Adventure Game Studio | Forums

AGS Games => AGS Games in Production => Topic started by: Falsely on 06 Mar 2020, 11:27

Title: Buy-R-Die
Post by: Falsely on 06 Mar 2020, 11:27
A short visual novel about a completely ordinary shopping trip.

It's eleven o'clock on an October night, and you desperately need groceries.
The good news is that there's a convenience store still open at this hour, and the slightly-grouchy cashier is willing to take your money.
The bad news is that they're having trouble with the lights.

...And there's a weird green glow coming from the freezer...

WIP Screenshots:




(Probable) Features:

Current Progress: (6th March, 2020)
While the skeleton of the game (story beats, mechanics, NPC portraits, some backgrounds, misc. thumbnails) is complete, it's still early days for the project. There's a whole lotta dialog left to be written, not to mention a lot of experimentation left to be done with puzzles.  I'm also not terribly happy with how some of the action scenes are currently being presented. While I'm not much of an animator, I'd like to do something beyond static images and text for this game. (I've got a few ideas in mind, but I'm not gonna get into that until I give it a try & see how do-able it is for a one person team!)

The extreme optimist in me is aiming for an October release, both because it's when the game is set and because it'll encourage me to keep things simple. But I'm also trying to finish up my degree this year, so 2021 seems much more likely.
Title: Re: Buy-R-Die
Post by: Darth Mandarb on 06 Mar 2020, 14:25
Is this being made in AGS? Thanks for the update and good luck with the production!