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Creative Production => Competitions & Activities => Topic started by: Stupot on 01 Nov 2015, 01:06

Title: MAGS November: "There be monsters" (RESULT)
Post by: Stupot on 01 Nov 2015, 01:06
After a false start, voting is OVER.  Thanks to all the entrants for a great first time as host. All the games were enjoyable. My personal vote went to Song Animals. What a gorgeous piece indeed.

The votes have been counted and the results are THUS:

The Man That Only I Can See by Chicky - 1 vote
Monster Wants In by Mandle - 1 votes
OCEANSPIRIT DENNIS: The Terror of the Ice Princess by MiteWiseAcreLives - 3 votes
Song Animals by Emont - 4 votes
Scylla And Charybdis: A Grecian Ship From Olympus U by Eggie - 4 votes
Freak Chic by Atavismus et. al. - 12*

Well done to the the Frenchies :-)
You'll be contacted soon about choosing a topic for January.

(*Freak Chic still had a bunch of votes, but enough of them (5) were from non-French IP addresses to conclude that it likely would still have won.)

__________________________________________________________________________________________

(https://p5b4y2t6.ssl.hwcdn.net/game-thumbnail/400/110876-crop0_13_994_572-ugkezanv.jpg)Song Animals (http://www.adventuregamestudio.co.uk/site/games/game/1979/) by Emont
(http://i28.photobucket.com/albums/c201/Mandle/TeaserWithEye01_zpse4i3kjn3.png)Monster Wants In (http://www.adventuregamestudio.co.uk/site/games/game/1980/) by Mandle
(https://www.mediafire.com/convkey/849b/1srwhjzqbnlhsdm6g.jpg)OCEANSPIRIT DENNIS: The Terror of the Ice Princess (http://www.adventuregamestudio.co.uk/site/games/game/1981/) by
MiteWiseacreLives!
(http://i.imgur.com/8kqmgou.gif)The Man That Only I Can See (http://www.adventuregamestudio.co.uk/site/games/game/1986/) by Chicky
(http://i68.servimg.com/u/f68/18/72/89/38/freak_10.png)Freak Chic (http://marionpoinsot.fr/fichiers/freakchic.zip) by Atavismus, Marion, Bilibis et. al.
(https://p5b4y2t6.ssl.hwcdn.net/screenshot-thumbnail/600x2000/205120.jpg)Scylla And Charybdis: A Grecian Ship From Olympus U (http://gamejolt.com/games/scylla-and-charybdis-a-grecian-ship-from-olympus-u/108188) by Eggie

__________________________________________________________________________________________

After a month off, MAGS is back. Let's make it a good one.

Topic: There be Monsters!
This month's guidelines were set by Grok

On a Dark and Dreary Night
Monsters gives a Dreadful Fright
to achieve MAGS' Fame
make of that a Game
and include Lines that Rhyme
that's the Special Rule this Time


The game should be about monsters. You pick the monsters. You could go for horror or comedy or what ever else you might like. But the game must contain rhyming as a part with some sort of significance for the game.

(https://dl.dropboxusercontent.com/u/84341732/magsnov15.png)

Ending: November 30th

___________________________________________________________________________________________________________

What is MAGS?

Started in 2001, MAGS is a competition for amateur adventure game makers. The idea is to create a game in under a month, following the rules set by the previous winner. It aims to help you work to a deadline, improve your skills, and provide a kick-start into making adventure games. Regardless of skill, MAGS is for everyone. Voting is based on "favorite" games, and not the most artistic, or the best coded. If you have bad art skills, use it as a chance to do some graphic work. If you're sub-standard at coding, use it as a chance to give scripting a go. Ultimately, people will vote for the most enjoyable entry.

Rules

• You may work in a team to produce an entry.
• You are not allowed to use any material created before the competition. Your game must be completely new! An exception is music and sound; you can use any audio that is freely available to the public.
• Any modules and templates featured in this board (http://www.adventuregamestudio.co.uk/forums/index.php?board=10.0) are also allowed.

Entering MAGS is simple. First, conceptualise your game following the month's criteria (see top). Second, create your game fueled only by coffee. Finally, post your game in this thread, including:

✓ A working download link
✓ The title of your game
✓ A suitable in-game screenshot

At the end of the month, voting will begin, usually lasting for fifteen days. The winner chooses the next month's theme, and their name and game is immortalised in the MAGS Archive (http://www.mags-competition.info/?page=games). For more information, please visit the Official MAGS website. (http://www.mags-competition.info/)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Ghost on 01 Nov 2015, 02:04
This theme sits really well with me,
I note the rules and smile with glee.
A game? A game? Of monsters and rhyme?
I'll provide just that, hope I make it in time!
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: cat on 01 Nov 2015, 10:15
A battle of creating a game
To win AGS glory and fame?
A game with a ghost
I'd like to do most
So please write down my name!
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 01 Nov 2015, 13:58
MONSTER WANTS IN!!!
IT SMELLS YOUR SIN,
HOLD THE DOOR,
AS LONG AS YOU CAN,
BEFORE IT POURS,
YOUR GUTS ALL AROUND!!!
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Ghost on 01 Nov 2015, 20:52
A game with a ghost
I'd like to do most
So please write down my name!

Team up!
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: WHAM on 02 Nov 2015, 08:40
Oh me and oh my
I gues I'll just try
To make a game in four weeks
About monsters and freaks

There should also be a king,
Now ain't that the thing,
Riding across the land,
With a golden sword in hand,

I already ran out of rhyme,
Potatoes and thyme.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Eggie on 02 Nov 2015, 20:45
I like this theme
Blim blom blom bleem
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Chicky on 02 Nov 2015, 21:50
If I say yes, will my ambitions regress?
If I turn blind eyes, will another arise?
I find myself suffocating in thought,
a little distraught,
so far from the goal I have often sought.
A monster you say?
I've one inside.
Still beating and still alive.
Still waiting for her moment to rise.

My vice is your anchor.
Just be sure to thank her.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Ghost on 03 Nov 2015, 00:18
My vice is your anchor.
Just be sure to thank her.

Thank ye kindly, we're all alike-y.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 03 Nov 2015, 12:30
Designing one's monster,
Can be quite a chore,
But I hope what I come up with,
Has not been seen before...
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: WHAM on 03 Nov 2015, 13:02
In the days of old,
Banners fluttering bold,
Mankind stood tall,
Ruling over it all,
The trees and the land,
The seas and the sand,
‘Till one day they came,
Their hunger insane...
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Billbis on 03 Nov 2015, 16:46
Une petite dizaine, ou une grosse poignée,
D'AGSiens parlant le français,
Montent tous ensemble un petit projet.
Mais vont ils donc arriver
A tenir les délais serrés ?
But of course, messieurs les Anglais !

Some of us speak English,
For the others, this tongue is rubbish.
They stay hidden in the French forum,
But this month, here they will come!
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Creamy on 03 Nov 2015, 18:17
Working on this collective project has been cool so far :)
Quote
Some of us speak English,
For the others, this tongue is rubbish.
I'd rather say :
"Some of us like English very much,
the others think it's double Dutch"
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Stupot on 03 Nov 2015, 22:29
English, French, or Navajo,
If you make a game, we'll give it a go.
There seems to be interest in this months theme,
Can't wait to see pictures of shots from your screen.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Myshkin on 04 Nov 2015, 00:18
Wow it's been a while, but I'm going to go ahead and declare my attempt to get something done for this month. Oh and also I can't think of any rhymes for my post. Ah, I've failed already! (laugh)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: JudasFm on 04 Nov 2015, 12:59
Will you write a vampire rhyme?
Or speak to us of gooey slime?

I will not write a vampire rhyme
I know not how, I have not time
And be it greener than a lime
I will not speak of gooey slime

Then shall you tell another tale?
Of wolves that howl and ghosts that wail?

Nor will I tell a wolfy tale
Or spin a yarn of ghosts that wail

Perhaps a brand new monster, then?
To scare even the boldest men!

I tell you once and once again
I will not scare the boldest men
Nor will I tell a wolfy tale
Or spin a yarn of ghosts that wail
I will not write a vampire rhyme
I know not how, I have not time
And be it greener than a lime
I will not speak of gooey slime

A yeti's story will you try?
And don't forget a custard pie

I did a yeti once espy
And by its furry hand did die
As to why, I'll tell you why
I'd eaten up my custard pie

Then just what monster shall it be?
Inside the game, what will we see?
And will it give us all a fright?
With claws that scratch and jaws that bite?

I will not write of snapping jaws
I can not draw the scratching claws
I did a yeti once espy
And by its furry hand did die
As to why, I'll tell you why
I'd eaten up my custard pie
I tell you once and once again
I will not scare the boldest men
Nor will I tell a wolfy tale
Or spin a yarn of ghosts that wail
I will not write a vampire rhyme
I know not how, I have not time
And be it greener than a lime
I will not speak of gooey slime

-

(The bare bones of this poem lodged in my mind and wouldn't get out, so I had to write and post it :D I really want to enter this month but I have exams just around the corner, so can't guarantee anything :()
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 04 Nov 2015, 15:21
There seems to be interest in this months theme,
Can't wait to see pictures of shots from your screen.

