Jibble

Author Topic: Knightsquire  (Read 25006 times)

Knightsquire
« on: 25 Jul 2006, 22:18 »
Help Knight and Squire do stuff.

Very short game.



Download Here

Edit: Forgot to say, I made a lame game beginning of year for a coding competition, this is the remake of it. I don't know if this one is better or lamer, but eitherway here it is.
« Last Edit: 25 Jul 2006, 22:24 by sir_gibberishbuloght »

Re: Knightsquire
« Reply #1 on: 25 Jul 2006, 23:27 »
Nice graphics! I seem to be so dumb that im stuck:
[hide]I have squire on the roof with the broken flag. What next?
- They are all from AGS coloringball

DoorKnobHandle

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Re: Knightsquire
« Reply #2 on: 25 Jul 2006, 23:40 »
KristjanMan: please use the hints-forum for those questions...
Spoiler: ShowHide
...and use the sheet from the bed on the flag


Anyways, I'm almost through, I think. Looks great so far! Fun game!
« Last Edit: 25 Jul 2006, 23:43 by dkh »

Re: Knightsquire
« Reply #3 on: 26 Jul 2006, 00:20 »
Yay, that was a fun five minutes. Lovely graphics, characters inspired by discworld at all?

Re: Knightsquire
« Reply #4 on: 26 Jul 2006, 02:47 »
An enjoyable game! ^_^
Spoiler: ShowHide
I liked how the knight refused to even bend over and pick up that rock, and made his squire do it instead... and then made his squire carry the princess... what a jerk!

The graphics and music were both charming and fit the game very well.  A great job all around--and Buloght, no it is not at all "lame" ^_^

i k a r i

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Re: Knightsquire
« Reply #5 on: 26 Jul 2006, 04:25 »
Wow...
The graphics are beautiful, really. I loved this game, thanks a lot.
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Re: Knightsquire
« Reply #6 on: 26 Jul 2006, 09:53 »
Throughly enjoyable. Somehow, I kept being reminded of Gobliiins - the graphic style, the rooms' layout, the interface... is that intentional?
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Re: Knightsquire
« Reply #7 on: 26 Jul 2006, 10:06 »
Very nice work on the backgrounds, Buloght.  The low saturation and color selection remind me of a lot of old Amiga games.  This is a good thing!

Nikolas

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Re: Knightsquire
« Reply #8 on: 26 Jul 2006, 10:30 »
Really enjoyable!

Thanks buloght.

Oh! DUH! I put a comment, but forgot to mention the lovely and really well made music by Chris-Scorposer! It was very well made and suited the game greatly. :)

Re: Knightsquire
« Reply #9 on: 26 Jul 2006, 10:44 »
Thanks all  :)

Niko: I didn't want to bother chris with the music for such a small game, so I rather got unoriginal music. The music was all RIPPED!  :)

Rui: No it's intentional, I got the idea first from gobliins, though I didn't use their style, I stole all the colours from gobliins.  :) I did also try and make miniture characters (slightly bigger than theirs), I guess trying to get a slight gobliins feel.

Thanks ikari!

Thanks mashpotato!

Thanks chicky :), the characters weren't inspired by discworld (I think not), but that first puzzle is definitely a reference too it. But the first time I made the game (not the remake) I certainly had Discworld as inspiration, so I guess then yes :).

Thanks for playing Kristjanmam.

Thanks dkh.

Thanks progz!

Nikolas

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Re: Knightsquire
« Reply #10 on: 26 Jul 2006, 10:57 »
Maybe then you should get his name out of the readme file, cause it mentions Scorposer as the guy who did music and sound. :)

anyways, lovely game, the fact remains, lovely game.

aussie

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Re: Knightsquire
« Reply #11 on: 26 Jul 2006, 10:59 »
Beautiful!

As soon I saw the game author I realised it was bound to be quality stuff. Excellent graphics, original gameplay and nice humor.

Well done, buloght.


PS. One small critique: some of the hotspots are a tiny bit small. It was hard for me to find out how

Spoiler: ShowHide

to get up to the library or into the ogre's tower "opening". Finding the books and the candles also took a bit of mousing over.
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Re: Knightsquire
« Reply #12 on: 26 Jul 2006, 11:10 »
Oops, thanks for letting me know Nikolas, chris was going to do music, but I decided not to bother him with something as small as this game. Thanks niko!

Thanks aussie! I agree, I'll make them bigger. :)

Re: Knightsquire
« Reply #13 on: 26 Jul 2006, 13:02 »
Thank´s buloght for another excellent game since your Family Treasure!
Very nice graphics, the music fits well,
and above all no bugs  ;D

Really looking forward to the next one!

Thumbs up, very good job!!!


Re: Knightsquire
« Reply #14 on: 26 Jul 2006, 17:44 »
Yes, it is excellent. Nice graphics and good jokes. Also hope to see more of this soon

guest

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Re: Knightsquire
« Reply #15 on: 26 Jul 2006, 18:46 »
Hi, just played this cute little game.
Had a lot of fun during the afternoon.
Have to send my congrats, as graphics, puzzles and humour were just fantastic!

Hope you will do a longer game soon!

magintz

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Re: Knightsquire
« Reply #16 on: 26 Jul 2006, 18:57 »
Very nice little game I found some of the navigation a little frustrating; how you couldn't clearly see some of the entrances or exits to the rooms.
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Re: Knightsquire
« Reply #17 on: 27 Jul 2006, 13:20 »
Thanks Petra  :), sthomannch and guest!

Magintz, thanks for the feedback, I can understand how some of the exists are unclear, I wanted the idea of a cutaway-twisted-room type of game ... or something like, I didn't really design clear doors in there I guess, I guess I thought the rooms are very small and the exits would be obvious as there are only a few of them anyway  :) I think the opening to the tower might be the less obvious, ... I think.

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Re: Knightsquire
« Reply #18 on: 28 Jul 2006, 03:58 »
That was fairly awesome. What I disliked was that the descriptions of situations and things wasn't always clear.

Especially with the ogre it was very unclear, as "That will wake him gently, but it's too soon" doesn't give me a single clue as to WHAT it's too soon for.

But other than that it was nice :)
Still here.

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Re: Knightsquire
« Reply #19 on: 28 Jul 2006, 10:30 »
Played this last night, Buloght - and I really loved it. Neat idea, lovely graphics, just long enough... Top stuff!

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