Adventure Game Studio

AGS Games => Completed Game Announcements => Topic started by: ThreeOhFour on Fri 18/12/2009 12:21:49

Title: !
Post by: ThreeOhFour on Fri 18/12/2009 12:21:49
(http://img37.imageshack.us/img37/1053/screenshothz.png)

That fiendish Count Can't has gone and taken the town's monument for his evil purposes! The town's mayor has assigned !, Robot to the case - lend him your mind and your heart as you use your left mouse button to solve riddles and get the bad guy!

This short and silly game was made possible with the help of the following people:

Sebastian Pfaller, musician, advisor, tester and all around source of additional creativity.

Chris Jones, creator of the AGS engine - the solid and wonderful foundation that we've desecrated with this nonsense

Sylvr, who was there when I originally came up with this concept more than half a year ago, and demanded I make a game from it.

Monkey_05_06 who taught me some cool scripting without too much nagging on my behalf.

Peder Johnsen, whose webspace I soil with the presence of my games without even giving him any money.

David Pfaller, who programmed !,Robot's voice during the rap battle.

Get the game here! (http://www.adventuregamestudio.co.uk/games.php?action=detail&id=1254)
Title: Re: !
Post by: on Fri 18/12/2009 12:23:42
Amazing. I'm away for what, three weeks, and you release... three games? Downloading, and rubbing my hands in anicipation ;)
Title: Re: !
Post by: ThreeOhFour on Fri 18/12/2009 12:24:21
It's got a 5 colour palette, so you know I basically made it just for you, Ghost :D (and Bici as well because I love him too)
Title: Re: !
Post by: on Fri 18/12/2009 12:44:01
Quote from: Ben304 on Fri 18/12/2009 12:24:21
It's got a 5 colour palette, so you know I basically made it just for you, Ghost :D (and Bici as well because I love him too)

:'(

I can feel it now
Title: Re: !
Post by: arj0n on Fri 18/12/2009 12:46:05
Yeeah!, ! intended ;)
Title: Re: !
Post by: on Fri 18/12/2009 12:52:59
Quote from: Ben304 on Fri 18/12/2009 12:24:21
It's got a 5 colour palette, so you know I basically made it just for you, Ghost :D (and Bici as well because I love him too)

The love is returned, in a most manly way.

Pretty good so far, really funny idea to have all locations on one screen. And the dialogue... let's see, it's
I Robot - 24 - Mr. Burns Character-a-like - Troperiffic! (with a dash of Sesame Street).

Power to the ! !
Title: Re: !
Post by: IndieBoy on Fri 18/12/2009 13:19:26
AHHHH! and I'm meant to leave my house soon AHHH! *indieboy panics and tries to play this game he leaves*
Title: Re: !
Post by: Chicky on Fri 18/12/2009 13:35:50
!



You know i've been waiting for this Ben! I saw the exclamation mark on the main forum and was worried that the GIP wouldn't be worthy of such an awesome title, but then i saw that it was your experimental project! This looks brilliant! Love the pallet, downloading now.  :=
Title: Re: !
Post by: Crimson Wizard on Fri 18/12/2009 14:07:57
Finally! Cool game, I really loved bottom-left and top-right puzzles :)
Title: Re: !
Post by: abibliophobe on Fri 18/12/2009 14:09:38
Great game! I got stuck on the final puzzle for about fifteen minutes before I suddenly clicked and realised how to solve it haha
Title: Re: !
Post by: Leon on Fri 18/12/2009 14:37:29
What can I say?

!
Title: Re: !
Post by: arj0n on Fri 18/12/2009 16:15:03
Quote from: abibliophobe on Fri 18/12/2009 14:09:38
I got stuck on the final puzzle for about fifteen minutes before I suddenly clicked and realised how to solve it haha
heheh, that one did work out well Ben  ;)
Title: Re: !
Post by: Crimson Wizard on Fri 18/12/2009 16:17:51
Quote from: [ Arj0n ] on Fri 18/12/2009 16:15:03
Quote from: abibliophobe on Fri 18/12/2009 14:09:38
I got stuck on the final puzzle for about fifteen minutes before I suddenly clicked and realised how to solve it haha
heheh, that one did work out well Ben  ;)
Actually
Spoiler

this one reminded me final "Shivah" scene
[close]
Title: Re: !
Post by: poc301 on Fri 18/12/2009 16:25:34
I have good and bad comments about the game :)

First, it was overall a good and fun game.  30 minutes well spent.  I loved the end credits song, very cool :)

Ben, you are one of the few game makers whose games I download and play as soon as they are released.  They are just that good.

I liked the various puzzles, all except the very final one.  Without getting into spoilers and whatnot, I just didn't get it.  I ended up beating it by clicking randomly lol.  It actually frustrated me, and 99% of games and puzzles don't (especially your other games).

