Indiana Jones and the Seven Cities of Gold - Christmas Demo Released!

Started by doctorfargo, Fri 19/02/2010 20:28:29

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doctorfargo

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Christmas Demo has been released!

http://www.raidersofthesevencities.com/


Artist(s) and Scripter(s) wanted!

If you can do artwork in the classic adventure game style and want to help out with the project, then contact me.

We also need some extra scripters for the project. If you are interested - contact me.

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Binary Legends Presents...
Indiana Jones and the Seven Cities of Gold


Indiana Jones and the Seven Cities of Gold is a fan-made Indiana Jones point and click adventure. The game will be done in the classic Fate of Atlantis style.

The game is under development right now. It is being made with Adventure Game Studio ( Of course  ;) )







Story
The year is 1940. The world is in turmoil as the Second World War engulfs it. Hitler's Nazi forces are rapidly marching across Europe, and the forces of Imperial Japan are sweeping across the Pacific. Returning from yet another adventure, our hero Indiana Jones receives a telegram from his colleague Marcus Brody asking him to meet him in the deserts of Arizona. Traveling to Arizona, Indiana meets up with Marcus and an amazing discovery catapults the man with the Hat into a new adventure - this time in search of the legendary Seven Cities of Gold. As Indy once again travels across the globe, he teams up with George and Elizabeth Stenson to aid in the search for the Cities. But the Third Reich wants to find the Cities as well, and has dispatched agents to find it. According to legend,  the Cities are said to contain incredible wealth and amazing ancient secrets which in the hands of the Nazis would aid them in their conquest of the globe. With the fate of the free world hanging in the balance, Indy and his friends become entangled in a deadly race to find the Cities first and keep the Nazis from unlocking the secrets of the Seven Cities of Gold.

Complete with sinister villains, rewarding puzzles, exotic locations and the secrets of a long-forgotten culture, Indiana Jones and the Seven Cities of Gold will be full of all the familiar Indy charm, as well as new additions by loyal fans of the series to make this game a fun and exciting endeavor into adventure gaming.

Main characters
Indiana Jones
The Man with the Hat! Known as Indy to his friends, he is an archeologist and a professor. But when he is not teaching classes at Barnett College in New York State, he travels across the globe unearthing lost artifacts and unlocking ancient secrets. Now the race for the Seven Cities of Gold is on and with his trademark hat, leather jacket and bullwhip - Indy is ready for adventure.

Marcus Brody
A very proper English gentleman, Marcus is a close friend of Indy and a curator of a museum. Many artifacts that Indy has discovered in his travels are on display in his museum. While usually content to listen to Indy's exploits, sometimes he joins Indy on his adventures. Now he must aid Indy in the quest for the Seven Cities of Gold.

Erich Von Schroder
A ruthless Nazi agent and a fanatical follower of Hitler. Von Schroeder gained his reputation as a secret agent during in the First World War. When the Nazi party started to gain control of Germany, Von Schroeder managed to climb the social and political ladder by lending his espionage skills to the party. Because of his ruthless reputation he is known as the Iron Wolf, as he has no regard for those who oppose the Nazi party, and is rumored to have even turned in his own family over to the Gestapo. He follows orders to the letter and no cost is too great in achieving whatever mission the Nazis give him. Now he is on orders from Berlin to find the Seven Cities and their secrets for the Third Reich.

George Stenson
Professor who is an expert on the lore of the Seven Cities. He has a brilliant mind, but he also tends to be eccentric and absent minded at times. He has been mocked by his academic colleagues and deemed a crackpot because of his instance that the legends of the Seven Cities have historical basis. But with the Nazis in hot pursuit of the Seven Cities, George's once mocked knowledge of the Cities will prove invaluable.

Elizabeth Stenson
George's blonde and beautiful sister. Like her brother she has a brilliant mind, but also like her brother she tends to be slightly absent minded at times as well. She first met Indy when she attended the University of Chicago. Now once again she crosses paths with Indy. She wanted Indy's interest in their schooldays and never got it, but can she get it this time?

Planned game features

    * Control Indy and also at times his friends in the adventure.
    * Travel across the world in the course of the adventure - Spain, France, Jerusalem, England, and Mexico are among the places Indy visits.
    * IQ point system with more than one way to solve some puzzles.
    * Nazis! (Of course...)