MONSTER WANTS IN,
IT SMELLS YOUR SKIN!!!
HERE'S THE LAST QUIET MOMENT,
BEFORE THE TERROR BEGINS!!!

Spoiler: ShowHide

(http://i28.photobucket.com/albums/c201/Mandle/MonsterWantInBackground05MOONLIGHT_zps0mytoacc.png)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Chicky on 04 Nov 2015, 22:42
Scribbles and scrawls, just a collection of fools.
Now, let's refine the inquisitive swine. One. Last. Time.
This cumbersome art of mine.

Spoiler: ShowHide
(http://i.imgur.com/fAYPQZb.jpg)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 04 Nov 2015, 22:44
Wow Chicky! I love the creepy little guy on the swing!
Such an icky, and yet sweet little thing...
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Chicky on 04 Nov 2015, 22:57
Mr Monstrosity, had a lobotomy, now he can only count to three.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Fitz on 05 Nov 2015, 08:37
Sadly, this challenge I will not undertake
I already have one project to make
But I bring some creepy tunes (https://vhsglitch.bandcamp.com/album/halloween-strangers)
To listen to in the dark of new moon
May they bring shivers and mey they inspire
Creativity -- or dark desires!
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Stupot on 05 Nov 2015, 08:57
Oh, Grok. Oh, damn. Just look what you've done.
A poetry buffet, this thread has become.
Chicky, your drawings are strange and unique.
Thank you so much for giving us a peek.
And Mandle I'm glad you have started to draw.
Can't wait to see what's lurking behind that old door.
To everyone else, if you're making a thing.
My first MAGS as host, thanks to you, will be...
A. May. Zing.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: WHAM on 05 Nov 2015, 15:47
(https://dl.dropboxusercontent.com/u/65381625/Pics/OldKing_pic_001.PNG)

The legends say that the Old King still lives,
Alone and forgotten, but oh he forgives,
The men and the women who fled from the field,
Forgiving them all so mankind may be healed.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Grok on 06 Nov 2015, 05:45
Oh, Grok. Oh, damn. Just look what you've done.
---


What have you Done, you say,
While the Innocent for Mercy pray,
I from the top of a Gothic Cathedral proudly shout;
I Let the Harmonious Hounds of Hell Out!
Indeed this thread now looks like a table set for a feast
for a literary mythical Beast
I Hunger, I feel Thirst
I wonder, whom to bite first
 
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: cat on 06 Nov 2015, 10:19
Chicky, this art is so fine,
cute and creepy at the same time!

With this pictures I just have to say:
get this finished because I want to play!
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 06 Nov 2015, 13:50
WHAM's retro RPG,
Makes me want to bend a knee,
To bow before the sovereign's throne,
And partake whatever quest they wish,
Many-sided dice may be thrown...
Or perhaps his name is Lord British?
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Creamy on 06 Nov 2015, 16:37
(http://creamy.r.c.f.unblog.fr/files/2015/11/animation-parle.gif)
No monsters yet...
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Ghost on 08 Nov 2015, 18:00
That looks pretty dreamy,
this lady's quite nice!
my dearest Creamy,
don't put that MAGS on ice!
('cus I wanna play,
... er... er... o-kay?)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 09 Nov 2015, 14:42
Tonight some work was done,
Intrinsic to make the game,
Technical details I could not shun,
Yet my last screenshot remains the same.

Behind the scenes however,
Some puppetry I may now endeavor...
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Ghost on 09 Nov 2015, 23:08
A cat, as you know, is a resourceful beast.
And ghosts are just odd, to say the least.
Together at work, forces firmly combined,
their game shall be fun, and subtly refined.

(Also it stars a cat-ghost)
(http://i.imgur.com/VuDTKkM.png)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Dualnames on 10 Nov 2015, 03:00
omg i love ur avatar signature, like i can't find a way to tell you that, but i love that it references the runaways song and it gets stuck in my head each time i run into your posts, Ghost. And it's wonderful. And so is that cat.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Creamy on 10 Nov 2015, 08:30
Aww...a ghost kitty!
That's the cruelest thing.
Try to pet his belly
and your hand passes through him.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 10 Nov 2015, 14:31
While for a horror game they're quite generic,
I wrangled in some atmospherics...
A thunderstorm to get the blood pumping,
While waiting for the monster to come thumping.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Ghost on 10 Nov 2015, 16:57
I wrangled in some atmospherics...

But do you have a raven? Feather jets black and ruffled?
Quothing 'Nevarmoar nev4rmoaaaars', leaving us profoundly baffled?

(Jambic broken? Do not fear. I am teh goast. I drink a beer.)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 10 Nov 2015, 23:21
Alas, I cannot yet crow,
About having a raven.
But you may find me ravin',
About having a crow.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Myshkin on 11 Nov 2015, 06:45
Trying to draw just gives me a blister, so for this one I've enlisted the help of my sister...

(http://i.imgur.com/049Vzsz.gif)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 12 Nov 2015, 22:30
Last night stayed up to some ungodly hour,
(Now I've barely time to take a shower),
Working on the nitty-gritty,
And have advanced so itsy-bitsy...
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: MiteWiseacreLives! on 14 Nov 2015, 08:17
Arrr! What that on the horizon be?!
Dares I say t'is the capital D!
What monsters on this adventure come?
Ye best due fear that unfortunate one...

(https://www.mediafire.com/convkey/722f/5mmbodd2e366bnl6g.jpg)

Just got going... I just hope I can bring teh epikness in time.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Eggie on 15 Nov 2015, 21:51
Don't fully know where this is going
Hopefully it keeps on growing
Much time from my day it robs
(Although it beats applying for jobs)
(http://i.imgur.com/MkJfYXI.png)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Ghost on 16 Nov 2015, 12:58
Eggi, are those pug-boobs? That's genius!



The amazing talent in this here thread
once more confirms what's often been said:
Take a limit, and some rules, and enforce them by... force...
and you see what game makers are made of in their very centre of being with defines what they do when they are making games*

As for ourselves, I gotta say,
working with cat's great, so a big hooray!
I hope we can offer, tonight or the next,
a shot of a screen, or two? Imma bit perplexed...
__
*SOURCE! Hah, nailed it!
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Atavismus on 17 Nov 2015, 00:00
After 16 days of a hard collegial work, we have a first playable room! :D
(Still WIP ofc)

(http://i68.servimg.com/u/f68/18/72/89/38/start10.png)

Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Creamy on 17 Nov 2015, 13:13
I can't wait to see Gia back!

Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 17 Nov 2015, 15:12
Tonight I'm animating something that I hope,
Will make those who play gulp,
And hopefully exclaim:
"Thank God this is just a game!"
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 18 Nov 2015, 15:05
Today some things went well but some went just alright,
The problems are fixable, but for now I'm calling it a night...
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: cat on 18 Nov 2015, 15:35
A fierce brutal monster grabbed my partner in crime,
so can we still make it and finish in time?

But no need to worry, if the deadline is due,
we'll be still working hard to make it come true.

This game full of rhymes will for sure not annoy,
it instead will be something Dr. Seuss would enjoy.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Chicky on 18 Nov 2015, 23:19
So many trees, i've still to add bees but below i've linked a tiny tease.

https://twitter.com/Chicky___/status/667144438771265536


Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 19 Nov 2015, 07:48
Chicky, that looks so great!
But I'm worried about the little girl's fate...
I need to play!
RIGHT AWAY!
But I guess that must wait til another day... :~(
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Stupot on 19 Nov 2015, 10:21
I'm liking what I'm seeing, guys.
Can't wait to play these stories.
These screens and vids are a treat for the eyes.
And thankfully not too gory.

Ten days, or thereabouts, are left
to finish off your title.
The thirty-first, so near, so far,
So finishing soon is vital!
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 19 Nov 2015, 11:49
The thirty-first, so near, so far,

The 31st of November grows near?!
Is this some new kind of leap-year?!
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Stupot on 19 Nov 2015, 13:02
Call it poetic license :-P
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 20 Nov 2015, 16:55
Somewhere in my code my judgement has lapsed,
The entire structure is about to collapse,
Nothing quite that catastrophic I hope,
But I must go to bed feeling like a dope.

Perhaps when I look at it anew on the morrow,
I'll find the solution to end all my sorrow...
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Ghost on 20 Nov 2015, 17:50
A fierce brutal monster grabbed my partner in crime,
so can we still make it and finish in time?

Toothache is a bummer,
and root canals suck,
buth this ghost has recovered-
now please wish us luck!
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Myshkin on 20 Nov 2015, 22:49
That looks really cool Chicky - I think the video wobble & compression adds to the atmosphere! I wonder if there's any way of getting that effect into the engine...
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 21 Nov 2015, 13:11
That looks really cool Chicky - I think the video wobble & compression adds to the atmosphere! I wonder if there's any way of getting that effect into the engine...

