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AGS Games => AGS Games in Production => Topic started by: shaun9991 on 28 May 2013, 16:15

Title: Mudlarks - *RELEASED*
Post by: shaun9991 on 28 May 2013, 16:15
Mudlarks

Work on Mudlarks is going along great since we began earlier this year. We now have an actual date set for it's release - March 31st 2014. We have had a great time making this game - and we are seeing it hopefully as a springboard for bigger and better things to come. In saying that, it is still a pretty big game, should be around 8 to 10 hours of gameplay. We have recently made the decision to release the game for free, meaning hopefully more people get a chance to play it! We are amateurs and this is our first full length game, so it didn't seem right to charge! Most of all we just hope people will enjoy playing it. It's a game made by old school adventure game fans, for old school adventure game fans.

For more recent updates and screenshots please have a look at our website at mudlarksgame.co.uk (http://mudlarksgame.co.uk)

Mudlarks is mysterious tale in the spirit of Jane Jensen and Broken Sword. Set in London, the story is one of friendship, secrets and the paranormal. It's not all doom and gloom though, and little comedic elements can be found throughout.

You and your friend James are experienced mudlarkers. That is, the practise of combing the shore of the River Thames for valuables and historical artifacts. One day, James stumbles upon a valuable golden locket - and your destiny is changed forever more. Two days after the find, James disappears on the shore, leaving only the locket behind...

What follows is an atmospheric dialog and puzzle driven adventure game, bringing in both science fiction and paranormal elements as you undertake your quest to find your friend and unravel many secrets along the way.

It is an ambitious project with 40+ screens and a host of animated characters.

(http://i.imgur.com/WQu7DRd.jpg)

(http://i.imgur.com/umlJMaV.jpg)

Development Progress:

Story: 100%
Scripting: 90%
Graphics: 80%
Sound/Music: 20%

Expected completion date: March 2014
Title: Re: Mudlarks - Working Title
Post by: Stupot on 29 May 2013, 09:24
I'm intrigued.
Good luck bringing this together :)
Title: Re: Mudlarks - Working Title
Post by: shaun9991 on 08 Jun 2013, 10:38
Thanks Stupot :)

Progress is going nicely
Title: Re: Mudlarks - Working Title
Post by: Blount on 09 Jun 2013, 15:14
This game looks amazing! let me know if I can help with testing!
Title: Re: Mudlarks - Working Title
Post by: AdventureWhip on 09 Jun 2013, 22:50
It looks great! :)
Title: Re: Mudlarks - Working Title
Post by: Zenger on 11 Jun 2013, 12:41
It looks fantastic shaun9991,looking forward to seeing more  :-D

PS: Oh by the way shaun9991, I sent You a message to ask You something
Title: Re: Mudlarks - Working Title
Post by: shaun9991 on 19 Jun 2013, 17:47
Thanks for the positive comments guys, it really gives us a lot of encouragement to plow on with this game! Blount - in a few months we will definitely be looking for some testers so I will get in touch! Zenger - will get onto to replying to your PM
Title: Re: Mudlarks - UPDATED
Post by: shaun9991 on 09 Aug 2013, 15:38
Hey guys, thanks for your support with this game. We have been working away and are now about half way through the game. We have a new website - http://mudlarks.weebly.com/ - please check it out, there are a couple of extra screenshots there too!

Thanks everyone
Title: Re: Mudlarks - UPDATED
Post by: qptain Nemo on 14 Aug 2013, 13:09
It is a dark and mysterious tale in the spirit of Jane Jensen, set in London using embellished real world locations.
You better give it your best after such claims!  ;-D
I love the vertical interlacing.
Good luck.
Title: Re: Mudlarks - UPDATED
Post by: shaun9991 on 16 Aug 2013, 15:01
Hehe, very bold claims I know. We are hoping to achieve something in the spirit of Jane Jensen, we know full well that the game will not come with in a million years of the greatness of her games. But we will do our best :) Thanks for your nice comment about the graphics too!
Title: Re: Mudlarks - coming March 2014
Post by: shaun9991 on 04 Dec 2013, 15:23
Hey all. I've updated the original post to reflect where we are now at with development. Thanks for reading!