Thanks for the welcome.
Here is the code for the other meters.
a_sp.DrawRectangle(0, 0, ((Aaron_stamina/Aaron_stamina_max)*80)-1, 4);
e_hp.DrawRectangle(0, 0, ((Enemy_health/Enemy_health_max)*80)-1, 4);
e_sp.DrawRectangle(0, 0, ((Enemy_stamina/Enemy_stamina_max)*80)-1, 4);
I basically copied and pasted the function for Aaron's health and changed the words around, so I'm not sure if this explains anything.