Author Topic: Aazor: The Life of a Demon - Part I: The Beginning  (Read 4670 times)

Hi, I've just finished my second short game, and am planning to make a series with the character if people think it's good enough :)

http://www.adventuregamestudio.co.uk/games.php?action=detail&id=580

Fisher

  • Guest
Re: Aazor: The Life of a Demon - Part I: The Beginning
« Reply #1 on: 09 Jul 2005, 15:45 »
Nice job, Konador! I'm ALREADY stuck...surprise, surprise...

I've started a thread in the hints section....

Rui 'Trovatore' Pires

  • Lunge da lei per me non v'ha diletto!
    • I can help with AGS tutoring
    • I can help with play testing
    • I can help with proof reading
    • I can help with scripting
    • I can help with story design
    • I can help with translating
    • I can help with voice acting
Re: Aazor: The Life of a Demon - Part I: The Beginning
« Reply #2 on: 09 Jul 2005, 15:54 »
Whoops...

---------------------------
Adventure Game Studio
---------------------------
An error has occured. Please contact the game author for support, as this
is likely to be a scripting error and not a bug in AGS.
(ACI version 2.61.747)

(Global script line 388)
Error: SetActiveInventory: player doesn't have any of that inventory

---------------------------
OK   
---------------------------

I tried to use the stick on the sand castle. Mind you, I'm sure this is a problem with the template you used - I've seen it before.

You know what? I'm loving it. Great choice of music, great and smooth animations... And you know? The beginning was so nice I'm actually kinda sorry I have to make him do evil stuff. Ah well.

I've only seen the beginning, as you can probably tell... but by all means, do make a series!

EDIT - Whoops! You left debug mode on! ;)

EDIT 2 - Aw, it's so short. You know you could have entered this in the One Room One Week competition?

Anyway, I'm really looking forward to another episode! Just make it longer, aye?
« Last Edit: 09 Jul 2005, 16:26 by Rui "Brisby" Pires »
Reach for the moon. Even if you miss, you'll land among the stars.

Kneel. Now.

Never throw chicken at a Leprechaun.

Fisher

  • Guest
Re: Aazor: The Life of a Demon - Part I: The Beginning
« Reply #3 on: 09 Jul 2005, 17:08 »
Nicely done! Yep, keep 'em comin', definitely!!!

I agree.......make them longer...

Good job

Re: Aazor: The Life of a Demon - Part I: The Beginning
« Reply #4 on: 09 Jul 2005, 18:17 »
Awww way too short, but lots of good animations.
bug.
Spoiler: ShowHide
If you look at the towel twice it becomes impossible to pull it.

Re: Aazor: The Life of a Demon - Part I: The Beginning
« Reply #5 on: 10 Jul 2005, 01:24 »
Whoops...

---------------------------
Adventure Game Studio
---------------------------
An error has occured. Please contact the game author for support, as this
is likely to be a scripting error and not a bug in AGS.
(ACI version 2.61.747)

(Global script line 388)
Error: SetActiveInventory: player doesn't have any of that inventory

---------------------------
OK   
---------------------------

I tried to use the stick on the sand castle. Mind you, I'm sure this is a problem with the template you used - I've seen it before.

You know what? I'm loving it. Great choice of music, great and smooth animations... And you know? The beginning was so nice I'm actually kinda sorry I have to make him do evil stuff. Ah well.

I've only seen the beginning, as you can probably tell... but by all means, do make a series!

EDIT - Whoops! You left debug mode on! ;)

EDIT 2 - Aw, it's so short. You know you could have entered this in the One Room One Week competition?

Anyway, I'm really looking forward to another episode! Just make it longer, aye?

Oops! I've turned debug mode off now. I wasn't able to replicate this error though, strange! What is the One Room One Week competition? I'm not really a regular here in the forums :) I'll definately try and make the next one longer.

Wretched, I tried doing what you said but it still seemed to work alright for me, although I have had that problem in the past. I have no idea what causes it though, it seems very rare and random. If you have any ideas as to why then I'd be very grateful to hear :)

Re: Aazor: The Life of a Demon - Part I: The Beginning
« Reply #6 on: 10 Jul 2005, 06:19 »
I liked your game, had good humor throughout.  Looking forward to part 2!

Re: Aazor: The Life of a Demon - Part I: The Beginning
« Reply #7 on: 10 Jul 2005, 08:39 »
Konador,
 Might be rare for you but it happened twice for me. I've found a way to make it happen everytime.
Spoiler: ShowHide
If you look at towel once, then push towel, then look at towel again it says there is nothing under the towel except sand and you don't have the purse.

Re: Aazor: The Life of a Demon - Part I: The Beginning
« Reply #8 on: 10 Jul 2005, 11:59 »
Thanks a lot for pointing that out. I'm still unsure what the problem was but I was able to fix it :)

Martina

  • Guest
Re: Aazor: The Life of a Demon - Part I: The Beginning
« Reply #9 on: 10 Jul 2005, 15:30 »
Just played your game and really enjoyed it.
Keep on doing the good job!!!!
Looking forward to part 2:-)))

Re: Aazor: The Life of a Demon - Part I: The Beginning
« Reply #10 on: 10 Jul 2005, 23:49 »
I really like it. Aazor is an adorable character!  ;D
I also found the music from the intro very fitting. It's timing is great.

Keep it going, I'm really looking forward for the 2nd part!  :)
Everybody else is having one, so why not me?

Re: Aazor: The Life of a Demon - Part I: The Beginning
« Reply #11 on: 11 Jul 2005, 22:00 »
 Very nice game.......Done so cute.  Loved playing it and can't wait to go to London.
Thanks for your talents.

ida

  • Scary biscuits
Re: Aazor: The Life of a Demon - Part I: The Beginning
« Reply #12 on: 14 Jul 2005, 18:16 »
Thanks for this fun wee game! :D

Re: Aazor: The Life of a Demon - Part I: The Beginning
« Reply #13 on: 20 Jul 2005, 16:32 »
Hey! I actually completed the game without any help! That's rare for me.

It was very fun and nice graphics, though
Spoiler: ShowHide
When you pull the towel, it still looks like there is a purse under.


The story is intresting.
« Last Edit: 20 Jul 2005, 16:57 by Nethros »