Thanks. I noticed those and was going to fix them, but I'm notorious for not backing my stuff up and in a little mixup I trashed the entire program... So, unless there's a way to break down AGS files into their constituent parts, ESPER will have to stay the way it is. I know, I know... I suck... However, to make up for the never-again-to-be-bugfixed first ESPER game, I'm developing a sequel.