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Community => General Discussion => Topic started by: selmiak on Sat 24/03/2018 17:31:12

Title: Krita - free GFX editing Software / Photoshop alternative - Version 4.0 released
Post by: selmiak on Sat 24/03/2018 17:31:12
So you are an artist, but you can't afford Photoshop and Gimp is too crappy for you (which it really is!). You should try the open source GFX editing software Krita!
Get it here
https://krita.org/en/

https://www.youtube.com/watch?v=a-CY4hmkg_I

Krita 4.0 release notes:
https://krita.org/en/item/krita-4-0-0-released/
Title: Re: Krita 4.0 released
Post by: Cassiebsg on Sat 24/03/2018 18:21:01
Looks interesting, I'll give it a try. Thanks. (nod)
Title: Re: Krita 4.0 released
Post by: Mandle on Sat 24/03/2018 23:24:34
Will have to look into this!

GIMP is crappy alright. Thanks for the heads-up on an alternative!
Title: Re: Krita 4.0 released
Post by: lorenzo on Sun 25/03/2018 09:07:28
I tried it a bit yesterday, it's not bad! Thank you, selmiak.
Title: Re: Krita 4.0 released (GFX editing Software / Photoshop alternative)
Post by: Babar on Sat 21/04/2018 01:15:41
Krita is really great, especially for people who want to use a tablet and can't handle how crappy GIMP deals with tablets!
Title: Re: Krita 4.0 released (GFX editing Software / Photoshop alternative)
Post by: selmiak on Sat 21/04/2018 10:21:30
Someone please update the critiques lounge thread and add krita, preferrable above gimp  8-)
http://www.adventuregamestudio.co.uk/forums/index.php?topic=32234.0

and why not link to this thread to encourage discussion about this tool and share tips and tricks. the link to the krita website is in the first post!
Title: Re: Krita 4.0 released (GFX editing Software / Photoshop alternative)
Post by: Phemar on Sat 21/04/2018 10:24:41
I like the support it seems to have for working with different maps (normal, height etc.) but what I really want is basically a Gimp with a non-destructive workflow. It's the only thing I hate about Gimp - the inability to support adjustment layers, performing operations on entire layer groups, group masks and generally those sort of things. It also needs a better workflow when working on individual color channels of an image.