Adventure Game Studio

AGS Development => Engine Development => Topic started by: eri0o on Fri 21/07/2017 13:12:39

Title: Windows10 and Full screen
Post by: eri0o on Fri 21/07/2017 13:12:39
Hello,

I am having some reports from people (the game artist and musician) playtesting our game that they are having trouble with playing the game in Full screen in Windows 10. I tested the game on virtual machines and had no problem with Windows XP, Windows 7. In virtual machines, Windows Server 2012 and Windows 10 didn't launch the game in full screen. The only PC that's Windows 10 I have access to, which is my girlfriend's, the game worked. Has anyone had problems with full screen and Windows10?
Title: Re: Windows10 and Full screen
Post by: Click'd on Fri 21/07/2017 13:24:58
Quote from: eri0o on Fri 21/07/2017 13:12:39
Has anyone had problems with full screen and Windows10?
Radiant did, about three weeks ago:
http://www.adventuregamestudio.co.uk/forums/index.php?topic=54977.msg636564866#msg636564866
Title: Re: Windows10 and Full screen
Post by: arj0n on Fri 21/07/2017 14:41:37
D3D problem, read more here: http://www.adventuregamestudio.co.uk/forums/index.php?topic=54826.0
Title: Re: Windows10 and Full screen
Post by: eri0o on Fri 21/07/2017 17:43:54
Right, thanks for the info!

If I want to send a game with a fixed configuration, is it just a matter of sending the setup.cfg file and no winsetup.exe together? I can't wait to have OpenGL out of beta :D
Title: Re: Windows10 and Full screen
Post by: Crimson Wizard on Fri 21/07/2017 17:59:14
Quote from: eri0o on Fri 21/07/2017 17:43:54
If I want to send a game with a fixed configuration, is it just a matter of sending the setup.cfg file and no winsetup.exe together? I can't wait to have OpenGL out of beta :D

Beta with OpenGL is pretty stable, Dave Gilbert already uses that build for his new WIP game and I heard it works for people who had problems with D3D.
Title: Re: Windows10 and Full screen
Post by: Crimson Wizard on Sat 19/08/2017 20:30:10
I just noticed few PMs Alan Drake sent me when I was on vacation. He sais that enabling Vsync actually makes fullscreen Direct3D work on Windows 10.
Can someone who had troubles with it before check this out?