Author Topic: MODULES: BattleShips v0.1  (Read 2335 times)


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MODULES: BattleShips v0.1
« on: 02 Aug 2006, 22:39 »

Version History:
V 0.1 - Current (And first) Version

For the game that has everything, why not include a Battle Ships game?

Point, Click, BOOM! Click for a larger version

The full download contains:
* A demonstration game (as featured in the above screenshot)
* An html manual with pictures
* Two modules for inclusion in your game.

(Two, because one is a separate 'home' for some individual variables. You can freely edit this without needing to edit the module o functions. Both are open for examination.)

At the moment, the modules and documentation enclosed detail the bare minimum for how to construct such a game.

Issues that need to be addressed:
* Improve the AI.
* ‘Standardise' the module according to the script module guidelines.
* DynamicSprites are not deleted before the game is finished.
* Bundled demo game isn't open source. An open version will follow soon.
* Header information for the modules needs a layout that isn't obviously stolen from inspired by one of SSH's modules.

Additional Improvements possible:
* Different sized ships
* Different rules
* Different ships (Graphics-wise) for each side
* Maybe, sometime, you'll be able to have oddly-shaped ships. (Think about the “Battle Cruiser” game from Space Quest V.)

Have fun with this, and let me know any problems or suggestions.


Individual Downloads:
Download Manual only
Download Modules only
Download Demo only
« Last Edit: 02 Aug 2006, 22:45 by strazer »
Always carry a UV marker pen with you. When you go to a shop or a friend's house, if you see something you like, put your name and postcode on it. If it gets stolen and subsequently recovered, the police will get in touch with you so that they can 'return' it.

Re: MODULES: BattleShips v0.1
« Reply #1 on: 04 Aug 2006, 12:26 »
Cool, a battleships game that you can include in your own game as a minigame. My only problem with this is that if a bunch of people release a game with this module, it could get boring pretty quick. Anyway I'll add it to my website later.