Text Menu border issue

Started by RyanIsntAlive, Thu 01/04/2021 00:33:52

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RyanIsntAlive

I really have no clue why this is happening but it happens on every textwindowGUI I create.
This is what it looks like in the gui creation


If you think that's bad, this is it in-game.


I've looked over the sprite, text window, everywhere that interact sprite appears but I have no clue what's happened!
Any help?
The guy with the CRT Television Project!

Slasher

Mmm, change the text gui padding properties, that may help..

Crimson Wizard

#2
RyanIsntAlive, the TextWindow is a special GUI that has border sprites assigned for all 4 corners and 4 borders. When in game these border sprites are tiled to cover whole border.
It has some sprite number by default, which maybe correspond to your "interact" icon.

You may change these sprites by selecting corner/border elements on GUI (they are made as pseudo-buttons) and editing their properties.
If it's difficult to select them by clicking on GUI itself (as they may be smaller than the sprite), use the list of objects on top of the property grid.

RyanIsntAlive

Thanks Crimson, I didn't even know they were clickable, but I've fixed it now, thank you.
The guy with the CRT Television Project!

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