Hello AGS world!
My name is Janos Biro, I'm 33 and I live in Goiânia - Goiás, Brazil. To cut straight to the point, I'm graduated in philosophy, but I've also studied theology and sociology. I've made some text games using Quick Basic and Visual Basic, but never used AGS. I wrote papers about interactive fiction, game criticism and games as cultural artifacts. I've also reviewed indie games for a Brazilian specialized site, and translated some of them to Portuguese, including one made in AGS,
Keys of a gamespace: an expressive game. Recently, I've been playing as many AGS games as I can, specially the short ones. My favorite author is Pierrec, as I'm captivated by his clever humor, but I'm also intrigued by Ben Chandler's mysticism. My primary interest right now is to learn a bit about the cultural and literary influences of the AGS community. I would also like to understand the connection between textual/verbal narrative and the graphical interface in adventure games. In other words, I would like to know if adventure games can be considered a kind of literature. That's just out of curiosity, I'm not making any research or writing any academic paper about it. So, if you can point me to the right direction or give me a clue, I will appreciate!
My favorite "commercial" games are Portal (1 and 2), Loom, The Neverhood, Botanicula, Neuromancer and Beneath a steel sky. Right now I'm playing Shadowrun Returns (just finished the main campaign and I'm looking for a good user-made mod) and Syberia 2 (just finished Syberia 1) on Steam. I'm not including interactive fictions and other short indie games, but those are my favorites. I'm also a seasoned PnP D&D DM, but I haven't played in years.
Let me know if I can help you with your game. I have good writing skills and creative imagination. I like to write crazy surrealist (and labyrinthic) stories. I'm also good at testing, revising and reviewing games.
That's all, thanks!