Coding Contest: June 19th- July 3rd Megademo [Winner: Akumayo]

Started by Kweepa, Mon 19/06/2006 18:08:13

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Kweepa

Dang, I thought we had another entry :(

I would refactor the fractal draw routine to:
* draw the work-in-progress image (WIP) from a dynamic sprite (dsWIP)
* only draw a line or two more onto dsWIP
* save the WIP to dsWIP (using the Raw*Screenshot* command - (I don't remember exactly what it is)
* draw the old image slightly more zoomed from a different dynamic sprite dsOLD
and then call it from rep_ex
Still waiting for Purity of the Surf II

charliechuck

another way (bit easier for me to code) would be to calculate and store the next zoom level in a massive array of colours ( x + y*400) 120,000 elements, and slowly zoom in using raw sprite grabs and resizing whilst calculating the new one, then when calculation finished overwrite the screen with array data to clean it up, might have a go at it tonight.

also thanks for the Wait(1); tip

Kweepa

Sounds like a plan, and should be faster than my recommendation.

Voting starts at midnight BST, so any last minute entries - you only have 360 last minutes.

[EDIT]

Ok, time's up. Voting started.
Please download and poke around the two Megademos, and cast your vote for either Akumayo or CharlieChuck. A few words of explanation are appreciated!
Still waiting for Purity of the Surf II

Kweepa

Voting ends tonight at midnight UK time.
I'll be casting a deciding vote (the only one?) if necessary.
Still waiting for Purity of the Surf II

Kweepa

There was some interesting code in both demos, but I have to give first place to Akumayo!
Congrats!
(He's not around but he left instruction on the off-chance he'd win, so I'll start another coding competition later tonight.)
Still waiting for Purity of the Surf II

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