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Creative Production => Critics' Lounge => Topic started by: Digital Mosaic Games on Sat 17/04/2010 19:01:27

Title: John Sinclair- Voodoo in London Title-Screen
Post by: Digital Mosaic Games on Sat 17/04/2010 19:01:27
Okay people, this starts as a "Making Of-Thing"
here (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=39899.40/) in the "AGS Games in Production"-Section but than it turns a bit more in a Critics Lounge Theme.  ::)
So I´ll go on here:

Quote from: Snarky on Sat 17/04/2010 15:20:31
You've done lots of good art for this game (which looks really promising), but this one has some problems, I think.

Now it looks like you've given him a shiner (black eye) on his right eye (i.e. our left).   :'(

The other thing that stands out is that the pupils are very uneven. His right eye has a larger pupil (particularly because it looks like you can only see about half of it, while only the top sliver is hidden by his left eyelash), and it has a touch of red to it (why? is he bleeding?).

I would also question the anatomy of that fleshy fold that curves down from the left side of his nose, over his cheek and under his lips.

The basic form is good, the pose is good and dramatic, and you have a nice technique, but your shading doesn't really seem to show grasp of the facial geometry. You'd be better served by following Steve's example more closely, and by focusing less on small wrinkles than on areas of light and shade.

Similarly, there's something really strange going on with that wrist, and the emphasis on deep, harsh wrinkles makes it look wizened and ugly.

(I realize this isn't the critics lounge, but it looks like we've got into a critique of this image and that it's welcome, so I thought I'd add my two cents.)

@Snarky:
Thank you very much for your useful feedback!
I tried to solve every problem you wrote me.
@All:
Now you can let me know what´s still bad or what´s good:

(http://img687.imageshack.us/img687/5631/titlejoungskinkopie.png)
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Snarky on Sat 17/04/2010 20:40:36
Yeah, it looks better now. Could probably still be improved, but I don't have any more major points of criticism.
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Kweepa on Sat 17/04/2010 20:53:23
I think the shadow contrast on the skin should be greater, to increase the moodiness of the piece (somewhat like I posted in the other thread, or stronger).
It looks like the bottom of the cross is bent.
The lines on the leather jacket's right shoulder (his right) are going in a confusing direction. Also the lines on the sleeve are too deep.
The font for "Ghost Hunter" is bland. Three different fonts may be a bit much for a title. Actually, three different phrases might be too much too. Hmm, two different languages is rather odd, even. You could just drop "Ghost Hunter".
The leather jacket and the water are too similar in colour, so it just looks unfinished in the corner rather than him fading out. I would continue the main character down to the bottom of the screen.

Very nice though!
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Digital Mosaic Games on Sat 17/04/2010 23:15:23
Okay I edited the image:

(http://img685.imageshack.us/img685/4658/titlejoung.png)

Because the Title:
I could only add a couple of flashes to the "Geisterjäger"/"Ghosthunter" because that´s the font of the original Logo of "John Sinclair" which is a german horror-novel series.
That´s the original german Title of the novel the game is based. It´s an accident that the title has the same meaning in English :).
You can see the novel-cover here:
(http://www.gruselromane.de/dateien/sinclair/taschen/jstbb050/tb037.jpg)
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: GarageGothic on Sun 18/04/2010 08:42:45
Had no idea it was based on a book - the demo characters and locations seemed so close to those in GK1 that I assumed it was a pure Jane Jensen homage. So of course I had to look up "Jason Dark" on wikipedia (http://en.wikipedia.org/wiki/Jason_Dark), and wow, if that guy doesn't use ghostwriters he's one productive puppy: "the stories [...] have now reached the astonishing number of nearly 2,000 separate novels [...] Jason Dark continues to write three or four novels a month and shows no sign of losing his inventive vigour".  :o

There's also links to English translations of a couple of wonderfully pulpy stories. Can't wait to use Mr. Sinclair's magic boomerang in the game :)

Really like what you've done with the title screen - much prefer your version of Tower Bridge to that on the book cover. Hope you're going to use that foggy atmosphere in-game too. Reminds me a lot of Sherlock Holmes and the Case of the Serrated Scalpel.
My one suggestion would be to raise the arm holding the cross slightly, so the sleeve doesn't merge with the shape of his shoulder - at the moment it gives the impression that his right shoulder (our left) is extremely wide. 

Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Andail on Sun 18/04/2010 11:07:53
I don't know really...I think the overall design is nice and retro and all, but his pose and expression is just...hard to read.
What is he trying to convey? It looks like he's just holding up something he found on the floor...there's no swooshiness, no drama, no tension.
I think there's definitely room for improvements here.

edit:
had to make an paintover:
(http://www.2dadventure.com/ags/coverartedit.png)

just to show some ideas on how to make it more dramatic
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Shane 'ProgZmax' Stevens on Sun 18/04/2010 13:56:06
In addition to Andial's paintover, having the silhouette of something nasty rising behind him would be cool.
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Anian on Sun 18/04/2010 14:32:04
Title "Voodoo in London" and a guy with a cross next to it is just weird to me. But it's probably something to do with the story.

I like the Andial's paintover, seems more dynamic. Still would like more of the London bridge to actually be seen, that background looks really nice but I almost can't tell it's the Tower bridge anymore.

Quote from: ProgZmax on Sun 18/04/2010 13:56:06
In addition to Andial's paintover, having the silhouette of something nasty rising behind him would be cool.
Something similar to those hands from the book cover? That might be cool.
Then again my idea might be from watching too many Bugs bunny cartoons where that hairy orange monster sneaks up.  ;D
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: DrewCCU on Sun 18/04/2010 16:45:31
here's my rendition of the title screen.

(http://img519.imageshack.us/img519/5765/johnsinclairrevised.png)

there are a few tools in photoshop that work wonders - among them are:
Color Balance
Dodge
Burn
Levels
Brightness/Contrast
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Ali on Sun 18/04/2010 18:40:10
I think there's a problem with the lighting in your original, and several of the paintovers. You've chosen white as the colour for correctly exposed skin, and orangey red as the colour for skin in shadow. Most problematically, you transition from highlight to shadow across every contour of his face, as if he's carved into a flat surface rather than a three dimensional volume.

Try approaching the shading with a transition from light to dark which goes from one side of the face to the other. Consider a healthier pink for skin tones, and a less saturated shadow tone but not grey. Here's a rough example of what I mean:

(http://www.2dadventure.com/ags/JohnSinclairPaintover.png)

I've also added a coloured backlight to help separate his dark side from the dark background a la Gabriel Knight 1, but Green, not Magenta.

I'd disagree with Drew about Dodge and Burn, those tools will not give you lighter and darker shades that reflect the way colours change with more and less light. Choose all of your colours yourself!

The other tools he mentions are useful, here I've used Color Balance to change the mood a bit:

(http://www.2dadventure.com/ags/JohnSinclairPaintover_postprocess.png)
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Snarky on Sun 18/04/2010 19:22:18
The points Ali makes about dodge and burn (and I'd add drawing shadows with a low-opacity black brush) are crucial. It doesn't work. In your latest edit, and to a somewhat lesser extent in Andail and Drew's edits, what you have looks less like shadows than just some black smudges across his face, like he's dragged an ink-stained finger across his cheek and forehead:

(http://img685.imageshack.us/img685/4658/titlejoung.png)
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Andail on Sun 18/04/2010 19:43:47
I agree that the original shading is quite unsatisfactory, and makes him look old and dirty in his face, and I'd also say that DrewCCU's version is basically the original version with a lot of cheap photoshop effects on, which makes it arguably worse, but I'm not 100% sure Ali's versions are better - to my mind they appear more rubbery, like Ken-dolls, especially along with the very strong contrasts around his eye and the tacky highlights in them...

