Character Getting Stuck Randomly

Started by TheJBurger, Mon 22/02/2010 04:12:21

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TheJBurger

When traversing a large, scrolling room, sometimes the player character will get stuck at a specific spot, with the result being very difficult to reproduce.

The room is a scrolling room (385x290) and I'm using AGS 3.1.2 SP1.

I briefly checked this thread http://www.adventuregamestudio.co.uk/yabb/index.php?topic=38465.0, and this thread http://www.adventuregamestudio.co.uk/yabb/index.php?topic=37530.0 where I believe it stated that you needed to move the room edges in the room editor so that the edges would lie more on the sides?

Anyway, I just moved the edges closer to the real edges of the BG (they were off, admittedly, so that may have been the problem?), but I'm not sure if the problem was fixed, as the bug is very hard to reproduce. Here are some images just for clarification.

Where the player normally gets stuck:


Walkable Areas:


Any thoughts?

Midian Design

With this solution http://www.adventuregamestudio.co.uk/yabb/index.php?topic=38465.msg506453#msg506453 everything works fine, but with last releases there were no problems for me (I started Quantumnauts on Hitler beta and now I'm working with new decade edition)... and I use very intricate walkable areas in 4000+px backgrounds :)

Pumaman

Quote from: TheJBurger on Mon 22/02/2010 04:12:21
Anyway, I just moved the edges closer to the real edges of the BG (they were off, admittedly, so that may have been the problem?), but I'm not sure if the problem was fixed, as the bug is very hard to reproduce. Here are some images just for clarification.

Before you moved the edges, was the place where the character gets stuck outside of them?

TheJBurger

Quote from: Pumaman on Tue 23/02/2010 20:13:48
Quote from: TheJBurger on Mon 22/02/2010 04:12:21
Anyway, I just moved the edges closer to the real edges of the BG (they were off, admittedly, so that may have been the problem?), but I'm not sure if the problem was fixed, as the bug is very hard to reproduce. Here are some images just for clarification.

Before you moved the edges, was the place where the character gets stuck outside of them?


Yes, it was. Do you think it's fixed, now?

Pumaman

The usual cause of that problem was the setting of the edges, so if you have moved them and you can't reproduce the problem, it is probably fixed.

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