Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Pogwizd on Sat 06/06/2020 18:57:51

Title: Idle View Speed
Post by: Pogwizd on Sat 06/06/2020 18:57:51
Hi,

Is there a direct way to control the speed of the idle animation? I've checked all (or most of) the tabs in the editor and looked it up in the manual but couldn't find any information about it.

I'm guessing I could always trigger the animation "manually" with character.Animate() and then apply the delay I need but I'm still wondering if there is an easier way to do it.
Title: Re: Idle View Speed
Post by: Snarky on Sat 06/06/2020 19:04:19
You can use the frame delay to adjust the animation speed. It's not elegant, but it works.
Title: Re: Idle View Speed
Post by: Pogwizd on Sat 06/06/2020 20:37:15
Hi Snarky, thank you for the quick response.

I'd already tried it and the problem is that by applying delay to each frame individually I could only slow the animation down, while what I need is to speed it up.
Title: Re: Idle View Speed
Post by: Laura Hunt on Sat 06/06/2020 21:07:17
Quote from: Pogwizd on Sat 06/06/2020 20:37:15
Hi Snarky, thank you for the quick response.

I'd already tried it and the problem is that by applying delay to each frame individually I could only slow the animation down, while what I need is to speed it up.

You can use negative values :)
Title: Re: Idle View Speed
Post by: Pogwizd on Sun 07/06/2020 10:53:01
QuoteYou can use negative values :)

Did not know that! Thank you Laura :)