NEW Website:
http://www.raidersofthesevencities.com/

Barnett Section Demo Download:
http://binarylegends.net/?p=dl

Demo Download Mirror:
http://www.mediafire.com/?1c2tb66umcif7kk

Barnett Section Demo - Italian Translation Download:
http://binarylegends.net/?p=dl&download=demo1211italiano#dld

Indy and Binary Legends Wants You!



Monsieur OUXX

#1
(placeholder post)
 

CaptainD

You can never have too many Indy games!  ;D
 

Igor Hardy

Quote from: CaptainD on Fri 19/02/2010 20:53:00
You can never have too many Indy games!  ;D

True. Especially in the FOA style.

Kweepa

#4
Looks pretty cool!
The backgrounds are a little blurry.
I took the liberty of sharpening them up a bit for comparison. Just a suggestion. (Sharpened above.)

[Images removed by request of game team.]

(I just opened them in Paint.NET, ran a Photo/Sharpen tool with the slider set to 10, then resized to 320x200 with the bilinear filter.)
Still waiting for Purity of the Surf II

Frodo

#5
Looks brilliant.   ;D

I loved Fate Of Atlantis, so I'm really looking forward to this.   :)

In fact, let me introduce you to Fate Of Atlantis   :P

doctorfargo

Quote from: SteveMcCrea on Sat 20/02/2010 00:30:50
Looks pretty cool!
The backgrounds are a little blurry.
I took the liberty of sharpening them up a bit for comparison. Just a suggestion.

(I just opened them in Paint.NET, ran a Photo/Sharpen tool with the slider set to 10, then resized to 320x200 with the bilinear filter.)

Thanks.  It does make the pictures look more FoA like.

TandyLion


doctorfargo

Quote from: Frodo on Sat 20/02/2010 09:49:13
In fact, let me introduce you to Fate Of Atlantis   :P

Umm.... Interesting.  ;)

Also, the project is coming along well. We'll have a demo ready for release in a month or two.  :)

Giocherellone

Quote from: Frodo on Sat 20/02/2010 09:49:13
In fact, let me introduce you to Fate Of Atlantis   :P


Excuse me, I was confused with these other games:

- Indiana Jones and the Fate of Atlantis (LucasArts)
- Indiana Jones - Fate of Atlantis II (AmberFishArts)

Instead it is a different game! :-) WOW

Ciao ciao!

Snake

QuoteSneaaaaaaky, lol
lol
I read it as, "Snaaaaaaaky, lol", and I thought, "What the hell are you laughing at me for?"

Heh :)

Game looks very nice! Looking forward!
Grim: "You're making me want to quit smoking... stop it!;)"
miguel: "I second Grim, stop this nonsense! I love my cigarettes!"

Guybrush Nosehair

The game looks very promising, but I really must suggest that you change Indy's character. I really don't think it looks that great. Otherwise, everything seems great!

GreenBoy

Quote from: grim107 on Sat 17/04/2010 00:36:11
The game looks very promising, but I really must suggest that you change Indy's character. I really don't think it looks that great. Otherwise, everything seems great!

Gee thanks, actually he has changed a bit.  Here's some animations/sprites


Guybrush Nosehair

Much, MUCH better, but I still think he looks a little "cartoonish." Obviously it's a video game, but it makes it look like it's aimed at children. If I may make a suggestion, I believe that the way that LucasArts used to make their sprites was by taking a real picture of someone and downscaling the quality. Just a thought...

GreenBoy

Yeah, I can't really argue with it looking a bit cartoonish.  To be honest I don't think I could compete with LucasArts, the sprites and animations produced for FOA were absolutely awesome.

Codex

#15
Looking VERY good!

I'm so happy that the love of such an old game can compel so many people to spend their time and effort in such awesome homages.  What a strange little subculture we have going on here.
And as stated above, there can never be too many Indy games!

I am majorly excited to play through this game! (along with the Fountain of Youth and the Secret of Pandora!)

doctorfargo

Thanks, Codex.

We'll have our first playable demo out within the next few months.  :)

Codex

Hey Gumpy-
Did you guys end up going with the sharpened versions of the backgrounds?  I'm curious because I think the sprites and GUI fit so well with them once sharpened up a bit

doctorfargo

#18
@Codex
We might end up sharpening up the backgrounds a bit, but I'm not sure at this point.

--June 12th, 2010 Update--

Here's the cool looking menu screen drawn by Tolga Öcek.



The project's sprite artist does not have enough free time anymore to continue working on the project. So we need a new sprite artist(s) for the team. If you are good at drawing character sprites please contact me.

Dualnames

Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

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