I thought the exact same thing!
Much mood does the wobble bring!
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Chicky on 21 Nov 2015, 15:12
Thanks guys, what a pleasant surprise!

See my last MAGS entry 'Bitstream' if you want pseudo CRT gliches, bit crushing and screendoor effects ;)

PS - I'm running way too far behind schedule.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 21 Nov 2015, 17:11
Tonight both myself and my monster made a breakthrough:

(http://i28.photobucket.com/albums/c201/Mandle/TeaserWithEye01_zpse4i3kjn3.png)

I have a playable game but still not worth a walkthrough...
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Chicky on 21 Nov 2015, 22:02
Looks fab Mandle, I especially like the handle!

I've been meaning to say...

I live near a lot of Military bases, they're certainly quite peculiar places.
Some of them have the strangest of sounds, one's that can be heard from miles around.
So the other day I recorded their siren, to muffle the sound where the monsters are hiding.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 23 Nov 2015, 13:24
My title page is almost a Picasso,
But much time was lost thus picking my ass, so...

I must pull from my asshole my digital member,
Or I will not make the deadline at the end of November...
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: MiteWiseacreLives! on 24 Nov 2015, 09:07
My oh my the last ten days have been insane!
Why did I start so late?
Is something wrong with my brain?
Oh well, it's off to play testing now,
Looking for advice from a barbarian,
And a cow.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 24 Nov 2015, 15:48
I sorted the issues with my code,
It took 3 tries but OH MY GOD!
The game now works,
Just needs some polish and perks.

Tomorrow I have the time,
But perhaps not the skill.
But just to stop needing to rhyme,
Release it I will!!!
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Chicky on 24 Nov 2015, 16:33
Working away from home, 13 hours a day, never alone. No time to work on my game, such a pain, mega lame. But I'll be home tonight and to my delight, I have tomorrow booked off.

Is it bad that I'm getting sick of writing in rhymes? Good luck for these precious last days all :)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Eggie on 24 Nov 2015, 16:33
"Six days left?!" I wail and sob
"But this week's when I start my job
I doubt I'll have the weekend free
Oh low am I oh woe is me!"
Just one puzzle's implemented
My code's a mess and quite demented
The anim. work is far behind
And hell, the thing's just half-designed
But what really gets to me
With time such a commodity
Is while I could be drawing sprites
I'm on here writing this old shite D:

EDIT:
Titlescreen by Eliot (http://thiel-e-man.tumblr.com/)
I sure like it hella lots!
(http://i.imgur.com/WOkHaUh.png)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Chicky on 25 Nov 2015, 00:31
That title screen is amazing Eggie, reminds me of Hylics but with a hydro Sarlacc pit. The screenshot you shared looked equally as awesome.

I'm back home now, final to-do list is finished and it's loooooooong. I've definitely made the game too long.

Also I genuinely scared myself at the weekend, mistyped a room number somewhere and ended up walking earlier areas but with a creepy overlay and eerie music from later in the game, totally caught me off guard.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 25 Nov 2015, 10:43
The basic gameplay has been spammed out for testing,
For the next few hours I shall be resting...
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: WHAM on 26 Nov 2015, 18:39
Yeah, I'm officially out of the race. Stuff came up. Sorry. :(
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 27 Nov 2015, 05:19
Awwww man...No more WHAM?! :~(
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Chicky on 27 Nov 2015, 18:50
No more WHAM, damn...

How is everyone else doing? My entry is still far from public viewing.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Atavismus on 27 Nov 2015, 22:06
Darn, no WHAM :(

Our game should be ready for the deadline.
Still some stuffs to fix.
But the big part is the english translation.
Also, we'll need beta testing.

What about others?

Chicky, your work is killer! ;)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Myshkin on 28 Nov 2015, 00:11
I'm... nearly there. A long list of things to fix/add. What do we have now, about 48 hours? The play length of my game is shorter than I was expecting based on the amount of work! But it starts, and (almost) ends, with stuff in the middle. I think I can finish it in the next 2 days and honestly call it a "game"

p.s. awesome title screen Eggie!
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: MiteWiseacreLives! on 28 Nov 2015, 02:10
Don't we have three days (+6hrs in this time zone)?
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Ponch on 28 Nov 2015, 03:37
Damn it. Just a few days left and my game isn't quite at the halfway point. I guess I'm out. Glad I never formally announced I was in. :sad:

Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Myshkin on 28 Nov 2015, 06:28
Ah yeah - I guess today is the third last day. But as I'm back to work on Monday the 30th, I'm not really including that one as I know I'll barely have time to do anything except upload the files (hopefully)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Stupot on 28 Nov 2015, 13:28
Regarding the deadline. Basically I will start the voting and open the next month's contest at some point before I go to work in the 1st of the month (if I have work that day, which this month I do). Being in a Japan it actually would work out a few hours either side of midnight for the majority of Europeans and Americans. But I won't be very strict if someone submits something a few hours later. I do want to avoid having extensions for now because I want each mags to run neatly month to month (at least for the first couple ;-) ) but we'll see how it goes.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 28 Nov 2015, 17:02
My game is almost ready to put out,
I even managed to rhyme the word "redoubt",
On the morrow I will iron out the final bump,
I'll release the game then,
Or may my surname be "Trump"...
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 29 Nov 2015, 15:15
Well, then "Trump" may I be,
Hmmm...I think it suits me,

But I have a release candidate,
No bugs so far...And a date:
November 30,
DAMN! But my monster's so thirsty...

It's been a long row to hoe,
See you all tomorrow...
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Chicky on 29 Nov 2015, 20:48
I'll be truly amazed if I finish in time,
these last few days and this game of mine.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Eggie on 29 Nov 2015, 20:53
My brain is a puddle on the floor
My game has a tonne to be done and then more
Worried competitors need not stress
My entry will be a goldang mess
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Myshkin on 29 Nov 2015, 21:53
Almost finished
energy diminished
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: MiteWiseacreLives! on 30 Nov 2015, 00:37
I think all these late nights have made me sick,
Just one more evening might do the trick.
If I could find the drive, down to business get,
I'd jump out of bed and off the toilet!
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Eggie on 30 Nov 2015, 01:21
And lo on day 30
Did I finally add some rhymes
It should have been done weeks ago
But I'm pretty bad with time
(https://41.media.tumblr.com/4b0788f988f001a39f267f4e46599732/tumblr_nylqjeHDeP1qbq5bao2_1280.png)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Stupot on 30 Nov 2015, 06:14
Haha, nice one Eggman. I cracked up at the first verse.

So, 24 hours (or thereabout),
To finish your games and get them out.
So squash them bugs and find your hosts,
And upload your wonderful monsters and ghosts.
Don't worry if they be a little unpolished,
As long as they're fun you won't be admonished.
Still more to do? Time to beg, steal and borrow,
'Cause (not to labour the point) the deadline..
...is...
...tomorrow
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Chicky on 30 Nov 2015, 11:25
I'm with MiteWiseacreLives on feeling sick,
finishing this game has been quite the trick.
Only 13 hours left and and much to implement, I'll be leaving work early with a fierce intent.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Myshkin on 30 Nov 2015, 12:37
Hey I'm first to finish?!
I put it down to being in Australia where it is now nearly midnight...

So anyway here we go, presenting:

(https://p5b4y2t6.ssl.hwcdn.net/game-thumbnail/400/110876-crop0_13_994_572-ugkezanv.jpg)

Quote
Song Animals is a short adventure puzzle game, featuring a variety of strange and fantastic creatures on a quest to free their friends. Explore surreal watercolour worlds and use the power of music to rescue your animal friends.

Download:
http://www.adventuregamestudio.co.uk/site/games/game/1979/
(it's a gamejolt link - if anyone has any problems let me know and I'll upload a mirror)

I feel like I stretched the theme here somewhat, having made a game that doesn't actually have any words in it. But it is still a game about monsters "rhyming" in a way. All the art in this one was done by my sister.
Good luck to the others in your last few hours - looking forward to playing what you've come up with!

And now I'm going to bed.
(He said)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 30 Nov 2015, 15:12
Ah damn, I thought I was first,
But I'll not let that diminish my thirst,
For monsters that will fill all our nightmares with dread,
PLEASE CLICK THE DOWNLOAD BELOW OR YOU'RE DEAD!!!

*************************************************************************************************
MONSTER WANTS IN

(http://i28.photobucket.com/albums/c201/Mandle/TeaserWithEye01_zpse4i3kjn3.png)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~MONSTER WANTS IN (MAGS VERSION)~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


This is the version of the game I created for the November,2015 MAGS contest.

I plan to expand the gameplay of this game, polish it further, and eventually release a complete version.

This version represents only the bare-bones gameplay which is basically just "Whack-A-Mole" at the moment.

