Adventure Game Studio

AGS Games => Hints & Tips => Topic started by: CaptainD on Mon 12/05/2014 21:17:39

Title: Blue Lobe, Inc.
Post by: CaptainD on Mon 12/05/2014 21:17:39
Okay, I'll admit it... I'm stuck.

I can't work out how to get hold of those precious car keys...
Title: Re: Blue Lobe, Inc.
Post by: Baron on Tue 13/05/2014 03:53:22
Muwuhahahahahahah!!!! (http://www.vanwijst.com/games/smileys/baron_cup.gif)

Vague Hint:
Spoiler
What's stopping you from grabbing the keys?
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Specific Hint:
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Remove the impediment between you and the keys.
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Logistical Support:
Spoiler
There's an inventory item you can take on the table.
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Idiot Proof Directions ;) :
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The Dad is paper.  Is there a way at hand to send paper far away?
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Title: Re: Blue Lobe, Inc.
Post by: Sslaxx on Thu 19/06/2014 20:34:38
During a certain sequence involving a certain Indy-clone versus a certain foppish nemesis, a lion, a cannon and a guillotine, how do I
Spoiler
open the door
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?

And then I solved it anyway.
Spoiler
Sharpening the stick...
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Title: Re: Blue Lobe, Inc.
Post by: CaptainD on Thu 19/06/2014 20:54:21
Sslaxx - I seem to remember that one baffled me for a while too! 8-)
Title: Re: Blue Lobe, Inc.
Post by: Baron on Fri 20/06/2014 12:35:01
What kind of maniacal villain would leave a loaded guillotine just lying around?  Something like that is just screaming to be used as an instrument of his comeuppance!  :=
Title: Re: Blue Lobe, Inc.
Post by: cipberbloom on Sun 13/03/2016 20:27:56
Hullo--

I'm new here (and still fairly new to AGS), so this is my first post. Erm, I am stuck in the second Kentucky
Spoiler
Scott scene, just after Lazarus has been sapped. How do I trigger the guillotine to sharpen the broom?
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Please and thanks a million in advance. This is a fantastic and inspiring game.

- Xan
Title: Re: Blue Lobe, Inc.
Post by: Baron on Wed 16/03/2016 01:15:06
 It's been a while, but if memory serves
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you gotta use the noose on the guillotine, which you cut down with the shrapnel, which you get by shooting the cannon, which you do by spitting the cigarette.  All I have to say for myself is that it made sense at the time....:=
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Title: Re: Blue Lobe, Inc.
Post by: cipberbloom on Thu 17/03/2016 16:41:51
Excellent--thanks very much, Baron. To me, some of the best adventure game puzzles have a fairly bizarre sort of 'logic' about them. ;-D

EDIT: Just finished, it was
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indeed lassoing the guillotine with the noose, and of course,
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great fun. Again, thank you!