puzzles than to watch an interactive movie. Remember: It's supposed to be a game. Just try to find a good compromise between story + gameplay.

Good luck.
Title: Re: The Longevity Gene
Post by: markbilly on Thu 13/08/2009 16:02:50
@Snake & Puddin': Looks nice, shame the download is broken... :(

@Mr Matti: Yeah, there will be puzzles don't worry! :) But I'm hoping to balance it so the player can explore and unravel the story through exploration and dialogue as well as the puzzles.
Title: Re: The Longevity Gene
Post by: SuperDre on Mon 17/08/2009 20:04:08
It looks absolutely fabulous.. So hope you finish it all soon ;) keep up the great work..
Title: Re: The Longevity Gene
Post by: Dualnames on Tue 18/08/2009 12:47:36
I recall when you once said on a pm.. "I can't draw"

Sure.. ;)
Title: Re: The Longevity Gene
Post by: markbilly on Tue 18/08/2009 17:02:23
Quote from: SuperDre on Mon 17/08/2009 20:04:08
It looks absolutely fabulous.. So hope you finish it all soon ;) keep up the great work..

Thanks, so do I! :D

Quote from: Dualnames on Tue 18/08/2009 12:47:36
I recall when you once said on a pm.. "I can't draw"

Sure.. ;)

I still can't. Every artist gets to the next level and still feels they could do a lot lot better... ;)

I won't deny I've got a lot better, but I also won't deny that's down to the help of some very talented people and lots of use of inspiration. ;)
Title: Re: The Longevity Gene
Post by: markbilly on Sat 24/10/2009 15:48:26
BUMP! with a couple more screenies:

(http://www.freewebs.com/markbilly/screenie3.png)

(http://www.freewebs.com/markbilly/screenie4.png)

Hope this whets your appetites! :)

Development is slow, but progress is certainly being made...
Title: Re: The Longevity Gene
Post by: SuperDre on Sat 24/10/2009 16:22:34
Wow... the original screenshots already looks great, but this also look unbelievable great... hope it will progress a bit faster ;)
Title: Re: The Longevity Gene
Post by: AngelicCharon on Sat 24/10/2009 16:37:18
I've been meaning to comment on this one for a while, and I must say, digging the art direction and story.  

Keeping tabs on it.

Also, slow development at least is development. ;)
Title: Re: The Longevity Gene
Post by: markbilly on Sat 24/10/2009 16:52:34
Thanks for the great comments! :)

Yeah, progress is slower than I wanted it to be, but I'm putting every spare minute (and a  fair few that aren't spare! ;) ) into this, so I really hope that shows in the end...

Hopefully some time near Christmas I will be able to invest a few weeks in solid development too, as by that point I should have shifted some uni work!
Title: Re: The Longevity Gene
Post by: Snake on Sat 24/10/2009 18:26:15
Still looking forward to this! Looking good :)
Title: Re: The Longevity Gene
Post by: Ben X on Sun 14/03/2010 16:08:53
I've played a recent build of this, and it's shaping up verrrrry nicely.

You still planning on releasing the two parts separately, MB?
Title: Re: The Longevity Gene
Post by: markbilly on Sun 14/03/2010 16:29:46
Thanks Ben!

Yes, first part ETA summer '10 :)
Title: Re: The Longevity Gene
Post by: Darth Mandarb on Sun 14/03/2010 17:59:15
markbilly - Thanks for the update (save the thread from being locked).

bbX1138 - Read the forum rules before posting again please.  Do not dig up threads
Title: Re: The Longevity Gene
Post by: GreenBoy on Mon 15/03/2010 05:44:45
Quote from: markbilly on Sun 14/03/2010 16:29:46
Thanks Ben!

