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AGS Games => AGS Games in Production => Topic started by: monkey424 on 07 Apr 2013, 11:28

Title: Sleuth
Post by: monkey424 on 07 Apr 2013, 11:28
PRESENTING..

(https://imageshack.com/a/img908/9681/baoLt4.gif)

Forget Holmes.

Forget Poirot.

And forget that Davenport (http://www.adventuregamestudio.co.uk/forums/index.php?topic=50908.0) character in Slasher's game.

Detective Daniel Wilkins is the man for the job!

(http://imageshack.us/a/img209/9939/scene1.png)    (http://imageshack.us/a/img849/5212/scene2u.png)

(http://imageshack.us/a/img213/5807/scene3.png)    (http://imageshack.us/a/img546/4747/scene4q.png)

(http://imageshack.us/a/img96/2608/scene5.png)

Based on the original 1983 text-based "whodunit" game of the same title, this is my version, only with prettier graphics, and some adventure game elements.

I dabbled with this game over a decade ago with AGS 2.07. And now it's time to revive this RAM Ghost!

For now, however, the game will have to go on the back burner since another project will take priority - the birth of my daughter - due towards the end of this month!

Game is currently on middle burner and bubbling with potential.
Title: Re: Sleuth
Post by: Darth Mandarb on 07 Apr 2013, 13:57
Congrats on the kid.

However, please do have a read of the Forum Rules.  The game must be "in production" to be posted in the Games in Production board and it requires two "in game" screenshots (menu/title/option screens do not count).  Please let me know (via PM) when you are 1) Working on the game again and 2) You have the two necessary screenshots.  Then we can unlock this.

Unlocked.
Title: Re: Sleuth
Post by: monkey424 on 07 Dec 2013, 14:39
I'm currently stuck in a foreign country that has no YouTube or anything comprehensible on local TV for about a month so I have no excuse not to work on this game. Progress has been harsh but fair. Anticipate release early next year.  :)
Title: Re: Sleuth
Post by: monkey424 on 19 Nov 2014, 11:55
Wow! Hard to believe a year has nearly passed since my last post on this game. I can tell everyone is just speechless with anticipation. And the game is still not finished!

Here's my humble explanation..

Sometime between the last post and now I decided to pimp up my game with some solid voice acting. I've now got about half the AGS community on board!

Here's a snippet of what we've been up to..

[embed=425,349]http://www.youtube.com/watch?v=5DQ610sDI64[/embed]

I've also engaged a talented musician to do all my music. As we speak my colleague is working at a furious pace to produce the tunes that I anticipate will be finished sometime before Christmas*

The stats:

Graphics: 98%
Dialogue: 98%
Scripting: 90%
Voices: 50%
Music: 5%

First post in this thread updated too.

:)  :)  :)

* 2015.. maybe.
Title: Re: Sleuth
Post by: Fitz on 19 Nov 2014, 12:56
Yasssss!!! :cheesy: This looks and sounds super fun. So glad I could be a part it!
Title: Re: Sleuth
Post by: CaptainD on 19 Nov 2014, 13:06
Nice! :grin:
Title: Re: Sleuth
Post by: MiteWiseacreLives! on 20 Nov 2014, 06:12
Nice! :grin:
+1
Title: Re: Sleuth
Post by: Retro Wolf on 20 Nov 2014, 09:45
This Graham Bastard sounds like an interesting character! ;)
Looking forward to playing!
Title: Re: Sleuth
Post by: Frodo on 20 Nov 2014, 15:07
Game is currently on middle burner and bubbling with potential.

*nudges it towards the front burner*  :wink:

Looking great, Monkey.  Love the screenshots and YouTube trailer.
Looking forward to playing it - and glad I could contribute to it.  :smiley:
Title: Re: Sleuth
Post by: noavana on 20 Nov 2014, 17:05
Looks great and Congrats on your daughter's birth!
Waiting to play this and to make some sense of the lines I read :tongue:
Title: Re: Sleuth
Post by: Ponch on 20 Nov 2014, 17:53
This lemonade is just terrible! But the trailer looks delicious! :cheesy:
Title: Re: Sleuth
Post by: Dadalus on 20 Nov 2014, 18:45
I like the look of this, enjoyed the trailer. One small thing I noticed at 12 seconds in, shouldn't it be Committed not Comitted?
Title: Re: Sleuth
Post by: monkey424 on 21 Nov 2014, 11:01
Thanks for the support guys! I love you all!

