Gemini Rue - Coming Feb 24, 2011 under Wadjet Eye Games!

Started by TheJBurger, Fri 19/09/2008 01:19:00

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TheJBurger

Updated January 11, 2011
Joshua Nuernberger presents

In association with
WADJET EYE GAMES

2010 Independent Games Festival
Student Showcase Winner
GEMINI RUE
COMING FEBRUARY 24, 2011





GEMINI RUE is a neo-noir, full length point 'n click adventure game, encompassing a dual narrative.

It follows the story of Azriel Odin, an ex-assassin, trying to bring down the notorious crime group, the Boryokudan, and the story of Delta-Six, an amnesiac patient who must escape his imprisonment before he loses his identity.

GEMINI RUE features traditional adventure game elements, such as puzzle-solving, dialog systems, and more, but also incorporates more unorthodox features, including an action system, and an investigations system. GEMINI RUE was a winner of the Student Showcase Award in the 2010 Independent Games Festival chosen from more than over 190 entries.









TRAILER 2!
TRAILER 1
TWITTER

AWARDS
Independent Games Festival 2010 - Student Showcase Finalist
Featured at IndieCade 2010 @ E3
Indie Games Arcade 2010

PRESS
Indiegames.com - Podcast (Dec 28, 2010): http://www.indiegames.com/blog/2010/12/indiegames_podcast_14_diy_9021.html (48:30)
Attract Mode - Video Interview (E3 2010):  http://www.indiegames.com/blog/2010/07/e3_video_gemini_rue_designer_i_1.html
Game Developer Magazine MAY 2010 - Interview:  http://img148.imageshack.us/img148/6773/brgamedeveloperarticle.jpg
PCGAMER September 2010 - Preview - Page 1, Page 2
DIY Gamer - Interview (Feb, 2010):  http://www.diygamer.com/2010/02/future-gaming-boryokudan-rue/
IndieGames.com - 10 Indie Games To Watch Out For In 2010: http://www.indiegames.com/blog/2009/12/10_indie_games_to_watch_out_fo.html


FEATURES
Full Voice Acting!
Developer Commentary!
Updated Character Portraits!

A full-length, science fiction/noir dual narrative
A fine-tuned action system, fair to both action and non-action gamers
An intuitive notes and names system for investigations
A traditional verb box point 'n click interface with the "KICK" Verb
4-8 Hours of Gameplay & over 80 hand-painted backgrounds
Neo-Noir soundtrack by Nathan Allen Pinard

---

Starting today, Gemini Rue can be preordered in both downloadable and limited edition CD versions. The download costs $14.99 and will be made available to purchasers upon Gemini Rue's February 24 release. The limited edition CD, which will only be sold during the preorder period, costs $24.99 including free shipping worldwide. Expected to ship in March, the CD release will include the game, a full MP3 soundtrack, and professional packaging, as well as free access to the downloadable version when Gemini Rue launches online.

To get a first look at the game or place a preorder, visit the official Gemini Rue website at http://www.geminirue.com.

---
NEWS:
January 11, 2011
- GEMINI RUE is coming February 24, 2011, under Wadjet Eye Games (http://pc.ign.com/articles/114/1143516p1.html)

December 28, 2010
- GEMINI RUE is on the indiegames.com Podcast http://bit.ly/hFV39W!

September 15, 2010
- GEMINI RUE will be at the Indie Games Arcade!

August 1, 2010
- Added IGF, Indiecade, & Interview links

June 27, 2010
- Announcement: Gemini Rue is now the title!

January 30, 2010
- Important Announcement: Boryokudan Rue will be a commercial Release!

January 18, 2010
- Boryokudan Rue has been nominated as a student finalist in the 2010 Independent Games Festival! Check here for more details: http://www.igf.com/10studentfinalists.html

November 18, 2009
- Updated Game info.
- New Blog post.

February 5, 2009
- New screenshot + updated old screenshots
- Added/modified game info a bit
- Changed classic Lucas Arts font
- Release date: I'm not going to give one for fear of it biting me back, but I will say that a large majority of the work is done. The game has been in production for just over a year now, and things have been somewhat on schedule for the most part. There is a 90% chance it will be completed at the MOST within a year.