I'd make another paint-over with more attention to his face, but I'll probably save that for tomorrow...
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Dualnames on Sun 18/04/2010 19:58:50
Well, it's famous so I gave it a shot. It's probably the worst edit. But I focused mostly on the character shading, even if partially done wrong.

(http://i133.photobucket.com/albums/q53/JustLedZep/titlejoungskinkopie.png)
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Snarky on Sun 18/04/2010 20:16:28
Quote from: Andail on Sun 18/04/2010 19:43:47
I'm not 100% sure Ali's versions are better - to my mind they appear more rubbery, like Ken-dolls, especially along with the very strong contrasts around his eye and the tacky highlights in them...

I'd make another paint-over with more attention to his face, but I'll probably save that for tomorrow...

I was just saying I agree with the point Ali was making, not that his edit was perfect. BTW, that art style reminds me strongly of some old games, but I can't quite place it...

I liked many of the features of your paintover, but didn't think the shadow on the face was quite convincing, and of course you changed his face completely...

In some ways I think I still like SteveMcCrea's first sketchy paintover best (except for screwing up the eyes):

(http://www.kweepa.com/step/ags/critics/johnsinclair.jpg)

Personally I'm terrible at drawing people, so I'm not even gonna try.
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Ali on Sun 18/04/2010 22:09:15
Quote from: Snarky on Sun 18/04/2010 20:16:28
Quote from: Andail on Sun 18/04/2010 19:43:47
I'm not 100% sure Ali's versions are better - to my mind they appear more rubbery, like Ken-dolls, especially along with the very strong contrasts around his eye and the tacky highlights in them...

I'd make another paint-over with more attention to his face, but I'll probably save that for tomorrow...

I was just saying I agree with the point Ali was making, not that his edit was perfect. BTW, that art style reminds me strongly of some old games, but I can't quite place it...

I've tried to diminish the ken-doll-like tackiness and keep the features closer to the original. It's still cheezy but hopefully it illustrates the points I made a bit better than the previous version:

(http://www.2dadventure.com/ags/JohnSinclairPaintover_2.png)

I also think Dualnames has done a good job of adding volume to the face without ken-dolling it up!
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: DrewCCU on Sun 18/04/2010 22:35:26
wow - this kind of turned into a big bash-off. lol.

let me say i agree with Ali's methods.  Also let me say that i'm not a digital painter. I do a lot of professional work in photoshop but my "paint-over" (if you will) wasn't designed to give you a painters/artists perspective on it - but an overall design aspect.  Yes i realize that when it comes to painting (in any medium) the burn/dodge effects aren't what you want to work with.  However, as a graphic designer's perspective - dodge/burn work great for many different things.  I was merely using it here as a quick way to give you an idea of how to blend the dude into the overall design of the title screen better.  

Anyway, to better make my original point:

The issue with your original design is the imagery isn't blended together as well as it could be.  It looks like a couple of different pieces of artwork thrown together into one.  Shading will add more desired contrast to the design and thus make it more appealing to the eye.

Color balance is the big one here - you need to use something like this to bring it all together - this is what will really make the whole piece come together.

as a final note let me add:
The way i did it versus the way Ali did it doesn't make either of us wrong.  It's just a different idea - different amounts of light in the design.

My idea was to completely (or mostly) black out the right part of the man - which would give it a different look than what Ali did (neither is wrong or right - just different preference is all).  take a look at this image that will give you a better idea of what i was trying to create:

(http://www.istockphoto.com/file_thumbview_approve/131606/2/istockphoto_131606-portrait-of-senior-man-in-shadows-black-and-white.jpg)

Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Andail on Mon 19/04/2010 07:26:25
Quote from: Ali on Sun 18/04/2010 22:09:15

I've tried to diminish the ken-doll-like tackiness and keep the features closer to the original. It's still cheezy but hopefully it illustrates the points I made a bit better than the previous version:

(http://www.2dadventure.com/ags/JohnSinclairPaintover_2.png)


I think this is arguably the best face version so far.