And thanks Dadalus for your nitpicky spelling suggestion (roll) - I've fixed it now!

Furthermore, this project milestone calls for a new avatar..

(https://imagizer.imageshack.us/v2/120x120q90/15/lwes.jpg)   (http://imageshack.com/a/img540/2203/YjG2TR.png)
OLDNEW

So long Sam and Max. You've been great mascots.
Title: Re: Sleuth
Post by: AnasAbdin on 21 Nov 2014, 11:18
Lovely game and lovely avatar :-D
I see you really did awesome plumping in the bathroom screenshot 8-)
Title: Re: Sleuth
Post by: Slasher on 21 Nov 2014, 12:47
Looks fun (nod)

Any game that starts with "On a dark and stormy night." has my vote (laugh)

Good luck monkey424  ;)
Title: Re: Sleuth
Post by: monkey424 on 23 Oct 2019, 12:35
Hi folks. I was reminded of this old unfinished game after playing a bit of Day of the Tentacle with my daughter recently (the style is somewhat similar). I wasn't sure if I'd ever get round to working on it again and I'm sorry it has taken this long but I'm happy to announce I will work on it once again. I owe it to myself and to all the awesome people who helped voice the characters.

There's now just a handful of characters who still need a voice. Plus I need music. Please see this recruitment thread if interested --> HERE (https://www.adventuregamestudio.co.uk/forums/index.php?topic=57529.0)

Here's the game promo again. This is 5 years old now which seems old but considering the original graphics for the game date back almost 20 years it's not that old!

Title: Re: Sleuth
Post by: Danvzare on 23 Oct 2019, 16:29
Is this based on the text-adventure game called "Sleuth" that has randomized elements?
Or is this based on a completely different game called "Sleuth"?
Title: Re: Sleuth
Post by: monkey424 on 23 Oct 2019, 20:50
Is this based on the text-adventure game called "Sleuth" that has randomized elements?
Or is this based on a completely different game called "Sleuth"?

It's based on the 1983 text-adventure of the same title with randomized elements. Six characters will be randomly selected for each new game.
Title: Re: Sleuth
Post by: CaptainD on 24 Oct 2019, 21:09
Is this the greatest genuine necropost in AGS forum history? 8-)
Title: Re: Sleuth
Post by: monkey424 on 25 Oct 2019, 06:52
Is this the greatest genuine necropost in AGS forum history? 8-)

Yes, for now. It will be overshadowed when Ben "Yahtzee" Croshaw makes a comeback. I reckon any decade now..
Title: Re: Sleuth
Post by: Retro Wolf on 02 Nov 2019, 14:35
I've thought about the voice acting I did sometimes and was disappointed nothing came of it. Glad to see the project back on!
Title: Re: Sleuth
Post by: monkey424 on 05 Nov 2019, 11:10
I've thought about the voice acting I did sometimes and was disappointed nothing came of it. Glad to see the project back on!

Yeah I know man. You did some great voice acting and it would've been a shame for it to go to waste. But now I seem to have got my second wind and some more collaborators on board so it looks like game has a good chance of being completed!
Title: Re: Sleuth
Post by: monkey424 on 13 Apr 2020, 02:48
Ok guys, some exciting new game stats:

Music: 100%
Dialogue & voices: 99%
Graphics: 99%
Scripting: 95%

Thanks to all those who recently contributed to the voices. Also huge thanks to Vincent Olmsted aka CometMorehouse (https://www.adventuregamestudio.co.uk/forums/index.php?action=profile;u=14979) for composing music. It sounds awesome!

Slowly getting there. Just chipping away bit by bit whenever I get the chance.

ETA sometime this year hopefully!  :)
Title: Re: Sleuth
Post by: Cassiebsg on 13 Apr 2020, 08:18
Good luck with the last few %.  :-D
Title: Re: Sleuth
Post by: Durq on 13 Apr 2020, 08:39
Sooooooo close. I'm looking forward to playing it.
Title: Re: Sleuth
Post by: Fitz on 14 Apr 2020, 21:09
Duke Nukem Forever: development commenced in 1997, completed in 2011
Sleuth: "Hold my Big Blue Cup..." ;)

But that's actually inspiring! Just like your invitation to voice another character made me dust off my mic and do some voicework again, maybe one of these days I'll excavate one of those latent ideas and make a new game.