Yes, first part ETA summer '10 :)


Absolutely wicked news!   ;D

I've been looking forward to this game.
Title: Re: The Longevity Gene
Post by: Ben X on Mon 15/03/2010 23:27:41
Darth Mandarb - I have already read the forum rules. The rule I assume you're referring to, states: "If you're interested in an old thread about a project don't post asking about the progress.  Send a PM to the game's author.  If the project has been cancelled and/or abandoned there's no point in bumping the thread!" As I was providing new information about the project - namely that an alpha build has been made and is looking promising - and I already knew that the project has not been cancelled or abandoned, I don't believe I'm in contravention of the letter or spirit of this rule. Furthermore, my post garnered an official release date for the project, so I'd argue it was a relevant and useful one.
Title: Re: The Longevity Gene
Post by: Dualnames on Mon 15/03/2010 23:30:06
Ah, that's unfair two posts from Ben out of 4 are in here! I'm so jealous. Anyway, looking seriously to this game. I think it will get me depressed. As all works of art do!
Title: Re: The Longevity Gene
Post by: Ben X on Mon 15/03/2010 23:34:54
Quote from: Dualnames on Mon 15/03/2010 23:30:06
Ah, that's unfair two posts from Ben out of 4 are in here! I'm so jealous.

Well, I'm more likely to post in a project's thread if I'm privy to alpha builds, you see...  ;)
Title: Re: The Longevity Gene
Post by: Dualnames on Mon 15/03/2010 23:36:27
Quote from: bbX1138 on Mon 15/03/2010 23:34:54
Quote from: Dualnames on Mon 15/03/2010 23:30:06
Ah, that's unfair two posts from Ben out of 4 are in here! I'm so jealous.

Well, I'm more likely to post in a project's thread if I'm privy to alpha builds, you see...  ;)

Which still got me wondering..who did you kill to get that alpha.. :D
Sorry for the off-topic Darth.
Title: Re: The Longevity Gene
Post by: Pixelton on Mon 15/03/2010 23:55:02
Wow, the artwork is amazing!

I cant wait to give this a try.
Title: Re: The Longevity Gene
Post by: markbilly on Tue 16/03/2010 10:41:18
Thanks again for the comments everyone - all this enccouragement/pressure ( :D ) really spurs me on!

Lets just say Ben's returning a favour... Also, he's much better at 'dialogue' than me!
Title: Re: The Longevity Gene
Post by: Darth Mandarb on Tue 16/03/2010 16:23:03
Quote from: bbX1138 on Mon 15/03/2010 23:27:41Darth Mandarb - I have already read the forum rules. The rule I assume you're referring to, states: "If you're interested in an old thread about a project don't post asking about the progress.  Send a PM to the game's author.  If the project has been cancelled and/or abandoned there's no point in bumping the thread!" As I was providing new information about the project - namely that an alpha build has been made and is looking promising - and I already knew that the project has not been cancelled or abandoned, I don't believe I'm in contravention of the letter or spirit of this rule. Furthermore, my post garnered an official release date for the project, so I'd argue it was a relevant and useful one.

Congratulations on reading the rules!!

Now don't do that (dig up a thread) again.

Even if you feel it is relevant and/or warranted and/or "in the spirit" just don't do it.  PM the author first.

k thanks.

BACK ON TOPIC PEOPLE.

edit - Off-topic/rule debate posts were removed.  If any of you want to discuss the rules send me a PM rather than more off-topic cluttering up in here.
Title: Re: The Longevity Gene
Post by: Ali on Tue 16/03/2010 16:34:03
Quote from: markbilly on Tue 16/03/2010 10:41:18
Thanks again for the comments everyone - all this enccouragement/pressure ( :D ) really spurs me on!

Lets just say Ben's returning a favour... Also, he's much better at 'dialogue' than me!

That last sentence is more fun if you move the inverted commas from dialogue to favour.

I missed the October update, but all the screenshots look very atmospheric. I'm looking forward to finding out more about the story!
Title: Re: The Longevity Gene
Post by: markbilly on Sun 28/03/2010 02:07:32
Small Update.

First post has been edited to reflect the progress I've made. Graphics and scripting now up to ~70%.

I've added a new "Polish" progress bar because it will need a lot before beta testing starts and it means I can ramp the others up to 70%! ;D

Oh, and here's a screenie if you missed it from the critics' lounge:

(http://markbilly.webs.com/screenie5.png)
Title: Re: The Longevity Gene
Post by: Peter Bear on Sun 28/03/2010 12:08:19
Courage to end this one.

