Summary

Vince Twelve (VinceXII) AGSer

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Vince Twelve won a Best Innovation Award in 2006, for 'What Linus Bruckman Sees When His Eyes Are Closed'.

Username:
Vince Twelve (VinceXII)
Posts:
1,948 (0.422 per day)
Social Networks:
Personal Text:
Dog
Gender:
Male
Age:
35
location:
Omaha, Nebraska
Date Registered:
06 Oct 2004, 10:07
Local Time:
23 May 2017, 08:15
Last Active:
24 Jan 2017, 05:55


I Can Help With:

Scripting
I like using parts of AGS for things they weren't originally intended.
Story Design
I love telling stories.
I've worked on the following games:

∞ bit Nominated for Best Programming at the AGS Awards in  Nominated for Best Non Adventure Game Created with AGS at the AGS Awards in  
Design, Scripting, Art, Sound
Anna Nominated for Best Programming at the AGS Awards in  Winner of Best Tutorial or Documentation at the AGS Awards in 2005 Nominated for Best Short Game at the AGS Awards in  Nominated for Best Non Player Character at the AGS Awards in  
Design, Writing, Scripting, Art, Sound
Blades of Passion: An Oceanspirit Dennis Adventure Nominated for Best Player Character at the AGS Awards in  Nominated for Best Voice Work at the AGS Awards in  
Voice acting
Domestic Conspiracy Demo 
Design, Writing, Scripting, Art
Forest 
Everything Else
Frantic Franko: Bergzwerg Gone Berzerk Winner of Best Demo at the AGS Awards in 2009 
play-testing, beta-testing
La Croix Pan Nominated for Best Background Art at the AGS Awards in  Nominated for Best Animation at the AGS Awards in  Nominated for Best Programming at the AGS Awards in  Nominated for Best Sound Effects at the AGS Awards in  Nominated for Best Short Game at the AGS Awards in  
Beta-Testing
Nanobots Nominated for Best Game Created with AGS at the AGS Awards in  Winner of Best Gameplay at the AGS Awards in 2008 Nominated for Best Original Story at the AGS Awards in  Nominated for Best Dialogue Writing at the AGS Awards in  Winner of Best Puzzles at the AGS Awards in 2008 Nominated for Best Player Character at the AGS Awards in  Nominated for Best Character Art at the AGS Awards in  Nominated for Best Animation at the AGS Awards in  Winner of Best Programming in an Adventure at the AGS Awards in 2008 Nominated for Best Tutorial or Documentation at the AGS Awards in  
Scripting, debugging
Resonance Winner of Best Animation at the AGS Awards in 2012 Winner of Best Sound Effects at the AGS Awards in 2012 Winner of Best Programming at the AGS Awards in 2012 Winner of Best Game Created with AGS at the AGS Awards in 2012 Winner of Best Gameplay at the AGS Awards in 2012 Winner of Best Original Story at the AGS Awards in 2012 Winner of Best Dialogue Writing at the AGS Awards in 2012 Winner of Best Voice Work at the AGS Awards in 2012 Nominated for Best Player Character at the AGS Awards in  Winner of Best Background Art at the AGS Awards in 2012 Winner of Best Character Art at the AGS Awards in 2012 Winner of Best Music at the AGS Awards in 2012 Winner of Best Puzzles at the AGS Awards in 2012 
Design, story, programming, additional art
Spooks Nominated for Best Game Created with AGS at the AGS Awards in  Nominated for Best Gameplay at the AGS Awards in  Nominated for Best Original Story at the AGS Awards in  Nominated for Best Dialogue Writing at the AGS Awards in  Winner of Best Player Character at the AGS Awards in 2006 Winner of Best Music at the AGS Awards in 2006 
Scripting, debugging
The Dwarven Dagger Of Blitz 
some testing and tips
What Linus Bruckman Sees When His Eyes Are Closed Nominated for Best Puzzles at the AGS Awards in  Winner of Best Programming at the AGS Awards in 2006 Nominated for Best Music at the AGS Awards in  Nominated for Best Tutorial or Documentation at the AGS Awards in  
Design, Writing, Scripting, Art