A monster is breaking through the door from the other side. The idea is to hold the door by bracing the sections it is attacking.

Just click on the dark spots that appear on the door as fast as you can. There is no way to survive the encounter with the monster. Your goal is to outlast its onslaught for as long as possible. Your final score is how long you survived plus how many times you blocked the monster.

In the full release all this will change: You will be able to fight back against the monster and possibly even win, or maybe just outlast it until dawn when it will slink away back into the crawlspaces.

Anyways...Good luck and...

Don't lose face!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~Ross Kevin Moffat AKA Mandle~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Game Features:

* A MONSTER!!!
* Atmosphere
* WHACK-A-MOLE!!!
* Animation
* Sound Effects
* VIOLENCE!!!
* Voice acting of an excellent quality!!!

Please don't forget to vote in the 2015 NOVEMBER MAGS CONTEST (http://www.adventuregamestudio.co.uk/forums/index.php?topic=52841.0) if you played this game and all the other worthy entries...

CLICK HERE TO DOWNLOAD (http://www.adventuregamestudio.co.uk/site/games/game/1980/)

BEST EXPERIENCED IN A DARK ROOM WITH HEADPHONES AND FULL VOLUME
Headphones Disclaimer:
Spoiler: ShowHide
A lot of games that suggest headphones do so because there is some ridiculously loud jumpscare sound effect (mostly that same one). Not so in my game: I just found that some of the sounds were quite subtle and, to my ears at least, were much easier heard with headphones. There are a few loud noises but I avoided the usual "blow-the-player's-eardrums-out" variety.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Atavismus on 30 Nov 2015, 21:16
***crunch***

Hi all :)

So, how many hours left?
Our game is almost ready, I guess we'll post it tonight.
But the english translation (we made the game in french) will come a bit later from a french AGSer living in Philadelphia (it will still be 30 november there ^^).

More news soon ;)

Cya and take care!

***crunch***
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Chicky on 30 Nov 2015, 21:30
My entry is so very nearly ready! I hope to have a link before midnight, fingers firmly crossed!

Currently pulling my hair out searching for bugs.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Eggie on 30 Nov 2015, 21:58
I'm still writing vital dialogue
There will be no bug-fixin'
I hope that all these errors
Don't lead to my crucifixion
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: selmiak on 30 Nov 2015, 22:38
@Emont:
I freed an angel but couldn't get any higher with it. Are there more pplz to free?

Looking forward for more cool MAGS games ;-D
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 30 Nov 2015, 23:23
@Emont:
I freed an angel but couldn't get any higher with it. Are there more pplz to free?

Looking forward for more cool MAGS games ;-D

HINT:
Spoiler: ShowHide
There is a way across the chasm to the right...


SPOILER:
Spoiler: ShowHide
Select the birdy character and click on the tree you can see across the chasm


Awesome game by the way Emont. Calming graphics and music, and challenging puzzles.

I've found about 4 friends I believe but a tad stuck on one of the sound puzzles. Damn my tone-deafness!!!

PS: a Save Game feature would be nice
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: MiteWiseacreLives! on 30 Nov 2015, 23:41
Here it is! After 15 sleepless nights and the sweatiness of palms..

He needs no introduction..
It has teh grateness froms within insides!
Teh Scourge of teh Underwurlds!
WITH RHYMINGS HE COMES AMONG TEH MONSTERS!
OCEANSPIRIT DENNIS: The Terror of the Ice Princess
[/b]
x1 x2 x4 x8


http://www.adventuregamestudio.co.uk/site/games/game/1981/

*Edit: F5 to save F6 to reload
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 30 Nov 2015, 23:48
Slight fix for my game:

The cursor has been changed from the hand icon to the pointer icon. This was something I had meant to do before release but forgot.

It makes the game quite a bit easier to play, so please check it out at the same download link if you downloaded the hand icon version already:

CLICK HERE TO DOWNLOAD (http://www.adventuregamestudio.co.uk/site/games/game/1980/)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Chicky on 30 Nov 2015, 23:59
I've finished! I'm uploading now whilst doing a final playthrough. Eeeeeeek!

*Edit*

Okay, here's a Google Drive link. I'll start uploading a temp mirror now.

Google Drive Download (https://drive.google.com/file/d/0B79NVQD8PurzaDF0VVdNcG8zM1k/view?usp=sharing)

*Edit edit: Left/Right keys to move, Space to interact. I'm still checking that this version is definitely completable, there will be bugs (potentially gamebreaking) i'm afraid so save often! (esc to bring up the rushed menu)

*3dit Updated link, see below.

*Updated the link again, fixed the save/load bug.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Eggie on 01 Dec 2015, 00:56
I can't get through a playthrough
Without the damn thing crashing :(
Stu said 'a day' at 6AM
This loophole I will cash-in
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Chicky on 01 Dec 2015, 01:11
I'm happy to play by dem rules, although I have to go to sleep now so i'll have to live with my bugs for the time being :P

I think the restore game gui is broken in the version above, also spotted a few annoying visual glitches. Are we allowed to fix those sort of things after submitting? Maybe, maybe not? :-D
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Eggie on 01 Dec 2015, 01:16
I won't have time to play your game until I'm finished and I deserve the best damn it, Chicky.
do it. Dooooooo iiiiit!!
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Chicky on 01 Dec 2015, 01:50
Haha, you got me man! I was lying in bed and checked my phone and BAM! How could I ignore a such a Labeoufy call to arms.

Here's a new version with a few of the visual glitches fixed:

https://drive.google.com/file/d/0B79NVQD8Purzc3UzS1UyMUVoU0E/view?usp=sharing
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Stupot on 01 Dec 2015, 01:53
You're free to fix and tweak and change and
polish if it's dirty,
As long as somewhere in the world
It's still November thirty.

Nice one Chicky. Do you have a screenshot you want to use?

Lots of entries so far and more to come. What a juicy month this is turning out to be :-)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: selmiak on 01 Dec 2015, 02:42
@Emont:
I freed an angel but couldn't get any higher with it. Are there more pplz to free?

Looking forward for more cool MAGS games ;-D

HINT:
Spoiler: ShowHide
There is a way across the chasm to the right...


SPOILER:
Spoiler: ShowHide
Select the birdy character and click on the tree you can see across the chasm


Awesome game by the way Emont. Calming graphics and music, and challenging puzzles.

I've found about 4 friends I believe but a tad stuck on one of the sound puzzles. Damn my tone-deafness!!!

PS: a Save Game feature would be nice

Spoiler: ShowHide
Lol, I didn't even find the exit to the first screen  :-[
I just didn't know where I was clicking. It's just like pixeling on the PC...

some indication that you are on a clickable hotspot would be cool, like a different colored mousecursor or a text label or so. Well, a textlabel wouldn't quite so fit to the game, so maybe a sound... something!
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: HanaIndiana on 01 Dec 2015, 03:03
Yay! Time to get my game on!
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Myshkin on 01 Dec 2015, 03:19
Good points Selmiak and Mandle. As those puzzles only require clicking on something they seem really obvious to me, but for someone who's never played it before it's probably not clear what can even be clicked on. And I didn't consider a save feature necessary as the game is so short - but again, it's short for me because I made it!

So I'll probably add:
- save option
- cursor change on clickable objects

However I guess to be fair these should only be added after voting is over? Not sure of the rules on stuff like this.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Stupot on 01 Dec 2015, 03:25
@Emont, check my above rhyme.
You still have a bit of time :-)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Atavismus on 01 Dec 2015, 04:52

FREAK CHIC (http://www.dustbowl-adventure.com/Freak_Chic_1.0(fr-en).zip)

v1.0 (fr-en)

(http://i68.servimg.com/u/f68/18/72/89/38/freak_10.png)

More infos asap.


The frenchies are late!* 8-0
We are uploading
Link soon.
*Still 30/12/2015 in Philadelphia :D
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Eggie on 01 Dec 2015, 05:10
I think I've pushed this loophole as far as I can.
Here it is! It's pretty rushed, you can tell it's rushed. I started late. Proud of what I did for the most part though
(http://i.imgur.com/1L7xND7.png?1)
Scylla and Charybdis: A Grecian Ship From Olympus U (http://gamejolt.com/games/scylla-and-charybdis-a-grecian-ship-from-olympus-u/108188)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: MiteWiseacreLives! on 01 Dec 2015, 05:55
Still early here, Eggie! Two hours to go in my time zone  ;) your fine.
Just finished The Man Only I Can See, not sure if high-res hand drawn art and parallax scrolling have any place in MAGS (I think it unfair to the unartistic...).
I have concluded that your a creepy dude Chicky  (laugh). Fairly disturbing little game...

Mandle, your game was alot of fun! Got 115pts.. will have to have a rematch :) Really good job with the sounds and art.

