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Author Topic: META (now also for Linux!)  (Read 15538 times)

Gilbert

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Re: META
« Reply #20 on: 12 Dec 2005, 11:16 »
This game reminded ome of the desktop room in RLBAT though, but of course META is much more complicated.

simulacra

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Re: META
« Reply #21 on: 12 Dec 2005, 15:17 »
META is a nightmare, a waking dream not meant for the living.

Don't download it, don't play it. Keep your Sanity Points intact. Protect your children.

Interested in philosophy, metaphysics and artsy things? You should explore The Zone, a quite different adventure game. http://www.interactingarts.org/thezone/

Radiant

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Re: META
« Reply #22 on: 12 Dec 2005, 16:39 »
Spoiler: ShowHide
Does changing the resoloution affect Awsmoe Quest in any way?

Maybe. You figure it out :)

Quote
Spoiler: ShowHide

And why can't I alter the walkable areas in Room 2? Probably because it would be ridiculously difficult to script, but that would be an awsome (no pun intended) soloution to the "puzzle".

Spoiler: ShowHide

Yes, that's the main reason actually. I suppose it's technically possible, though.


Crashes so far:
- previewing in Views, just like Rui got
- turning on the sound effect for scoring points and then scoring points in the "game"
- changing the cursor to another sprite (the large key), then being unable to interact with any hotspots (not exactly a crash, but Ctl-Q stopped working at that point so Ctl-Alt-Dlt was needed)
Okay. None of that is crucial. I'll do a fixed version this week, though.

Quote
This game reminded ome of the desktop room in RLBAT though, but of course META is much more complicated.
RLBAT?

META is a nightmare, a waking dream not meant for the living.
Your blood pressure just went up.

Re: META
« Reply #23 on: 12 Dec 2005, 21:25 »
Aahehaeaha :). I cna't stop laguh!1!! Tihs is teh funyezt & crzyest ASG gmae evre! Just brilliant :). ROFL :) Rlely mkaes me laugh (:

Oh llew, I'm sutck wthi teh dailogues 2.

Redwall

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aka Nur-ab-sal

"Fixed is not unbroken."

Re: META
« Reply #25 on: 22 Dec 2005, 22:19 »
Richard Longhurst and the Box that Ate Time.
Quote

Sorry if this is the wrong forum to write on, but the link to download the said game seems to be broken.

I keep getting redirected to a "searchportal.information.com" site which is rather weird. I still see the URL "http://www.agsforums.com/rlbat-win.zip", though.  ???

Thanks!
« Last Edit: 22 Dec 2005, 22:23 by Isxek »

Radiant

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Re: META
« Reply #26 on: 22 Dec 2005, 22:43 »
This link works fine for me:

http://www.adventuregamestudio.co.uk/games.php?action=download&game=653


Richard Longhurst and the Box that Ate Time.
Quote

Sorry if this is the wrong forum to write on, but the link to download the said game seems to be broken.

I keep getting redirected to a "searchportal.information.com" site which is rather weird. I still see the URL "http://www.agsforums.com/rlbat-win.zip", though.  ???

Thanks!

Re: META
« Reply #27 on: 23 Dec 2005, 18:50 »
This link works fine for me:

http://www.adventuregamestudio.co.uk/games.php?action=download&game=653

Um, I meant "Richard Longhurst & the Box that Ate Time." META's download link works fine; I'm playing it right now ;)


Radiant

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Re: META
« Reply #28 on: 01 Jan 2006, 20:50 »
I've fixed the bugs mentioned in these threads (at least, the ones that weren't intentional) and recompiled META with the latest version of AGS.

http://www.adventuregamestudio.co.uk/games.php?action=detail&id=653

Dr Lecter

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Re: META
« Reply #29 on: 01 Jan 2006, 21:41 »
Ahhhhhhhhhhhhhhhhh the annoyingness of this game is the kind that I would like to recreate. How the hell do you get over the hole, I'm almost tearing my hair out.

Radiant

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Re: META
« Reply #30 on: 04 Jan 2006, 09:50 »
Ahhhhhhhhhhhhhhhhh the annoyingness of this game is the kind that I would like to recreate. How the hell do you get over the hole, I'm almost tearing my hair out.

Spoiler: ShowHide

It's very logical. You can't jmup. So...


Spoiler: ShowHide

You need something to put over it. The illogical part is getting it there.


Re: META
« Reply #31 on: 09 Jan 2006, 01:46 »
I like the idea behind META, very original!  Unfortunately for me, knowing nothing about the AGS editor is making the game very hard.  Still a great idea though as I'm sure those with some AGS experience really could appreciate the puzzles.

Re: META
« Reply #32 on: 13 Jan 2006, 18:04 »
I was so stuck with the dialogue, that I changed the FILE NAME of  META to awesome quest to see if it would work...

obviously it didn't.

Then I got past that and got annoyed and puzzled as to why the blue cup guy wanted me to change the name of the game but I can't actually do that in the general options.

and quit.

But it's an ingenious idea! Especially..

Spoiler: ShowHide
 when you 'quit' the game! haha!

Radiant

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Re: META
« Reply #33 on: 13 Jan 2006, 19:40 »
Then I got past that and got annoyed and puzzled as to why the blue cup guy wanted me to change the name of the game but I can't actually do that in the general options.

He doesn't really want you to do that, nor is it necessary to complete the Awesmoe Quest.

Elliott Hird

  • what does this do??????
Re: META
« Reply #34 on: 15 Jan 2006, 21:04 »
One word: Crazy. This game is crazy.

Radiant

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Re: META
« Reply #35 on: 24 Jan 2006, 20:58 »
A humble request...

The game META was never intended for everyone, indeed it is unlikely to appeal to people who aren't already AGS coders. As such, I am very grateful for the good response to it here, and the several people who found it funny, or crazy out-of-the-box thinking, or who spent ages trying to get Cuppit to shut up.

However - on the AGS games page, the only comment on the game is that it's a dumb waste of time. Well, of course everybody has the right to their opinion. But I would really appreciate it if one or two people who did like the game and expressed such in this thread, would leave a brief note to that extent on the AGS page so that the game doesn't seem totally worthless from there. Thanks.

http://www.adventuregamestudio.co.uk/games.php?action=detail&id=653

Radiant

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Re: META
« Reply #36 on: 29 Aug 2006, 23:15 »
Okay... this game was always intended to be tricky. But it turned out to be somewhat trickier than I intended. I spoke to several people recently who didn't realize there's more to this game than a single screen or a single joke, or who couldn't get Cuppit to shut up.

Thus, an upgrade. Cuppit will shut up this time. And you start in the editor. Yes indeed, this game plays IN the game editor. There is about twenty screens to explore and fiddle around with. And several puzzles, of course. If you think you know the AGS editor, try this one on for size!

Download.

Kweepa

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Re: META
« Reply #37 on: 30 Aug 2006, 02:04 »
Yay! I never got past the first puzzle before, so this update sounds good to me!
Still waiting for Purity of the Surf II

DeadSuperHero

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Re: META
« Reply #38 on: 30 Aug 2006, 05:10 »
That was crazy. Cuppit was so obnoxious.
Oh almighty CJ, promise to never release Cuppit!


I found an extremely easy way to beat this game:

Spoiler: ShowHide
turn on debug mode, then skip to room 4
"There are three side effects of acid: enhanced long-term memory, decreased short-term memory, and I forget the third." - Timothy Leary

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Re: META
« Reply #39 on: 30 Aug 2006, 13:35 »
Nope, that's the solution to one of the puzzles ;D

BTW, this is one of the bests and most originals games I've seen.