I would still like to bring focus to his pose - I made an attempt to increase some sense of drama and tension, but the edits after mine have gone back to the initial stance, where he's basically just holding up something without expressing the least what he's intending with it.
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: loominous on Mon 19/04/2010 11:40:28
I think Andail's pose alteration makes an enormous difference, but think the lighting could be taken further, along the lines of Drew's reference image. Also find Drew's colour conformation important. Ali's suggestion of working from dark to light really helps in these cases.

Also pushed his head features more towards ideal proportions, which makes it rather generic, though less like that obnoxious guy in CSI miami.

Here's a slightly exhaggerated version:

(http://marcus.krupa.se/AGS/voodoo_m01.jpg)

For reference:

(http://marcus.krupa.se/AGS/voodoo_m01_anim.gif)

Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Questionable on Mon 19/04/2010 19:10:13
loominous FTW!
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Digital Mosaic Games on Mon 19/04/2010 21:37:29
I  want to thank everyone who took the time for the editings!

@Andail: I agree with your opinion that the pose and the mimic isn´t dramatic enough. But when I would change the whole image(like you did(and I know it was only a demonstration)), my drawing and painting work on paper was useless, which took a long time. I thought I could change his mimic and don´t let him seem so imotionless/characterless.
(http://www.gruselromane.de/dateien/sinclair/romane/jsb0150/js0132.jpg)
@Ali: Your edit was really much diffrent as my original image. Anyway I was impressed of your drawing technique. And I agree with you in the point that the skin of John is a bit too pale. So I tried to get the color like in your edits but I saw only the way to paint it over because I haven´t found a function in Photoshop(CS4) to overlay his skin-color with this brownish skin color you used but I´m sure there must be such a function. There are some in the "Image"-Section but in my cases it was the overlay color was too red or too dark or sth and it didn´t gave me the aim-skin I wanted.
Can you/anybody tell my where I can find this function?

I´ve also noticed that your edits are really sharp and detailed. If I make my pics in Photoshop usually I just have a backgroundcolor for example skin color and when I draw the face contures I start to shade(black) and brighten(white) until I have my finished image.
This works good but my result with this technique is everytime a bit blurry.
As you can see here on my try on which I´m really not proud of:
(http://img534.imageshack.us/img534/9931/titeln.png) (http://img534.imageshack.us/i/titeln.png/)
It should only demonstrade what I mean with blurry results. My other original work is sharper because I scanned in a painted image.
So, can you tell me your secret?  ;)
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Chicky on Mon 19/04/2010 22:58:07
(http://www.2dadventure.com/ags/voodoolondon.gif)
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Digital Mosaic Games on Mon 19/04/2010 23:04:39
Quote from: Chicky on Mon 19/04/2010 22:58:07
(http://www.2dadventure.com/ags/voodoolondon.gif)

Hey! WOW! I´ll take this as my official title-screen!!! :o
Okay, that´s funny but this doesn´t really helps me. :)
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Dualnames on Mon 19/04/2010 23:52:07
(http://i133.photobucket.com/albums/q53/JustLedZep/titlejoungskinkopie-1.png)

Why go for cheesy, when you can go for spooky. Okay, yes not the best execution, but just focus on the idea. And unlike Chicky, I'm actually serious.
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Andail on Tue 20/04/2010 09:37:59
Loominous' version is without doubt the "best" so far, although I can't help but feel a bit guilty that we've now completely changed the image and its style.
Then again, this is a title screen, and it doesn't really need to be consistent with the style of anything within the game, it's just supposed to be as good as possible.

Oh, and
Quote
But when I would change the whole image(like you did(and I know it was only a demonstration)), my drawing and painting work on paper was useless, which took a long time.

Listen, if you're only going to bring one piece of advice with you from this thread, it's this: Don't ever reason like that! That something took long time to make is an awful reason not to change it. Improving in any art is all about killing your darlings.
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Ali on Tue 20/04/2010 10:32:12
I'd go further than Andail. Loominous's version is not just the "best", it's the best! Though I'd prefer it with a cheesy 80s green rimlight...