I think I beat Song Animals, but it crashed during the end sequence.. so sad.. I was really proud of myself for making it there! I found out that I'm nearly tone-deaf, but not entirely :)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 01 Dec 2015, 06:37
YAAAAAAAAYYY!!! SOOOOO many entries...and....AND....

It feels so weird but...I don't have to come home from work tonight and work on my game...

I CAN ACTUALLY PLAY YOUSE GUYS'S GAMES!!!

I'm SO excited...I'm even procrastinating and heading to work at the last moment so it feels like I'm working for less time and it will feel like I get home and can start on the games faster!!! (Hey, if it works in my mind then it works... (laugh) )
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Stupot on 01 Dec 2015, 07:53
There's still a few hours left. Who else is still in?
Ghost and Cat? You guys have been quiet :-P

Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Chicky on 01 Dec 2015, 09:37
Personally I think with the amount of work it takes to make an entry in one month, a few minor usability tweaks after the game has already been submitted would be fine. But that's just my opinion, rules are rules :p

Besides, it sounds like everyone's games are a bit buggy :D

I'm so psyched to finally have free time again. I'll do a GiP thread and proper announcement after work tonight. Well done everyone :)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: cat on 01 Dec 2015, 10:14
I almost don't dare to say it out loud,
but for this competition we sadly are out :(
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Myshkin on 01 Dec 2015, 10:39
Mandle - good fun, thought the audio particularly did a really good job of upping the intensity. Nice ending :-D

Eggie - not sure how far I got but it seems pretty epic for MAGS! Really nice animation, especially the different facial expressions for the speech. I was enjoying it up until I got this crash:

Spoiler: ShowHide

in "GlobalScript.asc", line 88
from "GlobalScript.asc", line 177
Error: AnimateCharacter: invalid loop number specified

This happened just after trying to climb back up the pipe you slide down.


Also the "continue" button didn't work for me - unless I'm supposed to save during the game and didn't realise...?

If anyone else gets a crash at the end of Song Animals please let me know as I haven't been able to reproduce this.
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Marion on 01 Dec 2015, 10:54
With Billbis and Atavismus
I have worked on the "Freak Chic" game
It was very important for us
Because it's our first common game !

A big part of the french community forum
Worked on this MAGS monster event
Day after day, it took form
And now it is ready to be sent !

Our hero, Victor, is a difformed servant.
To please Cybele the priestess,
He accepts to go on a quest :
To make a potion, find the ingredients !

Around the country he must go
And win against monsters he should
Will he make the priestess proud ?
Will he make the love grow ?

(http://marionpoinsot.fr/fichiers/freakchic.jpg)
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Eggie on 01 Dec 2015, 11:05
MARION!! I didn't now you were still around. Great now I gotta play all these entries AND the games you've done in the past couple of years that I didn't know about.

Emont: Urrrrrgh, those crashes have been the bane of my existence all month. Next time I'm writing my own replacement Animate() command that can accommodate my horrible organisation skills. The game's also SUPPOSED to autosave in every room but I have to confess I never actually tested that :X
Both issues should be fixed in a bit
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Stupot on 01 Dec 2015, 11:11
Okay let's do this.

The competition has now ended and voting is underway.

(https://p5b4y2t6.ssl.hwcdn.net/game-thumbnail/400/110876-crop0_13_994_572-ugkezanv.jpg)Song Animals (http://www.adventuregamestudio.co.uk/site/games/game/1979/) by Emont
(http://i28.photobucket.com/albums/c201/Mandle/TeaserWithEye01_zpse4i3kjn3.png)Monster Wants In (http://www.adventuregamestudio.co.uk/site/games/game/1980/) by Mandle
(https://www.mediafire.com/convkey/849b/1srwhjzqbnlhsdm6g.jpg)OCEANSPIRIT DENNIS: The Terror of the Ice Princess (http://www.adventuregamestudio.co.uk/site/games/game/1981/) by
MiteWiseacreLives!
(http://i.imgur.com/8kqmgou.gif)The Man That Only I Can See (http://www.adventuregamestudio.co.uk/site/games/game/1986/) by Chicky
(http://i68.servimg.com/u/f68/18/72/89/38/freak_10.png)Freak Chic (http://marionpoinsot.fr/fichiers/freakchic.zip) by Atavismus, Marion, Bilibis et. al.
(https://p5b4y2t6.ssl.hwcdn.net/screenshot-thumbnail/600x2000/205120.jpg)Scylla And Charybdis: A Grecian Ship From Olympus U (http://gamejolt.com/games/scylla-and-charybdis-a-grecian-ship-from-olympus-u/108188) by Eggie

Click on the game title to download.

Be sure to play all the entries before sending your voice! Good luck
to all participants.

VOTE (http://www.mags-competition.info/?page=voting)

__________________________________________________________________________________________

Let me know if I've made any mistakes with the information :-)


@Chicky. I don't really have anything against a few fixes here and there, especially to fix crashes or other game-breaking issues (at least in the first 24 hours or so after submission). I'd prefer that if it avoids the need for extensions.

What are everyone's thoughts on this?

@Cat. That's a shame. Will we be seeing the Ghost/cat project any time in the near future?
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Chicky on 01 Dec 2015, 11:25
Good to hear Stu, last night was crazy stressful and I ended up going to work with only 4 hours sleep.(two less than my regular 6 this past month!)

I'll find a way to fix the restore game GUI and update with a screenshot when I get home.

Looking forward to playing everyone's entries!
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: Mandle on 01 Dec 2015, 12:32
Mandle - good fun, thought the audio particularly did a really good job of upping the intensity. Nice ending :-D

Thanks for this comment mate...It really made my day as my main goal with the game was to deliver as intense an experience as I could. Of course, the game only looks and acts like the image I had in my head to an extent...

The two tentacles that break through the bottom left sections of the door, for example, are part of an extra gameplay feature that had to be left out, but I left them in because I figured that any game with two tentacles can't be all bad, right?

Now, back to the rest of the MAGS game (I just finished yours and commented in the release thread) for my orgy of game playing fun serious critique of the MAGS entries for voting purposes...
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Mandle on 01 Dec 2015, 14:33
I'm currently playing Freak Chic and having a great time with it...

I might have some game-breaking bugs though:

SPOILERS ALERT!!!
Spoiler: ShowHide
I have activated the panel puzzle in the werewolf's cave and managed to light up all the buttons...But nothing happens...

Also I filled the flask with swamp water and this prevented me from getting the bile from the chamber pot. I couldn't find any way to empty out the flask so I had to restart from an earlier save point.


Please excuse these comments if they are not actual bugs and there are ways around them built into the game already.

Awesome game by the way: Full of charm and amazing that it was pulled off in the time available!
Title: Re: MAGS November: "There be monsters" (OPEN)
Post by: MiteWiseacreLives! on 01 Dec 2015, 16:21
If anyone else gets a crash at the end of Song Animals please let me know as I haven't been able to reproduce this.

During the end sequence, one of the characters was lagging behind the group.. then the script called for that character to do something and it was not in the current room. (sorry I didn't get to copy the actual error code).
Maybe run a check to see if all characters are in the room before the command, otherwise
Code: Adventure Game Studio
  1. character[x].changeroom(player.room, 600, 400); // or whatever...
Very neat game though, I'll have to try again to try and get to see the ending.
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Marion on 01 Dec 2015, 16:45
MARION!! I didn't now you were still around. Great now I gotta play all these entries AND the games you've done in the past couple of years that I didn't know about.

Thank you Eggie :)
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Creamy on 01 Dec 2015, 17:37
Quote
amazing that it was pulled off in the time available!
Thank you. That's the power of love joint work!
Yo Riso, Hanakin, Eleusis and Kitai have also worked on Freak Chic, with incentive of Thebroch and Valoulef.
Quote
I have activated the panel puzzle in the werewolf's cave and managed to light up all the buttons...But nothing happens...

Spoiler: ShowHide
Try the opposite way.


I've only played your game so far. Very atmospheric. You have a thing for lightnings apparently. I must confess that I always put my headphones off when I'm advised to put them on :-[.
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Chicky on 01 Dec 2015, 20:31
(http://i.imgur.com/8kqmgou.gif)
(http://i.imgur.com/2hOezJ6.png)

The Man That Only I Can See (http://www.adventuregamestudio.co.uk/forums/index.php?topic=52967.0)

I've updated the download link again, the save/restore bug is now fixed. If anyone's not cool with this i've kept the original upload on GoogleDrive, so I could revert back to that link if need be :)
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Stupot on 01 Dec 2015, 22:24
8 votes already, with an interesting demographic pattern. Can I remind everyone to try out all the entries before voting, to vote for your favourite and to vote only once. Cheers.
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Mandle on 01 Dec 2015, 23:27
Spoiler: ShowHide
Try the opposite way.


I've only played your game so far. Very atmospheric. You have a thing for lightnings apparently. I must confess that I always put my headphones off when I'm advised to put them on :-[.

Hmmmm...I thought I had tried that...I'll give it another go...

