Hi CW, guys,
Today I noticed 2 weird things, I don't know if these are bugs or normal.
Hi CW, guys,
Today I noticed 2 weird things, I don't know if these are bugs or normal.
Both are normal behavior.
1. SayBackground does not play voice clips. For non-blocking voice there's a new function Game.PlayVoiceClip since 3.5.0, which may be used in cobination with non-blocking speech text.
2. Rooms don't remember drawing on backgrounds and area states:
https://adventuregamestudio.github.io/ags-manual/Globalfunctions_Room.html#removewalkablearea