I also strongly agree with Andail's advice. You shouldn't scrap your original and use Loominous's version, instead use his suggestions to help you create a new piece of work which it still yours but has even more impact.

Also I don't think you're last version looked that 'blurry'. I suspect the sharpness that Loominous created is mostly to do with choosing higher contrast tones, and perhaps using a smaller brush for the details.
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Darth Mandarb on Tue 20/04/2010 14:39:29
I agree with Andail as well.  If improvement is what you want, you must be willing to sacrifice hours (if not days, if not years) of your life in pursuit of that improvement!

However, having said all that, and as lovely as the edits have been; I actually prefer the old-school (first) version you made.  It reminded me of the old Wing Commander/Privateer/Strike Commander days of Origin.  I didn't love the colors, but the style!

Granted, as was also said, this is a title screen and doesn't need to reflect the style of the game.  Maybe use the face you made for the first version as the in-game portraits?  That'd really be Wing Commander-ish!!
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: GarageGothic on Tue 20/04/2010 16:25:15
Heh, now that you say it I can totally see the resemblance to the Wing/Strike Commander style, Darth! Man, I loved those games. For some reason (most likely because it's a blond guy waving a cross around  :P) the portrait kept reminding me of the SSI adventure/RPG Veil of Darkness, though when I checked the screenshots on mobygames there's not much similarity.

Also had a strong feeling of deja vu, when I saw this screenshot in the GiP thread:

(http://img411.imageshack.us/img411/245/scr17h.png)

For the life of me I couldn't remember where I had seen anything similar. Thought at first it must be some early 1990's horror game like BloodNet, but came to the conclusion that I was probably thinking of Evil Ed in Fright Night:

(http://www.weirdwildrealm.com/filmimages/frightnight-evil-ed.jpg)

Anyway, it can only be a good sign that so many things in this game bring back happy memories from my youth (don't get me started on the Hellblazer vibes that I'm getting from loominous' edit  ;)). Keep up the good work!
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Digital Mosaic Games on Tue 20/04/2010 22:19:48
I have used loominous style because it fits very well to the background.
And it reminds me of the the Sherlock Holmes games.
And right it looks quiet similar to the wing commander style :).
Right if I wanna make a game I have to sacrifice some work and time. And I sacrificed a lot for this game believe me. In adventuregame developing or every game developing you ever make everything better and better because it can ever be better but it´ll never look perfect.
Okay, here´s my "Wing Commander-Sherlock Holmes"-Edit:
(http://img411.imageshack.us/img411/8991/titelr.png)

(http://img411.imageshack.us/img411/8991/titelr.png)


@GarageGothic: Maybe this is what it was letting you remind of:
It´s from resident evil.
(http://newtech.aurum3.com/images/game-resident-evil5.jpg)
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Khris on Tue 20/04/2010 22:54:58
That's a big improvement!

Two small things:

1. The cross is almost touching the head; move it away a bit.

2. There are extra grooves next to the actual lines from the nose down to the mouth; it looks like he's wearing an invisible oxygen mask. Check the zombie pic for the actual anatomy :)
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: nihilyst on Tue 20/04/2010 23:43:55
I quite like the new version. But something about the t-shirt strikes me as odd. It looks like his upper chest is protruding.
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Questionable on Wed 21/04/2010 09:30:06
Can't wait to play as Gordon Ramsay in a new Voodoo adventure!
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Matti on Wed 21/04/2010 11:55:50
One thing that still botheres me is his arm. He has a rather massive body, but his elbow is located right below his chest and the arm looks too small. As Khris pointed out, the cross looks like it's almost touching his head. I guess he's supposed to hold it in front of him, but then his hand should be larger and the arm more bend. That's why I like Andails/Loominous edit of the overall stance.

