This is going to be a long post, and one can only blame Bavolis for this.
I second every single word of praise that has been written above. Can't believe how I could overlook The Knobbly Crook and lived in ignorance for so long

I second what Cosmo Queen said. I know cursing doesn't suit AGS forum so to all the mods and sensible people here: please pretend you've overlooked... But this game looks and feels
FAR TOO FUCKING BRILLIANT TO BE FREE. Honestly. I'm a financially-challenged person, but I'd consider robbing old ladies if that meant this game would be made.***
I sincerely hope you guys will get this thing completed. 7 years in the making is a bit long (now, that's the positive thing for me not knowing about the game earlier – the release date must be sooner rather than later). You should at least do yourself a favor and steal some Wacom from your Ubisoft co-workers. Gamers, unlike mouse-painted grass, won't stay green forever, you know?

I rarely play games anymore, but I know I need to have and play this one. A lot of other people need to know they need this game. Obviously Kickstarter needs it, too. So why not scratch the itch? There's so many poor-looking, and not-particularly-original games begging for one's buck, that it suddenly sounds refreshingly rightful if a great-looking unique game like this needs one, for a change.
You've certainly set yourself a crazy high bar with the art direction, Bavolis. I'd like to encourage you and your cooperators to do your absolute best trying to match the visual brilliance with dialogues (staying clear of cliches, whenever possible).
I agree with what one fellow AGSer said about the protagonist's voice – it doesn't suit him, but I understand it's only temporary solution until you'll do a proper voice over. IMO, you could voice a decent Simon the Sorceor or Guybrush-style character with your voice but if this little guy O'Sirius is (even if partially) made of metal, then maybe he should sound metallic? (whatever that means). I have some (a bit similarly, magically created) steel humanoids in my (WIP) comic book and I've always imagined them speaking with ‘metallic' voices. Not Transformers or Dalek-like but more human yet still somehow... metallic

I'm sure you'll know better.
The world that you guys created sounds and looks so unique and original. Obviously people are seeing some references to this or that, but regarding the genre of adventure games, I've never seen anything like The Knobbly Crook and that is certainly a good thing. Lucasarts/Sierra-like games come and go, but this here has a chance to be one of a kind, just like Amanita Design games. Anyway, even if the writing is going to have 1/3 of the quality the graphics have, I think we've got an instant classic here.
One only wonders, how many more gems of game-creativity like you remain hidden out there among the pebbles of big studios, busy cutting out the Assassin's Craps of this world, instead of bringing forward works of art like this. *Sigh*
PS: As for the New Orlean association SilverSpook was writing about,
I think it's because of the hat.
PS2: Fuck Ubi$oft and make it happen mate. I know it sounds easy especially when you have kids and I don't, but look at the guys here for inspiration: VinceTwelve, Dave Gilbert, Andail... they all have 'made it', so you can too.
I must admit some time ago I contemplated buying Watch Dogs or AC to choke my old PS3 with, like any regular console veggie devoid of raw point-and-click meat would... Please extirpate my (and possibly other people's) unhealthy tendencies by making me buy & play The Knobbly Crook instead!
ASAP.
***I never thought that one day I'd volunteer to rob old ladies so I could pay to be allowed to hang out in Horse's Ass