Timeguardians

Started by , Thu 02/02/2006 20:04:36

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prisoner_01

We are working since August 2004 on our adventure, here are the first screenshoots.

Its a scince Fiction Adventure with an normal beginning in the present,
after a while the game will play in the future.

Short storryline: A professor have found a way to manipulate the timeline
and is in trouble now. They kids have to find the father in the future and help him.

The Interface, Save Game , short: all the gamecontrolls now work 100%

Now "only" draw the last levels and program the riddles...

Any feedback are welcome, but dont ask for a demo, the current compilation is 530 MB big...



Here some Game stats:

I thank Chris verry much for his engine, i think we will use all resources of the engine.

At moment there are 30 different messages (speech files) of every hotspot and object avaible.
When we continue this deep then 3000 speech files are not enough for us...

We currently program level 2 and have used more than 800 speechfiles, i hope chris will support more files
in next versions (we need ca. 40.000, yes no joke, we are working hard...)


We plan 30 - 40 different locations, full talking in 4 languages (german, english, france and spain)


Used Tools:

AGS v2.71
Poser 6
Paintshop Pro
Word
Cooledit Pro
Ogg vorbis encoder
and somee other...

Used man power:

2 (yes we are only 2)


if i cant attache the pictures here, you can write me, i send you 2 pictures (a screenshot of level 1 and a screenshot of the loaded project in ags with gamstats) of our game...
I have no webspace to store the pictures and i dont want to register elsewhere to store this pictures in the web, but i want you notifiy you about us...

Regards Prisoner_01

Darth Mandarb

Can nobody read the FORUM RULES anymore?

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