Otherwise great improvement!
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Questionable on Wed 21/04/2010 19:35:40
(http://img710.imageshack.us/img710/2606/johnsinclair.png)

So first I reverted to Andails stance (He did a better job of painting him in that position than I could.) I think this stance makes the most sense, as opposed to him trying to touch the cross to his forehead without bending his wrist...  The next thing I did was focus on the lines in his face; I took out some of the facial creases that aren't anatomically correct (or at least common) and I tried to lighten some of the other creases in face as it appeared as if he had an excess of skin. Then I attached the head that I edited onto the body that Andail had painted. I recolored his hand to match the scene better. I then gave the entire image a cool aquamarine tint; most people have been using warmer colors and sepia tones. Well, when I think of London I do not think "warm." When I think night scene I do not think "sepia." When I think of spooky/spacious atmosphere/moody, bleak starkness I do not think of yellows and oranges.  I had to repaint his neck and parts of the shirt to better match the scene but this is what I came up with.


If I was painting this from scratch or I had each individual element isolated I would completely change the layout of this screen, however:

(http://img405.imageshack.us/img405/1503/mockup.gif)
Here's a five-second mock.

Taking cues from the inspiration pictures that you posted I would divide the screen into what looks like fifths to me, it need not be exact, however. 1/5 on Top, 3/5 in Center, 1/5 on Bottom would work, but I would probably have the top section be a bit larger and the bottom section be a bit smaller. Anywhom, this creates a more cinematic atmosphere as we are used to viewing grand cinematic scenes in a 16:9 ratio. I would fill the entire center with the bridge (the London Bridge?) Then, using the rule of thirds, I would place captain leather jacket on the right third of the center. In the top half you can have the foretitle and then I think overlapping the bottom half and the center you could have the subtitle...

I think the layout that you currently have feels generic, uninspired and a bit cramped.
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Digital Mosaic Games on Thu 22/04/2010 22:03:00
@Summary
I tried to use a bit of the novel/cover design of John Sinclair, like you have drawn it.
The cross is now more away from the head and I removed this lines on his face like you did. I just think the sepia tones fity well with the background.
@ALL
What do you think of it?
(http://img683.imageshack.us/img683/719/titlenovelstyle.png)

(http://img683.imageshack.us/img683/719/titlenovelstyle.png)
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Dualnames on Thu 22/04/2010 22:21:13
Thank god, you heard me! You went gory!!!! ;D

I truly like it, except for the voodoo in london, I'd place it below the second yellow line. It'd look better IMHO.
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Digital Mosaic Games on Thu 22/04/2010 22:26:01
Quote from: Dualnames on Thu 22/04/2010 22:21:13
Thank god, you heard me! You went gory!!!! ;D

I truly like it, except for the voodoo in london, I'd place it below the second yellow line. It'd look better IMHO.
Yes I tried out my new Photoshop brush. ;D
I can´t move the "Voodoo in London" below the second yellow line because there will be the buttons.
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Dualnames on Thu 22/04/2010 22:35:06
Quote from: NEON-GAMES on Thu 22/04/2010 22:26:01
Quote from: Dualnames on Thu 22/04/2010 22:21:13
Thank god, you heard me! You went gory!!!! ;D

I truly like it, except for the voodoo in london, I'd place it below the second yellow line. It'd look better IMHO.
Yes I tried out my new Photoshop brush. ;D
I can´t move the "Voodoo in London" below the second yellow line because there will be the buttons.

Oh, good. Well, I'm liking it. Really really love that red face.
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Questionable on Fri 23/04/2010 04:05:11
I'm digging it.
Title: Re: John Sinclair- Voodoo in London Title-Screen
Post by: Shane 'ProgZmax' Stevens on Fri 23/04/2010 04:08:17
I think it looks good.  Obviously you could continue tweaking and perfecting it over a lengthy period of time, but as you said yourself you want to actually finish the game.  One final adjustment you could make would be to color shift those parts of John that are in shadow towards blue rather than black to avoid the chimney sweep look he has now.  A bit of bounce light around the edges where appropriate wouldn't hurt, either.  Still, I think you've done a fine job and it makes for a nice title screen.