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Author Topic: AGS mac 2.71 beta 3 binaries available [26th July]  (Read 119987 times)

mox

Hi,

I have successfully gotten AGS games working on both Intel/PPC Macs with either Mac OS X Tiger (10.4) or Leopard (10.5). The games I've tested are KQ1VGA and KQ2VGA from http://www.agdinteractive.com/. The most direct way to get things running is to drag the .exe (e.g. kqvga.exe) over the AGSRunTime -icon.

...

I think one of the most likely reason for the "main game file not found...." error is that either AGSRunTime or the game files are located in a path that has spaces or other non-ascii characters.

You should NOT use SPACES. For example this kind of folder structure does NOT work:
"/Applications/AGS Games/KQVGA/"

Happy gaming!



I keep getting the dreaded error message for the AGS program for mac...

"Main game file not found. This may be from a different AGS version, or the file may have got corrupted."

The mac version was installed as instructed by Steve (add to apps folder and then put the application on the bar). This happens whenever any AGS application is dragged to the app folder on the desktop.  It doesn't turn into the "cup icon" or anything.  It just displays the default icon used by mac (Leopard, in my case).

I have scanned all of the forums on this, and the most I could find is that someone figured it out.. she didn't say how but she said that she did.  Anyway...

I really tried to do everything Steve told me, but I can't even get an application open... let alone crash.
 ??? ??? ??? ???

Someone please help!!!


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Re: AGS mac 2.71 beta 3 binaries available [26th July]
« Reply #141 on: 27 Mar 2008, 14:29 »
That seems useful . thanks a lot.
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Re: AGS mac 2.71 beta 3 binaries available [26th July]
« Reply #142 on: 03 Jul 2008, 18:35 »
The link seems to be dead. Is this anywhere on the Internet still?

Re: AGS mac 2.71 beta 3 binaries available [26th July]
« Reply #143 on: 31 Jul 2008, 14:06 »
The dowload-link still seems to be dead. Could someone please fix it?

Re: AGS mac 2.71 beta 3 binaries available [26th July]
« Reply #144 on: 01 Aug 2008, 18:15 »
I've been looking now for a couple of days, and it's dead as can be. Does this mean there's a new Mac version on the way, or has it just died a silent and sad death?

Cheers,
Jacob

subspark

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Re: AGS mac 2.71 beta 3 binaries available [26th July]
« Reply #145 on: 05 Aug 2008, 13:37 »
I bet the latter. No doubt there.

Sorry to knock your hopes down gentlemen but it looks like Steve is the wrong man for the job. Sadly.

Kweepa

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Re: AGS mac 2.71 beta 3 binaries available [26th July]
« Reply #146 on: 05 Aug 2008, 14:39 »
Yeah, it takes a lot of concentrated time to merge the changes and fix the mac specific problems from every revision of the engine, and I'm finding myself with less and less free time and energy. I can only apologise.
As for the download, I think that's just a mistake that the link is dead. I'll PM Chris to see what the sitch is.
Still waiting for Purity of the Surf II

subspark

  • Some things, you just can't unsee.
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with making music
    • I can help with play testing
    • I can help with proof reading
    • I can help with story design
    • I can help with translating
    • I can help with voice acting
    • subspark worked on one or more games that won an AGS Award!
Re: AGS mac 2.71 beta 3 binaries available [26th July]
« Reply #147 on: 05 Aug 2008, 22:59 »
Okay no problem. Even if your time is soaked up, we all appreciate the effort you put into the Mac port. Thanks for what you did manage to do mate  ;).

Cheers,
Sparx.

