The fall of European Undersea Facility 02 [FINISHED]

Started by WHAM, Sat 06/08/2011 22:02:54

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Ponch


WHAM

#221

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> Stick finger into bullethole on forehead of the deadguy

You kneel next to the corpse and prepare yourself. You take a deep breath and stick your finger inside the corpse.
Ooooh, God, it's still a little warm! You feel extremely queasy. Actually you feel pretty sic... BLEEEEEUUUUGH!!!



You find nothing interesting inside the man's head, save for a tiny metal fragment which seems to be a part of a bullet, and some skull fragments. You decide to leave the scraps in the head. You clean up your hands on the remains of your old pants and step away from the corpse, and the pool of your own vomit.

Whatever your job was before you lost your memory, brain surgeon it was not!



Wrongthinker and anticitizen one. Pending removal to memory hole. | WHAMGAMES proudly presents: The Night Falls, a community roleplaying game

Sonny Bonds

Quote from: WHAM on Sat 27/08/2011 20:53:16

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> Stick finger into bullethole on forehead of the deadguy

You kneel next to the corpse and prepare yourself. You take a deep breath and stick your finger inside the corpse.
Ooooh, God, it's still a little warm!
See, thats why I said he should perform CPR on the guy. He wasn't probably even dead until you went in there and scooped out his brain.  ;)

Ponch

> Go West (to previous room)

This room is a dead end of pantsless, trepanned  Gabe Newells. Let's get out of here and return to adventure!!

BlueAngel

Quote from: Cleanic on Thu 25/08/2011 23:07:57
> Return to previous room and spy the room behind the double doors without opening them completely or making noise

Quote from: Ponch on Mon 29/08/2011 02:52:58
> Go West (to previous room)
This room is a dead end of pantsless, trepanned  Gabe Newells. Let's get out of here and return to adventure!!

I second this, let's go back.

WHAM


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>Go West (Life is peaceful there)

You decide to head back the way you came, since you've come to the conclusion that the small security room is a dead end. Besides, now that you've done what you've done, that dead guy kinda creeps you out.

You now stand in the dining room / mess hall. It's quite dark in here, now that the lights are out.



Wrongthinker and anticitizen one. Pending removal to memory hole. | WHAMGAMES proudly presents: The Night Falls, a community roleplaying game

selmiak

> put ear against huge door in the middle and try to find out if someone with a gun is inside.

WHAM


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> Put ear against huge door in the middle

You press your ear agains the double doors leading SOUTH. It is completely silent in this place at the moment. The only thing you can hear is your own breathing.



Wrongthinker and anticitizen one. Pending removal to memory hole. | WHAMGAMES proudly presents: The Night Falls, a community roleplaying game

gameboy

Take a deep breath and...

>proceed through the said door

WHAM


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> Proceed through the said door

Yous draw a deep breath and step through the door.

You find yourself in a spacious hall with 8 doors in addition to the double doors you just arrived through. One of the doors appears to be open.



Wrongthinker and anticitizen one. Pending removal to memory hole. | WHAMGAMES proudly presents: The Night Falls, a community roleplaying game

Ponch

Oh dear lord. I smell a Scooby Doo  "chase montage / door gag" sequence coming up.  :=

Wonkyth

"But with a ninja on your face, you live longer!"

selmiak

> slowly walk to open door and take caution and look inside.
> If there is no real danger... enter the already open door

Ponch


WHAM

Sorry for the delay in new turn, I'm having crunch time with getting my He Watches demo into working order at the moment, will resume updates by saturday.
Wrongthinker and anticitizen one. Pending removal to memory hole. | WHAMGAMES proudly presents: The Night Falls, a community roleplaying game

WHAM


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> slowly walk to open door and take caution and look inside

You begin to sneak towards the open door...



Slooooowly...



Slooooowly...



Slooooowly...



Slooooowly...



You enter the door. It appears to be some sort of break room. There are two small sofas, a large screen TV, some shelves for what seem to be movie disks and a pool table. There is also a whiteboard with some drawings on it, and a large metal door which seems to be an elevator door.



Wrongthinker and anticitizen one. Pending removal to memory hole. | WHAMGAMES proudly presents: The Night Falls, a community roleplaying game

Ponch

> Take pool cue. Read whiteboard

WHAM


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> Take pool cue

You grab a pool que, perhaps pondering to use it as a weapon of sorts?
It is too big to put in your pocket (hey, you're no pirate) and it won't fit in your holster, so you are forced to hold it in your hands.



> Read whiteboard

The whiteboard has some sort of table:




Stephenson / Klugman    Newell G. / Brotherton
Miller / Farley   Godwin / Newell C.
DOME   SECURITY
Next to the table is a hand drawn map of some sort.




Wrongthinker and anticitizen one. Pending removal to memory hole. | WHAMGAMES proudly presents: The Night Falls, a community roleplaying game

Prozail

>Try the elevator button. (Im guessing there's no power)
if that doesn't work go back out and
>take a peek behind door number A3.

NsMn

> Play pool with pool queue
> Search through bookshelf

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