September 18, 2008
Current team includes myself, and Nathan Allen Pinard on music. I'm trying to remain somewhat reclusive about the game's story and features, and leave that for a surprise when the game is released. The game has been in production for about eight months now, but I won't announce any tentative release dates yet.

auriond

Those graphics are beyond beautiful, and you've said little enough about the plot that I'm well intrigued :) Definitely a game to watch!

(Although I have to ask why people are leaving guns lying about in a facility meant for holding prisoners ;) )

Spike4072

Great graphics. Cant wait to play it. ;)

Jared

Loved La Croix Pan, this looks awesome, so I am happy.

(Brought to you by the Economic Messages of Finite Encouragement Bureau)

None

Always loved JBurger's stuff, ever since I saw a post of his with Anime Char's in it awhile back,
Then there was his wizard sprite, during one of the contests, May was it?
Needless to say, I'm a fan...
There I admitted it!
LEAVE JBURGER ALONE! (hehe couldn't resist) -Chris Crocker Parody (for ppl that don't get the ref, google it)

Nikolas

Knowing Nathan better than JBurger I can only know that it's going to be a GREAT game!

Knowing Vince much better than Nathan (Vince and JBurger seem to be connected at some points and Vince hosted le croix paix a while back), I know my trust for JBurger won't be misplaced!

Looking at the scrennies it makes me drool!

JBurger, such work, I find, should be commercial. If not maybe a paypal account so I could donate a few $?

Finally, no matter how much I love the art and care for you two guys, the classic font, in the text, seems quite bad to me.

[/critics lounge]

looking forward to this game! :) and the thread is bookmarked!

ThreeOhFour

I've been waiting for a hint from TheJBurger about his next project and am not disappointed.

I look forward to seeing further information/playing the game :).

(deleted)

Wow.

Visuals are outstanding. Very stylish.

Good luck finishing! ...and extra good luck staying reclusive.

Terrorcell

This game looks excellent  :o
Definitly on my must download list.
Keep up the good work.

nihilyst

Wow. Looks really great! I wish you good luck in finishing this game.

R4L

Looks amazing JBurger!  :D

Hammerite

Looks incredible!
Best of luck in finishing it!!
i used to be indeceisive but now im not so sure!

robvalue

Looks very nice! I'd like to play it.

I would suggest changing the font, I think it lets down the otherwise nice visuals.

TheJBurger

Thanks for the comments, everyone!

@Nikolas & robvalue: Interesting point about the font. I'll definitely take that into consideration.

Buckethead

Looking great as expected from you. One thing I was wondering, are these stories related? I guess they must be otherwise it's kinda silly including then in one game

miguel

I love your art, TheJburger.
This looks like a good game in the making.
Good luck.
Working on a RON game!!!!!

Ubel

There's nothing left to say but to second what everyone else has stated. Looks promising!

kaputtnik

I really don't want you to give away anything, but I've got a question about the title of the game: Boryokudan, as I understand it, is the Japanese term to describe organized crime. Is "rue" also a Japanese word, or is it the French "rue", meaning "street"?

I really like the title, it is very original.
I, object.

TheJBurger

Quote from: kaputtnik on Sat 20/09/2008 17:39:06
I really don't want you to give away anything, but I've got a question about the title of the game: Boryokudan, as I understand it, is the Japanese term to describe organized crime. Is "rue" also a Japanese word, or is it the French "rue", meaning "street"?

I really like the title, it is very original.
Thanks. I was worried about the title since I just came up with it, and I hadn't even had a title for the past eight months. You are correct about the word Boryokudan (I hope, otherwise I'm wrong too). As for 'rue', this is the definition I'm using:
QuoteRepentance, regret; Pity, compassion; (transitive) To make (someone) repent of sin or regret some past action; (transitive) To make (someone) feel sorrow or pity; To repent of or regret (some past action or event); to wish a past action undone; (intransitive) To feel compassion or pity

Dualnames

I wanted to say it looks good, but that would be a understatement,
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

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