is this possible? is there a dialog script command I can use so when I player uses a certain topic, an inventory item is given?
if so, what is it, and where do I add it in the script?
thanks guys
I believe the newest version of AGS has a dialogue function Add-inv X that will handle that for you. For example:
@1
man: Here, have a cookie!
Add-inv 3 //Item number of the cookie
return
Edit: Brain fart. Add-inv was always there. Lose-inv is the new addition. :P So, yeah, the code above should work.
~Wolfgang
It's in the manual.
Manual, manual, manual.