I really like the graphic / simple shading style, this works fine. So fine.
Title: Re: The Longevity Gene
Post by: Pixelton on Sun 28/03/2010 12:10:37
I love the art and the feel of this game, if I wasnt so busy with other projects and concept ideas for a future project I'd PM you and to see if you needed assistance in anything.

Keep it up man, sending you lots of energy in finshing it!

MB
Title: Re: The Longevity Gene
Post by: Questionable on Wed 07/04/2010 07:46:47
Quote from: markbilly on Sun 28/03/2010 02:07:32
I've added a new "Polish" progress bar because it will need a lot before beta testing starts and it means I can ramp the others up to 70%! ;D

If you need help translating the game into any other languages besides Polish, let me know!

I'm fluent in English, Piglatin and Gibberish.
Title: Re: The Longevity Gene
Post by: Captain Ricco on Wed 07/04/2010 18:39:21
Quote from: markbilly on Sun 28/03/2010 02:07:32
Small Update.

First post has been edited to reflect the progress I've made. Graphics and scripting now up to ~70%.

I've added a new "Polish" progress bar because it will need a lot before beta testing starts and it means I can ramp the others up to 70%! ;D

Oh, and here's a screenie if you missed it from the critics' lounge:
maybe you could make the light beams as a separate sprite so they affect the player as he walks??

I dont know if AGS supports degrees of transparency though...
Title: Re: The Longevity Gene
Post by: markbilly on Wed 07/04/2010 19:30:32
Quote from: Captain Ricco on Wed 07/04/2010 18:39:21
maybe you could make the light beams as a separate sprite so they affect the player as he walks??

Already done. :)
Title: Re: The Longevity Gene
Post by: markbilly on Mon 26/07/2010 11:41:56
Good News!

I've updated the first post to better reflect progress.

Quote
Part 1:

Story: 100%
Scripting: 90%
Graphics: 90%
Dialogue: 80%
Sound: 50%
Music: 20%

All that is left now is adding dialogues and sound and making it all look nice.

So, yes. I put the last sequence together last night. The remainder of development is now filling in the gaps I left along the way and making it all look extra pretty.

In other news, Matthew Brown (aka GlassMoon) has joined the team to work on the sounds. He is improving or replacing all the existing sounds and making loads of brand new ones. I can assure you they all sound great!

Take a look at Matthew's site: www.mbrownportfolio.co.uk (http://www.mbrownportfolio.co.uk)

Also, don't forget to check out all the progress on TLG (and other stuff) by following me on Twitter! www.twitter.com/mark_billy (http://www.twitter.com/mark_billy)
Title: Re: The Longevity Gene
Post by: GreenBoy on Mon 26/07/2010 12:05:24
That is good news!  Really looking forward to seeing the finished product.
Title: Re: The Longevity Gene
Post by: ThreeOhFour on Mon 26/07/2010 12:07:28
Smashing news  8)
Title: Re: The Longevity Gene
Post by: Matti on Mon 26/07/2010 12:21:37
Good news indeed. I'm really looking forward to this one.
Title: Re: The Longevity Gene
Post by: Stacy Davidson on Mon 26/07/2010 21:51:48
Looks awesome!  The minimalist graphical approach reminds me a bit of Flashback and Out of this World (AKA Another World), as well as Steel Sky of course.  Congrats!

-s
Title: Re: The Longevity Gene
Post by: Steve Roderick on Wed 04/08/2010 16:59:32
I love the graphics... reminds me of Epsilon 9 or Future Wars or something. I can't wait for this.
Title: Re: The Longevity Gene
Post by: markbilly on Wed 04/08/2010 18:25:45
Thanks for the support, everyone! :)

It is SO close, yet there is so much more to do... Hopefully you won't have to wait much longer, though!
Title: Re: The Longevity Gene
Post by: Galen on Thu 05/08/2010 02:28:48
Dr. Manhatten, you're finally wearing shorts!
Title: Re: The Longevity Gene
Post by: Dualnames on Thu 05/08/2010 03:30:20
Quote from: Steve Roderick on Wed 04/08/2010 16:59:32
I love the graphics... reminds me of Epsilon 9 or Future Wars or something. I can't wait for this.

