Adventure Game Studio

AGS Games => Completed Game Announcements => Topic started by: Knoodn on Mon 23/12/2019 00:49:39

Title: ZAK - repixeled
Post by: Knoodn on Mon 23/12/2019 00:49:39
RETRO
-angle-
presents

ZAK - repixeled V0.2.2 (https://www.adventuregamestudio.co.uk/site/games/game/2394/)

(https://www.adventuregamestudio.co.uk/images/games/2394_1.png)

This is a repixeled version of the game's beginnig of Zak McKracken. It includes the intro and the first couple of rooms in San Francisco in redone retro pixel graphic.
It's made with love and with respect for the beloved point and click classic.

(https://www.adventuregamestudio.co.uk/images/games/2394_2.png)

(https://www.adventuregamestudio.co.uk/images/games/2394_3.png)

Zak McKracken was the first adventure game I've ever played.
I was facinated by the freedom of possibilities to interact with the environment - even if this leads to a lot of dead ends.

Around four years ago, I ended up with a sprite of Zak in a C64-esque palette. Shortly after, the first room was done also.
I implemented all this into an AGS project and added more and more stuff.
For about one year there was no progress and now I've decided to just release what I've got so far.

You can watch the intro and play the San Francisco part - without the 14th Avenue and the shop, but apart from that with all the interactions from the original game.
If you find something I've missed, please let me know.

This is a freeware fangame. The original game was released by Lucasfilm Games in 1988 and can be purchased on gog.com or steam.


The download of my version can you find here on the AGS games page. (https://www.adventuregamestudio.co.uk/site/games/game/2394/)

Enjoy as much, as I did during production.


Update November 2020:
Version 0.2.1 is now online.
Unfortunately, once again it's not a complete remake, but now you can play the 14th Avenue including Lou's Loans.
Also there are some bugs fixed and a death scene is added.


Title: Re: ZAK - repixeled
Post by: Danvzare on Mon 23/12/2019 18:57:13
I'll definitely have to give this a shot, and see how you made everything look.
Title: Re: ZAK - repixeled
Post by: selmiak on Sat 28/12/2019 09:47:29
fun times :)

https://www.youtube.com/watch?v=s1fWNCO6Vsw
Title: Re: ZAK - repixeled
Post by: Knoodn on Sat 28/12/2019 23:07:54
@Danvzare:
I hope you got time to play the game and had fun to investigate.

@selmiak:
Thanks for uploading your video.
For me it's very interesting to watch someone else playing the game. As there was no real playtesting, I've seen some minor glitches - and changed them.
Title: Re: ZAK - repixeled
Post by: Knoodn on Fri 03/01/2020 02:05:26
A new version is online. (https://www.adventuregamestudio.co.uk/site/games/game/2394/)

There was a major bug in the previous versions. The "give" command was not working properly. This and some minor bugs are now fixed.

Have fun...
Title: Re: ZAK - repixeled
Post by: Kweepa on Sun 05/01/2020 20:25:51
Wow, that's beautiful work!
I'd be down to play a full version!
Title: Re: ZAK - repixeled
Post by: Knoodn on Thu 09/01/2020 23:43:56
Thanks, Kweepa.
Maybe I can find some time to add the 14th Avenue and the shop - because it's fun to buy and sell stuff - but for remaking the full game my free time is too little at the moment.
Title: Re: ZAK - repixeled
Post by: Elvis Tanner on Thu 25/06/2020 13:12:03
This is awesome. It's great to see Zak repixeled. But unfortunately this is far from a full game, it's more like a demo. Since you already wrote that you won't find the time to complete the game, my suggestion would be that you add only a few more rooms in Zak's street and make a mini adventure with a new storyline. I'd love to play that!
Title: Re: ZAK - repixeled
Post by: Joseph DiPerla on Wed 01/07/2020 15:48:07
You have no idea how big of a Zak Fan I am. This is amazing. Unfortunate that it can't be finished. Alas... Maybe some day we will get an awesome and completed remake of Zak.
Title: Re: ZAK - repixeled
Post by: Knoodn on Mon 23/11/2020 10:59:12
Thanks for your comments Elvis Tanner and Joseph DiPerla.

It's still not a complete remake but a new version is online. Now with the 14th Avenue and Lous' Loans.

Here is the link to the game's page:

ZAK - repixeled V0.2.2 (https://www.adventuregamestudio.co.uk/site/games/game/2394/)
Title: Re: ZAK - repixeled
Post by: Daniele82 on Mon 23/11/2020 13:28:05
Quote from: Knoodn on Mon 23/11/2020 10:59:12
Thanks for your comments Elvis Tanner and Joseph DiPerla.

It's still not a complete remake but a new version is online. Now with the 14th Avenue and Lous' Loans.

Here is the link to the game's page:

ZAK - repixeled V0.2.1 (https://www.adventuregamestudio.co.uk/site/games/game/2394/)

8-0 8-0 8-0 8-0 8-0 8-0 8-0 8-0

COOL !!  :-D

a beautiful job! Really well done!
And I've got a little TIP for you, get the POINT?  ;-D (nod) (laugh)

https://www.adventuregamestudio.co.uk/site/games/game/2483-the-fan-game-zak-mckracken-a-mansion-a-meteor-and-the-alien-mindbenders/ (https://www.adventuregamestudio.co.uk/site/games/game/2483-the-fan-game-zak-mckracken-a-mansion-a-meteor-and-the-alien-mindbenders/)
Title: Re: ZAK - repixeled
Post by: Monsieur OUXX on Tue 24/11/2020 17:32:30
Very clean execution! Really cool!

Small bug : You can pick up the butter knife twice.

Also I would suggest fast-walk when the player double-clicks -- because right now the character takes forever to go across screens, it's a very strong incentive to stop playing.
Title: Re: ZAK - repixeled
Post by: Knoodn on Wed 25/11/2020 11:16:23
Fixed version 0.2.2 is available.

@Danele82:
Thank you. Nice you like it.
If your TIP is to make a fan game with this graphics and stuff, then I have to say sorry. I think, I will focus on my other project with an original story, but in a similar art style.

@MonsieurOUXX:
Thanks for your kind words.

By all this (at least for me) complex scripting stuff with a lot of twisted coding, the knife bug is such a silly one, that I just overlooked it. (roll) Good find!

I'm not a fan of double click actions, but I see your point there. In the updated version, I've added a faster walking if you've clicked in a distance more than 100 pixel to the player's character. I hope this helps a little to cross the wider screens.