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Community => Adventure Related Talk & Chat => Topic started by: eri0o on Wed 24/06/2020 02:22:00

Title: List of my open source ags things
Post by: eri0o on Wed 24/06/2020 02:22:00
eri0o's Adventure Game Studio Repositories!

Using AGS for some time now, here's a list of things I made!

Script Modules


Engine Plugins


Editor Plugins


Open Source Games


Miscellaneous


Forks


Thank you for reading this list.
Markdown version (https://gist.github.com/ericoporto/a3d437af481a14609cfbef95e7a9a293) | GitHub repo for this (https://github.com/ericoporto/my-ags-stuff-automator)
Title: Re: List of my open source ags things
Post by: Mehrdad on Wed 24/06/2020 13:01:22
Thanks a lot @eri0o . Great list. 8-0 Nice job!
Title: Re: List of my open source ags things
Post by: Crimson Wizard on Wed 24/06/2020 13:15:59
Sqlite and fastwave plugins have messed up description.
Title: Re: List of my open source ags things
Post by: eri0o on Wed 24/06/2020 13:55:06
Thanks CW! I did not notice it before :) Fixed!  :-D
Title: Re: List of my open source ags things
Post by: arj0n on Wed 24/06/2020 14:50:22
Nice list!
Title: Re: List of my open source ags things
Post by: Clarvalon on Wed 24/06/2020 18:03:15
Thanks for putting your stuff on Github, it's a really useful collection of resources.  Looking forward getting time to poke around the Dungeon Hands source code inparticular.
Title: Re: List of my open source ags things
Post by: lorenzo on Wed 24/06/2020 20:39:00
Great list, you did some fantastic work eri0o!
Maybe you could include AGS Config (https://www.adventuregamestudio.co.uk/forums/index.php?topic=57717.msg636615102#msg636615102) too on the list?
Title: Re: List of my open source ags things
Post by: eri0o on Tue 30/06/2020 18:45:26
Thanks lorenzo! I forgot I did that! xD (I also noticed I need to add ags chocolatey package (https://www.adventuregamestudio.co.uk/forums/index.php?topic=57094.0) too...)

I think ash2doc (.ash comments -> markdown; npm install -g ash2doc) is somewhat working now if someone wants to try the latest version (thanks to Edmundito who pushed some fixes to his parser! :]), it's a bit crude but not sure how to go from where it is.