Mark said he can't draw. In fact insisted heartily on that part.  ;)

Also,is this gonna take long? I can't wait from day one! :D
Title: Re: The Longevity Gene
Post by: markbilly on Thu 05/08/2010 10:56:42
I'm working hard and so are the sound and music men! :) this will be done in the next couple of months...
Title: Re: The Longevity Gene
Post by: theo on Sun 08/08/2010 21:18:07
It's cool how the style has many colors but still is coherent in it's own muted, dark, depressing way.

Looking forward to this one!
Title: Re: The Longevity Gene
Post by: Takyon on Mon 09/08/2010 00:04:50
Been waiting for this for ages, cannot wait for the final result :D
Title: Re: The Longevity Gene
Post by: markbilly on Mon 09/08/2010 00:30:09
Quote from: theo on Sun 08/08/2010 21:18:07
It's cool how the style has many colors but still is coherent in it's own muted, dark, depressing way.

thanks for the compliments :)

Quote from: J.H on Mon 09/08/2010 00:04:50
Been waiting for this for ages, cannot wait for the final result :D

It's getting there, don't worry!
Title: Re: The Longevity Gene
Post by: Steve Roderick on Mon 09/08/2010 01:21:59
I agree with everybody, this game is intriguing in every way. I'm just as excited for this game to be released as I was when GTA 4 and MGS 4 were released. Even the title - "The Longevity Gene" - I can only imagine what the story will be about, but the title in itself has captured my attention.

And those graphics... I'm kind of an old-school gamer having grown up with the Commodore 64, the NES, and DOS... these graphics are totally retro in the very best way, made by a guy who probably wasn't even born when these systems were in there prime. I can't wait to see some animation...

A definite "must-play" AGS game from markbilly - The Pixel Master.
Title: Re: The Longevity Gene
Post by: ddq on Mon 09/08/2010 02:38:04
I want this game inside me.

Please finish this game soon, please.
Title: Re: The Longevity Gene
Post by: markbilly on Mon 09/08/2010 11:05:36
Quote from: Steve Roderick on Mon 09/08/2010 01:21:59
I agree with everybody, this game is intriguing in every way. I'm just as excited for this game to be released as I was when GTA 4 and MGS 4 were released. Even the title - "The Longevity Gene" - I can only imagine what the story will be about, but the title in itself has captured my attention.

And those graphics... I'm kind of an old-school gamer having grown up with the Commodore 64, the NES, and DOS... these graphics are totally retro in the very best way, made by a guy who probably wasn't even born when these systems were in there prime. I can't wait to see some animation...

A definite "must-play" AGS game from markbilly - The Pixel Master.

Wow, can I put that on the box? :D
Title: Re: The Longevity Gene
Post by: Jimbob on Mon 09/08/2010 11:59:27
Less talk, more work! Think about the accolades later!

Seriously though. get it done. :P
Title: Re: The Longevity Gene
Post by: markbilly on Fri 13/08/2010 18:49:37
I should point people who follow this thread to the recent AGS blog interview about me and The Longevity Gene:

http://ags-ssh.blogspot.com/2010/08/interview-part-11-long-live-gene.html

Also, I posted this image on my twitter feed recently to illustrate some of the animation in the game (something I haven't managed to showcase much):

(http://longevitygene.webs.com/144048654.gif)
Title: Re: The Longevity Gene
Post by: Takyon on Sun 15/08/2010 12:35:58
(http://s3.amazonaws.com/twitpic/photos/full/144048654.gif?AWSAccessKeyId=0ZRYP5X5F6FSMBCCSE82&Expires=1281873114&Signature=NJ2%2B7fFBNTcPMNUZICXOlHFAh5k%3D)
Title: Re: The Longevity Gene
Post by: markbilly on Sun 15/08/2010 13:37:58
Right, I've sorted the image. Probably wasn't a good idea trying to link it from twitpic! ;)
Title: Re: The Longevity Gene
Post by: markbilly on Sun 10/10/2010 18:22:36
Hi everyone,

I'm afraid this is going to take longer than I first thought. Some bits and pieces came up when it was tested - basically:

A lot of dialogue needs re-writing. Some locations need polishing and fleshing out and I've thought of a couple of extra puzzles. There is also a lot of animation to do, which I had pretty much exclusively left for the time being.

