Adventure Game Studio

AGS Support => Advanced Technical Forum => Topic started by: Monsieur OUXX on Mon 03/02/2020 11:58:16

Title: Best practice for translated EMBEDDED game (RunGame)
Post by: Monsieur OUXX on Mon 03/02/2020 11:58:16
AGS 3.4.1 Patch 1

Short version : How to run an embedded AGS game, when the parent and the child don't necessarily have the same languages (apart from English) ?


Imagine this :

Your goal :

On the paper I thought this would work.

But when I try, this happens :


What am I doing wrong? Is there a better practice?

I'm trying to keep manual maintenance to a minimum, that's why I don't merge the translation files of the first and second game (apart from English).
Title: Re: Best practice for translated EMBEDDED game (RunGame)
Post by: Monsieur OUXX on Tue 04/02/2020 09:46:57
Bump