Author Topic: 5-O'clock Lock! IN BETA STAGE!  (Read 5984 times)

rtf

  • Right now, I'm the oldest I've ever been.
    • I can help with making music
5-O'clock Lock! IN BETA STAGE!
« on: 27 Mar 2004, 02:32 »
The codephrases for disaster:

Telephone and computer being fixed...

No Intercom...

Door locked from inside...

5:00 PM (17:00)...

Evening deep-sea fishing trip at 5:30...


....


Introducing the promotion for the most awaited Short all quarter....



That's right!  
5- O'Clock Lock!

This game may be small, but it'll keep you up into the wee hours of night trying to figure out the intricacies and solutions of, and to this game.  Don't be fooled by length, this game packs a punch that only your amphibian friend can deliver!

Features:

-- A Custom Set of totally original cursors:



-- 3 rooms!

-- 1 PC, 1 NPC (2 in total!);

-- 14 inventory items!

-- A tolerable amount of puzzles!



Walking around in the office, thinking of a way to escape!



Outside on the balcony overlooking beautiful Santa Barbara, California! (Updated!)



Beautiful.

Be sure to check here regularly for updates!

Status Report- 3/31/04

-Character/Object Art: 100%

-Backround Art: 100%

-Animations: 100%

-Puzzle outlines: 100%

-Scripting: 100%

-GUIs 100%

-Music 100%

Anticipated Release- April 16th

Hold your breath and wait for this game., sure to be a smash!

And even though It may be small, or short, don't let that make you not want to play!  That just means that there is a lot of care in a 3 room game, rather than medium care in a 20-room game(Not saying that all long games have no care, most of them are awesome.  I'm just sayin, the ones that dont.. nevermind)
« Last Edit: 13 Apr 2004, 03:47 by I guarantee that the frogs will be relased eventually. »
I fail at art.

evilspacefart

  • smell... smell...
    • I can help with backgrounds
Re:5-O'clock Lock! The Game to Relate To!
« Reply #1 on: 27 Mar 2004, 02:59 »
games with gradients are cool. dont forget the lens flares. j/k
good luck on this game.

Re:5-O'clock Lock!
« Reply #2 on: 27 Mar 2004, 17:08 »
Gradients...Why, oh why oh why? Please refrain from using gradients....please?
« Last Edit: 09 May 2004, 08:25 by Zor© »

Babar

  • Creator, Mutator and Defecator
    • I can help with proof reading
    • I can help with scripting
    • I can help with story design
    • I can help with translating
    • Babar worked on one or more games that won an AGS Award!
    •  
    • Babar worked on one or more games that was nominated for an AGS Award!
Re:5-O'clock Lock!
« Reply #3 on: 27 Mar 2004, 18:15 »
1-2-3 o'clock,4 o'clock Lock! 5-6-7 o'clock 8o'clock Lock! 9-10-11 o'clock 12 o'clock Lock! We're gonna be locked around the clock tonight!  ;D
Sorry, could not resist. That is where the name came from right?
ok...
The cursors look really funny (in a good way). Even the guy's face made me laugh. This should be an interesting game. How can something full of Gradients not be?
The ultimate Professional Amateur

Now, with his very own game: Alien Time Zone

rtf

  • Right now, I'm the oldest I've ever been.
    • I can help with making music
Re:5-O'clock Lock!
« Reply #4 on: 27 Mar 2004, 18:47 »
Nope, that's not where the name came fr--  I mean, yeah of course that's where it came from!  ;)


Be sure to stick around for updates
« Last Edit: 27 Mar 2004, 19:42 by releasethefrogs »
I fail at art.

GreenMan

  • Guest
Re:5-O'clock Lock! - IMAGE UPDATE 3-27-04
« Reply #5 on: 28 Mar 2004, 08:00 »
It looks great!
I can't wait for it to come out!
I love the cursors, and the character made me laugh.  Cute.

I like that sunset thing on the second screenshot.
I can tell that the game is mainly based in the office.  I am curious to know what you use with such limited space!

Jockstrap

  • woozel wozzel?
Re:5-O'clock Lock!
« Reply #6 on: 28 Mar 2004, 14:06 »
Gradients...Why, oh why oh why? Please refrain from using gradients, then I might consider playing the game when it's done...

That's kind of funny Zor, seeing how your signature has an enourmous lens flare and all...
You whet my pants...