The testing was definitely worthwhile though providing some really useful observations and the game will be ten times better because of it.

As way of an apology, here is a brand new animation:

(http://longevitygene.webs.com/lunge.gif)
Title: Re: The Longevity Gene
Post by: Dualnames on Sun 10/10/2010 18:25:07
Apology accepted Commander. :D
Title: Re: The Longevity Gene
Post by: Igor Hardy on Sun 10/10/2010 18:28:01
Nice stabbing animation. The game's hero turns out to be quite a brutal man. But I hope that bearded guy is not Jesus.
Title: Re: The Longevity Gene
Post by: markbilly on Sun 10/10/2010 19:04:03
Quote from: Ascovel on Sun 10/10/2010 18:28:01
The game's hero turns out to be quite a brutal man.

Or does he? - you've hit on something rather important there.
Title: Re: The Longevity Gene
Post by: cianty on Sun 10/10/2010 19:11:37
I've seen the light after reading Ascovel's comment. Before, I thought the Hero was slapping the other guy with a stinky fish.  ::) Sorry....
Title: Re: The Longevity Gene
Post by: markbilly on Mon 11/10/2010 20:24:31
Quote from: cianty on Sun 10/10/2010 19:11:37
Before, I thought the Hero was slapping the other guy with a stinky fish.

Haha!

It is clearer what is going on when in the context of the game, don't worry! ;)
Title: Re: The Longevity Gene
Post by: cianty on Mon 11/10/2010 22:53:26
I am sure it will!  :)
Title: Re: The Longevity Gene
Post by: Tarmstorm on Fri 22/10/2010 23:45:11
This reminds me of Beneath a Steel Sky. Things that reminds me of Beneath a Steel Sky makes me happy...
Title: Re: The Longevity Gene
Post by: GreenBoy on Sat 23/10/2010 04:26:04
He's much less squinty in the animation.  I like squinty.
Title: Re: The Longevity Gene
Post by: markbilly on Sat 23/10/2010 10:14:52
Quote from: Tarmstorm on Fri 22/10/2010 23:45:11
This reminds me of Beneath a Steel Sky. Things that reminds me of Beneath a Steel Sky makes me happy...

Really glad to hear it! :) BASS is one of my all time favourites and a massive inspiration for me!

Quote from: GreenBoy on Sat 23/10/2010 04:26:04
He's much less squinty in the animation.  I like squinty.

It's just the way it's scaled. I had to animate this at about 90-95% character size because of where in the room it takes place. Also, because of a scripting quirk that meant I had to use an object, rather than directly animate the characters.
Title: Re: The Longevity Gene
Post by: IanSean on Sat 24/08/2013 00:04:28
Quote from: markbilly on Sun 10/10/2010 18:22:36
Hi everyone,

I'm afraid this is going to take longer than I first thought. Some bits and pieces came up when it was tested - basically:

A lot of dialogue needs re-writing. Some locations need polishing and fleshing out and I've thought of a couple of extra puzzles. There is also a lot of animation to do, which I had pretty much exclusively left for the time being.

The testing was definitely worthwhile though providing some really useful observations and the game will be ten times better because of it.

As way of an apology, here is a brand new animation:

(http://longevitygene.webs.com/lunge.gif)

It's been almost 3 years now. What is the status of this masterpiece ? Are you still alive ?
Do you need any help finishing it ? I might be able to provide support with art and testing.
Let us know.
Thanks :smiley:
Title: Re: The Longevity Gene
Post by: Darth Mandarb on Sat 24/08/2013 00:15:51
For real?  Seriously?

IanSean - please read the forum rules before further posting.

EDIT 25 Aug 2013 - I've been contacted by markbilly who will be posting an update so I am unlocking this.
Title: Re: The Longevity Gene
Post by: markbilly on Sun 25/08/2013 14:25:15
Greetings.

I thought it only polite to let people know what's going on with the project. I have not worked on The Longevity Gene now since very early 2012. However, the project is only PAUSED it is certainly NOT DEAD.

I am currently working on a new version of PMQs: The Game for mobile platforms and after that TLG is back on.

The game is going to require some brutal cutting, de-cluttering and a complete dialogue rewrite so it won't be a short or trivial task.

