Hi everyone, this is my first (public) AGS Module.
Download hereMirror (Thanks Candle!)
It gives you the ability to run a particular script on a given frame of an animation. I wrote it to address
this in the bug tracker. I thought it might be useful (plus Wintermute has it, so AGS should too

).
Please let me know if you find any bugs!
// ************* AGS MODULE: Animation Run Script *************
//
// This module allows you to run a piece of script on specific frames
// during an animation of a character or an object.
//
// Example uses:
// * Make a blinking light change the tint/light level of the player.
// * Say you have a trap like rotating knives. You can check for contact
// with the player and inflict damage/kill him.
// * Play more than one sound on a specific frame of animation.
//
// Usage:
// In game_start, insert calls to ars_AddCharacter (see below).
// In "Enter Room (Before Fadein)", insert calls to ars_AddObject (see below).
// Edit the ars_RunScript() function and put in your code.
//
//