I just dont get layed much...
So you ARE on a higher level...

Anyway, a long-winded explanation ensues, so unless you're up for it, look away.
The best insight into a spatial fourth dimension is to read the delightful classic little book, "Flatland". Almost any library or bookstore should have it. It works on the analogy of a groovy little dude who lives in a two dimensional world - his name is "A. Square" - who learns about three dimensions.
Four dimensions would have two directions that are perpendicular to our three dimensional world. They have been given the names "ana" for four dimensional "up" and "kata" for four dimensional "down" with respect to our space.
So if a four dimensional sphere were to start anawards of our world and move through it in the kata direction, what we would see, as it intersected our world woild be first a tiny three dimensional sphere (cross section of the four dimensional sphere near its kata pole) which grows in size to a maximum (the "equator" passing through), and then decreases gradually again to its mini size before vanishing, having passed commpletely through our world and out the other side.
This 4d cube has the right PRINCIPLE involved (one can plainly see the cube katacate and anacate) but it lacks one fundamental:
Here is a diagram. The X's are points that have separation between them. To travel from A to B, it would look like
oooXoooXooo
AoooXoooX
oXoooXooo
KoooXoooXoo
oooXoooXooo
KoooXoooX
oXoooXoooXooo
KoooXoo
oooXoooXooo
KoooXoooX
oXoooXooo
BoooXoooXoo
In the macro world, you would only see travel directly from A to B, but a photon or electron really has to zig zag through an arrangement of strings.
The fact that the human mind cannot COMPREHEND this movement (especially in 4d) makes it impossible to re-create it in a program.