Concerning the headphones: Yeah, a lot of games that suggest headphones do so because there is some ridiculously loud jumpscare sound effect (mostly that same one). Not so in my game: I just found that some of the sounds were quite subtle and, to my ears at least, were much easier heard with headphones. There are a few loud noises but I avoided the usual "blow-the-player's-eardrums-out" variety.
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Mandle on 02 Dec 2015, 10:33
8 votes already, with an interesting demographic pattern. Can I remind everyone to try out all the entries before voting, to vote for your favourite and to vote only once. Cheers.

Wow...that's a lot of votes already...

Or maybe not...

I mean...There are 7 billion or so people on the planet, so the fact that 8 people out of 7 billion have already managed to play every single entry and vote on their favorite within 3 days is not entirely inconceivable...

Personally, I've only played 3 so far, and only 2 to completion...

But I'm probably just a slow-poke...
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Billbis on 02 Dec 2015, 17:09
Maybe this very inappropriate tweet (https://twitter.com/AGSfr/status/671740738531643392) can explain strange pattern in the voting...
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Chicky on 02 Dec 2015, 17:35
Mandle: It looks like Stu posted that just under 24 hours after voting was opened, 8 votes is quite a few in that case!

I was under the impression that voting was generally kept within the forum, after the last MAGS I had lots of friends wanting to vote but I told them it was more of a community competition and that it would be unfair if they voted (despite having played all the entries).

Maybe voting should be tied to an AGS forum login? Or is it already? Either way, I don't speak French but the translation of that tweet seems to read something like 'Vote for France, vote for Chic!' :p

I guess they forgot to add the 'y' ;)

How does everyone else feel about this Hopefully this is just a misunderstanding :)
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Eggie on 02 Dec 2015, 18:17
Let's not get all political about this. That's just gunna ruin the fun and community spirit.

Yo french guys! You go ahead and vote with your hearts, I trust you!
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Creamy on 02 Dec 2015, 18:32
EDIT : Yeah, whatever,  back to the games :-D
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Chicky on 02 Dec 2015, 18:33
Eggie: Hell yes, vote ahead I didn't mean to give that impression! Just giving my two pence, it would be a shame if MAGS entries ended up needing their own advertising campaigns :P Anyway, there are enough politics going on in the UK today already :-D
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: cat on 02 Dec 2015, 19:02
On the other hand the vote will be unfair to us if it's limited to the forum. 6 authors of Freak Chic are registered here and they won't vote for their own game. The other games are made by single authors. 
But it's the same rule for everyone! You choose your team yourself ???
Anyway, I think everyone who votes should have played (or at least tried to play) all games.

Other topic:
I'm stuck in the OSD game right at the beginning? I have no clue what I am supposed to do ???
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Kumpel on 02 Dec 2015, 20:38
Spoiler: ShowHide
Just swim right. Then you'll get to a new room
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Stupot on 02 Dec 2015, 21:22
Maybe this very inappropriate tweet (https://twitter.com/AGSfr/status/671740738531643392) can explain strange pattern in the voting...
That would explain something.

I don't wish to suggest any foul play. There's nothing that says you can't invite people from outside the main forum to play your game but if you are going to ask people to vote it would be more sporting to invite them to try all the games and vote for their favourite as opposed to saying 'vote for ours'. It's a small community contest that sometimes struggles to get 8 votes in a whole month, let alone the first 12 hours (a number which has since doubled)

That said, I'm excited by the buzz this MAGS has going on and six games is insane to me (and it could easily have been 9 or 10). I got the "bumper" edition I'd hoped for in my first full month as host and I don't want to let this voting thing become a scandal.

Feel free to PM me if you have any concerns or suggestions, not just about voting but any aspect of the competition. I'm open to tweaking things going forward. My main concern in getting enough people to take part. :-*:-*
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: selmiak on 02 Dec 2015, 21:31
Stupot++1

still have some more to play before I even consider voting.
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Mandle on 02 Dec 2015, 22:50
Maybe this very inappropriate tweet (https://twitter.com/AGSfr/status/671740738531643392) can explain strange pattern in the voting...

Thank you Billbis for tweeting under that and explaining that voters should have played all the games first and then vote for their favorite.

I'm going to go out on a limb and say that I doubt 24 hours is long enough for that many people to have played all 6 games.

Stu has also mentioned that the votes have since doubled and I'm also going to assume that they are mostly for one game.

I think we need a restart on the voting at a seperate IP to the current one, and this time no kneejerk "Vote for our game" advertising campaigns.

I'm not saying this because I think my game has a chance of winning in a fair race (because I don't)...I'm saying this because I feel sorry for the people who are going to have their win tarnished for them (when they would quite probably have won normally), and for the other entrants who put a hell of a lot of work into their creations.

As things stand the voting is already pretty much a foregone conclusion when in reality none of those voters have played all the entries, and everyone in the contest (winners and non-winners) are going to end up dissatisfied with the outcome, and left wondering what could have been...

MAGS is not all about the winning. It's supposed to be a kick in the butt to get us making and releasing games for our own satisfaction and for the fun of the community...BUT the voting is an important part as well as it is supposed to provide some feedback and entertainment for the participants after the long, hard struggle to release their game.

The current voting, to put it bluntly, is people voting who have not played all the games, and quite probably have not even played the one they voted for. Thus it is meaningless.

I personally think a restart is needed. Just my two cents of course. I'm not going to complain or be offended or ragequit or anything if we just continue on... :)
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Creamy on 02 Dec 2015, 23:05
Quote
But it's the same rule for everyone! You choose your team yourself ???
You're right, it wasn't relevant. Sorry about that.

Quote
it would be more sporting to invite them to try all the games and vote for their favourite
The word has been spread.

Quote
I personally think a restart is needed.
I think it's a good idea.
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Ponch on 03 Dec 2015, 01:22
It does seem a rather ungentlemanly thing to do. But that's just my two cents.

Enjoying the MAGS games so far, but there's no way I can complete them all until the end of this weekend at the earliest. Fun batch so far, and it's nice to see so many entries. (Wish I could have finished my own entry :undecided: )
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: [delete} on 03 Dec 2015, 01:37
Great, so many monstrous entries! :)

And a major scandal ("Vote early and vote often."  Al Capone) is just the icing on the cake.
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: kconan on 03 Dec 2015, 03:06
It does seem a rather ungentlemanly thing to do. But that's just my two cents.

Agreed, inviting friends en masse to stuff the ballot box is ungentlemanly to say the least.
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: MiteWiseacreLives! on 03 Dec 2015, 03:32
On the other hand the vote will be unfair to us if it's limited to the forum. 6 authors of Freak Chic are registered here and they won't vote for their own game. The other games are made by single authors. 
But it's the same rule for everyone! You choose your team yourself ???
Anyway, I think everyone who votes should have played (or at least tried to play) all games.

Other topic:
I'm stuck in the OSD game right at the beginning? I have no clue what I am supposed to do ???
Pro: bigger team to make game
Con: more of your votes going elsewhere
Although I think everyone gets that.. I'm trying to ignore all this because I really like Chic, silliness.
Btw: to get things going in OSD you have to try and fight the pirates like the unicorn says (in a roundabout rhyming way ;) )

edit: I just read the actual tweet, my french is not the best, but
Quote
'Vote for France, vote for Chic!' :p
is a pretty loose translation :) It gave me a much different impression than 'Vote for the French AGS forum's game entry for MAGS Nov 2015, Freak Chic!' .. not very thoughtful but not nearly as questionable.
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Billbis on 03 Dec 2015, 10:33
For what I now understand, this tweet only had little effect, as the French AGS twitter account is not that popular and the link was for the game page, not the MAGS voting page.
It seems that one of our team member, who was unaware of the ethics of this competition, went a little over-enthusiast and publish advertisement in 40 (forty!) different forums...
It would have been only me, I would have said to simply disqualify us for this voting, as I totally don't care about who is wining, I do MAGS for making (and finishing) games, not to win the competition. But because other members are involved, I suggest the following:

1) do reset the vote before it is to late.
2) change the url for the vote.
3) do a 2-steps vote: 1st question should be: "have you play through all the 6 games", and 2nd question should appears only if yes was answered to the first one.

If French ass-holes continue to bias the voting process, we can't really make anything more but restrict voting for the AGS forum members...
Sorry for the mess, they was no ill intentions from our part but only a few over-enthusiasts Frenchmen...

For myself, I won't be able to play those promising MAGS game before this week-end, but congratulation for all the 5 other entries!
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Mandle on 03 Dec 2015, 11:16
It's understandable that someone who is not aware that the contest's voting has certain requirements got excited and thought they were supporting their team by advertising around. I honestly believe that no ill-intentions were in play. It's more of an honest misunderstanding.

I know I do not harbour any bad feelings whatsoever towards anyone, and I doubt that anyone else does either.

I think as well that the best course is a restart of the vote, and the two-part voting system idea is brilliant, if it is possible to set up (I have no idea)...
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Atavismus on 03 Dec 2015, 12:48
Yeah, maybe better reset votes.