Edit: Is that you in your avatar picture, Steve? I've always wondered. Kinda looks like another friend of mine. :)
« Last Edit: 06 Aug 2008, 03:00 by subspark »

Kweepa

  • Mutated Guano Deviser
    • Best Innovation Award Winner 2009, for his modules and plugins
    • Kweepa worked on one or more games that won an AGS Award!
    •  
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Re: AGS mac 2.71 beta 3 binaries available [26th July]
« Reply #148 on: 06 Aug 2008, 23:38 »
It is a picture of your friend.
Still waiting for Purity of the Surf II

subspark

  • Some things, you just can't unsee.
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with making music
    • I can help with play testing
    • I can help with proof reading
    • I can help with story design
    • I can help with translating
    • I can help with voice acting
    • subspark worked on one or more games that won an AGS Award!
Re: AGS mac 2.71 beta 3 binaries available [26th July]
« Reply #149 on: 07 Aug 2008, 00:19 »
Heheheh. Well we're all friends here so yes it is indeed.  ;)

Re: AGS mac 2.71 beta 3 binaries available [26th July]
« Reply #150 on: 16 Aug 2008, 16:34 »
It's still down :'( Oh well, it just means I get to spend more time designing backgrounds etc.   ;D

Ta,
Jacob

Re: AGS mac 2.71 beta 3 binaries available [26th July]
« Reply #151 on: 23 Aug 2008, 02:31 »
Can anyone upload the Mac Port to www.sendspace.com or something like that for me?  I just stumbled onto this thread and as mentioned the link to the port is down.

If anyone could put it up somewhere please PM me a link.  I'd really appreciate it.

Hopefully the main link will be fixed soon....

-Jay

DeadSuperHero

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Re: AGS mac 2.71 beta 3 binaries available [26th July]
« Reply #152 on: 24 Aug 2008, 04:41 »
I really, really can't wait for the link.

Question, though: is the AGS Mac runtime compatible with AGS 3.0 + games?

Seeing as QFG2VGA is coming out tomorrow, it'd be great to be able to play this.

Also, it'd be swell if it could run in a windowed mode.
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Re: AGS mac 2.71 beta 3 binaries available [26th July]
« Reply #153 on: 24 Aug 2008, 05:04 »
Question, though: is the AGS Mac runtime compatible with AGS 3.0 + games?

Quite possibly not, unless there is an update to the MAC port, as there're changes in the file format in V3+.

Re: AGS mac 2.71 beta 3 binaries available [26th July]
« Reply #154 on: 29 Aug 2008, 06:39 »
I know this probably does no good, but just to add to the number of people who need it, I'd also really appreciate it if someone could upload and post a link to the Mac version.
So if anyone out there managed to download it before the links died and still has a copy on there computer and can do a quick upload to yousendit, megaupload, or anywhere else, that would be really great, thanks.  :)


Makeout Patrol

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Re: AGS mac 2.71 beta 3 binaries available [26th July]
« Reply #155 on: 29 Aug 2008, 08:16 »
Here, I managed to get it before it disappeared. Sadly, it appears that it doesn't work with 3.0+ games.

http://www.sendspace.com/file/neis8o

Re: AGS mac 2.71 beta 3 binaries available [26th July]
« Reply #156 on: 29 Aug 2008, 08:40 »
Here, I managed to get it before it disappeared. Sadly, it appears that it doesn't work with 3.0+ games.

http://www.sendspace.com/file/neis8o

Thank you Makeout Patrol! 
It is a bummer that it doesn't work with 3.0+ games, but I'm happy to have it. 

Makeout Patrol

  • Don't believe everything you hear on the radio.
    • I can help with AGS tutoring
    • I can help with backgrounds
    • I can help with proof reading
    • I can help with scripting
    • I can help with story design
    • I can help with web design
    • Makeout Patrol worked on one or more games that was nominated for an AGS Award!
Re: AGS mac 2.71 beta 3 binaries available [26th July]
« Reply #157 on: 29 Aug 2008, 08:54 »
If anyone figures out any tricks to making it work better, post it here. Things like the 'no spaces in file paths' thing managed to allow me to get it working; at first, I thought it didn't work at all with Leopard.

Re: AGS mac 2.71 beta 3 binaries available [26th July]
« Reply #158 on: 04 Sep 2008, 22:29 »
I can't get the page to download it int the very first post, It says "Page can't be found" Is there another link?

Re: AGS mac 2.71 beta 3 binaries available [26th July]
« Reply #159 on: 05 Sep 2008, 00:02 »
I can't get the page to download it int the very first post, It says "Page can't be found" Is there another link?

Makeout Patrol was kind enough to re-upload it here -

http://www.sendspace.com/file/neis8o