Overall, another good and solid game.  I liked the all rooms on one screen idea.  Very neat.

-Bill
Title: Re: !
Post by: Bulbapuck on Fri 18/12/2009 17:24:18
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I like!
Title: Re: !
Post by: Leon on Fri 18/12/2009 17:38:01
Great one! Once again! Much better font! Well done on the puzzles!
Also well done to the rest of the team! Only one thing to nag about!
Don't let the text go so fast! Maybe let the reader go at his own pace!
That was actually a question!

I had the most trouble with the girl in the park. I looked all over the game, trying to get the logic.
Spoiler
Maybe next time make it impossible to leave the location to get more focus on the puzzle! Or let the DJ tell you you don't have to leave the location!
[close]
That were also questions!

By the way... (maybe by design)..
Spoiler
When the witness is apathetic, he says he's cheered up!
[close]

Cheers!
Title: Re: !
Post by: IndieBoy on Fri 18/12/2009 17:51:12
Great game! I thought I tackled the toughest puzzle in the game mid-way, but that final battle one cheeky, very cheeky. You had me writing pages of notes over it. Very good. Shifter's box or !... I can't chose now.
Title: Re: !
Post by: on Fri 18/12/2009 17:56:01
This! IS!!! SPARTA "!"!!!!!!!!


Sorry, just couldn't stop myself...

Well, I beat it. Enjoyable all the way through, and for the first time in a Ben game one, two puzzles really had me scratching my head (the final puzzle, to be honest, was more an accidental solution).
Thumbs up, sire, this was awesome!
Title: Re: !
Post by: TheJBurger on Fri 18/12/2009 21:13:05
Gosh, this was a hard topic to click on.  :=

Great job again, particularly with the puzzle design. I thought all of them were pretty ingenious and well-designed, except that the solutions were basically a series of lateral guesses until you get the correct solution (which was fine, except I often needed a hint as I was making incorrect guesses  :)). For instance,
Spoiler
On the phone puzzle, I thought the pattern was with the numbers [9, 5 (-4), 1 (-4), 4 (+3), 1, (-3), 3 (+2)] so I spent ages with that before discovering it was a different pattern I needed to manipulate. Also, on the ordering of sequences puzzle I totally missed the 'picnic' hotspot, but that was probably just me, so that made me mess the sequence up a bit.
[close]
In particular, I really enjoyed the 'Emotional state' puzzle. I thought that was really clever.

I was going to comment about how the font during the intro covered up the characters faces a lot (mostly just on the top left frame) but the issue never seemed to come up again during the the rest of the game. Regardless, an alternative method would be to have the text displayed in the empty space down below so it wouldn't obscure the characters as much.

Great job, I really enjoyed it!
Title: Re: !
Post by: GarageGothic on Fri 18/12/2009 21:17:04
Clever way of beating Yahtzee at getting your game first in alphabetical listings! Now I'm looking forward to the sequels: question mark, semicolon and square bracket.
Title: Re: !
Post by: david on Fri 18/12/2009 21:29:19
I was  wondering why it is called  ! 

after the completing the final battle it was all clear

BTW final battle really reminds of The Shivah

great hjob as usual  ;D
Title: Re: !
Post by: Crimson Wizard on Fri 18/12/2009 21:51:15
I was also wondering how would I pronounce the title... I can't choose between "Egh!" or "Mmm!!!"  ;D
Title: Re: !
Post by: ThreeOhFour on Fri 18/12/2009 22:03:28
Ghost!: Hooray! I made hard puzzles for once :D. Glad to hear you enjoyed!

Also, I now regret not making !, Robot do the whole "THIS!! IS!!!!!! ! !!!!!!!!!!!!!" and knocking the Count into a big pit. But hey, the pants falling down joke works as well.

Bici!:  :-*

Arjon!: YEAH!!!!! I intended ALL of those !s :D. Thanks for testing man!

Indie!: Ahahaha, at least I gave you a quick break between the two hard puzzles! Great to hear you enjoyed!

Chicky!: Hooray for 1970s wallpaper style palettes! Hope you enjoy.

Ivan!: Thanks for testing, comrade  :=. As for the pronunciation, I like to say "AAAAAAAAAAAAAAAARRRRRRRGH", "Shift one" or just punch the wall when I'm discussing the game. (Sadly I've yet to discuss the game :()

abibliophobe!: Awesome! I love it when people say that a game made them have a "bingo!" moment, so that's great to hear. Thanks for playing!

Leon!: Cool to hear you enjoyed, and thanks for the suggestions! I'll consider them whilst stroking my chin and sitting in my suggestion considering chair.

poc301!: And good to hear you enjoyed! I'd explain that last puzzle but I see you already got it from the other thread... and yeah, it was a bit tricky, but I stand by it. Thanks for the nice words!

