Jibble

Author Topic: Obadele: Target of the kidnappers (UPDATE 19.5.2006)  (Read 1922 times)

I have started my first real attempt to make a game. I was not sure if I should post this, because the game is going to be very short, but I am so exited about it, that here it goes:

You are Obadele, the talkshow host. Your talkshow is not that popular anymore and the financial situation is not looking that good and your show is in danger to be terminated.

But today you and your manager have managed to get big name guests and this show could save the future of the whole show.

But then Obadele get's kidnapped and you have to help him to escape.

UPDATE 19.5.2006.
I have started to do this game again. It was never actually cancelled, but I just did not have motivation to make it.
But now I have and I believe this game is completed within this month.

Below is some new screenshots and one old.






     Current progress(19.5.2006):

     Graphics: 98%
     Sound & Music: 80%
     Puzzles: 65%
     Story: 100%
     
     The game has 640x480 resolution.
« Last Edit: 19 May 2006, 16:50 by Rd27 »

Re: Obadele: Target of the kidnappers
« Reply #1 on: 01 Dec 2005, 15:12 »
While the graphics look nice, if barren (Intentional?) the character looks familiar...?

Did you make him yourself? He looks like the fella from Obscure.

Also, the door looks way bigger than him.

I like the premise of the story!

I'm not sure, not being a moderator, but I think you're supposed to include two in game screens like the middle one, and I'm not sure if a keypad counts.

But keep it up! I'll be sure to download it when you have finished! :)

Re: Obadele: Target of the kidnappers
« Reply #2 on: 01 Dec 2005, 15:58 »
Yeah, That's the fella from Obscure,  Kenny. I hope, that it is not bothering anyone. There was two main reasons why I ripped him to the game.
1. I am very bad of drawing characters.
2. He is just what Obadele needs to look like.

Hmmm, that door is not bothering me at all, when I have played the game, I have to check it out.

Yeah, I know that two ingame screenshots have to include and in my mind that keypad is ingame screenshot, I hope moderators thinks the same.

Thanks for the comments :).

Re: Obadele: Target of the kidnappers
« Reply #3 on: 01 Dec 2005, 16:12 »
The door isn't necessarily too small, but the character is. Theortically that character should get smaller the further away from the screen he goes, so hed be less than half of the doors size when he reached it.

Re: Obadele: Target of the kidnappers
« Reply #4 on: 01 Dec 2005, 16:29 »
It doesn't bother me, but it might bother the developers of obscure, perhaps.

Dan's right, the character is too small in relation to the room.

Whenever I draw a background in my game I have a cut out of my char pasted temporarily in the background for scale comparison.

Re: Obadele: Target of the kidnappers
« Reply #5 on: 01 Dec 2005, 21:14 »
The roof also doesnt fit the rest of the BG, and the lighting is wierd...
Other than that, anyone can draw even if its a little crappy youll get better.
Copy and paste is not the answer!

I see most of your game is done, 90% graphics, 100% story etc..
Take some time out and try and make the character and the backgrounds
complement each other.

Maybe request some help with graphics fom other forum members in ATC thread?

I like the idea of the story. Keep it up and good luck!

Re: Obadele: Target of the kidnappers (UPDATE 19.5.2006)
« Reply #6 on: 19 May 2006, 17:26 »
I have started to do this game again. More information in the first post.
Comments are always welcomed  :).