Hi everyone! This is more for sharing than for receiving criticism.
Selmiak found this excellent video that could probably boost the productivity and results of some of you out there :
Making animated PIXEL ART with Blender 2.8 in 12 Minutes
[imgzoom]https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Fi1.ytimg.com%2Fvi%2FcLnyKRfBFsQ%2Fmqdefault.jpg&f=1[/imgzoom]
https://www.youtube.com/watch?v=cLnyKRfBFsQ
Nice, thanks. I'm always interested in this topic.
The end result looks great - but am I right in thinking it's just a matter of using nodes to shrink and then scale back up without smoothing?
Almost. Seems to also be a good idea to reduce the number of colors, plus a pixelate node in the middle of the scaling.
I *think* that the pixelate node just prevents the subsequent scaling node from using smooth scaling.