Still, I guess open the MAGS to the world is a good thing both for AGS and for our games (but ppl must be aware of the rules).
Games are made to be played and we could bring new people to AGS.
As in real life, a community can't be closed to others imo.

I plan to tweet the link to this tread + a screenshot of the table with all the games.
Is it ok?

Of course, it has always been mandatory to me to play all games before vote.
The Billbis' idea is very interesting, let's see what Stupot think about it.

Also, about team vote I guess it's not a real problem (or it's the same problem that we can't avoid: "vote for friends").
I mean, I'll play all the games (or won't vote).
If I prefer another game than our, I'll vote for this one, it's as simple.
People here are not childish I guess. :)
For sure, as in all games, I don't want to win with cheat.

But maybe we need more rules, even if I'm not on that side.

MAGS is sweat and fun, it's a jam, it's a party, don't let a small tweet ruins it. :)

Congratz all btw ;)
I'm eager to play!
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: MiteWiseacreLives! on 03 Dec 2015, 15:16
People keep mentioning the weekend, has the voting deadline been announced?
I'm a little stuck on two of the games, I'd better start asking for help 8-0
Edit: December 15 ! That's tonnes of time :)
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Mandle on 03 Dec 2015, 15:25
Yeah...It does look like some thought the voting deadline was this weekend...

It's not!

We have until December 15th to play all the games and vote.

I've got two left to go, and the three I have already played:

Freak Chic
Song Animals
The Man That Only I Can See

Have all been incredible!

The quality level is amazingly high this month...DAY-UM!!!
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Cassiebsg on 03 Dec 2015, 17:50
Outch, haven't even starter... only played one so far. (laugh)

Well, there's a very big difference about advertising your game/MAGS so others outside the community can play the game(s) (nod) , but it's an entirely other thing to say "go here and vote for game X!" (wrong)
So, yes, do reset the voting... if anything else fails, there's always the choice to revert to PM voting, like Atelier did. ;) (but lets reserve that for "last resort" type of solution.)
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Stupot on 03 Dec 2015, 20:28
Okay folks. It seems nobody minds and it's the right thing to do, so:

THE VOTING HAS BEEN RESET! (http://mags-competition.info/index.php?page=voting)

If you've already voted, please vote again.
The deadline for votes hasn't changed: December 15th

Remember to:
Try all the games
Vote only once
Vote for your favourite

Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Ponch on 03 Dec 2015, 22:20
But I wasn't able to vote before the reset! My vote wasn't thrown away! If this keeps up I might have to start believing in democracy again. (wrong) ;)
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Mandle on 03 Dec 2015, 22:41
YAY Stupot! You made the right choice, oh brave leader...Now everyone, including the team in question, can experience an honest feeling of satisfaction with the results, win or not (but especially in the case of a win)...

Cheers!
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Stupot on 04 Dec 2015, 08:21
Just glad we can start talking about the games again (nod)
So far I've played three and I'm stuck on one. So much great stuff though. You guys are awesome.
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Mandle on 06 Dec 2015, 13:33
With so many awesome entries it was getting harder and harder to figure out which game to vote for:

At first I thought I would go for Freak Chic because of the sheer tons of work done by the team to make such an ambitious game in such a short time...AND it was great fun!!!

Then I considered the amazing feelings that Song Animals gave me...Such a beautiful game and probably the true timeless classic from the bunch...I feel this game could have a place in the AGS hall of fame for most pleasant gaming experiences ever...

The other entries also entranced me...Well...OSD mostly annoyed and confused me (but I think that was also mostly the point so: job well done!)

But...at the end of the day we are instructed to choose the game that we had the most fun playing and for me that was definately:

Scylla and Charybdis: A Grecian Ship From Olympus U

I must now go and play the original game as I never got around to it at the time of its release, but this Alex dude has mad skillz for making fun games in my book...
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Eggie on 06 Dec 2015, 16:44
Thanks man...dle. I'm glad you had a positive experience despite the myriad issues.

So far my vote's swinging to Song Animals but I still have to finish Freak and Dennis.
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Cassiebsg on 06 Dec 2015, 18:00
Of all the batch, I've only finished one so far (guess which (laugh)) and have yet to even start on one.
Hope I can do it before the voting deadline.
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: MiteWiseacreLives! on 06 Dec 2015, 18:09
Quote
The other entries also entranced me...Well...OSD mostly annoyed and confused me (but I think that was also mostly the point so: job well done!)
I did also want it to be fun... but you know time constraints  :P
What caused most confusion, the convoluted Denis-sp33k combined with rhyming or obscure goals/puzzles? (As you guessed I did want it to be highly bizarre as it is an OSD game)
I do want to learn and progress with my game-making 8-)

As for picking a winner, I need to do a little more deliberation... 
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: cat on 06 Dec 2015, 18:16
I think what was most confusing/annoying was the often happening blocking stuff. You are supposed to do something with the coconuts and chest but then those blocking animations and dialogs stop you from doing this.
The text and rhyming were fun!
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Mandle on 06 Dec 2015, 22:32
I did also want it to be fun... but you know time constraints  :P
What caused most confusion, the convoluted Denis-sp33k combined with rhyming or obscure goals/puzzles?

Oh, don't get me wrong: It was a lot of fun! But yeah: The Denis-sp33k often made it hard for me to understand what the goal was, especially with the cannon...And the blocking animations Cat already mentioned made me want to leave those screens as fast as possible instead of taking time to enjoy the deeper graphical details ;)

But at the end of the day: FUN was had!!!!11!!one!11!
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: MiteWiseacreLives! on 06 Dec 2015, 23:59
Plan on doing a quick re&re on the game once the competition closes. I'll definitely rebuild those scenes to be non-blocking!  Because it's a lot more complex to have stuff like that running in the background, more bug prone, I chose to block the gameplay just to cut down on dev time. Find it in your heart to forgive me Cat  ;) I know Mandle has :)
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Mandle on 07 Dec 2015, 02:35
Of all the batch, I've only finished one so far (guess which (laugh))

(laugh)(laugh)(laugh)
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: MiteWiseacreLives! on 07 Dec 2015, 18:28
So I've made my pick finally and as was pointed out earlier a gentleman shouldn't choose his own game... Even though OSD was the bestest!   ( (roll) I was pulverized by the competition in reality.)

   Song Animals by Emont : A lovely game, I liked the musical take on/ abuse of the rhyming theme. Pretty proud of the fact I actually completed it!
   Monster Wants In by Mandle : Great artwork, sound design and a lot of fun to play.
   The Man That Only I Can See by Chicky : Creepy and terrific art, loved the parallax scrolling. More of an interactive fiction than anything, but held my attention to the end.
   Freak Chic by Atavismus, Marion, Bilibis et. al. : Solid overall game, lots of puzzles and things to do! Would like more responses for attempting to use items though and I was surprised how many times I totally overlooked small clickable details (that's on me I suppose).. I felt a little lost quiet often, but this one I think had the most content.
   Scylla And Charybdis: A Grecian Ship From Olympus U by Eggie : Wow, the sheer amount and quality of animations in this one is mind blowing!  8-0 Too bad you didn't have just a little more time, Eggie, to get the transitions working right (the way she turns the wrong way before walking everytime isn't on purpose is it?) and kill a few more bugs.. Funny how This game and Freak Chic both lost me a little due to language barriers  (laugh)

In the end I did choose Freak Chic. Its traditional gameplay and puzzles gave me the most enjoyable experience, although had a super hard time deciding which I enjoyed the most  ;-D Great showing by all!
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: cat on 07 Dec 2015, 18:36
Finally I finished all games. Each of them had there good and not so good sides and it was a very hard decision. In the end I went with OSD because it was best regarding rhymes, which was the topic of the month.
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Ponch on 10 Dec 2015, 03:33
Voted! :cheesy:

This was a fine batch of MAGS games, bugs and all. :smiley: Congrats to everyone who managed to get their game out before the deadline crushed their hopes and dreams once more... like it always does... sniffle. :cry:
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Chicky on 10 Dec 2015, 09:22
I was under the impression everyone else was rushing their entry too, but it seems like you guys nailed it! Ace games this month, I particularly liked Eggie and Mandle's entries, haven't had a chance to get stuck into Freak Chic yet.

I'm a bit gutted that my entry turned out to be such a bore, but you live and learn :)
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Billbis on 10 Dec 2015, 22:30
Song Animals by Emont: Great entry! Very nice interpretation of the theme, and neat production. Well done!
Monster Wants In by Mandle Fantastic audio ambiance, and well execution. Not my kind of game, though.
OCEANSPIRIT DENNIS: The Terror of the Ice Princess by MiteWiseacreLives! My very first OSD game, it was great fun, and... some great frustration to, but I guess that's part of the experience. :-D Don't fix it!
The Man That Only I Can See by Chicky For some reason, it is too slow to be playable on my old netbook, will test it Saturday on my desktop!
Freak Chic by Atavismus, Marion, Yo riso et. al. (I didn't play it before, only help making backgrounds). That was great fun to! I played it in French. But that damn STONE PUZZLE!!! We should polish the game and it will be a neat little one.
Scylla And Charybdis: A Grecian Ship From Olympus U by Eggie Superbe animations and nice character design. I certainly didn't get two thirds of the references, but overall I enjoy the experience.

