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Creative Production => Competitions & Activities => Topic started by: Glenjamin on Thu 25/01/2018 14:24:06

Title: BACKGROUND BLITZ: GET HUGE
Post by: Glenjamin on Thu 25/01/2018 14:24:06
HUGE
(https://i.imgur.com/vvIsA0B.png)

Your background must include at least one giant organism.

What qualifies as Giant: Bigger than a human? Just big you get the idea.

Deadline: 10th of February 2018.

Voting Criteria:

Concept: Is your scene unique and eye-catching? Does your organism fit into the scene?
Playability: Are there things for the player to interact with?
Artistic Execution: Is your background nice to look at? Does your organism look HUGE enough?

Good Luck!
Title: Re: BACKGROUND BLITZ: GET HUGE
Post by: lorenzo on Fri 02/02/2018 18:51:50
I like the theme! I have some ideas for an entry, I hope I can work on it during the weekend.
Title: Re: BACKGROUND BLITZ: GET HUGE
Post by: Mandle on Sun 04/02/2018 00:19:40
Quote from: Glenjamin on Thu 25/01/2018 14:24:06
Playability: Are there things for the player to interact with?

Great theme, indeed!

But I'm not sure if that's the exact definition of "playability" for Background Blitz entries.

It's usually meant as: Would the perspective work with a character in the scene? Are there clearly defined walkable areas? Are the exit points clear and readable to the eye at a glance?

Stuff like that.

Interactables are often not a part of the background itself.

Sorry to be a nitpicker. :-D
Title: Re: BACKGROUND BLITZ: GET HUGE
Post by: lorenzo on Sun 04/02/2018 15:12:01
Here's my entry:

(https://i.imgur.com/2y543I9.png)
Title: Re: BACKGROUND BLITZ: GET HUGE
Post by: Glenjamin on Sun 04/02/2018 15:54:03
QuoteBut I'm not sure if that's the exact definition of "playability" for Background Blitz entries.

It's usually meant as: Would the perspective work with a character in the scene? Are there clearly defined walkable areas? Are the exit points clear and readable to the eye at a glance?

My first time making an AGS competition. I wanted to mix it up a bit but i totally understand what you mean. :tongue:

Great work Lorenzo! There's a lot of storytelling in this background.
Title: Re: BACKGROUND BLITZ: GET HUGE
Post by: Mandle on Mon 05/02/2018 11:05:50
Lorenzo, awesome background, but NOW it makes me want to see the fight between the bird and the lizard that seems about to take place!!!
Title: Re: BACKGROUND BLITZ: GET HUGE
Post by: TheFrighter on Mon 05/02/2018 12:06:26

Bel lavoro Lorenzo, lo sguardo del corvo è suggestivo!

(for non-italians: nice work Loenzo, the crow has a catchy eye!)

_
Title: Re: BACKGROUND BLITZ: GET HUGE
Post by: lorenzo on Mon 05/02/2018 18:18:04
Mandle: Just for you, I've made the abridged version of the fight. Prepare yourself for an epic battle!
Spoiler

(https://i.imgur.com/ye0U2kK.png)
[close]

TheFrighther: Thank you! :)
Title: Re: BACKGROUND BLITZ: GET HUGE
Post by: CaptainD on Mon 05/02/2018 21:20:42
Awesome entry lorenzo!

Looks like a deleted scene from Legend of Hand!! (laugh)
Title: Re: BACKGROUND BLITZ: GET HUGE
Post by: lorenzo on Tue 06/02/2018 18:49:54
Thanks, Captain!
I haven't played Legend of Hand, but it certainly looks nice!
Title: Re: BACKGROUND BLITZ: GET HUGE
Post by: Glenjamin on Sat 10/02/2018 23:12:19
You did it lorenzo! WOW

(https://i.imgur.com/sRvI4f4.png)

Here's a HUGE trophy for you to messy up your signature space with.
Title: Re: BACKGROUND BLITZ: GET HUGE
Post by: lorenzo on Sun 11/02/2018 20:03:44
Love the goofy cup!
Too bad there were no other entries, it was such a cool theme. :~(
Title: Re: BACKGROUND BLITZ: GET HUGE
Post by: Kumpel on Mon 12/02/2018 10:30:43
Sorry guys. I have been working on something with a scrollable panorama of a huge crocodile skeleton opening his mouth but then God punched me in the face healthwise...
Great entry Lorenzo although this looks more like a cutscene than a playable background. :=
Title: Re: BACKGROUND BLITZ: GET HUGE
Post by: lorenzo on Tue 13/02/2018 09:21:09
Quote from: Kumpel on Mon 12/02/2018 10:30:43
I have been working on something with a scrollable panorama of a huge crocodile skeleton opening his mouth but then God punched me in the face healthwise...
Sounds great, I would have loved to see that! :( Hope you feel better these days.

Quote from: Kumpel on Mon 12/02/2018 10:30:43
although this looks more like a cutscene than a playable background.
Are you joking?! It's ready to be played! You can interact with the column! And the bird... well... is an item you need to pick up and use on the monster! Obviously. ;)

You're right, of course. I made some sketches for a background usable in an adventure game, but they weren't very interesting. In the end, I drew it more like a "scene" than a background.
Title: Re: BACKGROUND BLITZ: GET HUGE
Post by: CaptainD on Tue 13/02/2018 10:29:01
Quote from: lorenzo on Tue 13/02/2018 09:21:09
Are you joking?! It's ready to be played! You can interact with the column! And the bird... well... is an item you need to pick up and use on the monster! Obviously. ;)

The bird also fits your pocket if you put it in inventory, right? :grin:
Title: Re: BACKGROUND BLITZ: GET HUGE
Post by: lorenzo on Wed 14/02/2018 08:38:42
Of course it does! If adventure games have taught me anything, is to steal everything that isn't nailed down, and that pockets are deeper than they look (https://youtu.be/q4rYhQpGmRI?t=27m32s). ;)
Title: Re: BACKGROUND BLITZ: GET HUGE
Post by: Mandle on Thu 15/02/2018 23:26:19
Quote from: lorenzo on Wed 14/02/2018 08:38:42
pockets are deeper than they look. ;)

Purses too... ;)