How to make en Explosion anim

Started by Bijulinus, Thu 23/09/2004 15:46:40

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Bijulinus

How can I put a short animation in a room?
I want something to explode when I touch it...
...if I cant animate an object, how may I do?
I'm too lazy at the moment to find a good signature.

SSH

Why can't you animate the object? It's possible with AGS.  Just draw a non-exploded object,. a fulyl exploded object and then a half-exploded object. Fill in with more in-betweens if you like. Then put the sprites in order in a view, set the object to have that view and then assign that view to your object...

And with the latest beta version having GIF anim import, it is even easier: just find a GIF on the web and rip it: e.g.
12

Bijulinus

But wait... how can I change the VIEW?
oh... I fear I've an outdated AGS version... 2.60...
because I dont know how to change the VIEW (not the image).
I'm too lazy at the moment to find a good signature.

Ashen

#3
You mean SetObjectView (int object, int view)?
(or Object - Set object view number in the interaction editor)
I know what you're thinking ... Don't think that.

Bijulinus

Yes, great. At first I thought there was an option in the editor, and I felt very stupid   :P thanks
I'm too lazy at the moment to find a good signature.

Phemar


You know it's all in the manual...

Ishmael

For reference, animating the object one you touch it goes with AnimateObject...

On more questions regarding this kind of simple issues, I suggest you RTFM, aka read the manual first ;)
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

TerranRich

Yes, please do before asking any questions. And the BFAQ. And the tutorials. And the resources in the forum rules thread.
Status: Trying to come up with some ideas...

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