Well done everybody! I'll vote after playing the promising entry by Chicky.
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Chicky on 11 Dec 2015, 10:47
Billbis, thanks for giving it a try. If you set the sprite cache in WinSetup to 100mb it runs a lot smoother.
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Billbis on 11 Dec 2015, 22:43
It runs fine one my desktop. :)
Fantastic work, reminds me of Limbo and Betrayer. The girl is irritably slow, though.
Well, no I did complete all entry and voted, congrats again everybody for putting together all those nice entries!
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Stupot on 13 Dec 2015, 04:13
Two days left to vote, folks :-)
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Cassiebsg on 13 Dec 2015, 09:04
Oh dear... I've only finished half of them, have tried all though.
Got my favorite, but would really like to finish all before committing and voting. But maybe I won't be able to. :-\
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Myshkin on 13 Dec 2015, 09:25
Finally got around to playing them all, and voted. A great lot this time! I'm always amazed at what people can pull off in less than a month. And after personally not making anything for a year or so, I appreciate the pressure/motivation from MAGS to actually complete something (nod)
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Cassiebsg on 14 Dec 2015, 19:19
Well, I've made my mind on who to vote for, since in the end it's about the game one enjoyed the most.
I've also ranked them, and I'll give a bit of feedback about each game at the same time.

6. Place: OCEANSPIRIT DENNIS: The Terror of the Ice Princess
Spoiler: ShowHide

Sorry about getting last place! :( But someone had to get it. :P
Unfortunately I did not got to see all the great work TeamPartyWagon put into this game, and I do realize it's a parody, still... I just couldn't get into it! Gave up after 10-15 minutes of being constantly shot from the pirate ship. not being able to do anything, and after I used the sword on the pirates, they just said something unreadable, and continued shotting me.
I admit it! I suck at this game, not particularly found of RPGs and those blocking animations where driving me nuts! I shut down the game never to give it another chance.


5. The Man That Only I Can See
Spoiler: ShowHide

It really pains me to rank this game so low... I had really great expectations about this one. The graphics are stunning, the atmosphere is awesome, and I really honestly wanted this to be top 1! However, it turned out not to have any game play content. It's more like a video that you need to keep a key pressed for it to play. It's a nice story, but that just isn't enough for me.
Now, go work on that character speed and add game play. Then you'll have a gem right there. (nod)


4. Monster Wants In
Spoiler: ShowHide

Nice little "wack-a-mole" game you have here. I suck at it, but at least it was fun to play. (nod)
One would only hope there was a bit more, like actually survive and some puzzles to solve while stopping the Monster from coming in.


3. Freak Chic
Spoiler: ShowHide

Nice game, like the art. A good variety of puzzles too.
For some odd reason I couldn't get into it though. And some of the "puzzles" I could have lived without (Ogre fight, unlocking the necklage). The music puzzle, unless I missed something, is for me very annoying. The tune is just too long for me to remember and play it; there are no visual cues what so ever; not any visible or invisible way of turning the BG music off, so that I can concentrate just on the tune. Also wondering how a deaf (or music "inept") person can solve this puzzle? :-\ )
Have not yet finished the game


2. Song Animals
Spoiler: ShowHide

Really nice atmosphere, great surrealistic, the BG music here doesn't annoy me when trying to solve the music puzzles. This is definitely the most soothing and relaxing game I've ever played!
To add to it, it's great for kids. (nod) Good job!
I have yet not finished this one either as I can't seem to figure out the sequence for the blue mushroom.


1. Scylla And Charybdis: A Grecian Ship From Olympus U
Spoiler: ShowHide

I liked the title screen, but didn't had any expectations about this game, however I just loved it! Despite the bugs, and even needed to restart due to it, it's still the one game that delivered the kind of puzzles I enjoy, superb art and animations, nice story and dialogs, weird characters. And the 70's music, spot on! Though at occasions it was a bit too much.
Hope to see the bug free and improved version of this one! (nod)
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: MiteWiseacreLives! on 14 Dec 2015, 22:00
Sorry you didn't get to enjoy my game, Cassiebsg... You probably wouldn't have made it much further anyway, because the answer to the puzzle that stumped you was:
Spoiler: ShowHide
SWIM TO THE FLIPPING *RIGHT* JUST LIKE THE NARRATOR SAID TO!!!!!1!!!1!1111!!!11! IT'S SO FRIGGIN' EASY!!1! ITS NOT EVEN RPG!

Spoiler: ShowHide
Sorry, just frustrating when you can't seem to get a message through to the player  :-[ your not the only one who didn't like the blocking animations.. they're gone in the version I'll release in a couple days...
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Stupot on 15 Dec 2015, 09:44
After a false start, voting is OVER.  Thanks to all the entrants for a great first time as host. All the games were enjoyable. My personal vote went to Song Animals. What a gorgeous piece indeed.

The votes have been counted and the results are THUS:

The Man That Only I Can See by Chicky - 1 vote
Monster Wants In by Mandle - 1 votes
OCEANSPIRIT DENNIS: The Terror of the Ice Princess by MiteWiseAcreLives - 3 votes
Song Animals by Emont - 4 votes
Scylla And Charybdis: A Grecian Ship From Olympus U by Eggie - 4 votes
Freak Chic by Atavismus et. al. - 12*

Well done to the the Frenchies :-)
You'll be contacted soon about choosing a topic for January.

(*Freak Chic still had a bunch of votes, but enough of them (5) were from non-French IP addresses to conclude that it likely would still have won.)
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Atavismus on 15 Dec 2015, 10:38
Well done to the the Frenchies :-)
You'll be contacted soon about choosing a topic for January.
(*Freak Chic still had a bunch of votes, but enough of them (5) were from non-French IP addresses to conclude that it likely would still have won.)

Oh cool!!!
Thank you gamers!!!
(and thx for the precision about votes Stupot ;))

French forum is celebrating it's 10 years, it's a great gift for us!
Making that game altogether was a great adventure!

Congratz to all other games!
Those strong and diversified entries made that MAGS a real success, the first for Stupot and not the last for sure. ;)

Thx again!
Title: Re: MAGS November: "There be monsters" (RESULT)
Post by: Eggie on 15 Dec 2015, 11:08
Great job guys! You guys did a real impressive thing!
Title: Re: MAGS November: "There be monsters" (RESULT)
Post by: Marion on 15 Dec 2015, 11:15
Thank you very much to all :kiss:
Title: Re: MAGS November: "There be monsters" (RESULT)
Post by: sergiocornaga on 15 Dec 2015, 11:33
Good job, everyone. This might be the strongest group of MAGS entries I've ever seen. I was torn between Song Animals and Scylla And Charybdis as my favourite, so to see them tied for second place is… not as cool as first place, but still neat!

I look forward to the numerous promised updated versions!
Title: Re: MAGS November: "There be monsters" (VOTING)
Post by: Mandle on 15 Dec 2015, 13:39
Monster Wants In by Mandle - 1 votes

I beg to differ...

My final score was actually:

(http://i28.photobucket.com/albums/c201/Mandle/MONSTERWANTSINHighScore01_zps8yvdmccz.png)

I got super-pumped to try for a personal high-score in my own game just to make this joke and got it somehow on the first try...

Congratz to all for an amazing round of MAGS!!!
Title: Re: MAGS November: "There be monsters" (RESULT)
Post by: MiteWiseacreLives! on 15 Dec 2015, 14:29
Great job everyone! Congratulations to the French Forum, teaming up to commemorate your 10th was an awesome idea! Look foreword to playing the post-MAGS versions of all these games, mine's almost ready ;)
Title: Re: MAGS November: "There be monsters" (RESULT)
Post by: Chicky on 15 Dec 2015, 18:30
Well done guys :) What a result, all the entries were great and it was super fun taking part.
Title: Re: MAGS November: "There be monsters" (RESULT)
Post by: Myshkin on 17 Dec 2015, 07:58
Congratulations Freak Chic!

I enjoyed all the games this month and it was fun to be part of it. :)
Chicky - I thought the atmosphere and art was brilliant in yours and I think it could be better with either shorter length or more interactivity.
Eggie - Would be great to see your short games (and future chapters?) polished and combined into a full length game some day...
Title: Re: MAGS November: "There be monsters" (RESULT)
Post by: [delete} on 17 Dec 2015, 13:33
This was a great November, one of the best monthly community activities I have encountered. Thanks to all participants, I hope I can write a review on upcoming AGSArchives.com pretty soon.