Inporting character

Started by mattman26041, Tue 12/04/2005 21:09:40

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mattman26041

Ok, this thing won't let me import the character that I made!!! I made the views, I put them in the AGS views and it still won't work!!!!!!!!!!!!!  PLZ help me
"the sniper project" coming soon

Ishmael

I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

mattman26041

I made my character but it won't let me put it in. HOw exactly do I import the charater
"the sniper project" coming soon


mattman26041

Ok, I'm srry I'm really tired today, but can you give me step by step instructions with the buttons to click plz or something else (those manuals and stuff almost never make sense to me!) THanks
"the sniper project" coming soon

Candle

#5
have a look at this demo I made .
http://sr1.mytempdir.com/9325
it is flash demo .
if you don't have a flash player this one I made into a exe
http://sr1.mytempdir.com/9336

Ishmael

- First, you must save each frame in the animation in any painting program as a .BMP or .PCX file.
- Then, import them one-by-one into the Sprite Editor in AGS.
- In the Views section of AGS, create a new view (or use the existing one to replace the main character's walking animation) and choose the images for each direction there.
- Next, in the Characters pane, create a character (or use the first one, if you're replacing low-res Roger as your main character) and select the corresponding views.
- If you want talking views (animations run when the player is talking), then read the question below.
- Finally, make sure that "This is the player character" is checked off. And ensure that the new/altered character starts in the room you want him/her to (i.e. 0 for INTRO.CRM and 1 for ROOM1.CRM, etc.).

There you got it step by step, from the BFAQ. Go through the tutorial provided in the AGS manual coping with this instruction...
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

Candle

Did you like my demo Ishmael ? :)

Scummbuddy

maybe, after all these repeated questions, the button should be renamed to "Import CHA's files", that way, I would hope, wouldn't be mistaken as "Why won't my bmp files work for Import Character", or "what program makes .cha files for my characters?"
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

Ishmael

Another option is to somehow clearly inform newbies coming here to read the BFAQ first, and I think Rich should incluclue something concidering the import function and how it's used in there...
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

Totoro

Candle, your demo is very nice and it should be a must for beginners to study it! :)

TerranRich

Doesn't http://bfaq.xylot.com/#graphics07 explain it enough?

And did you read any of CJ's step-by-step tutorials, mattman? I highly suggest EVERYBODY do that before even attempting to start AGS on their own.

Ask some questions once you've done that.
Status: Trying to come up with some ideas...

mattman26041

#12
 :=

Ok I am SO SORRY all I had to do was to push "Change views on the top and again SORRY!!!!

:=
"the sniper project" coming soon

Candle

If anyone needs a demo of something and I know how to do it I will , just ask ..
Candle

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