Adventure Game Studio

AGS Games => AGS Games in Production => Topic started by: Gord10 on Sat 23/01/2016 17:46:48

Title: Lost Answers: New horror game with 3D graphics
Post by: Gord10 on Sat 23/01/2016 17:46:48
Hello fellow AGSers,

I am working on a short game for a collaboration project (that we are keeping as a secret till it's finished). It's a thriller/horror called Lost Answers and I have been working on it for three weeks. It is the 4th chapter of the big collaboration project.

Story
I don't want to spoil the story of the collaboration project. So just let me say that in this chapter you are seeking for some answers. You must kill a harlequin called Hal, who lurks in an abandoned mansion.

In-game screenshots

(http://aslangamestudio.com/LostAnswers/ingame1.jpg)

(http://aslangamestudio.com/LostAnswers/ingame2.jpg)

(http://aslangamestudio.com/LostAnswers/ingame3.jpg)

(http://aslangamestudio.com/LostAnswers/ingame4.jpg)

(http://aslangamestudio.com/LostAnswers/ingame5.jpg)

(http://aslangamestudio.com/LostAnswers/ingame6.jpg)

(http://aslangamestudio.com/LostAnswers/ingame7.gif)

Cutscenes
(http://aslangamestudio.com/LostAnswers/cutscene1.jpg)

(http://aslangamestudio.com/LostAnswers/cutscene2.jpg)

(http://aslangamestudio.com/LostAnswers/cutscene3.jpg)

(http://aslangamestudio.com/LostAnswers/cutscene4.jpg)

(http://aslangamestudio.com/LostAnswers/cutscene5.gif)
Technical details
Graphics are made with Unity and Marmoset Skyshop shaders. Most of the assets are bought from Unity Asset Store, characters are made by Targo Sirol and made with MakeHuman.

I use AGS 3.4.0.6, because it allows 1280x720 resolution.

Progress and release date
I can say that %95 of the graphics and scripts are complete. Though, the game will be released with the big project, we estimate about on May 2016.

You can follow Aslan Game Studio on Facebook (https://www.facebook.com/aslangamestudio) and Twitter (https://twitter.com/AslanGameStudio) to be informed about Lost Answers and our other games.
Title: Re: Lost Answers: New horror game with 3D graphics
Post by: Grim on Sat 23/01/2016 18:07:54
All harlequins are evil bastards...

I'm in.
Title: Re: Lost Answers: New horror game with 3D graphics
Post by: Gord10 on Sat 23/01/2016 18:14:35
Quote from: Grim on Sat 23/01/2016 18:07:54
All harlequins are evil bastards...

I'm in.
I don't want to spoil the plot, but you are really right about this one :)
Title: Re: Lost Answers: New horror game with 3D graphics
Post by: AnasAbdin on Sat 23/01/2016 18:20:42
Kill someone lurking in an abandoned mansion.

From what I see, I'm afraid to open this thread again.
Looks very interesting. Good luck with the production 8-)
Title: Re: Lost Answers: New horror game with 3D graphics
Post by: Cassiebsg on Sat 23/01/2016 20:49:38
Good luck, looks great. :-D
Title: Re: Lost Answers: New horror game with 3D graphics
Post by: Frodo on Sat 23/01/2016 21:33:59
Those screenshots look AMAZING!  :grin:
Good luck with the project.  :wink:

If you need any playtesters, I'd like to volunteer, when the time comes.  :cheesy:
Title: Re: Lost Answers: New horror game with 3D graphics
Post by: Stupot on Sat 23/01/2016 23:43:16
Your stuff gets creepier and creepier, dude.
All the best :-D
Title: Re: Lost Answers: New horror game with 3D graphics
Post by: Bishy on Sun 24/01/2016 00:47:17
The game looks awesome, and the artwork is especially good.

If you don't mind me asking, since you're using Unity to produce the graphics, why aren't you using Unity to make the game itself? Just curious.
Title: Re: Lost Answers: New horror game with 3D graphics
Post by: Gord10 on Sun 24/01/2016 14:06:28
Thanks, all!
Quote from: BishyT on Sun 24/01/2016 00:47:17
The game looks awesome, and the artwork is especially good.

If you don't mind me asking, since you're using Unity to produce the graphics, why aren't you using Unity to make the game itself? Just curious.
There are several reasons.
1) For a freeware collaboration project, I could spend a little money and time on this project. Scripting a 3D adventure game in Unity would take a lot more time than AGS. And it would require proper animations for characters.
2) Unity doesn't have a community in which my games are visible by a lot of people. With this game in AGS, I can be seen by a crowded (who is interested in playing games made by others) community and be nominated for awards.

It has drawbacks, though. I won't be able to publish this game on mobile platforms.