Feel free to post any questions and I will try and answer them.

Thanks,
Mark
Title: Re: The Longevity Gene
Post by: qptain Nemo on Sun 25/08/2013 14:37:03
Quote from: markbilly on Sun 25/08/2013 14:25:15
I am currently working on a new version of PMQs: The Game for mobile platforms and after that TLG is back on.
For a good minute I was genuinely thinking you mean pub master quest and being astonished.

Good luck with all your things.
Title: Re: The Longevity Gene
Post by: Darth Mandarb on Sun 25/08/2013 16:24:10
As the game is not in production at the moment I'm going to relock this!

If anybody has any questions please PM markbilly directly (http://www.adventuregamestudio.co.uk/forums/index.php?action=pm;sa=send;u=6730)!

markbilly - Thanks for the update!  If/when you get back to development on this let me know and I'll unlock it again!  Good luck!
Title: Re: The Longevity Gene
Post by: Ben X on Mon 07/03/2016 21:51:17
As story consultant and playtester on The Longevity Gene, it is my sad duty to announce that development of this game has been cancelled. However, there is a version that is playable from beginning to end which Mark is hosting on his itchio page:

https://mark_billy.itch.io/ (https://mark_billy.itch.io/)

I recommend everyone have a play through. Although it's unfinished and hence quite rough around the edges, there's a lot to enjoy in this atmospheric little slice of dystopian thriller.
Title: Re: The Longevity Gene
Post by: selmiak on Mon 07/03/2016 22:34:18
ohnoes! This too bad. Maybe I'll take a look at that placeholder game!
Title: Re: The Longevity Gene
Post by: Stupot on Mon 07/03/2016 22:42:47
Quote from: Ben X on Mon 07/03/2016 21:51:17
As story consultant and playtester on The Longevity Gene, it is my sad duty to announce that development of this game has been cancelled. However, there is a version that is playable from beginning to end which Mark is hosting on his itchio page:
Ahh man. That's a bummer. I was thinking about this title a couple of weeks ago. I guess the longevity wears off even the most long-term projects :-).
Title: Re: The Longevity Gene
Post by: Darth Mandarb on Mon 07/03/2016 23:47:46
I unlocked this in high spirits thinking it was back in production. Shame. Since it is not,technically,  in production this must be locked again though :(  I'll leave it pen for a day or two so people can pay their respects.
Title: Re: The Longevity Gene
Post by: AnasAbdin on Tue 08/03/2016 03:31:34
I wanted to play this game ever since I discovered AGS.
Title: Re: The Longevity Gene
Post by: Armageddon on Tue 08/03/2016 03:42:56
Man I was so hyped for this. I'm glad he put out a playable version at least, more than most abandoned games ever get.
Title: Re: The Longevity Gene
Post by: markbilly on Tue 08/03/2016 07:21:39
Thanks for the kind words, all! If it's not possible to keep this thread open to discuss the unfinished version, what's my best option? I didn't want to start a Completed Game thread, as that's not strictly true.
Title: Re: The Longevity Gene
Post by: Darth Mandarb on Tue 08/03/2016 13:02:07
If the game is as complete as you're going to make it then it's okay to put it in completed games (as a demo?).

You could always post it in the Critics Lounge if you want that kind of feedback on it!

Even Adventure Related Talk & Chat would be acceptable!

Or you could just lie to me (all of us) and tell me you've changed your mind and the game is back in production. (wrong)
Title: Re: The Longevity Gene
Post by: Dualnames on Wed 09/03/2016 12:23:42
Longevity Gene and generally markbilly's behavior has been something i always admired, a guy always pushing himself to do better, and even though longevity didn't came out, that's okay, the effort is still worth a nod and a tap on the back.

Dualnames salutes
Title: Re: The Longevity Gene
Post by: Darth Mandarb on Wed 09/03/2016 13:00:40
A fitting way to close the thread!

markbilly - if, hopefully, you decide to pick this back up in the future let me know!  I will gladly unlock it!

A thread has been opened in the Critics Lounge
<< CRITICS LOUNGE THREAD (http://www.adventuregamestudio.co.uk/forums/index.php?topic=53329) >>
(to continue discussion of the game's demo)