Bulbapuck!: ROCK ON!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

TheJBurger!: Heh, as soon as I'd made this thread and I came back I was trying to click on the topic and I was like "GET ON THERE, LITTLE MOUSE, C'MON!  >:(".  ;D

I agree that you kinda have to guess your way around the puzzles first, but kinda hoped that wouldn't be too much of a problem. Glad you mentioned the emotions puzzle, I was actually quite proud of it when I thought it up. As for the font covering up the faces, yeah, I noticed this too but sorta left it like that because I am lazy  := Thanks for playing!

GarageGothic!: Oh noes you've seen through my evil plan! I'm still trying to figure out how I can get away with making the prequel tilde  :=

David!: Hehe, I was reminded of the Shivah as well once I made that final puzzle :). Thanks for playing!
Title: Re: !
Post by: Chicky on Fri 18/12/2009 22:19:42
Ben!

I finished it, loved every puzzle and thought they were all brilliantly logical! Busting out those rhymes felt very satisfying!
Title: Re: !
Post by: Lufia on Fri 18/12/2009 22:37:52
Fun little game. The 6 panel layout was a sweet idea and the puzzles were cool. I wouldn't call them hard, though, it was just about recognizing the pattern, which can take from 2 seconds to 2 hours depending on how much attention you're paying.  ;D

I'm not a sucker for the retro look and music, though. I've nothing against a limited palette as such but I prefer something in less bright colors, or a gradient. Well, the style worked anyway, so yeah.
Title: Re: !
Post by: ThreeOhFour on Fri 18/12/2009 22:44:32
Chicky! (again): Hooray! I was going to make the final puzzle a boring normal dialogue but then I realized I'd set myself up for a rap battle, which I hadn't seen done before. Hooray for bustin' lines, dawg! :D

Lufia: Heh, yeah, it's all about paying attention I guess. The 6 panel layout was born from my frustration at the slow pace of some of my other games where the player spends tons of time walking and not much time solving puzzles. As for the limited palette, I pretty much tried to make it the ugliest, most 1970s wallpaper inspired style I could, mainly just for giggles. And I absolutely adore the soundtrack, I think it's the best Sebi has made for me yet  ;D

Thanks for commenting!
Title: Re: !
Post by: kaputtnik on Fri 18/12/2009 23:00:16
?
Title: Re: !
Post by: Ilyich on Sat 19/12/2009 09:26:15
Great style, as usual! Loved the one-screen idea, the colours, the characters and Count's walkcycle! And though the final rap-battle did seem a bit frustrating after 20 minutes of bashing my head against the wall, I still managed to enjoy this little game quite a lot! Thanks! And!
Title: Re: !
Post by: Igor Hardy on Sat 19/12/2009 11:08:37
After reading in the readme that the rap part required some special programming I was really getting some crazy ideas what this final puzzle is about. At one point I considered it is about tapping the dialog lines in the correct rhythm. :)
Title: Re: !
Post by: ThreeOhFour on Sat 19/12/2009 11:28:26
Sebastian: .

Ilyich: Thank you sir! The Count's walkcycle was the first animation I did, and I had a lot of fun with it. Hooray for enjoyment despite frustration!

Ascovel: Ah, by that I actually meant David arranged !, Robot's voice in the actual credits song. I did write that rather badly! Hope it didn't ruin the game!
Title: Re: !
Post by: on Sat 19/12/2009 12:42:18
Don't know why but I cannot manage to download the file :(

Alternate link maybe?
Title: Re: !
Post by: ThreeOhFour on Sat 19/12/2009 12:53:59
Very strange, Peder's site is usually spot on.

I put up a horrible Mediafire mirror for ya, just in case :)
Title: Re: !
Post by: DrWhite on Sun 20/12/2009 17:53:42
Hey Ben, ther´s still a bunch of days left till the new year. Can we expect another game by you?  ;D

Finished ! today, it was a big lot of fun. Great puzzles, nice music and very lovely characters. Well done!
Title: Re: !
Post by: ThreeOhFour on Mon 21/12/2009 04:30:22
Bahahaha! I'm working on something (of course) but it's totally unlikely that I'll be motivated enough to get it out before the year's end.

Thanks for playing, and it's great to hear you enjoyed the game!
Title: Re: !
Post by: Misj' on Mon 21/12/2009 10:03:05
Nice game Ben,

although I still don't know whether I defeated Count Can't by solving the final puzzle, or merely by trying all the possibilities at random. Well...who cares, as long as I defeated him :)

And my personal opinion is, that DNA phones are pretty annoying.
Title: Re: !
Post by: ThreeOhFour on Mon 21/12/2009 10:52:44
Thanks Misj'! I'm actually thinking about putting hints in that last puzzle because so many people get stuck on it, but I am glad he is defeated!

