Here's a little something I just cobbled together.
Noughts & Crosses (or Tic Tac Toe, if you prefer).
(http://stupot.agser.me/games/Noughts.png)
It's a 2-player game, so if you have some company, fancy a game of Noughts and Crosses and don't want to waste pen and paper, then you've come to the right place.
Download Here! (http://www.adventuregamestudio.co.uk/site/games/game/1758/)
Nice one! I like the way you've drawn on a whiteboard and photographed it. Looks cool!
An AI opponent would be nice so people could incorporate your code into a minigame inside an adventure game. Trouble with tic-tac-toe AIs though is that, unless you have them make a random mistake now and then, every game ends in a tie or a loss for the human player (laugh).
"A strange game. The only winning move is not to play."
Anyways...congratz on a finished project: No matter how small it always feels great to release something that is actually finished!
Cheers for playing Mandle.
I just whipped it together last night as a little personal coding challenge. So the obvious next challenge would to include an AI opponent. I'll see what I can do.
I also realised as soon as I uploaded it that I forgot to include some system for when the game ends in a tie. The game just stops. That shouldn't be too hard to fix, though.
[Edit]Just seen Galen's comment to the same effect. Worry not, I'm working on it :-)
[Update] You can now tie without crashing the game :)
Nice little game, Stupot! I love the looks of it :D
Fun indeed, Stupot, well done! Now come up with yet another little game and make a trilogy! I suggest Battleships. (nod)
Very stylish!
If you ever decide to implement some single player opponent AI you can always refer to this xkcd graph (http://xkcd.com/832/). you can also use it to play someone else ;)
Cheers chaps :cheesy:
An AI opponent is in the works.
That xkcd thing is awesome :-) I'll definitely use that for reference.