Tune Contest - Feb. 6 to 13th

Started by Gregjazz, Sat 07/02/2004 02:34:51

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Gregjazz

#20
Okay then: the results! (echos please)

Also remember that the top three places get to pick a prize from the list in my first post in this thread. So if you're in the top three, PM me (or email me at geoffkhan@mail2jazz.com) which one prize of your choice and preferred format you want.

The 1st place winner will start the next tune contest, as usual, of course.

I thought I'd do a little critique of all the tunes before I announce the results:

8-Bit Ninja (Ghormak) -- This song was very fitting to the character. I really appreciate the old 'nintendo-style' music. Well done!

Cutemon (Petteri) -- Also very fitting. The marimba is a nice touch. The only comment I have is that the hihat (that you ripped from the sample of my drum soundfont) gets cut off when played twice in succession. I'll release that drumset soundfont for you guys after I clean it up a bit.

Spanish Conversation (Sluggo) -- I like the overall feel of this piece. I know it's a midi, but it needs more dynamics and expression. You got a great composition going there! Mysterious and sophisticated at the same time.

Chloe (Trapezoid) -- 7/4 is one of my favorite odd meters. The simple melody is an awesome contrast to the relatively complex rhythm backing. The pitch bends on the bass are good -- it's great that you are taking in account little things like that.

Ace Quest Guy (MillsJROSS) -- Somehow that music always brings a smile to my face. A nice theme for that little guy with his arms out like he's ready for action. Or something like that.

Bad Guy (Damien) -- Pretty evil sounding stuff. Looks like you're a pretty accomplished artist, also. My suggestion for a song like this would be to make it a bit more human-sounding. If you put in a bit more expression and humanization, it can sound even more hard-driving. Try moving the drums back in time a few ticks or so -- you'll notice the difference. Gunk gaga choo ga! Gunk gaga choo ga! (Geoffkhan imitating drum noises in song)

And now, the winners:

Tie for 3rd place: Petteri and Ghormak!

2nd place: Sluggo!

1st place: Trapezoid! (Have you noticed that he wins most all of the contests he enters? :))

You obviously noticed the tie for 3rd place. I could simply not make up my mind which one was better. So looks like I give out four total prizes instead of three like I originally intended. PM me or email me at geoffkhan@mail2jazz.com.

On to the next contest!

Pet Terry

Ooh, yay! And congratulations to all the other winners :) I'll PM you right away Geoffkhan.
<SSH> heavy pettering
Screen 7

Trapezoid

Hooray! :) Thank you so much.
I wouldn't say I win "most all the contests" I enter... Not the last three ones I participated in, anyway. But I'm happy I won this, and I just emailed you with my soundfont choice.
Now I shall get brainstorming on the next contest.

Ghormak

A well deserved victory!

Quote8-Bit Ninja (Ghormak) -- This song was very fitting to the character. I really appreciate the old 'nintendo-style' music. Well done!
Whew, I wasn't really sure this kind of music would do well in a compo like this. I made it in Goattracker, which perfectly emulates the Commodore 64's SID chip, so your comment about 'nintendo-style' isn't really correct, though. ;)

(PM has been sent)
Achtung Franz! The comic

Gregjazz

#24
I know, but 'Nintendo-style' was the only word my wee brain could think up at the moment. I appreciate the limiting sounds you used. :)

EDIT: Also, here's a freebie soundfont for all of you: http://www.sonic.net/~schlae/herculeaneffort/cleanslapbass.zip

It's freebie because it's only around 250kb -- but still a great soundfont all the same!

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