Gradients in a  real-life drawing (background): BAD
Gradients in non-bground: Not so good but can be done.

rtf

  • Right now, I'm the oldest I've ever been.
    • I can help with making music
OK, that's enough about the gradients.
Let's talk about me game  ::)
« Last Edit: 31 Mar 2004, 18:58 by releasethestorks »
I fail at art.

Minimi

  • I'm looking blue, but I'm really happy!
    • I can help with play testing
    • I can help with proof reading
    • I can help with story design
    • I can help with web design
Re:5-O'clock Lock! - STATUS UPDATE4-2-04
« Reply #9 on: 31 Mar 2004, 19:07 »
Wow this game would be so good, if it hadn't have gradients! The gradients really make it look bad! AArgh, my eyes :p


ok ok... serious, it sounds funny, though can't you make the game alittle longer? I mean 3 rooms, and a crapload of puzzles... hard to believe i.m.h.o. but we'll see the 8th of April ;)

rtf

  • Right now, I'm the oldest I've ever been.
    • I can help with making music
Re:5-O'clock Lock! - STATUS UPDATE4-2-04
« Reply #10 on: 31 Mar 2004, 23:16 »
Picky, Picky Picky...  ::)

Short Games are awesome!
hehe
I fail at art.

Re:5-O'clock Lock! - STATUS UPDATE4-2-04
« Reply #11 on: 01 Apr 2004, 06:06 »
hmmm, a nonagon shaped office...

QUEVALORD

  • Guest
Re:5-O'clock Lock! - STATUS UPDATE 4-1-04 (Not a Joke)
« Reply #12 on: 01 Apr 2004, 23:08 »
Love short games with big puzzles, can't wait to play it! ;D  
About the gradients? They're hard to use, but if you use them well they'll look pretty nice

QUEVALORD

  • Guest
Re:5-O'clock Lock! - STATUS UPDATE 4-1-04 (Not a Joke)
« Reply #13 on: 01 Apr 2004, 23:18 »
As soon as it's finish I'll download it and let you know what I think, I can't really judge a game whithout playing it
« Last Edit: 01 Apr 2004, 23:19 by QUEVALORD »

Re:5-O'clock Lock! - STATUS UPDATE 4-1-04 (Not a Joke)
« Reply #14 on: 09 Apr 2004, 16:08 »
Hey hey, and I thought I missed it...
Still not finished?
Come on! You have a load of fans waiting!!!
 :P
Roses are #FF0000
Violets are #0000FF
All my base
are belong to you

rtf

  • Right now, I'm the oldest I've ever been.
    • I can help with making music
Aaaah!

I got a fatal error!  >:(

I can't play it on my system so I sent it ot CJ for a look.
He said it was fine on his, so I sent the music to see if it had anything to do with it... :(

Don't worry, I will crack this thing.  I promise.

New anticipated release date: April 20th


No!  Wait!  EDIT:::::::::::

I fixed it myself!  That's 2 fatal errors I have fixed in 2 weeks!  

New Release Date:  April 11th!!!! (I already have a Beta Tester, so don't come crying);
« Last Edit: 10 Apr 2004, 01:48 by releasethefrogs »
I fail at art.

remixor

  • The Idle Thumb
Re:5-O'clock Lock! FATAL ERROR- FIXED! That's 2 in a row!
« Reply #16 on: 11 Apr 2004, 03:54 »
Geez, people on these forums are fucking Nazis about gradients.  It completely escapes me sometimes.

Best of luck with your game, releasethefrogs :)  
Writer, Idle Thumbs!! - "We're probably all about video games!"
News Editor, Adventure Gamers

Re:5-O'clock Lock! FATAL ERROR- FIXED! That's 2 in a row!
« Reply #17 on: 11 Apr 2004, 21:54 »
Hey, rtf, but what did you give to your dad then?
Roses are #FF0000
Violets are #0000FF
All my base
are belong to you

rtf

  • Right now, I'm the oldest I've ever been.
    • I can help with making music
Re:5-O'clock Lock! ANOTHER FATAL ERROR!! AAAAARRRGHHH!!!
« Reply #18 on: 12 Apr 2004, 00:59 »
A big hug :)


OK, there is another fatal error.  Life sucks when you have my computer.

But I know that it will be fixed- so keep calm everyone.




BTW I need 2 beta testers for when it is fixed, whoever replys first will get the job, whoever reply's second may get the job, too.
« Last Edit: 12 Apr 2004, 01:13 by releasethefrogs »
I fail at art.

Re:5-O'clock Lock! IN BETA STAGE!
« Reply #19 on: 13 Apr 2004, 06:02 »

0000h, I love BETA testing!