In any case, looking forward to some sleuthing!
Title: Re: Sleuth
Post by: monkey424 on 31 Aug 2020, 11:27
Ok guys, some exciting new game stats:

Music: 100%
Dialogue & voices: 99.9% (still need to tweak volume here and there)
Graphics: 99.9% (touch-ups here and there)
Scripting: 99%

Thanks to all those who have got in touch recently re credits.

I'm really just at the 'bells & whistles' stage. I actually revisited the source material (the original 1983 Sleuth via a Let's Play vid) for inspiration and recalled you got a 'Sleuth ranking' once you'd successfully completed a game. Here's my proposed rankings in order of competency:

(http://www.mediafire.com/convkey/a95c/6kdc1fwxkur8ud6zg.jpg)

Can anyone suggest a category between 'incompetent' and 'rookie' ?
Title: Re: Sleuth
Post by: heltenjon on 31 Aug 2020, 12:14
Can anyone suggest a category between 'incompetent' and 'rookie' ?

Stumbling?
Title: Re: Sleuth
Post by: monkey424 on 01 Sep 2020, 00:37
'Bumbling' sounds funnier. 'Sloppy' seemed appropriate too. See competency matrix below. Ranking is based on objectives achieved, or if everything is achieved then the number of moves (room changes) to complete the game.

(http://www.mediafire.com/convkey/dd5f/n49cm7mhh1xtlgxzg.jpg)
Title: Re: Sleuth
Post by: Adeel on 02 Sep 2020, 05:19
Hey monkey424, good to see you've been working on this game. Congrats on making to the (almost) completion stage. So happy for you!  ;-D
Title: Re: Sleuth
Post by: monkey424 on 02 Sep 2020, 09:12
Cheers Adeel. Yep, it's nearly done, thank fuck! I just remembered you and a few others auditioned for the game (somewhat reluctantly) but unfortunately didn't quite make the cut. There's one audition I recall being particularly terrible / hilarious (local gal Resulka (https://www.adventuregamestudio.co.uk/forums/index.php?action=profile;u=12526)) and yours I'm happy to say was only second-most terrible. I need to acknowledge you guys and gals in the game somehow.. I'll have a think about it!
Title: Re: Sleuth
Post by: Fitz on 02 Sep 2020, 13:48
Well, I don't know what your standards are exactly if my performances made the cut :P I will forever be equally puzzled as I am nostalgic, voicing Nick being the starting point of my splendid career in VO ;)
Title: Re: Sleuth
Post by: Cassiebsg on 02 Sep 2020, 20:53
Nice to see this game moving forward.  (nod)

Just a nit pick or suggestion.
Maybe instead of calling the player "Incompetent" you could use "Sleeping"? That way you avoid someone getting annoyed at having played your game and get "rewarded" with an insult. Also it would give a nicer progression from sleeping to bumbling (cause you not quite awake yet ;) ) .

Anyway, your game.  :-D
Hope you reach the finish line soon.
Title: Re: Sleuth
Post by: monkey424 on 01 Oct 2020, 08:53
Thanks Cassiebsg - I've used 'Sleeping' rather than 'Incompetent' - less harsh!

Crikey! It's been a month since I last posted! Don't worry folks - I've been busy! I made a simulator of my game to generate some statistics on outcomes (see screenshot). Since the game uses randomised elements the outcome (total moves) is part luck and part strategy falling within a normal distribution. The simulator was also useful for general testing. It would have been a shame to make this and discard it so I've included it as a sort of 'Easter Egg' in the game together with another Easter Egg inside that one. Anticipate game release sometime this month!

(http://www.mediafire.com/convkey/2cec/j0nkm9mk0siiuq5zg.jpg)
Title: Re: Sleuth
Post by: Danvzare on 09 Oct 2020, 16:10
Glad to hear this is still being worked on.
I remember when I first encountered the original Sleuth. It looked and sounded brilliant. But it's age certainly didn't do it any favours in terms of playability.
Your remake sounds like it's going to fix everything wrong with the original.  :-D
Title: Re: Sleuth
Post by: monkey424 on 09 Dec 2020, 08:31
FYI.. I'm releasing this game tomorrow! Just in time for Xmas!

Just been polishing / ironing out all the kinks recently and have done a bunch of test runs with my daughter who seems to approve.

(https://media.giphy.com/media/WIg8P0VNpgH8Q/giphy.gif)