Quote from: Misj' on Mon 21/12/2009 10:03:05
And my personal opinion is, that DNA phones are pretty annoying.

So far you're only the second person to point out that you noticed this. I thought it'd be a funny little idea to see if anyone noticed it - yep, it was intentional - and only Sebastian had commented on it until now :)
Title: Re: !
Post by: Clarvalon on Mon 21/12/2009 18:03:42
Yet another robot.  Nice concept, well executed.  Like a few others I seem to have fluked my way unwittingly through the last puzzle, though the closing line was especially brilliant.

The iMuse style music, with different themes to a similar piece, was also really well done.
Title: Re: !
Post by: nihilyst on Mon 21/12/2009 20:21:07
Yet another great little game. I like the concept and the minimalistic choice of colours. The phone puzzle was excellent :D
Title: Re: !
Post by: Dualnames on Wed 23/12/2009 16:06:40
Trying to work on making my time machine work again!

Damn that Delorian!!
Title: Re: !
Post by: ThreeOhFour on Wed 23/12/2009 16:38:41
Clarvalon: Thanks :). I really thought the music style was a good idea of Sebastian's. As for the robots - well, I guess we all have our little weaknesses.

Nihilyst: Cheers! I was pretty happy with the phone puzzles :)

Dualnames: The way I see it, if you're gonna build a time machine into a car, why not do it with some style?   :D
Title: Re: !
Post by: paolo on Sat 02/01/2010 15:00:04
Hi all,

I played this yesterday and loved it. It was really original and fun too. Often I turn the sound off when playing games, but the really cool music made me leave it on this time. If you haven't already, try clicking on the bench in the top middle square ;)

I too spotted the theme in the phone puzzle.
Spoiler
To tackle it, I 'ad-a(nine) try, then saw how to go-on-in. Ben, thy-mean puzzle's the best sight-I-seen! :D ;D (See http://en.wikipedia.org/wiki/Nucleobase if you haven't got a clue what I'm on about.)
[close]
Title: Re: !
Post by: piperhcombs on Tue 05/01/2010 05:31:35
I must be thick or something, because I can't figure out the phone puzzle.  ???


Nevermind. It clicked right after I posted.  ::)


...........and now I'm stuck at the natural order of things. Gah.
Title: Re: !
Post by: Leon on Tue 05/01/2010 08:28:08
A few tips:

- Stay at the scene, do not wander around.
- Look at everything around you.
- Repeat everything you read for yourself out loud.

If that won't help:
Spoiler
There's a number in each sentence.
[close]
Title: Re: !
Post by: ddq on Tue 12/01/2010 21:37:41
Just finished the game, loved it! The art style was wonderful, the music was catchy, the puzzles were clever (especially the natural order one), and the premise was great. I've got to say, you've won me over as a game designer and I'm starting to play through your other games too.
Title: Re: !
Post by: SuperDre on Wed 03/02/2010 18:45:46
sigh... I just don't get the rap-battle.. put a lot on paper, but I just can't figure out when I need to say what.. I know when It says 2 lines it's good, but no idea how to select the right one after that...
Title: Re: !
Post by: Bulbapuck on Wed 03/02/2010 18:48:11
I'm lazy so I'll just quote Ben's reply when someone else asked this, hope it helps :)
Quote from: Ben304 on Fri 18/12/2009 17:05:56
This is a hard one, I agree. Sadly, it's kinda hard to give you a hint without completely ruining it.

It should be fairly obvious but:

Spoiler
One of the lines will work each time, and the other two will not. There's no set order - it's worked out with randoms, so don't bother trying to look for a sequence. Instead, look at the three lines you have each time and see if you can spot something that one has that the other 2 do not.
[close]

Sadly, the next hint I have is going to pretty much be a complete spoiler:

Spoiler
Think about the game's title
[close]

Hope this helps.
Title: Re: !
Post by: SuperDre on Wed 03/02/2010 18:57:56
thanx.. that did the job.. but I never would have come up with the answer.. There's always one puzzle in Ben304's games that I have big difficulties with.. LOL.. and I was so hopefull when I cleared the previous puzzles.. hehe..

Another great little game by Ben304..
Title: Re: !
Post by: Anym on Thu 04/02/2010 18:06:04
Short and silly?! Short and sweet, rather!! A wonderful game in its minimalism! I found the puzzles and the overall presentation very clever and the interface very fitting! The graphics were also nice, even if I'm normally not a big fan of radically limited palettes! They certainly contribute to the game's uniqueness, though!

My only, extremely minor irritation came early in the intro when Count Can't uses two (!) different styles of emphasis, namely "*vision*" and "REALITY" within two lines! Other than that, I really can't think of anything! Great game, thanks!!
Title: Re: !
Post by: Charity on Sun 14/02/2010 21:54:58
The logic in this game is beautiful.