I'm having a weird issue with Speech.SkipStyle. When it is set to eSkipTime (which is 2), it reports its value as -1 instead:
Speech.SkipStyle = eSkipTime;
Display("Speech.Skipstyle is %d. eSkipTime is %d", Speech.SkipStyle, eSkipTime);
This displays "Speech.Skipstyle is -1. eSkipTime is 2"
Other than that, it appears to work OK. Speech behaves correctly: it times out but cannot be dismissed with mouse or keyboard.
If I try to actively set Speech.SkipStyle to -1, the game crashes, with an error message saying I used an illegal value.
This was previously reported and fixed in 3.4.1.
Sorry, I missed that. Thanks!
Was fixed in 3.4.1.